ATXV
Posted by evebloggers.com [HTML][XML][PERM][FULL] on 27 June 2017, 7:07 pm
ATXIV PropagandaIt has been a relatively quiet run-up to the Alliance Tournament this year for my Alliance. Having finished in the Top 16 last year certainly helps take some of the edge off this year. We didn't have to worry about getting in, since we had


The Cobrastan Cult Newsletter #86 – Placid Flight #4
Posted by evebloggers.com [HTML][XML][PERM][FULL] on 27 June 2017, 7:16 pm
Placid Flight Страдаем фигней Форумная копия: ТЫРК!


'Dishonored' studio co-founder steps down after 18 years
Posted by Engadget RSS Feed [HTML][XML][PERM][FULL] on 27 June 2017, 5:57 pm

Today the founder of Arkane Studios, Raf Colantonio, announced that after 18 years with the company, he is now stepping down. In a statement Colantonio said, "It is time for me to step out to spend some time with my son and reflect on what is important to me and my future."

Source: Bethesda




'Crackdown 3' lives in the shadow cast by 'Agents of Mayhem'
Posted by Engadget RSS Feed [HTML][XML][PERM][FULL] on 27 June 2017, 4:00 pm

Microsoft's biggest hurdle with Crackdown 3 isn't its rumored troubled development cycle, it's that Agents of Mayhem exists and is coming out first. Both share a similar premise: You're a superpowered human given free reign over a cartoony open world. There are plenty of physics-based shenanigans that result from shooting harpoon rifles at snipers and black hole guns at gang members in both, and each has a familiar structure of taking out a crime syndicate from the bottom up.

The difference lies in the execution: There are a lot of cooks working on Crackdown 3 -- some brand new to the franchise -- while Mayhem's team is a group of seasoned open-world veterans.




Twitch rolls out subscriptions for Affiliate streamers
Posted by Engadget RSS Feed [HTML][XML][PERM][FULL] on 27 June 2017, 3:03 pm

Twitch Partners get a lot of perks, including extra emotes, 60 days of past broadcast storage, financial support and the ability for fans to subscribe to their channels for $5, $10 or $25 per month. Starting this week, Twitch Affiliates -- streamers who make money on the site but aren't yet Partnered -- will also be able to collect monthly dues from their most dedicated viewers. Affiliate streamers will have the option to offer subscriptions at all three tiers, alongside one custom emote per payment level.




NYU lands New York City's ambitious VR/AR hub
Posted by Engadget RSS Feed [HTML][XML][PERM][FULL] on 27 June 2017, 3:30 pm

New York City is diving into VR in a big way with the launch of a virtual/alternate reality hub at NYU's Tandon School of Engineering. It'll serve to nurture companies and projects relying on the new technologies, with the hopes of cementing NYC as a place where AR/VR can thrive. The hub will be backed by $6 million in funding from the Mayor's Office of Media and Entertainment, as well as NYC's Economic Development Corporation. The city also claims that the NYU lab will also be the first publicly funded VR/AR hub in the country.

Source: NYU




New Eden Store: Digmaster Blazon SKIN for ORE ships
Posted by evebloggers.com [HTML][XML][PERM][FULL] on 27 June 2017, 10:58 am


A new SKIN is available for all our hard-working industrialists in their ORE ships. Decorate your ORE ships with the new Digmaster Blazon SKIN!

The Digmaster Blazon SKIN improves your ship by replacing the standard dark yellow color parts with blazing orange. We are excited to offer this SKIN for a very affordable price:

  • Procurer – 55 PLEX
  • Retriever – 55 PLEX
  • Covetor – 55 PLEX
  • Skiff – 55 PLEX
  • Mackinaw – 55 PLEX
  • Hulk – 55 PLEX
  • Orca – 110 PLEX
  • Rorqual – 250 PLEX

Head over to the New Eden Store and grab this SKIN! 


Purchasing SKINs is easy:

  • Log into EVE Online
  • Have sufficient PLEX
  • Go to the New Eden Store (press ALT+4 or use the Neocom to access the store)
  • Purchase the SKIN(s)
  • The SKINs are then available in your redeeming system



Blogger Fantasy Movie League – Week Four
Posted by evebloggers.com [HTML][XML][PERM][FULL] on 27 June 2017, 12:15 pm
We are about a third of the way through the 13 week summer Fantasy Movie League, but there are still a host of potential blockbuster movies out there. This week saw most of our group making the decision between Transformers: About Last Night and Wonder


How Troy Baker's Naughty Dog work influenced 'Shadow of War'
Posted by Engadget RSS Feed [HTML][XML][PERM][FULL] on 27 June 2017, 9:21 am

Troy Baker has lent his voice and performances to some of the biggest games of the past decade. From six roles across Darksiders 2 to playing Booker DeWitt in BioShock Infinite or stepping into The Joker's shoes in Batman: Arkham Origins, you might not realize it's actually him delivering the lines until you see the credits. That's because he approaches each performance incredibly differently.

With Middle-earth: Shadow of War his job was particularly complex: In addition to reprising his role as Talion, a Ranger of Gondor who's more or less possessed by an undead prince, Baker served as the director for all of the game's performance-capture story sequences.

For that task, Baker relied on his experience with director Neil Druckmann from Naughty Dog and his roles in the studio's The Last of Us (TLoU) and Uncharted 4: A Thief's End. Naughty Dog is widely regarded as having some of the best performances and shot composition in video game story sequences -- there are definitely worse places to look to for inspiration.




The Morning After: Tuesday, June 27th 2017
Posted by Engadget RSS Feed [HTML][XML][PERM][FULL] on 27 June 2017, 6:30 am

Welcome to Tuesday. Nintendo is reviving the SNES, Amazon's Echo with a screen is here and we look at how iOS 11 is shaping up.




Zombie shooter 'Arizona Sunshine' invades PSVR
Posted by Engadget RSS Feed [HTML][XML][PERM][FULL] on 27 June 2017, 5:02 am

When zombie apocalypse VR game Arizona Sunshine came out for SteamVR and the Oculus Rift last year, it quickly became the game everyone name-checked when talking about good VR. The game went on to sell more than more than $1.4 million in first month after release. It also won the VR Game of the Year award from Upload VR. Now, the immersive shooter is headed to Sony's popular PlayStation VR headset on Tuesday, June 27th.

Source: Arizona Sunshine




The Cobrastan Cult Newsletter #85 – Placid Flight #3
Posted by evebloggers.com [HTML][XML][PERM][FULL] on 27 June 2017, 5:04 am
Placid Flight Скромный батлрепортик Форумная копия:


Die Hoffnung stirbt zuletzt
Posted by evebloggers.com [HTML][XML][PERM][FULL] on 27 June 2017, 1:00 am
EVE Online ist ein Spiel mit vielen dummen Angewohnheiten. Ob sinnloses Corp- und Allianz-Bashing oder die Aufarbeitung eines mehr oder weniger legalen Fetisch, diese drei Dinge nerven mich in EVE momentan am meißten.... Weiterlesen →


Here's what Nintendo needs to do to make the SNES Classic great 
Posted by Engadget RSS Feed [HTML][XML][PERM][FULL] on 26 June 2017, 4:50 pm

Before Nintendo unveiled the Switch, its new hybrid game console, to the world, it re-released an old one. The NES Classic Edition was an adorably small box of nostalgia packed with some of the best games for Nintendo's original home console. Now, the company is doing it again -- on September 29th, the Super Nintendo Entertainment System Classic Edition will put games like The Legend of Zelda: A Link to the Past, Donkey Kong Country and Mega Man X back in the living room. Hopefully, it'll do that while improving on the faults of Nintendo's first throwback machine.




Nintendo swears the SNES Classic won't sell out so quickly
Posted by Engadget RSS Feed [HTML][XML][PERM][FULL] on 26 June 2017, 3:37 pm

Nintendo's sales strategy for the NES Classic Edition was frustrating, to put it mildly. It shipped so few systems that they sold out almost immediately, and killed the product despite loads of pent-up demand. Will it learn from its mistakes now that the SNES Classic is on its way? Apparently, the answer is yes... maybe. The gaming giant has put out a statement (you can read it below) promising that it'll ship "significantly more" SNES Classics than it did last year's retro console. It's not divulging numbers (that would be spilling trade secrets), but this suggests you might not have to pre-order right away to bring one home. However, you probably don't want to get your hopes up just yet.

Source: Time




Mini Metro
Posted by evebloggers.com [HTML][XML][PERM][FULL] on 26 June 2017, 2:15 pm
Mini Metro had been on my Steam wish list for a while. That isn’t saying much.  I put lots of things on my wish list to consider buying later, to look into, or just to remind myself that they exist.  Titles can linger there for ages,


Caldari State Relaxes Border Restrictions With Federation
Posted by evebloggers.com [HTML][XML][PERM][FULL] on 26 June 2017, 2:24 pm

NEW CALDARI - Non capsuleer traffic began to flow across the Caldari-Gallente border for the first time in three months today, after the CEP voted to lift border restrictions with the Federation that have been in place since March 22nd.

The government mandate, which prevented the movement of any non-capsuleer vessels registered in the Gallente Federation, along with any non-capsuleer holder of Gallente Citizenship across the border with the State, was rescinded at noon New Eden Standard Time. The announcement came after a CEP session that saw only two of the big eight vote in favor of the restriction remaining in place.

For the last three months, more than a third of Federal traffic has been diverted via the Amarr Empire, placing significant strain on Imperial Customs and the Amarr Navy's border protection services, as convoys of vessels were diverted through the Fua and Yekti constellations of Domain in order for them to pass between Sinq Laison and The Citadel.

The move, which was controversial even within the State, appears to have achieved the objective of placing substantial economic and political pressure on the Federation. It has been widely reported that shipping costs to Caldari markets - one of the largest export destinations for raw materials produced in the Federation - have swelled by almost 25% during the border closure, causing financial strain for many small scale haulage and logistics corporations.

The Scope has learned that rescindment of the Mandate may be related to a short noticed meeting between Lady Hamideh Kador and Empress Catiz, which occurred on Friday at the Imperial Palace in Dam-Torsad. Sources within the Empire claim that Lady Kador expressed security concerns over the high volume of traffic passing through the Fua constellation of Domain, which is bordered by the Kador Family's holdings on two of its three internal Imperial borders.

This possibility that diplomatic contact with the Empire influenced the decision to withdraw them restrictions was further reinforced via criticism of Lai Dai's change of position on the mandate, after they voted to rescind it with only Nugoeihuvi and CBD supporting the continued restrictions on Gallente traffic.

A statement by Ishukone CEO Mens Reppola suggested this, after he commented to interstellar press that "Lai Dai's complete change of heart clearly indicates that the initial vote for border restrictions was nothing more than an emotionally derived decision made out of spite against the Federation, and Ishu-Gallente relations. 

"Furthermore, Ishanoya-haani's flip-flopping on a matter that affects two key economies in New Eden, as well as the livelihoods of trillions of people, is concerning to say the least. It would appear however, that Lai Dai's partners and shareholders in the Empire have voiced their concerns over the corporation's position on supporting such a ridiculous restriction on free trade, even if that concern only relates to their own worries regarding domestic security."

Lai Dai's office of press have remained unavailable for comment when contacted, and while traffic is free flowing across the Caldari-Gallente border once again, the CEP confirmed in the announcement that there are no intentions at this time to re-establish diplomatic contact with the Federal government, or re-open any State Embassies or consulates.

The Scope will continue to monitor the situation as it develops.




Darwinism’s Raitaru
Posted by evebloggers.com [HTML][XML][PERM][FULL] on 26 June 2017, 4:00 pm
Though not any more.


DHS has a video game-like trainer for active shooter incidents
Posted by Engadget RSS Feed [HTML][XML][PERM][FULL] on 26 June 2017, 1:19 pm

Today, the Department of Homeland Security's Science and Technology Directorate announced the release of a virtual training platform for active shooter incidents. The Enhanced Dynamic Geo-Social Environment, or EDGE, is a program that creates a virtual active shooter scenario through which first responders can train themselves. EDGE launches today and is free for all first responders.

Source: Department of Homeland Security




Skill Queue Issue - Reimbursement Complete!
Posted by evebloggers.com [HTML][XML][PERM][FULL] on 26 June 2017, 1:06 pm

We are happy to announce that reimbursement has been completed for all those who lost skillpoints due to the inadvertent pausing of skill queues that occurred on June 9th.

Skillpoints have been reimbursed at the standard rate of 40 skillpoints for every minute that affected players had their skill queues paused by the script that was ran on June 8th.

If for any reason you were affected by this issue and have not been reimbursed by the deployment today, please feel free to contact our customer support team by filing a support ticket via the Help Center, and our friendly Game Masters will be more than happy to assist.

Please feel free to discuss this news item in this forum thread.




New Eden Story Time Episode 8 – with Raiden Harmann and Sadpanda
Posted by evebloggers.com [HTML][XML][PERM][FULL] on 26 June 2017, 1:14 pm
Welcome back for another NESTCast! I’m joined this week by Raiden Harmann and Scaredpanda, and we’re talking about the 72 hour EVEathon … [visit site to read more]


Exceedingly difficult ‘TumbleSeed’ just got a bit easier
Posted by Engadget RSS Feed [HTML][XML][PERM][FULL] on 26 June 2017, 11:46 am

For those who have struggled through and given up on the exceptionally difficult rogue-like TumbleSeed (don't worry, we had a hard time too), a patch was just released that makes the game a bit easier to navigate. The team behind TumbleSeed has acknowledged the game's flaws and where they went wrong in their design, explaining the situation in a detailed blog post.

Source: Aeiowu




The SNES Classic is real, arrives on September 29th for $80
Posted by Engadget RSS Feed [HTML][XML][PERM][FULL] on 26 June 2017, 12:07 pm

The delicious rumors are true: Nintendo is gearing up to launch the SNES Classic, a miniaturized version of the glorious original Super Nintendo Entertainment System. According to Nintendo's Twitter account, the system will be available on September 29th with 21 games built-in -- including the never-released Star Fox 2.

Source: Nintendo




Board Games: Scythe and Mothership
Posted by evebloggers.com [HTML][XML][PERM][FULL] on 26 June 2017, 9:58 am
Last week was super crazy but I did get a night in to play some board games with friends. Here are some pictures from a game of Scythe and Mothership:I came in second, evil Red found a way to come from behind and win.Pro tip: don't send your Mothership


Mass test on Singularity on Tuesday, June 27th
Posted by evebloggers.com [HTML][XML][PERM][FULL] on 26 June 2017, 10:47 am

Hello Capsuleers

We are planning to run a mass test on Singularity to help test changes in the upcoming July release. Our main focus are the changes to strategic cruisers, but we'll also take a look at the general client and server performance. More information about this mass test can be found in this forum thread. If you’re interested in attending please join us on Singularity on Tuesday the 27th of June at 17:00 EVE-time (=UTC). All participants will receive a small reward of two million skill points on Singularity.




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