Check out WildStar's new body customization options
Posted by Massively [HTML][XML][PERM][FULL] on 18 April 2014, 4:00 pm

Filed under: , , , , ,

WildStar
Earlier this month we discovered that Carbine was planning to add additional (as in "more than one") body types for each race and gender in WildStar. The changes are in with this weekend's beta test update, and YouTube sensation and friend of Massively Richie "BogOtter" Procopio made a 21-minute video looking at all of the new options for characters.

He's got the video broken down into sub-sections, so if you want to skip to a certain race/gender combo, you can do so. He also includes the new hairstyles that went in with the patch. Give the video a watch after the break and let us know whether Carbine did a good job with these additions or not!

Continue reading Check out WildStar's new body customization options

MassivelyCheck out WildStar's new body customization options originally appeared on Massively on Fri, 18 Apr 2014 15:00:00 EST. Please see our terms for use of feeds.

Permalink | Email this | Comments




WildStar Guild Spotlight: Enigma | Ten Ton Hammer
Posted by Ten Ton Hammer [HTML][XML][PERM][FULL] on 18 April 2014, 2:38 pm
WildStar

In this weeks WildStar Guild Spotlight we sit down with Enigma, a guild who have had plenty of press coverage in the past because of their success in World of Warcraft. Here's how we got on.


Enigma Guild Spotlight




Atlantica Online gets new class, dungeons, and more
Posted by Massively [HTML][XML][PERM][FULL] on 18 April 2014, 3:00 pm

Filed under: , , , , ,

Atlantica Online Celestial Hunter
Nexon has added new dungeons, a new merc, and a new class to Atlantica Online. The Empires of Gold update boasts dungeons including the Forgotten City of Chichen Itza, Machu Picchu, the Golden City of El Dorado, and the Gold Empire of Defense.

Atlantica's new class is the Celestial Hunter, "a fierce archer who can best any challenger with her bow and arrow skills."

We've embedded the update trailer for you after the break!

Continue reading Atlantica Online gets new class, dungeons, and more

MassivelyAtlantica Online gets new class, dungeons, and more originally appeared on Massively on Fri, 18 Apr 2014 14:00:00 EST. Please see our terms for use of feeds.

Permalink | Email this | Comments




RIFT's Dragon Update | Ten Ton Hammer
Posted by Ten Ton Hammer [HTML][XML][PERM][FULL] on 18 April 2014, 12:31 pm
Rift Dragon Update
Two dragons are back from the past in the latest RIFT update and we've got the information on these dragons directly from Trion, including what kind of gear you'll need to face off against these beasts.


Super Joystiq Podcast Special: Games for Change & Star Citizen interviews
Posted by The Joystiq Podcast [HTML][XML][PERM][FULL] on 18 April 2014, 3:30 pm

Filed under:

Image
The Super Joystiq Podcast specials just keep coming. Today, we have two interviews focusing on very different parts of the industry. First up, Anthony talks to Games for Change President and CEO Asi Burak, SoundSelf developer Robin Arnott, and Gigantic Mechanic's Gregory Trefry about the Games for Change initiative, and how video games can push for social change and be more than just entertainment.

In part 2, Xav checks in on Star Citizen from PAX East with Chris Roberts and Erin Roberts. The Roberts Space Industries duo discuss the progress on Star Citizen, how crowdfunding has changed their approach to development, feature creep, and how games can provide more freedom and artistic opportunities than Hollywood.

Listen to the Super Joystiq Podcast: Relevant links are available after the break.

Continue reading Super Joystiq Podcast Special: Games for Change & Star Citizen interviews

JoystiqSuper Joystiq Podcast Special: Games for Change & Star Citizen interviews originally appeared on Joystiq on Fri, 18 Apr 2014 14:30:00 EST. Please see our terms for use of feeds.

Permalink | Email this | Comments


FFXIV's Yoshida on successful relaunches, switching from sub to F2P
Posted by Massively [HTML][XML][PERM][FULL] on 18 April 2014, 12:00 pm

Filed under: , , , , , , ,

FFXIV NPCs
Final Fantasy XIV producer Naoki Yoshida speaks from a unique position, both because he's responsible for an ultra-rare triple-A MMO relaunch and because Final Fantasy XIV: A Realm Reborn debuted with -- and continues to sport -- a subscription model.

Gamasutra recently interviewed Yoshida about FFXIV's success, whether or not he feels any sort of vindication, and his thoughts on the future of future subscription-based MMOs. While Yoshida says that there are pros and cons to both subs and F2P, he ultimately prefers subs, and he believes that most other MMO developers do as well.

"Some titles have to make the hard decision to switch over to free-to-play and try to gain a quick buck, pretty much, and raise their ARPU, and try to gain revenue in that manner," Yoshida explains. "I feel that they're not flipping over because they want to; sometimes, they're forced to go into that because they need to update."

MassivelyFFXIV's Yoshida on successful relaunches, switching from sub to F2P originally appeared on Massively on Fri, 18 Apr 2014 11:00:00 EST. Please see our terms for use of feeds.

Permalink | Email this | Comments




Ask Massively: What's with all the WoW hate?
Posted by Massively [HTML][XML][PERM][FULL] on 18 April 2014, 1:00 pm

Filed under: , , , , , ,

WoW
Today's Ask Massively question comes from Kirk because he wanted to open up a can of worms all over the column apparently.
Why do people have to hate on World of Warcraft so much? I quit playing WoW about two years ago and never looked back, but that game encompassed the best gaming experience of my life! Now everyone wants to say its crap. But I have roamed the landscape without a real home for gaming; nothing has ever been as much fun as WoW. What person who plays MMOs didn't play Warcraft? How many of us had a great time in that game at some point? Can't we just leave it at that? I look back and admire a game that brought even my wife to the MMO table! I have no hate, just love for a game that I no longer play, and I think that's OK. Can we all move on now? What is the hold up? Let people who play WoW play WoW, and everyone else can play the game of his or her choice. Why does every chat panel in every game need to have the WoW topic constantly flowing through its veins? Honestly, I'm tired of it. Let's move on already!
Because hating is fun! No, wait, that's true, but there's so much more to it than that.

Continue reading Ask Massively: What's with all the WoW hate?

MassivelyAsk Massively: What's with all the WoW hate? originally appeared on Massively on Fri, 18 Apr 2014 12:00:00 EST. Please see our terms for use of feeds.

Permalink | Email this | Comments




    SOE's new Player Server initiative debuting in H1Z1
    Posted by Massively [HTML][XML][PERM][FULL] on 18 April 2014, 10:00 am

    Filed under: , , , , , , , , ,

    There aren't many H1Z1 screens to choose from
    Did you watch SOE's late-breaking H1Z1 livestream last night? Are you excited for the zombie survival sandbox MMO? Well, here's another nugget to chew on courtesy of CEO John Smedley and his Twitter feed.

    The game will feature private servers.
    Today I'd like to announce H1Z1 will be the first game to implement our new Player Servers. In addition to the traditional servers that we set up and run (what you've come to expect in MMOs), we will allow the players to come together in any way they wish and if they can get enough people together to vote for the server we will make it for them.

    At first this will be for specific pre-defined rulesets. Later we will expand past rulesets into adding more features. For example perhaps one community prefers to go more militaristic. So they add more military vehicles. So we're truly letting you, our players get exactly the kind of thing you're looking for.

    Mechanically this will allow players to buy pledge tokens in Station Cash to vote on a proposal. However, should the vote [succeed] we refund.
    [Thanks BabaGraPL!]

    MassivelySOE's new Player Server initiative debuting in H1Z1 originally appeared on Massively on Fri, 18 Apr 2014 09:00:00 EST. Please see our terms for use of feeds.

    Permalink | Email this | Comments




    World of Tanks' 9.0 out this week, includes Historical Battles
    Posted by Massively [HTML][XML][PERM][FULL] on 18 April 2014, 11:00 am

    Filed under: , , , , , , , , , ,

    WoT 9.0
    Wargaming has released World of Tanks' ninth iteration, complete with redesigned battlefields and vehicles and a new game mode called Historical Battles.

    "With a focus on competitive balance and exciting gameplay, combat locations including Severogorsk, Pearl River, Malinovka, and Serene Coast have all received an overhaul," Wargaming says. The firm has also revamped many of the game's vehicles with new high-resolution models and textures.

    Finally, the new Historical Battle mode aims to recreate famous tank engagements and simultaneously fill your garage with credits and XP. Don't forget to watch the Update 9.0 trailer after the break.

    Continue reading World of Tanks' 9.0 out this week, includes Historical Battles

    MassivelyWorld of Tanks' 9.0 out this week, includes Historical Battles originally appeared on Massively on Fri, 18 Apr 2014 10:00:00 EST. Please see our terms for use of feeds.

    Permalink | Email this | Comments




    The Daily Grind: Which MMO has the best economy?
    Posted by Massively [HTML][XML][PERM][FULL] on 18 April 2014, 9:00 am

    Filed under: , , , , , , ,

    SWG
    I'm an incurable trader and merchant, maybe even more than I'm a crafter, so I'm forever droning on about the good ol' days in long-gone sandboxes where players, not raid bosses, delivered all the objects used in the world. Making stuff is great, and lots of MMOs, even themeparks, have that, but I also I like setting up shops, trading on auction halls, finding great deals, and knowing just went to buy low to sell high, which isn't always the type of creative PvP gameplay that modern MMORPGs enable, let alone embrace.

    But you can't trade in long-gone sandboxes, either, so today I want tap the collective wisdom of the Massively readers: Which MMO has the most vibrant crafting and trading economy, right now, in a legally playable and living MMO? Specifically, where's the best MMO to truly be a player merchant?

    Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!

    MassivelyThe Daily Grind: Which MMO has the best economy? originally appeared on Massively on Fri, 18 Apr 2014 08:00:00 EST. Please see our terms for use of feeds.

    Permalink | Email this | Comments




      LotRO: Sometimes You Eat The Bear... | Ten Ton Hammer
      Posted by Ten Ton Hammer [HTML][XML][PERM][FULL] on 18 April 2014, 5:10 am
      LOTRO_BEAR_04
      LotRO's new class comes late to the party, but it is certainly an interesting choice.


      LotRO: Sometimes You Eat The Bear... | Ten Ton Hammer
      Posted by Ten Ton Hammer [HTML][XML][PERM][FULL] on 18 April 2014, 5:10 am
      LOTRO_BEAR_04
      LotRO's new class comes late to the party, but it is certainly an interesting choice.


      Top 5 Reasons Why You Should Skip the Warlords of Draenor Beta Test | Ten Ton Hammer
      Posted by World of Warcraft Features, Guides, and more [HTML][XML][PERM][FULL] on 17 April 2014, 9:40 pm
      BetaOptIn.jpg
      Five reasons why playing the beta isn't always a good idea.


      BetaOptIn.jpg
      Five reasons why playing the beta isn't always a good idea.


      Classic Guild Wars' ninth anniversary celebration is underway
      Posted by Massively [HTML][XML][PERM][FULL] on 17 April 2014, 10:00 pm

      Filed under: , , , , , ,

      GW1
      If you're not too busy checking out the new feature pack in Guild Wars 2's version of Tyria, you might be interested to know that the more classic edition of the game world is celebrating its ninth birthday this month. Also, it has Cantha. Just saying.

      Yes, Guild Wars 1 is having a party, and you're invited. Though the anniversary update was originally scheduled to begin on April 22nd, a note from Joe Kimmes on the official wiki mentions that a fortuitous typo led to the event's partial stealth-implementation on April 2nd instead, so while you'll have to wait until next week for the complete event, players are reporting that bonus items have been dropping all month and that some of the minigames are underway as of today.

      The official site is silent about the anniversary so far, but the login screen announces the festivities:
      The party is on for the anniversary of Guild Wars! Starting April 22nd at Noon Pacific (-7 GMT), we open Shing Jea Boardwalk, Dragon Arena, and the Rollerbeetle Races. In addition, Birthday Cupcakes and many other special items will drop all throughout this weeklong event.

      MassivelyClassic Guild Wars' ninth anniversary celebration is underway originally appeared on Massively on Thu, 17 Apr 2014 21:00:00 EST. Please see our terms for use of feeds.

      Permalink | Email this | Comments




      SOE is streaming H1Z1 live right now
      Posted by Massively [HTML][XML][PERM][FULL] on 17 April 2014, 8:00 pm

      Filed under: , , , , , , , , , , ,

      H1Z1
      SOE has just announced that members of the H1Z1 dev team will be streaming the recently revealed zombie survival sandbox for the first time tonight on Twitch starting at 7:00 p.m. EDT, which is right this very minute. We've included the stream embed after the cut for your entertainment. Popcorn sold separately.

      [Update: The devs streaming are Game Designer Jimmy Whisenhunt and Technical Director Tom Schenck]

      [Source: SOE press release]

      Continue reading SOE is streaming H1Z1 live right now

      MassivelySOE is streaming H1Z1 live right now originally appeared on Massively on Thu, 17 Apr 2014 19:00:00 EST. Please see our terms for use of feeds.

      Permalink | Email this | Comments




        EverQuest II producer's letter outlines All Access changes
        Posted by Massively [HTML][XML][PERM][FULL] on 17 April 2014, 8:30 pm
        Making your own access.
        On April 23rd, big changes are coming to Sony Online Entertainment's All Access membership. The latest producer's letter for EverQuest II outlines how those changes will affect players as well as what updates are around the corner. All Access players in EverQuest II will have seven available character slots, a boost to both coins earned and mount speed, and doubled gain rates for alternate currencies earned in-game. There will also be early access to content and promotions available for members.

        The first bit of early access content will be the contested version of the High Keep dungeon, exclusive to members for two weeks and sporting all-new story and characters therein. There are also plans to create a more reliable resource to look up what's being updated in the game's near future, a necessity as the updates switch to a weekly schedule. Take a look at the full letter for more details on exclusive member perks as well as the immediate agenda for updates.

        MassivelyEverQuest II producer's letter outlines All Access changes originally appeared on Massively on Thu, 17 Apr 2014 19:30:00 EST. Please see our terms for use of feeds.

        Permalink | Email this | Comments




        The Think Tank: Thoughts on PAX East 2014
        Posted by Massively [HTML][XML][PERM][FULL] on 17 April 2014, 9:00 pm

        Filed under: , , , , , , ,

        PAX East came and went last weekend, and as we do most years, the Massively writers got together to discuss the highlights and the disappointments of the con. Join the conversation -- what did you think was the best (and worst) MMO or reveal at PAX?

        Continue reading The Think Tank: Thoughts on PAX East 2014

        MassivelyThe Think Tank: Thoughts on PAX East 2014 originally appeared on Massively on Thu, 17 Apr 2014 20:00:00 EST. Please see our terms for use of feeds.

        Permalink | Email this | Comments




          Cooperative Development in Trove | Ten Ton Hammer
          Posted by Ten Ton Hammer [HTML][XML][PERM][FULL] on 17 April 2014, 4:54 pm
          Trove Screenshot
          Trion is working alongside the community to develop the next biome in Trove. We sit down with Trion to discuss the cooperative initiative and provide details on how you too can join in the fun.


          Destiny parts ways with composer, growing 'close to shipping'
          Posted by Massively [HTML][XML][PERM][FULL] on 17 April 2014, 7:00 pm

          Filed under: , , , ,

          Destiny
          Destiny Composer Marty O'Donnell was either fired or peacefully left Bungie last week, depending on whether you take his or the studio's testimony on the event. In either case, the fact remains that O'Donnell is no longer part of the studio.

          Bungie Chief Operating Officer Pete Parsons refused to comment on the specifics of the decision but said that the game is still on track for release. He said that O'Donnell's contributions will remain part of the soundtrack, which is also being worked on by a few others.

          "We have a fantastic team. We're pretty close to shipping. There's a lot of polish left to do, lots of tweaking and tuning, but a lot is already complete," Parsons said to Eurogamer.

          Bungie claims that the studio and O'Donnell parted as "friends" while the composer tweeted yesterday that he was "terminated without cause."

          MassivelyDestiny parts ways with composer, growing 'close to shipping' originally appeared on Massively on Thu, 17 Apr 2014 18:00:00 EST. Please see our terms for use of feeds.

          Permalink | Email this | Comments




          The Elder Scrolls Online launches Craglorn teaser site
          Posted by Massively [HTML][XML][PERM][FULL] on 17 April 2014, 7:30 pm

          Filed under: , , , , , , , , , ,

          ESO
          ZeniMax has just launched a sub-site for The Elder Scrolls Online featuring Craglorn, the adventure zone that will serve as host for the MMORPG's first major content update. Aimed at veteran groups, the zone promises new quests and delves for four-person groups, a plotline revolving around "the mystery of the missing constellations," 12-man trials and leaderboards, and new gear.

          While the teaser site is light on new information and does ask you to click through yet another age-gate (yes, we all know you were born January 1st, 1900), it does feature some gorgeous artwork and the Craglorn trailer released earlier in the month. We've embedded it after the cut.

          Continue reading The Elder Scrolls Online launches Craglorn teaser site

          MassivelyThe Elder Scrolls Online launches Craglorn teaser site originally appeared on Massively on Thu, 17 Apr 2014 18:30:00 EST. Please see our terms for use of feeds.

          Permalink | Email this | Comments




          Neverwinter launching Curse of Icewind Dale on May 13th
          Posted by Massively [HTML][XML][PERM][FULL] on 17 April 2014, 6:00 pm

          Filed under: , , , , , , ,

          All right, I can get this thing to work, don't worry.
          If you're ready to have some chill adventures in Neverwinter, you'd better be ready on May 13th. That's when the Curse of Icewind Dale module will launch for players, bringing with it two new adventure zones, a new open PvP region, and new factions for players to fight over. Also a new Hunter Ranger Paragon path, but that really only affects Hunter Rangers, which as infographics show make up only half of the characters in the game.

          But why are you going to Icewind Dale? What's so important? If only there were some sort of lore trailer past the break that will give a concise explanation of exactly what's going down in the region and why players are taking part, as well as outline the factions fighting over the valuable Black Ice. That would be very convenient, wouldn't it? Perhaps you should click past the break to check out that exact trailer, then.

          Continue reading Neverwinter launching Curse of Icewind Dale on May 13th

          MassivelyNeverwinter launching Curse of Icewind Dale on May 13th originally appeared on Massively on Thu, 17 Apr 2014 17:00:00 EST. Please see our terms for use of feeds.

          Permalink | Email this | Comments




            Pathfinder Online shows off its map
            Posted by Massively [HTML][XML][PERM][FULL] on 17 April 2014, 6:30 pm

            Filed under: , , , , , ,

            Pathfinder
            Lead Game Designer Lee Hammock is your host and guide to a tour through Pathfinder Online's detailed maps.

            Pathfinder's maps look a little different than a typical MMO map, offering more of a malleable report on shifting allegiances and events in a hex layout. The main map is color-coded to show terrain type, with symbols and lines representing cities, trade routes, player towns, security levels, and points of interest. Knowing which resources come from which terrain type will be crucial to building up player settlements.

            Hammock and his beige shirt of stunning good looks star in a nine-minute developer video that you can watch after the break.

            Continue reading Pathfinder Online shows off its map

            MassivelyPathfinder Online shows off its map originally appeared on Massively on Thu, 17 Apr 2014 17:30:00 EST. Please see our terms for use of feeds.

            Permalink | Email this | Comments




            Top Five Reasons to be Excited for ArcheAge | Ten Ton Hammer
            Posted by Ten Ton Hammer [HTML][XML][PERM][FULL] on 17 April 2014, 2:57 pm
            ArchAge Boats
            We just got access to ArcheAge, a game we've been excited about now for the longest time and think you should be excited to. So we list our top five reasons for why you should be interested in this sandbox MMO.


            Cooperative Development in Trove | Ten Ton Hammer
            Posted by Ten Ton Hammer [HTML][XML][PERM][FULL] on 17 April 2014, 4:54 pm
            Trove Screenshot
            Trion is working alongside the community to develop the next biome in Trove. We sit down with Trion to discuss the cooperative initiative and provide details on how you too can join in the fun.


            · Older Entries >>

            Show: [ALL] [NEWS] [BLOGS] [PODCASTS]

            Updated Today:
            Joystiq MMO [HTML] [XML] [FULL]
            Massively [HTML] [XML] [FULL]
            Ten Ton Hammer Headlines [HTML] [XML] [FULL]
            WoW on TTH [HTML] [XML] [FULL]
            Updated this Week:
            MmoQuests.com [HTML] [XML] [FULL]
            Updated this Month:
            MMORPG.COM News [HTML] [XML] [FULL]
            The Old Republic News from Bioware [HTML] [XML] [FULL]