Online Community Management: Communication Through Gamers
http://www.gamasutra.com/view/feature/3603/online_community_management_.php
"In this in-depth analysis, former MMO community liaison Wera (Flyff, Rappelz) analyzes the art and science of game community management, explaining that people may continue playing online games as much for the social community as the gameplay."
Submitted by Wilhelm2451 on Apr 06, 2008 12:39:05 CST (more) (comments)
clicks: 209 / comments: 0

EVE Online Speedlinking for April 6th, 2008
http://www.crazykinux.com/2008/04/eve-online-speedlinking-for-april-6th.html

Submitted by crazykinux on Apr 06, 2008 09:54:29 CST (more) (comments)
clicks: 211 / comments: 0

German fans create World of Warcraft armor
http://www.geeksaresexy.net/2008/04/05/german-fans-create-world-of-warcraft-armor/
Imagine going Trick or Treating in this kind of costume this fall!
Submitted by crazykinux on Apr 06, 2008 08:58:23 CST (more) (comments)
clicks: 286 / comments: 0

Game Design 101: Prepare Your Players For the Challenges Ahead
http://www.wolfsheadonline.com/?p=108
"Just as no army in their right mind would send out soldiers to war without giving them basic training at a boot camp, no game designer should ever fail to prepare their players for the challenges ahead. Yet, this is exactly what the designers at Blizzard have allowed to happen within World of Warcraft."
Submitted by Wolfshead on Apr 04, 2008 23:03:44 CST (more) (comments)
clicks: 197 / comments: 0

Cross-Platform MMO: Why it may not happen
http://commonsensegamer.com/?p=658
"Take this all with a grain of salt...as you always should do when reading this site. On the way home from work, I'm usually thinking about games in some form or another. Sometimes, during that process I get a thought in my head that just pops in there and this one made a visit yesterday during the evening commute back home. A cross platform MMO.... are we ever in for a pain in the ass."
Submitted by Wilhelm2451 on Apr 04, 2008 15:20:06 CST (more) (comments)
clicks: 357 / comments: 0

The Falconry of Photons...
http://blogs.chimpswithkeyboards.com/vanhemlock/archive/2008/04/03/1884.aspx
"A Nifty! from the Periphery today, and a bit of a walk down memory lane. Pet classes are nothing new, and pretty much every MMO since Ultima Online has offered some mechanism whereby an Adventurer (of any epoch) need not have to rely on their own strength alone. From EQ's Magician and Necromancer, through AO's Metaphysicist, (Which wins a special Nifty! mention for being the single most abstract MMO Class Concept EVER! "I think, therefore I am...uber!"), Bureaucrat and Engineer, right up to Wow's Hunter and Warlock, CoV's Mastermind and LotR's Captain; almost all MMOs have something that'll let you form a team of two or more, without having to go near another player. Its no surprise that these are often also the good solo classes."
Submitted by Wilhelm2451 on Apr 04, 2008 15:18:26 CST (more) (comments)
clicks: 267 / comments: 0

IMGDC: Bartle Sees Good, Bad And Ugly In Online's Future
http://www.gamasutra.com/php-bin/news_index.php?story=18091
"Dr. Richard Bartle has been a veteran in online worlds since he co-wrote the first multi-user dungeon in 1978. At the Indie MMO Game Developers Conference in Minnesota, he addressed the question, "Where will virtual worlds be in ten years?""
Submitted by Wilhelm2451 on Apr 04, 2008 12:00:30 CST (more) (comments)
clicks: 272 / comments: 0

Finding Fiero in Game Design: Official Forums: Yes or No
http://findingfiero.blogspot.com/2008/03/official-forums-yes-or-no.html
"Should MMOs have official forums? The question has been debated for years. This is the most recent incarnation of the question, as posed at the Stargate Worlds forums. And this is Darren's take on the situation, along with many interesting comments made by his readers."
Submitted by brent on Apr 03, 2008 23:12:51 CST (more) (comments)
clicks: 228 / comments: 0

The Myth of Ownership in Games
http://www.eldergame.com/2008/03/31/the-myth-of-ownership-in-games/
"A recent post by Tobold on virtual property rights was interesting to me because it's a very common player perception. His argument, roughly, is that it would be great if the courts could rule on virtual property, so we know whether we "own" what our characters own, or if game companies do. If a character is worth $10,000, should we be allowed to sell it regardless of what the game companies want? The courts should rule on this. Well, actually, that's a terrible idea "" given the level of knowledge the courts have, they couldn't possibly make an informed and nuanced decision. Hell, we as an industry can't do it because the rules are changing all the time, and forming a meaningful question is impossible."
Submitted by brent on Apr 03, 2008 22:38:33 CST (more) (comments)
clicks: 262 / comments: 0

Ten Reasons World of Warcraft Sucks
http://www.extremetech.com/article2/0,1697,2278963,00.asp
In which we learn, among other things, how Blizzard is blatantly spitting in the face of Moonkin druids.

"I've seen quite a lot of what the game has to offer, but I think that Blizzard's masterful MMORPG (Massively Multiplayer Online Role Playing Game) is in big trouble and needs to be fixed. Here are ten reasons why World of Warcraft sucks and what Blizzard needs to do immediately to fix the game and save it from losing customers. "

Submitted by Wilhelm2451 on Apr 03, 2008 15:17:27 CST (more) (comments)
clicks: 604 / comments: 0

Multiverse Unveils 2D Interfaces for 3D Worlds
http://www.virtualworldsnews.com/2008/04/multiverse-unve.html
"Many in the industry look at 3D virtual worlds as the future, though potentially only for the long-term, explains Multiverse Co-Founder and Executive Producer Corey Bridges. For now, 2D seems to be taking over the mainstream. "With Multiverse, you can choose both," said Bridges. "What we're going to show is a Flash-based virtual world that's a 2D world where you walk around as in any Flash game. Behind that is the full strength and flexibility of the Multiverse server engine. That can be put to use to power those Flash games. There's nobody else out there who has the depth of extensibility on the server side of the Flash-based world.""
Submitted by brent on Apr 03, 2008 14:23:38 CST (more) (comments)
clicks: 205 / comments: 0

Outside: the most overated MMO
http://www.metafilter.com/70365/The-Myth-of-the-Media-Myth-Games-and-NonGamers#2063862
Metafilter user Aeschenkarnos posted this hilarious and brilliant review of "Outside" (AKA the real world), treating life as though it were a highly entertaining massively multiplayer game. Read and enjoy!
Submitted by crazykinux on Apr 03, 2008 11:24:16 CST (more) (comments)
clicks: 387 / comments: 0

Funcom: Dark Days are Coming
http://www.mmocrunch.com/2008/04/02/funcom-dark-days-are-coming/
"...Announced last May, The Secret World is planned to be an action-packed MMO filled with mystery, intrigue, and horror..."
Submitted by crazykinux on Apr 03, 2008 09:58:43 CST (more) (comments)
clicks: 423 / comments: 0

U.S. Congressional Hearing on Virtual Worlds
http://terranova.blogs.com/terra_nova/2008/04/us-congressiona.html
"And one initial thought: apart from the opening remarks, this was mostly a hearing about Second Life."
Submitted by Wilhelm2451 on Apr 02, 2008 21:38:28 CST (more) (comments)
clicks: 325 / comments: 0

World of Warcraft Exposed: Before You Make Your First Character
http://www.gamesetwatch.com/2008/04/world_of_warcraft_exposed_befo.php
"Even before you load up World of Warcraft for the first time, there are a few things you need to consider. Most importantly, why are you playing? My hope is that it is because you've heard it is fun. You might already have some friends playing it, or perhaps you're just curious about virtual worlds. Regardless of your motivations, keep them in mind before you make your first character. Are you going to be playing alone most of the time? Are you rolling up a character on a server where your friends are already playing? If so, do you know what kinds of characters they play? "
Submitted by Wilhelm2451 on Apr 02, 2008 21:25:14 CST (more) (comments)
clicks: 452 / comments: 0

CCP's Torfi Frans Olafsson On The Future Of Eve
http://www.rockpapershotgun.com/?p=1448
"This interview with Eve Online's senior technical producer, Torfi Frans Olafsson, focuses on his work on the "walk-in stations" concept for Eve Online. This initiative is the thing that will finally give the disembodied character portraits of Eve some substance. We'll be able to hang out on stations, interact, and participate in station activities with embodied avatars. As always, the theme is human interaction, only this time there's not going to be any combat."
Submitted by crazykinux on Apr 02, 2008 14:24:25 CST (more) (comments)
clicks: 311 / comments: 0

WoW makes people relaxed not angry
http://www.videogamer.com/news/02-04-2008-7920.html
"A new study published by Miss Jane Barnett and her colleagues at Middlesex University has revealed there to be a general feeling of relaxation after a session playing massively multiplayer MMO World of Warcraft. "
Submitted by Wilhelm2451 on Apr 02, 2008 13:14:07 CST (more) (comments)
clicks: 316 / comments: 0

What we say // What we mean
http://www.killtenrats.com/2008/04/01/what-we-say-what-we-mean/

Submitted by crazykinux on Apr 02, 2008 11:15:26 CST (more) (comments)
clicks: 292 / comments: 0

EVE Online Speedlinking for April 1st, 2008
http://www.crazykinux.com/2008/04/eve-online-speedlinking-for-april-1st.html

Submitted by crazykinux on Apr 01, 2008 22:34:21 CST (more) (comments)
clicks: 276 / comments: 0

Five MMOs better than World of Warcraft
http://www.massively.com/2008/04/01/five-mmos-better-than-world-of-warcraft/
"No fooling. Blizzard's World of Warcraft is a great game, a hugely influential game, maybe even the best game ever written by anyone, ever. Throughout history. But now that we've GOT WoW, well, what's next? Age of Conan? Warhammer? Spellborn? Maybe."
Submitted by Wilhelm2451 on Apr 01, 2008 20:08:17 CST (more) (comments)
clicks: 659 / comments: 0

SOE Announces Graphite Realms!
http://tagn.wordpress.com/2008/04/01/soe-announces-graphite-realms/
"SAN DIEGO, CA (April 1, 2008) - In a strategic move to more closely align itself with emerging trends in the worldwide massive gaming market, Sony Online Entertainment (SOE) announced today they are adding a ground breaking new title to their already impressive line up of massive offerings - Graphite Realms!"
Submitted by Wilhelm2451 on Apr 01, 2008 10:15:36 CST (more) (comments)
clicks: 446 / comments: 0

Ten Tips to Community Etiquette
http://www.tentonhammer.com/node/29688
"One of the greatest things an MMORPG can provide is a strong and sociable community, but often times some people can inadvertently annoy and draw the contempt of their fellow players. This is a simple thing to avoid and Ten Ton Hammer is here to provide you with ten simple etiquette tips to follow when interacting with your fellow players. By following these simple guidelines you can become a community member respected by all and avoid getting shouted down for a simple mistake that you may not realize is a common annoyance in most MMORPG's."
Submitted by brent on Apr 01, 2008 08:36:45 CST (more) (comments)
clicks: 280 / comments: 0

Blizzard Buys Cryptic - Star Trek Licence Confirmed
http://stroppsworld.com/2008/04/01/blizzard-buys-cryptic-star-trek-licence-confirmed/
"The World of Warcraft branding is important to us here at Blizzard. Our marketing department has determined through rigorous consumer testing that the "�World of' prefix is one of the primary reasons for the success of World of Warcraft. Most people think it's our attention to detail with casual friendly gameplay, but that's not it all."
Submitted by brent on Apr 01, 2008 08:34:42 CST (more) (comments)
clicks: 507 / comments: 0

WORLD OF WARCRAFT COMING TO CONSOLES WITH MOLTEN CORE
http://www.worldofwarcraft.com/moltencore/
""Blizzard got its start in console gaming, and we've always been excited about returning to this arena," stated Mike Morhaime, CEO and cofounder of Blizzard Entertainment. "Additionally, we've wanted to reintroduce the 40-player raid dungeon experience for some time. With World of Warcraft: The Molten Core, we're able to do both.""
Submitted by brent on Apr 01, 2008 08:34:18 CST (more) (comments)
clicks: 361 / comments: 0

World of Warcraft: Wrath of the Lich King - New Class Announced
http://www.worldofwarcraft.com/wrath/features/bard/bardclass.xml
"The deeds of every great hero inspire countless songs of triumph, virtue, and epic adventure. But although a hero's glory endures in song, the creators of those songs are seldom remembered. After ages spent singing of the heroic exploits of others, the bards of Azeroth are finally stepping into the spotlight on their own terms, proving once and for all that while just about anyone can pick up a sword or cast a spell, only a true hero can vanquish evil with the power of ROCK!"
Submitted by brent on Apr 01, 2008 08:33:56 CST (more) (comments)
clicks: 348 / comments: 0

Ten Ton Hammer's New Gold Selling Stance
http://www.tentonhammer.com/node/29703
"It's like those old commercials: a man strolls down the sidewalk eating from a jar of peanut butter, and a woman struts down the same sidewalk eating a chocolate bar. Both are oblivious; lost in peanut buttery and chocolaty bliss. Inevitably, they collide. After a few moments of consternation ("You got your chocolate in my peanut butter!"), they realize that chocolate and peanut butter go great together and--voila!--Reese's Peanut Butter Cups are born!"
Submitted by brent on Apr 01, 2008 08:33:26 CST (more) (comments)
clicks: 267 / comments: 0

April Fool's in GW: Pick up sticks
http://www.massively.com/2008/04/01/april-fools-in-gw-pick-up-sticks/
"Ahhh! Where's my gorgeous new 15k armor? What happened to my beautifully-rendered Necro?! Well, don't fret and take a glance at the calendar. ArenaNet has done it once again in Guild Wars with a hilarious new prank for April Fool's Day. If you remember, last year there was the infamous gender-switching incident, where all male characters were female, and vice versa. That sure caused some heads to turn, and probably netted the most screenshots taken in one day, ever. We'll have to check with Guinness on that one, though. "
Submitted by brent on Apr 01, 2008 08:33:14 CST (more) (comments)
clicks: 279 / comments: 0

LotRO: The Battle of Amon Hen
http://www.lotro.com/amonhen
"Welcome to the next free content update for The Lord of the Rings Online"! The Battle of Amon Hen brings a new race to the table with extra crispy new skills and features! "
Submitted by brent on Apr 01, 2008 08:30:57 CST (more) (comments)
clicks: 273 / comments: 0

Dawn of Fantasy - MMORTS for PC and Xbox 360
http://www.gametrailers.com/player/32425.html
Humans, orcs, elves, and dragons. Build your village up to a stronghold, then protect it while expanding through conquest. It has a long single-player campaign, but claims to focus on two multiplayer modes. It also touts "individual character A.I." and magic "that can burn down cities and bring down whole armies". More here: http://dawnoffantasy.com/
Submitted by hallower on Apr 01, 2008 01:31:59 CST (more) (comments)
clicks: 241 / comments: 0

World of Warcraft to Implement Breast Slider, Physics
http://www.mahoganyfinish.org/?p=58
"Just one more @#$% reason for new players to roll a blood elf. Thanks a lot, Blizzard. I'm glad I decided to quit, this only encourages the already-rampant immaturity in this game's community. "
Submitted by AdamT on Mar 31, 2008 22:38:27 CST (more) (comments)
clicks: 380 / comments: 0

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