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If you are spending $0 on a game, and the economy is working great for the company and the players who are paying money, but your favored currency is not retaining value well, that means the economy is working. “Working” applies both in the sense of in-game supply and demand (there is WAY more supply [...]
The F2P In-Game Economy is a post from: Kill Ten Rats
I have been enjoying the new mode in League of Legends. “All random all middle” is even more frantic fun than Dominion, although almost all strategy is gone in favor of tactics. You can reroll your champion every few games, so it is not fully random. This is especially a good thing for people who [...]
ARAM is a post from: Kill Ten Rats
A bit over a week ago City of Steam, a steampunk-inspired, browser-based dungeon crawler/MMO-type game went into open beta. So it is kind of launched, but not quite. I November/December of 2012 the game had 4 closed beta weekends, which I played a bit in. So now it has been time to see what the state […]
I’m a bit crunched at the moment working very hard on my latest film (starring People You’ve Probably Heard Of – more details soon), so here’s a catch-up of some of the very cool posts I haven’t managed to feature in full over the last week or so: The Grumpy Elf offers an amusing look [...]
DocHoliday's MMO Saloon
DocHoliday's MMO Saloon - LOTRO, Secret World, & Rift with an End-Game View
For me Update 11 has been a bit of a mixed bag. There are a number of cool little things they’ve put into the game and of course the new epic story line, but I can’t help but be overly frustrated by the lack of quality and revision control that Turbine continues to show with its launches. There’s [...]
DocHoliday
The Ups and Downs of LOTRO’s Update 11
Each week we ask you to share your successes in Middle Earth with the rest of the community. Post a comment letting us know what you've accomplished this past week.
Did you know that girls play games? Did you know that they like fantasy and sci-fi? Well then you haven't been paying attention to Middle-earth Network!
Join the Share Your LOTRO Screenshots Flickr group and submit your screenshots. Each week we will pick out a screenshot to share with the community!
So I made a vow to myself that I’d try my best to keep up with the new living story content in Guild Wars 2 instead of being half-hearted about it. So far, so good in that respect; I’ve taken …
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So I was checking out the latest weekly sale on GOG.com and once again felt the urge to really invest some time into one of the many games that I’ve bought or downloaded for free. I’d like to do a …
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How to Save Web Pages as PDF Files on the iPad & iPhone:

One little feature that iOS really needs is the ability to natively “print to PDF” directly on the iPad and iPhone, a popular trick
on the Mac and in the PC world that allows you to digitally print anything and, in this case, save the contents of any web document or web page as a self-contained PDF document, allowing it to be read later, printed, or used for whatever other purpose. Since this great feature isn’t around on the iPhone and iPad at the moment, we can use a nice bookmarklet trick combined with a free third party web service to be able to add a “Save as PDF” option to Safari in iOS, which allows you to ‘print’ or convert any web page to a PDF file that is then accessible to apps like iBooks. Let’s walk through the process of setting this up:
1: Create a “Print to PDF” Bookmarklet in Safari
First we’ll create a bookmarklet that provides the PDF conversion service, this is easy and free:
- Open Safari and go to any web page – this one doesn’t matter, it’s going to be modified anyway
- Copy the following javascript text exactly as it appears so that it resides in the iOS clipboard:
javascript:pdf_url=location.href;location.href='http://pdfmyurl.com?url='+escape(pdf_url)- Tap the Share button and then choose “Bookmark”, name the bookmark something like “Save as PDF” or “Convert to PDF” and choose “Save” – ignore the URL for now

- Now tap the Bookmarks button, and tap the Bookmarks tab at the bottom, and now choose the “Edit” button

- Select the “Convert to PDF” bookmark you just created/saved and then tap into the URL feed
- Delete the existing URL, paste in the javascript code you copied in the first step, making sure it appears exactly as intended

- Tap “Done” and then close out of the bookmarks menu
Creating the bookmarklet is now finished and you are ready to use it.
Optional Web-to-PDF Converter URL: Though there shouldn’t be any issues with the above javascript and PDF conversion service, we’ are going to provide an alternative web-to-PDF conversion Javascript just in case the aforementioned one stops working or is problematic for you.
javascript:void(window.open('http://www.web2pdfconvert.com/convert.aspx?cURL='+escape(location.href)))Everything is otherwise the same, except that this uses a different service, and the javascript will launch the converted webpage into a new window where it can then be saved. In testing, they both worked the same and thus we don’t have a preference one way or another, but considering they are free services there could be some limitations on one and not the other that we don’t know about. Anyway, use whichever you like.
2: Saving the Web Page as a PDF
Now to save a webpage as PDF all you need to do is visit the webpage you want to save as a PDF document, then select the bookmarklet that was just created.
- Visit any web page (OSXDaily.com is always a good one, right?) and now pull down the Bookmarks menu and choose the “Convert to PDF” bookmarklet you created to instantly convert the web page to a PDF file

- Select “Open in iBooks” to save the webpages PDF into the iBooks library, or choose “Open In” to select another destination app
iBooks will launch and you’ll then have direct access to the webpage as a PDF file stored locally on the iOS device. If the document is multipage, it’ll be broken up into unique pages with thumbnail browsing access.

Depending on how often you use this, you may want to set the Bookmarks bar
to always be visible in Safari on the iPad, thus allowing you to always have access to the “Print PDF” bookmarklet that was created. The only real downside to showing the bookmarks bar all the time is a slight reduction in available viewing space of webpages, and it does clutter the screen slightly.
Don’t forget to
check out some other helpful bookmarklets for iOS, each of which can be used to add some great features that are currently missing from Safari.
In her May 1st segment "Are Video Games Ruining Your Life?", Katie Couric blew it. She reduced the complicated issues of parenting, psychology, and violence in media to a bumpersticker-slogan solution.
We've had this conversation more than once over the years. So rather than reflexively taking her out behind the rhetorical woodshed, we took some time to gather up our facts. Hopefully, as a parenting veteran and [according to my editor] "expert in parenting in a gaming household," I can bring up a couple points from my experiences, and, most importantly, point out some tools and resources people can use to decide how they want their household to run.
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In some ways, the worst part about Free-2-Play is that it poisons all the conversation around the game.
If you look at forums about a subscription MMO, the vast majority of posts are discussing the game. Oh, they may be complaining about lots of things, but they are at least complaining about game mechanics.
For a F2P game, on the other hand, it seems like every conversation about the game ends up devolving into an argument about the payment model. Is it Pay2Win, is it being too greedy, etc. It just seems so much harder to find a place to talk about the game itself.
The two main F2P MMOs I'm following are Neverwinter and The Old Republic. Discussions on these two games follow the same pattern. Mechanics get discussed for a little bit, then a payment model argument breaks out.
It's getting to the point where I'm looking at the WoW forums fondly. There people are theorycrafting, joking, insulting others, and calling for everyone else to be nerfed. But at least most people aren't constantly whining about the subscription.
It’s been a loooong time since we did our last modding interview on Bethesda Blog, but I thought it was something that would be fun to bring back. This week we’ve Scott Chaunce (aka Soolie). A college student hailing from Tasmania, Scott’s gotten some attention for his popular Tropical Skyrim mod… What compelled you to create [...]
By popular demand, today we’re unveiling a new collection of women’s t-shirts on store.bethsoft.com. They include: Vault Boy T-Shirt Tee NCR T-Shirt Tee Mark of the Outsider Tee Nightingale Tee
Just about two months back it was announced that Google Reader was going to be shut down. The reasons given were declining usage and the Bizarro world excuse that killing it would lead to a better user experience. I cannot speak to the former, except to say that Google pushed a lot of people off […]

It has been a very long time since I posted a Sunday Poem. I am about to get on another airplane in the morning, so I am posting it a day early. This one’s bones came to me on a return flight from up the California coast, seeing the marine layer hovering at the edge [...]
We asked Cryptic Studios to walk us through their development process, from inception to implementation. Also, any examples on something cut rather than making it live? Lindsay Haven, System Designer, please take it away: Because we have so many creative people that work here in the studio, and each idea is different, not every feature [...]
[NW] Development at Cryptic is a post from: Kill Ten Rats
If you are spending $0 on a game, and the economy is working great for the company and the players who are paying money, but your favored currency is not retaining value well, that means the economy is working. “Working” applies both in the sense of in-game supply and demand (there is WAY more supply [...]
The F2P In-Game Economy is a post from: Kill Ten Rats
An ode to a father, a story of growing up with two mothers, a request for a cloak of visibility, and a reflection on goodbyes. Here are four Freshly Pressed standouts from this week — all quite personal pieces that have resonated with many readers. Go ahead and dive in: Why I Don’t Diet — […]
Dàchéng believes I don't know the difference between
toys and games. But not only am I very well aware of that difference, I also believe that he didn't consider the possibility of somebody playing with a toy and only imagining playing a game. Imagine the following situation: You are on your way from home to work, when a car of a colleague rushes past you at high speed. Once arrived at work your colleague laughs at you and brags on how he beat you in your race. But you weren't even aware that there was a race on. Who of the two has misunderstood the situation?
MMORPGs very much work like that. Many of the people bragging how great they are at this "game" only managed to beat those who didn't even know there was a competition. And even different groups that all consider the game competitive all play under different rule sets: One guild claims to be the best because they had the server first kill of some raid boss. The next guild also claims to be the best, because they did it without practicing in the beta. The third guild claims to be the best because while their kill was later, it was done in less attempts. Gevlon claims to be the best because his guild did it in blue gear. And so on.
The difference between a toy and a game is that a game has rules that are universally understood and agreed upon. Playing with a toy in a competitive mind-set doesn't turn that toy into a game. When I said that World of Warcraft has no win condition, that was not a theoretical statement; it is a statement based on eight years of history: Nobody was ever declared the winner of World of Warcraft except by himself. World's most famous WoW player is more likely to be Leroy Jenkins, famous for his incompetence, than some player playing WoW exceptionally well. At best some guilds achieve passing fame, but they never really "win" the game.
That is not to say that it isn't perfectly all right to find a group of like-minded people and invent your own victory condition and strive to achieve it. Just like you can
build a really impressive Hogwarts from Lego, and be proud of your achievement; but can you then say that you won Lego? I don't think so. You only competed against yourself, by rules of your own design. Winning World of Warcraft in your own mind doesn't make that win universally accepted.
We asked Cryptic Studios to walk us through their development process, from inception to implementation. Also, any examples on something cut rather than making it live? Lindsay Haven, System Designer, please take it away: Because we have so many creative people that work here in the studio, and each idea is different, not every feature [...]
[NWN] Development at Cryptic is a post from: Kill Ten Rats
Temporarily, the crazy refugees of Southsun Cove have come up with possibly the most masochistic game in Tyria. Surrounded by hostile wildlife that is attacking each and every settlement (at least the omelet-free ones), the free peoples have decided to design a game around a small Succulent Crab, which seems like one of the favorite [...]
[GW2] The Crab Grab Hustle is a post from: Kill Ten Rats
I have now been forty years old for thirteen hours, if my birth certificate is to be believed. Like so many others before me, and so many more to come, what I find is that being forty is exactly like being thirty-nine, except people are more likely to make fun of your age. What this tells me is that there is a meaningful lack of good 39-year-old jokes, but really not much else. I woke up this morning the same way I always do: with a big, cleansing stretch; the metal sound of the piece of titanium in my heart echoing up my jugular vein; and a notable disquiet at the acrid taste of morning breath in my mouth. The rare pleasure of sleeping in on a beautiful day off from work was not fully appreciated.
I’ve started my day in what feels like a relatively cliché way. I took a shower, put on a blue, collared shirt; checked my work email out of habit; packed my golf clubs into the trunk of my Lexus; and proceeded to knock about on what Mark Twain has described as a “good walk spoiled.” It occurred to me on the seventh hole, after I’d shanked my tee-shot into the deep rough near some trees, that perhaps I wasn’t getting the most out of my day — that, from certain perspectives, I was locked into the archetype of forty-year-old, middle-management, white guy to an extent that would perhaps seem sad. But then after a nice recovery shot (if I do say so myself), I snapped the picture on this article on my walk to the green as I realized that this was the kind of day for which I would wait through six months of winter.
Thing is, I’m in a place where I hesitate to talk about how I feel about my life, because I’m afraid it will come off as bragging. That’s a luxury and a sense of self-worth I’ve not had for many of the 14,610 days I’ve been alive to date. What I have become is the sum in the equation of a stretch of time much of which I would prefer never to live again. As the late-spring sun warmed my shoulder and I three-putted to a double bogey, I found myself with plenty of time to take a brief stock of my life.
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How to Add Text to Photos Easily Using Preview in Mac OS X:
Adding text to images is a fairly simple process to begin with that is made even easier with Preview, the basic image viewing app that is bundled on all Macs. Most people don’t think of Preview when they think of making adjustments and edits to pictures like this, but it works just fine, and because Preview has shipped with every version of OS X from the dawn of time, you’ll never have to download a third party app to just place some words onto a photo.

If you’ve never delved into Preview’s font and text tools, here’s how to use them.
How to Add Text to Photos with Preview’s Text Tool
- Open the photo to add text to into Preview app
- Click the “Show Edit Toolbar” button in the toolbar, then choose the “Text Tool” button
- Click with the text tool onto the section of photo where to add the text, then type out the words you want to add
These are the initial buttons to press to reveal the Edit Toolbar, and show the text tool:

Once the text is placed, you can move it around just by grabbing it with the cursor.
It’s simple enough to add text, but you can stylize it too by changing the font, font size, or color:
- Change the font or font size by selecting all the text (Command+A) and then hitting the “Show Fonts” button
- Change the color by selecting the text and selecting a new color from the Colors menu, or by choosing “Other Color” and finding one in the color picker
And here are the text tools, color selector, and font tools:

Here is what Preview looks like with both the font and color panels open:

When finished, save the photo as usual, or use “
Save As” or “Export” to create a new file with the text placed on the image.
This video walkthrough shows how fast this entire process is, it takes under a minute to open a file, add some text to the photo, adjust it, then save the file. Not bad for a simple tool bundled with Mac OS X:
You can also use Preview to add
cartoon style speech bubbles to pictures if you feel like going with a more goofy look.
Preview is pretty decent but if you’re looking for more options for stylizing the text you’ll need to turn to third party applications. Interestingly enough, you can’t add words or text to pictures with iPhoto, at least with the current versions, though that may change in the future. One simple and free third party solution is to use
Skitch, which offers a few more text styling options like outlined text, or better yet, go all out and buy an app like
Pixelmator, which is a full-fledged image editor and Photoshop competitor at a fraction of the cost ($15 as of writing).
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