World of Warcraft offers up an introductory course on artifact weapons
Posted by Massively OverpoweredMassively Overpowered [HTML][XML][PERM][FULL] on 24 August 2016, 4:30 pm
Artifact weapons are no doubt one of the tentpole features of World of Warcraft: Legion, yet as a new system, there’s bound to be confusion and uncertainty about how they work. To help educate the unwashed hordes of adventurers, Blizzard created a pair of videos that provide a primer course of the new system. Blizzard also elaborated on why it [...]


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Wargaming partners with Steven Seagal, shutters mobile studio
Posted by Massively OverpoweredMassively Overpowered [HTML][XML][PERM][FULL] on 24 August 2016, 5:00 pm
Wargaming has brought on actor and martial artist Steven Seagal to be World of Warships’ “personal Heroic Battle Advisor.” “Claiming victory in World of Warships takes more than raw power,” says the studio. “You need focused strength, a tactical mind, and a winning strategy. We found a man who has all three.” “Wargaming is proud to announce that Steven Seagal [...]


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Issues With API Key Management
Posted by evebloggers.com [HTML][XML][PERM][FULL] on 24 August 2016, 3:04 pm

We are currently aware of an issue with the API Key management system on community.eveonline.com.

At this stage, we are investigating the cause of this problem, and will be looking to work on a fix as soon as possible. API Key functionality may be affected for at least the next 24-48 hours, but we hope to have this issue resolved as soon as possible.

Apologies for any inconvenience this issue may cause!




Archon Tethered on an Astrahus
Posted by evebloggers.com [HTML][XML][PERM][FULL] on 24 August 2016, 4:00 pm
 


EVE Online players have taken out a Keepstar, the largest citadel in the game
Posted by Massively OverpoweredMassively Overpowered [HTML][XML][PERM][FULL] on 24 August 2016, 2:30 pm
CCP has confirmed today that players have destroyed the first Keepstar ever in EVE Online. Keepstars are basically the largest player-built citadels — the largest anything — in the entire game. This one belonged to Tau AD and Project Mayhem, and rest assured, it was not without drama and bugs and exploiting and lag and pile-ons. Players are already petitioning CCP [...]


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The Rising returns to Final Fantasy XIV for three years of operation
Posted by Massively OverpoweredMassively Overpowered [HTML][XML][PERM][FULL] on 24 August 2016, 3:00 pm
August 27th will mark three years since Final Fantasy XIV‘s successful relaunch, and it should come as no surprise that the game is celebrating the event. The annual anniversary celebration, The Rising, returns to the game on Saturday and will run until September 12th, offering players a chance to look back on the past year, prepare for the next, and [...]


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Livelock will launch on PC, Xbox One, and PS4 on August 30
Posted by Massively OverpoweredMassively Overpowered [HTML][XML][PERM][FULL] on 24 August 2016, 3:30 pm
PWE and Tuque Games have announced today that Livelock is officially launching on August 30th. The game had been scheduled for launch earlier this month but was delayed indefinitely to ensure a that play was available on all platforms at once. That means that what’s releasing next week is a shooter that’ll land on PC (Steam), Xbox One, and PlayStation [...]


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Funcom warns of system-wide forum data breach
Posted by Massively OverpoweredMassively Overpowered [HTML][XML][PERM][FULL] on 24 August 2016, 4:04 pm
A blaze of Twitter messages has just erupted to inform Funcom’s community that all of its game forums have been breached by hackers and user information should be considered compromised. The breach affects all of Funcom’s forums, including those of Age of Conan, Anarchy Online, and The Secret World. The full announcement is as follows: Funcom have just discovered that user data [...]


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Adult Swim is publishing 'ToeJam and Earl: Back in the Groove'
Posted by Engadget RSS Feed [HTML][XML][PERM][FULL] on 24 August 2016, 3:00 pm
Adult Swim Games is stepping in to publish an all-new ToeJam and Earl game 25 years after the original made its Sega Genesis debut.


VR game developers prefer the HTC Vive, grapple with nausea
Posted by Engadget RSS Feed [HTML][XML][PERM][FULL] on 24 August 2016, 4:05 pm

The decision to get a high-end virtual reality headset is as much about the software selection as the technology itself. So which platform is getting the most attention from developers? Apparently, it's HTC's Vive. A UBM Game Network industry report shows that 49 percent of VR developers are targeting the Vive, while 43 percent are writing software for the Oculus Rift. And the gap gets wider when it comes to the next game from these studios -- nearly 35 percent are building for the Vive, while a little over 23 percent are aiming at the Rift.

Source: Gamasutra




One Week Until Legion and Invasions Go into Overdrive
Posted by evebloggers.com [HTML][XML][PERM][FULL] on 24 August 2016, 2:15 pm
Next Wednesday many of us will be storming the shores of the Broken Isles to bring war to the Legion.  Invasions in Azeroth will be over, the level 100 population will empty out of the countryside, and maybe Khadgar’s Upgraded Servant will


Overwatch spawns a mysterious ARG teasing Sombra
Posted by Massively OverpoweredMassively Overpowered [HTML][XML][PERM][FULL] on 24 August 2016, 1:30 pm
Overwatch fans have been chasing clues this week in what appears to be a Blizzard-backed viral ARG revolving around Sombra, the character teased earlier this month. The Overwatch forums played host to a big clue: the posting of the Spanish phrase “la que tiene la información; tiene el poder” (she who has information has power), which suggested the Sombra connection. [...]


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DC Universe Online’s GU63 brings new Suicide Squad content, tutorial skipping, and lockboxes
Posted by Massively OverpoweredMassively Overpowered [HTML][XML][PERM][FULL] on 24 August 2016, 2:00 pm
Game Update 63 has landed on the DC Universe Online servers this week, and it’s a smallish one, but that won’t surprise longtime players, who already know that Daybreak switched up its content release plans, choosing to push out larger episodes further apart beginning with episode 27. Smaller patches continue on a more monthly basis, and that brings us back to [...]


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'Halo 5: Forge' reaches PCs on September 8th
Posted by Engadget RSS Feed [HTML][XML][PERM][FULL] on 24 August 2016, 1:20 pm

It won't take much longer before you can get a taste of Halo 5 on your PC. Microsoft and 343 Industries have revealed that Halo 5: Forge, the multiplayer level creation experience, will reach Windows 10 on September 8th. As mentioned earlier, it's all about playing multiplayer matches on custom maps created either on the PC or the Xbox One. You won't get either the single-player campaign (possibly a good thing) or the stock maps from the console release. You do get the perks of playing on more flexible hardware, though, such as support for 4K displays and a interface that takes advantage of finer-grained mouse and keyboard controls.

Source: Xbox Wire




League of Legends community clashes with Riot over e-sports, patches, and money
Posted by Massively OverpoweredMassively Overpowered [HTML][XML][PERM][FULL] on 24 August 2016, 1:00 pm
It’s no surprise when drama crops up in a gaming community of millions, especially when professional e-sports and money are involved. So it goes this week, as Riot Games’ response to a new round of criticism about League of Legends has sparked widespread dissent among pro players and watchers from the threads of Reddit to the columns of ESPN. Team SoloMid [...]


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Ný-kominn Malm-hrið
Posted by evebloggers.com [HTML][XML][PERM][FULL] on 24 August 2016, 12:00 pm
There’s a storm approaching Scalding Pass and it’s name is “Vanguard”… The Vanguard Coalition has returned home to Insmother and has started to unleash their combat forces towards Scalding Pass in what we believe is an


Pokemon Go’s popularity appears to be waning
Posted by Massively OverpoweredMassively Overpowered [HTML][XML][PERM][FULL] on 24 August 2016, 10:30 am
The mobile ARG powerhouse of Pokémon Go appears to be losing players, and not just drivers who hit people due to focusing on the game instead of the road. Data from Axiom Capital Management reported by Bloomberg show that the game is already down 12 million players from its height of 45 million, with engagement on a daily basis also [...]


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Get caught up on Elder Scrolls Online’s fall plans with this recap
Posted by Massively OverpoweredMassively Overpowered [HTML][XML][PERM][FULL] on 24 August 2016, 11:00 am
If you’ve been aware that there is a lot going on with Elder Scrolls Online lately but are a little confused about the specifics, ZeniMax has you covered. The studio posted a recap yesterday of all of its Gamescom 2016 announcements. Now you can read it and not feel at a disadvantage when chatting up fellow fans at dinner parties. [...]


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See Crowfall’s mighty Myrmidon in action
Posted by Massively OverpoweredMassively Overpowered [HTML][XML][PERM][FULL] on 24 August 2016, 11:30 am
The current star pupil of Crowfall’s development is the Myrmidon, a minotaur who does not play nice on the battlefield. According to the devs, this archetype charges much like a bull, picking up enemies while he does so and then tossing them up in the air when he comes to a stop. As you might expect, the Myrmidon is a [...]


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Flameseeker Chronicles: What to do in Guild Wars 2 between season 3 episodes
Posted by Massively OverpoweredMassively Overpowered [HTML][XML][PERM][FULL] on 24 August 2016, 12:00 pm
Many MMOs, Guild Wars 2 included, face a well-documented but oft-unaddressed problem: What can players do to fill the time in between content gaps? The topic at hand was actually suggested by Bree after so many of us cleared the first chapter of the Living World’s third season so quickly. I admit that I was ravenous for something new, and in my [...]


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Why young-adult video games are thriving
Posted by Engadget RSS Feed [HTML][XML][PERM][FULL] on 24 August 2016, 12:00 pm

In the recent hit game Inside, you play a child on the run through a mysterious and horrifying surveillance state straight out of 1984. Oxenfree stars a group of teenagers with a complicated history arriving at a spooky island for an ill-advised camping trip. Life Is Strange puts you in the shoes of a young girl at a boarding school with burgeoning time-warp powers and messed-up friends. The common thread among these three highly acclaimed indie games is obvious: They star youthful protagonists facing confusing coming-of-age moments in worlds tinted by magic and mystery. They're what you might call "young adult" video games.




Whew, It's Hammer Time!!
Posted by Home of my personas Saylah and Alysianah [HTML][XML][PERM][FULL] on 24 August 2016, 11:54 am
What a load off releasing the first version of Alysianah Noire's World of Star Citizen. It was a tremendous amount of work turning the ARK Starmap data into my vision of an easier to consume format. I spend a considerable amount of time with the Starmap and the lore, preparing for Casual Citizen and for writing articles. Most of the time, my research is done late evenings while I'm relaxing and surging the internet with my iPad. Using a mobile device for the amazing ARK Starmap is simply not possible. I wanted low footprint web access and attempted to design just that.


World of Warcraft pumps up invasions, posts Legion dungeon schedule
Posted by Massively OverpoweredMassively Overpowered [HTML][XML][PERM][FULL] on 24 August 2016, 9:30 am
Times, they are a-changin’ in World of Warcraft. As the game sits on the cusp of launching Legion, Blizzard has given the cyber demons permission to ramp up their attacks across Azeroth. Invasion frequency has been boosted so that six invasions — one for each of the designated zones — occur every two hours. With the adjusted XP, this presents [...]


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EverQuest II gives away free level 95 heroic characters and the Altar of Malice expansion
Posted by Massively OverpoweredMassively Overpowered [HTML][XML][PERM][FULL] on 24 August 2016, 10:00 am
Fans of free stuff (and who isn’t, really?) are going to really enjoy what’s coming out of EverQuest II this week. Daybreak is running a couple of promotions designed to draw in players and get them excited about this fall’s new expansion. The freebies start with Altar of Malice, which is now available to all players for no cost. To [...]


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The highs and lows of Gamescom 2016
Posted by Engadget RSS Feed [HTML][XML][PERM][FULL] on 24 August 2016, 10:00 am

Gamescom is over. The publishers have packed away their booths, and the lingering smell of sweaty, Kölsch-fueled gamers (and sweaty, coffee-fueled journalists) has finally started to dissipate. In the closing hours of our trip to Cologne, Germany, the "team" (Nick Summers and I) sat down to chat about our time at the video game show.

Talking points include the lack of press conferences this year; the myriad ways I made a fool of myself in VR; Outreach's fresh take on space exploration; Sea of Thieves actually looking pretty good; Metal Gear Survive really not looking good and Titanfall 2's new focus on plot. That's a wrap on our Gamescom coverage this year -- if you missed any of our stories, you can find them all here.




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