Defiance gets new Aftermath content, Thanksgiving event
Posted by Massively [HTML][XML][PERM][FULL] on 25 November 2014, 7:00 pm

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Defiance has received a free update called Aftermath that builds "off of the climactic season two TV finale," according to a Trion press release. There's new content that will "carry players across various locales from Silicon Valley to Paradise as the world teeters on the verge of all-out war between the Earth Republic and Votanis Collective," and it includes new events, contracts, pursuits, and enemies.

Don't forget about the Thanksgiving-themed New Frontier Harvest which runs from November 26th through December 10th. As well, don't forget about the Aftermath trailer that's waiting for you behind the break.

[Source: Trion press release]

Continue reading Defiance gets new Aftermath content, Thanksgiving event

MassivelyDefiance gets new Aftermath content, Thanksgiving event originally appeared on Massively on Tue, 25 Nov 2014 19:00:00 EST. Please see our terms for use of feeds.

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    Global Chat: Gamers Secret Santa
    Posted by Massively [HTML][XML][PERM][FULL] on 25 November 2014, 8:00 pm

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    rift
    One of the yearly traditions in the blogosphere that I always look forward to is Stargrace's Annual Gamers Secret Santa. Currently in its sixth year, Gamers Secret Santa accepts any and all who want to sign up to be a part of a gift exchange. You'll end up sending a gift ($20 maximum) to someone and will receive a gift from another person during the month of December. There's even a digital exchange for more remote locations.

    It's always a blast to see what gifts I end up getting (and they are always geeky), and I wanted to encourage others to be a part of this. You'll need to sign up by December 1st if you do, however! It's grown every year, but this year I'm giving a bit of Massively publicity, so let's see if we can make this the biggest year ever!

    Another blogger-driven Christmas initiative is Syl's Blogosphere Xmas Countdown, during which she's assigning various blogs a day to write about the theme of positive gaming and community. Keep an eye on MMO Gypsy to see this advent countdown progress!

    Continue reading Global Chat: Gamers Secret Santa

    MassivelyGlobal Chat: Gamers Secret Santa originally appeared on Massively on Tue, 25 Nov 2014 20:00:00 EST. Please see our terms for use of feeds.

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      Server Maintenance, Wednesday, November 26th, 2014
      Posted by Lineage II [HTML][XML][PERM][FULL] on 25 November 2014, 5:47 pm
      All game servers will be down for maintenance on Wednesday, November 26th, 2014, at 5:00am PST / 7:00am CST / 8:00am EST / 12:00pm UTC/GMT and will end at 9:00am PST / 11:00am CST / 12:00pm EST / 4:00pm...


      RuneScape sub price to increase in 2015
      Posted by Massively [HTML][XML][PERM][FULL] on 25 November 2014, 5:00 pm

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      RuneScape's subscription fee is going up in 2015, but Jagex hasn't said exactly when or by how much. A posting on the fantasy title's official website pegs the timeframe as Q1 2015 and says that the hike will affect new members as well as members who have been unsubscribed for more than 14 days.

      "If you're a member when the price rise happens, you'll see no change," Jagex explains. "You'll stay at your price as long as your active membership started before the date of the price rise. This applies for all previous grandfather rates, for those of you who've been subscribed for a long time. Should your membership end, you'll keep any lower price you're eligible for, as long as you resubscribe within 14 days. After that, though, you'll be moved to the new price."

      MassivelyRuneScape sub price to increase in 2015 originally appeared on Massively on Tue, 25 Nov 2014 17:00:00 EST. Please see our terms for use of feeds.

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      New World of Speed vid pits Camaro vs. Mustang
      Posted by Massively [HTML][XML][PERM][FULL] on 25 November 2014, 6:00 pm

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      World of Speed's recent video releases have been heavy on Asian and European automotive flavor. Today's reveal, though, is all about modern American muscle courtesy of two iconic ponycars. The Ford Mustang GT and the Chevy Camaro SS take you on a two-minute ride via the trailer that we've embedded just past the break.

      Continue reading New World of Speed vid pits Camaro vs. Mustang

      MassivelyNew World of Speed vid pits Camaro vs. Mustang originally appeared on Massively on Tue, 25 Nov 2014 18:00:00 EST. Please see our terms for use of feeds.

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      Icarus Online releases trailer for The Evil Desert
      Posted by Massively [HTML][XML][PERM][FULL] on 25 November 2014, 4:00 pm

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      You said we were going to Red Lobster.  This is not Red Lobster.  Are you listening?  I WANTED RED LOBSTER, TRISHA!
      We have to be honest and say we don't know a whole lot about Icarus Online, due to the fact that it hasn't been released over here and isn't in a language that most of us can speak. Those are barriers to education right there. But we do know it's getting a new expansion, and a trailer for that expansion is available just past the break.

      The expansion is dubbed The Evil Desert, and you can guess what the focus is from the title alone, really. It's not a benevolent tundra. From the trailer, it should feature new storyline quests, at least one massive new boss, and a lot of people speaking ominously whilst conjuring cards. Check out the trailer for yourself just past the break; it'll take only a minute of your time.

      Continue reading Icarus Online releases trailer for The Evil Desert

      MassivelyIcarus Online releases trailer for The Evil Desert originally appeared on Massively on Tue, 25 Nov 2014 16:00:00 EST. Please see our terms for use of feeds.

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      WildStar releases Voyage of the Nomad, plans story rollout
      Posted by Massively [HTML][XML][PERM][FULL] on 25 November 2014, 1:00 pm

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      WildStar
      Carbine Studios has just announced new content for WildStar... well, for the WildStar website, anyway. Voyage of the Nomad, a short story that "recollects the tale of the Cassians' first steps into the vast world of deep-space exploration," will go live on the official site's story page today.

      And it won't be a lone entry. Carbine plans to publish 11 such tales starting today and running every other Tuesday until the plots are played out. "The stories will unfold chronologically, until they reach the events that players have already experienced in WildStar's main story," says the press release.

      Hey, at least the lore-fiends among the greater MMO playerbase will be happy!

      MassivelyWildStar releases Voyage of the Nomad, plans story rollout originally appeared on Massively on Tue, 25 Nov 2014 13:00:00 EST. Please see our terms for use of feeds.

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      Take a look at World of Warcraft's updated Blood Elf models
      Posted by Massively [HTML][XML][PERM][FULL] on 25 November 2014, 1:30 pm

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      These could have been in at launch, sure, but it would have cost a raid tier.
      Blood Elves kind of got the short end of the World of Warcraft stick when Warlords of Draenor launched. All the classic races got an updated model, the Draenei got an updated model, and the Blood Elves didn't. The result is that the race is notably older than its contemporaries. That's going to change soon; the updated models for the race are swiftly moving through development, bringing the Horde's magical addicts up to par with the rest of the faction.

      As with the other updated models, the differences are subtle but notable. Blood Elf women have slightly wider torsos and a more defined neck, while the men have better anatomy and a more natural stance. There's no precise ETA, but the team is hoping to have these updated models into the game soon, as rigging and animating are currently underway. You can get some idea of what the finished product will look like by checking the preview.

      MassivelyTake a look at World of Warcraft's updated Blood Elf models originally appeared on Massively on Tue, 25 Nov 2014 13:30:00 EST. Please see our terms for use of feeds.

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      Flameseeker Chronicles: Navigating Guild Wars 2's Tangled Paths release
      Posted by Massively [HTML][XML][PERM][FULL] on 25 November 2014, 2:00 pm

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      What a nice day for a war.
      I was late playing Guild Wars 2's latest update, Tangled Paths, because I was on an airplane when it went live. That might be a better excuse than "the dog ate my homework," but I don't have one for "a dog ate my character," which is exactly what happened as soon as I got home and logged in.

      Read on for the reason I actually welcome our vicious new dog overlords, as well as why Caithe and I need to have a long talk. You'll also find an exclusive photograph of Bellevue, Washington, taken from the roof of ArenaNet's studio, which is exciting primarily because I got the Seattle skyline in the very same shot without it coming out blurry, even on my awful camera phone. I'm proud of that and nobody can take it from me. As usual, spoiler warnings apply!

      Continue reading Flameseeker Chronicles: Navigating Guild Wars 2's Tangled Paths release

      MassivelyFlameseeker Chronicles: Navigating Guild Wars 2's Tangled Paths release originally appeared on Massively on Tue, 25 Nov 2014 14:00:00 EST. Please see our terms for use of feeds.

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        Ubisoft's The Crew: Not pre-screened for critics
        Posted by Massively [HTML][XML][PERM][FULL] on 25 November 2014, 2:30 pm

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        I used to love reading movie reviews in the local paper when I was a kid, though sometimes it puzzled me when a film was listed as "not pre-screened for critics." Generally these were B-movies that critics were prone to savaging, so the distribution companies figured they'd make more money if prospective customers didn't see Siskel and Ebert ripping a film up one side and down the other.

        Fast-forward 20 years and Ubisoft is doing something similar with The Crew. According to the latest company blog post, the open world MMO racer won't be given to media outlets in advance of its December 2nd release, ostensibly so that reviewers can experience the game in "optimal conditions" that include lots of other players.

        "The Crew was built from the beginning to be a living playground full of driving fans, so it's only possible to assess our game in its entirety with other real players in the world," the company says. "And by other, we mean thousands and thousands and thousands of players - something that can't be simulated with a handful of devs playing alongside the press." Ubisoft goes on to say that any reviews that do appear on release day will be built around media preview sessions from the title's beta phases and thus will not "reflect the finished game."

        MassivelyUbisoft's The Crew: Not pre-screened for critics originally appeared on Massively on Tue, 25 Nov 2014 14:30:00 EST. Please see our terms for use of feeds.

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        Star Wars: The Old Republic explains 3.0's Sniper and Gunslinger
        Posted by Massively [HTML][XML][PERM][FULL] on 25 November 2014, 3:00 pm

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        Keeping it at arm's length.
        Star Wars: The Old Republic finishes up its series examining the class changes coming with the 3.0 update today with the Sniper and the Gunslinger. Why were those two the last on the list? Probably because they were hiding way in the back. That's sort of how they do things. As both of the base classes (Smuggler and Imperial Agent) have seen some significant changes, some of the changes to Snipers and Gunslingers focus around keeping the core utility of the advanced classes while removing unnecessary or superfluous buttons.

        Sharpshooter/Marksmanship are fairly unchanged from their current incarnations, save for a new ability replacing an older ability in regular rotation. Engineer/Saboteur is largely unchained, but the changes to abilities should produce smoother overall rotations. Last but not least, Virulence/Dirty Fighting specialties both gain a new ability that functionally replaces an older option and a new passive ability to spread damage over time. Check out the details on the new tricks on the official development blog.

        MassivelyStar Wars: The Old Republic explains 3.0's Sniper and Gunslinger originally appeared on Massively on Tue, 25 Nov 2014 15:00:00 EST. Please see our terms for use of feeds.

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        SKIES opens up its Kickstarter campaign
        Posted by Massively [HTML][XML][PERM][FULL] on 25 November 2014, 11:30 am

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        Seven hundredth verse, basically the same as the first.
        It's Tuesday, so that means it's time for another MMO to launch on Kickstarter, and here we are with SKIES. But to the great surprise of any and all reading this, instead of an open PvP fantasy sandbox, it's a post-apocalyptic pseudo-sandbox. That's novel, at least. The campaign is running until December 23rd; developer Eforb LLC set a target of $350,000 for development and several stretch goals..

        SKIES is being pitched as a sort of hybrid between FPS, MMORPG, and single-player RPG; it includes dialogue options while dealing with NPCs and a number of economic and supply options. Take a look at the page if it sounds like an interesting prospect (and you can tolerate some iffy translations on the project page).

        MassivelySKIES opens up its Kickstarter campaign originally appeared on Massively on Tue, 25 Nov 2014 11:30:00 EST. Please see our terms for use of feeds.

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        The Soapbox: Six reasons MMOs should abandon raiding, part 2
        Posted by Massively [HTML][XML][PERM][FULL] on 25 November 2014, 12:00 pm

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        Time to take on the stock.
        In yesterday's Soapbox, I had some things to say about why it's time to dump raiding. I'm writing this before I've seen the comment responses, but I'm willing to bet that a fair amount of angry shouting was involved in the comments because that's what I usually expect. But I wasn't done, as suggested by the whole "part 1" thing in the title header.

        For those don't feel like reading the whole thing, the short version is that raiding is too expensive to develop for too small a portion of the players. This is a solid argument, but it's standard: You hear it every time this debate comes up. In some ways, it's the foundation of the argument against raiding beyond the reality that most people say they just don't like raiding.

        There's more to be said, though, and there are more serious issues up for discussion. Raiding isn't just expensive in terms of development. It's expensive in lots of ways.

        Continue reading The Soapbox: Six reasons MMOs should abandon raiding, part 2

        MassivelyThe Soapbox: Six reasons MMOs should abandon raiding, part 2 originally appeared on Massively on Tue, 25 Nov 2014 12:00:00 EST. Please see our terms for use of feeds.

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          Valiance Online cancels Kickstarter, seeks stress test applicants
          Posted by Massively [HTML][XML][PERM][FULL] on 25 November 2014, 10:30 am

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          Valiance Online
          Silverhelm Studios has announced that Valiance Online will be accepting sign-ups for its inbound stress test starting today. Valiance Online is one of at least three fan-led superhero MMORPGs attempting to fill the City of Heroes niche, though Valiance has no intention of licensing the CoH IP if fan efforts to purchase it from NCsoft are ultimately successful. It promises semi-freeform character builds, power customization, an open world environment, 25 zones, character alignment, and a player-run economy.

          The Kickstarter for the game, begun less than a month ago, was apparently canceled ahead of schedule last night with $34,680 raised of its $150,000 goal. A dev posts suggests the loss of the team's marketing manager during the campaign was a setback. Developers have assured backers that they will not be charged and that the game will continue development. "We're still running funding campaigns on our website for anyone interested and are discussing other options as well," says the studio in the Kickstarter comments.

          Stress test signups will open on the official site later today.

          [Source: Silverhelm press release]

          MassivelyValiance Online cancels Kickstarter, seeks stress test applicants originally appeared on Massively on Tue, 25 Nov 2014 10:30:00 EST. Please see our terms for use of feeds.

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          A glance at Civilization Online's robust character creator
          Posted by Massively [HTML][XML][PERM][FULL] on 25 November 2014, 11:00 am

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          Could we just get the character creator even if we don't get the game?
          Let's cut to the chase: Past the break, we have two videos embedded showing off Civilization Online's character creator, which you can use the next time anyone starts talking about the challenges of body sliders with stylized art. It doesn't take much to see that the characters here are pretty heavily stylized, but despite that, the character creator features a huge array of options, sliders, and details.

          Many of the creation options are controlled by a grab-and-pull system similar to the one seen in The Sims 4, making adjustments to body dimensions more instinctive. There's no official timeline for when Civilization Online will come to the US, so you'll have to either wait or get familiar with Korean if you want to try this out for yourself.

          Continue reading A glance at Civilization Online's robust character creator

          MassivelyA glance at Civilization Online's robust character creator originally appeared on Massively on Tue, 25 Nov 2014 11:00:00 EST. Please see our terms for use of feeds.

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          The Daily Grind: What's the ideal subscription rate for an MMO?
          Posted by Massively [HTML][XML][PERM][FULL] on 25 November 2014, 8:00 am

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          Massively reader BlackArmsAkimbo recently opined that WildStar wasn't worth a $15 monthly sub but he'd seriously consider paying $5. On the surface, it might seem silly -- why quibble over $10? You can barely buy a burger and fries for that in a big city. But maybe we don't think of subs in terms of money at all -- subs are being compared not to the value of fast food but to the value of other MMOs that charge the same price.

          The traditional MMO sub sat at $10 for several years before jumping up to $15, a number that World of Warcraft adopted and cemented as The Standard for the industry, which means that nearly every sub MMO that's launched in the last 10 years also charges $15. Every MMO is ultimately compared to WoW in terms of value for that sub. And every game that does charge less is assumed to be lesser, which is hardly fair -- consider how much content RuneScape's £4.95 a month gets a sandbox gamer.

          I know I'd be more likely to keep up a bunch of subs if they were cheaper, but that's because I've mentally moved on to comparing an MMO's value to Guild Wars 2's, not WoW's, and I get a lot for my box fee from GW2. What about you? What do you think is the ideal subscription rate for an MMO?

          Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!

          MassivelyThe Daily Grind: What's the ideal subscription rate for an MMO? originally appeared on Massively on Tue, 25 Nov 2014 08:00:00 EST. Please see our terms for use of feeds.

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            Guild Wars 2 teases next week's Seeds of Truth release with a new trailer
            Posted by Massively [HTML][XML][PERM][FULL] on 25 November 2014, 9:00 am

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            Are you up to speed on Guild Wars 2's episodic living world content releases? If not, you might want to stop reading because there could be spoilers ahead. Last time around, players watched as Caithe made off with a fabled dragon egg that could be the key to defeating Mordremoth. In the newest episode, you'll have to catch Caithe, but first you can catch a preview of the release by clicking past the cut.

            [Source: ArenaNet press release]

            Continue reading Guild Wars 2 teases next week's Seeds of Truth release with a new trailer

            MassivelyGuild Wars 2 teases next week's Seeds of Truth release with a new trailer originally appeared on Massively on Tue, 25 Nov 2014 09:00:00 EST. Please see our terms for use of feeds.

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              Here are the tier 17 armor sets non-PUG WoW raiders can loot in Highmaul
              Posted by Massively [HTML][XML][PERM][FULL] on 25 November 2014, 10:00 am

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              Don't worry, if you're in Mythic, you still get to feel superior to everyone else.  If you get lucky, anyway.
              With the first raid of World of Warcraft: Warlords of Draenor right around the corner, Blizzard has released a preview of the Tier 17 armor sets in all their glory. There are three variants of each set: the Mythic version (which has a unique skin compared to the others), the Heroic version, and the Normal version. Raid Finder raids no longer drop tier sets, thus reducing the overall number of available sets by one from the end of Mists of Pandaria.

              Player opinion seems to be somewhat split on whether or not the sets are good matches for the aesthetic of the expansion and the individual classes, as well as the split between the Mythic versions and the other versions of each set. The raid that drops these pieces, Highmaul, will be available starting on December 2nd for Normal and Heroic, with Mythic launching a week later on December 9th.

              MassivelyHere are the tier 17 armor sets non-PUG WoW raiders can loot in Highmaul originally appeared on Massively on Tue, 25 Nov 2014 10:00:00 EST. Please see our terms for use of feeds.

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              NSM - Ghost in the Shell
              Welcome back to No So Massively, where every Monday we round up the highlights from the past week in the world of MOBAs, roguelikes, MMOTCGs, and other games that aren't quite MMOs.

              Continue reading Not So Massively: Elite's refund controversy, Civ Online's closed beta, and Ghost in the Shell's G-Star debut

              MassivelyNot So Massively: Elite's refund controversy, Civ Online's closed beta, and Ghost in the Shell's G-Star debut originally appeared on Massively on Mon, 24 Nov 2014 20:00:00 EST. Please see our terms for use of feeds.

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                The Stream Team: Patrolling Marvel Heroes' Industry City
                Posted by Massively [HTML][XML][PERM][FULL] on 24 November 2014, 9:00 pm

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                Is it possible for Marvel Heroes 2015 to drown players in loot explosions? Massively's MJ thinks it is! But that's not a bad thing -- unless you happen to be MJ's inventory space, that is. Marvel Heroes' newest game mode, Industry City Patrol, adds even more opportunities for fast-paced action and equally fast loot collecting; the timed challenges keep you on your toes while the bosses drop plenty of goodies. And if that's not enough, the Midtown Madness and Cosmic Chaos events are in full swing as well. Do you think MJ can clear space and take in all the prizes? Join us us live at 9:00 p.m. for a romp through Industry City while MJ fights the ultimate villain: a full bag.

                Game: Marvel Heroes 2015
                Host: MJ Guthrie
                Date: Monday, November 24th, 2014
                Time: 9:00 p.m. EST

                Enjoy our Stream Team video below.

                Continue reading The Stream Team: Patrolling Marvel Heroes' Industry City

                MassivelyThe Stream Team: Patrolling Marvel Heroes' Industry City originally appeared on Massively on Mon, 24 Nov 2014 21:00:00 EST. Please see our terms for use of feeds.

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                  The Stream Team: Through Warlords of Draenor's Dark Portal
                  Posted by Massively [HTML][XML][PERM][FULL] on 24 November 2014, 7:00 pm

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                  World of Warcraft
                  Now that the server carnage has died down and everyone's off running dungeons and farming loot, Massively's Mike Foster is ready to pick up the Warlords of Draenor story line to see where it takes him. Tune in tonight at 7:00 p.m. EST as Mike ghost-wolfs his way through Draenor and catch a glimpse of the World of Warcraft expansion responsible for bringing over three million players back to Blizzard's content buffet.

                  Game: World of Warcraft
                  Host: Mike Foster
                  Date: Monday, November 24th, 2014
                  Time: 7:00 p.m. EST

                  Enjoy our Stream Team video below.

                  Continue reading The Stream Team: Through Warlords of Draenor's Dark Portal

                  MassivelyThe Stream Team: Through Warlords of Draenor's Dark Portal originally appeared on Massively on Mon, 24 Nov 2014 19:00:00 EST. Please see our terms for use of feeds.

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                    Elite's Duxford event launches Gamma, iOS app
                    Posted by Massively [HTML][XML][PERM][FULL] on 24 November 2014, 4:00 pm

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                    Frontier held an Elite: Dangerous premiere event at RAF Duxford Imperial War Museum last Saturday. The gala served as a launching pad for the sci-fi title's final Gamma build and its new iOS companion app.

                    Gamma is open to everyone who crowdfunded via Kickstarter or Frontier's website prior to mid-December 2013, and it unlocks "the full 400 billion star systems of the most advanced virtual representation of the Milky Way galaxy ever created for a videogame," according to a company press release.

                    You can download the Elite companion app via iTunes right now. Frontier says Android and Windows Phone versions are "expected before the end of the year.

                    [Source: Frontier press release]

                    MassivelyElite's Duxford event launches Gamma, iOS app originally appeared on Massively on Mon, 24 Nov 2014 16:00:00 EST. Please see our terms for use of feeds.

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                      SWTOR's Revan Returns trailer has a lot of Revans in it
                      Posted by Massively [HTML][XML][PERM][FULL] on 24 November 2014, 4:30 pm

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                      How many times can you say Revan inside of a minute? Quite a few, if the latest Star Wars: The Old Republic expansion trailer is any indication. It's called Revan Returns, and it's all about the Shadow of Revan expansion slated to launched on December 9th. Click past the cut to have a look!

                      Continue reading SWTOR's Revan Returns trailer has a lot of Revans in it

                      MassivelySWTOR's Revan Returns trailer has a lot of Revans in it originally appeared on Massively on Mon, 24 Nov 2014 16:30:00 EST. Please see our terms for use of feeds.

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                      Project HON trailer offers half an hour of mechanized action
                      Posted by Massively [HTML][XML][PERM][FULL] on 24 November 2014, 5:00 pm

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                      Mai waifu
                      Project HON appears to be more or less the sum total of everything you could expect to see from a mecha shooter. What's the story? What's the main game mechanic? What's the business model? The correct answer to all of those questions, as you can see in the trailer past the cut, is that none of those questions matter right now because just look at how gorgeous it all is.

                      And it's not just the Unreal Engine 4 graphics on display. Over the course of the video you will see a robot that transforms into an aerial weapon platform or a motorcycle, a robot wall-running while shooting, and giant robots that climb into and dock with even bigger robots to have a Pacific Rim-style smackdown fight. No other details needed. Jump on past the break to watch the full trailer; let's not sully this moment any further with words.

                      Continue reading Project HON trailer offers half an hour of mechanized action

                      MassivelyProject HON trailer offers half an hour of mechanized action originally appeared on Massively on Mon, 24 Nov 2014 17:00:00 EST. Please see our terms for use of feeds.

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                      Destiny's Dark Below gameplay previewed in new video
                      Posted by Massively [HTML][XML][PERM][FULL] on 24 November 2014, 5:30 pm

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                      Bungie's response to last week's Destiny expansion leak takes the form of a new dev diary video. Joystiq reports on the "one way trip" nature of The Dark Below's design on display in the new clip. The vid also introduces Eris Morn who serves as a quest giver and offers insights based past encounters with the expansion's baddies.

                      The Dark Below will cost you $20 when it launches on December 9th, unless you already have the $35 Destiny season pass, of course. Game Informer holds exclusive rights to the diary video, so you'll need to follow the links below to watch it.

                      MassivelyDestiny's Dark Below gameplay previewed in new video originally appeared on Massively on Mon, 24 Nov 2014 17:30:00 EST. Please see our terms for use of feeds.

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