‘Massively multiplayer’ mobile Avatar game in development
Posted by Massively OverpoweredMassively Overpowered [HTML][XML][PERM][FULL] on 29 June 2016, 9:00 pm
Despite coming out in 2009 and making more money than Scrooge McDuck, Avatar seems to have since slipped from the attention and interest of the entire world. Of course, that hasn’t stopped plans for four (!) sequels, theme park rides, and now a “massively multiplayer” game. Kabam and Lightstorm Entertainment announced this week that they have been working on an Avatar mobile [...]


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Dungeon Fighter Online upgrades its visuals and adds more guild support
Posted by Massively OverpoweredMassively Overpowered [HTML][XML][PERM][FULL] on 29 June 2016, 8:00 pm
Let’s face it: Dungeon Fighter Online isn’t ever going to be the excuse to going to go out and upgrade to the latest graphics cards. But that doesn’t mean the game can’t get a makeover, right? This week DFO looks a bit better thanks to the addition widescreen support and texture upscaling. The Guildpact patch is more than just a pretty [...]


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The Stream Team: Braving Black Desert’s Valencia
Posted by Massively OverpoweredMassively Overpowered [HTML][XML][PERM][FULL] on 29 June 2016, 6:56 pm
Today, Black Desert dropped the first part of the Valencia update, making the world a much bigger — and scarier — place. But that’s not going to deter MassivelyOP’s MJ! She knows her level is way too low to brave the desert successfully, but she is heading in anyway. What’s the worst that can happen, right? Join us live at [...]


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CONCORD reveals key Serpentis locations after Upwell data handover
Posted by evebloggers.com [HTML][XML][PERM][FULL] on 29 June 2016, 5:03 pm

YULAI – Using the sizeable reach of the Scope Network’s broadcasting service, the CONCORD Assembly has released the coordinates of thousands of Serpentis Corporation installations across New Eden.

An unprecedented move and the first of its kind after the Scope Network was granted its independent broadcasting license several weeks ago, the revelation has seen independent capsuleers across the cluster flock to earn the rewards currently placed on offer by the Scope, which include seized Serpentis assets that are now being used to rally pilots against the pirate organization.

As the Scope Network’s newest broadcasting channel came online at 11:14 NEST today, transmitting to every capsuleer’s Neocom, CONCORD reiterated its stance on assets, blueprints and equipment recovered from destroyed Serpentis installations, declaring them free salvage to the first pilot who stakes their claim.

Brigadier General Odo Korachi, commanding officer of the DED’s Genesis Fleet, also confirmed during the statement that “all standard CONCORD legislation surrounding capsuleer pilot versus pilot combat is still applicable within these designated locations. This is not a free for all, this is a controlled disposal of illegal installations belonging to an organization deemed as outlaw by the CONCORD assembly.

“We are aware of a significant number of Serpentis Corporation vessels gathered at some of these locations and the Directive Enforcement Department recommends caution in the vicinity of any of these installations.”

General Korachi closed his address by deferring to the Scope regarding rewards to be issued for the destruction of designated targets, formally absolving the DED of any responsibility for the issue of rewards, stating that “the issue of any reward for destruction of hostile assets lies with the Scope Network as a private, independent organization issuing private military contracts in accordance with the Yulai Convention.”

At this stage, more than ten thousand capsuleers are rumored to have already taken private military contracts with the Scope Network.




The Call of Free Trade in Norrath
Posted by evebloggers.com [HTML][XML][PERM][FULL] on 29 June 2016, 5:45 pm
Daybreak put up a new EverQuest II server yesterday.  Named “Isle of Refuge” after the original new player starting area, Daybreak is billing this as a “Free Trade” server. Back when the intention to launch this server was


The Strategy of World War Bee – Part 2: Proving Grounds
Posted by evebloggers.com [HTML][XML][PERM][FULL] on 29 June 2016, 6:20 pm
For some time I have wanted to explore the grand strategy of World War Bee. Due to the size and scope of the subject I quickly found it could … [visit site to read more]


Lineage II’s Helios expansion is live with a castle in the sky
Posted by Massively OverpoweredMassively Overpowered [HTML][XML][PERM][FULL] on 29 June 2016, 4:30 pm
NCsoft has pushed live the Helios expansion for Lineage II today — that’s the live game, not the classic-flavor spin-off! The star of the update is the Dreadnaught Superion zone, which is basically a floating castle-city that is also a weapon, the kind of content usually reserved for Star Wars. “Helios introduces players to five new factions, including Blackbird Clan, Mother [...]


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Get caught up on Gigantic’s major alpha changes
Posted by Massively OverpoweredMassively Overpowered [HTML][XML][PERM][FULL] on 29 June 2016, 5:00 pm
There have been a lot of changes since you last played Gigantic. It may have had a significant UI overhaul. It may have tweaked its power gain and guardian rampage systems significantly. And it may have turned into a multiplayer online dating sim instead of a MOBA. That last one probably didn’t happen, but can you afford to take that [...]


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League of Legends’ overhauled Ryze lands on the test server
Posted by Massively OverpoweredMassively Overpowered [HTML][XML][PERM][FULL] on 29 June 2016, 6:00 pm
League of Legends character Ryze has had so many do-overs that even the Riot Games copywriter can’t remember whether it’s been three or four. Last year’s rework was meant to give the character “windows of power,” but here we are again with another rework sitting pretty on the public test server. Why? He was too hard to learn, too strong in [...]


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Last PlayStation VR pre-orders start on June 30th
Posted by Engadget RSS Feed [HTML][XML][PERM][FULL] on 29 June 2016, 4:33 pm

Did you miss out on the first round of PlayStation VR pre-orders, but remain determined to get Sony's virtual reality headset on launch day? You have one last (official) chance to make it happen. Sony has reiterated that its final wave of American PSVR pre-orders starts on June 30th at 10AM Eastern, when you can snag the PS4 wearable through GameStop's website. The company is promising that stores will have units on release should you miss out, but let's be honest -- if you're an early adopter, you probably don't want to risk going VR-free come October 13th.

Source: PlayStation Blog




PS Plus members get free early access to 'Paragon' on July 5th
Posted by Engadget RSS Feed [HTML][XML][PERM][FULL] on 29 June 2016, 5:15 pm
In more Games That Aren't Overwatch news, Epic Studios is offering PlayStation Plus members a $20 Starter Pack for its hero brawler Paragon for free. That includes early access to the game over a month before the open beta launches on August 16.

Source: Epic Games blog




Intense music game 'Thumper' is a PlayStation VR launch title
Posted by Engadget RSS Feed [HTML][XML][PERM][FULL] on 29 June 2016, 5:32 pm

Chalk up one more game available day and date alongside PlayStation VR. Drool has revealed that Thumper, its PSVR "rhythm hell" music title, will launch in sync with the headset on October 13th at a reasonable $20 price. As the developers put it, this isn't just a 2D game with virtual reality slapped on top. While regular TV gaming is an option, Thumper is built to create an "overwhelming sense of speed" when you're wearing PSVR. In short: if you take breaks, it may be less about VR queasiness and more about needing a respite from the game's relentless pace.

Source: PlayStation Blog, Iam8bit




Thrashers with Sensor Boosters Running
Posted by evebloggers.com [HTML][XML][PERM][FULL] on 29 June 2016, 4:00 pm
 


EVE Online drops new feature patch and Serpentis event
Posted by Massively OverpoweredMassively Overpowered [HTML][XML][PERM][FULL] on 29 June 2016, 4:00 pm
Lo and behold, the galaxy shuddered with terror and awe when EVE Online unleashed Update 118.6 across the cosmos. Historians later said that the bloodbath was worth it as long as players were amused and occupied by the patch. Update 118.6, also called Shadow of the Serpent, brings out citadel balance improvements, citadel district trading, a new docking and undocking [...]


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Delays plague PlayStation 4 'Fallout 4' mod update
Posted by Engadget RSS Feed [HTML][XML][PERM][FULL] on 29 June 2016, 3:35 pm
If you were looking to further explore Fallout 4's modding community as a PlayStation 4 owner, unfortunately you're going to have to wait a little longer. Bethesda has announced a delay to the PS4 Mods Beta, and hasn't yet given an ETA on when we can expect to see them become available.

Via: Destructoid

Source: Twitter




The Adventures of Ogrebearss: Helping the Red dragons find good in the black dragons
Posted by Ogrebear's Thoughts [HTML][XML][PERM][FULL] on 29 June 2016, 2:36 pm

I bring the samples Rheastrasza to a gnome called Dr. Hieronymus Blam. He looks over the eggs and see a few are pre-engineered. While he studying the eggs he want me to take out as many trogg as i can.

After taking out the Trogg, Dr. Blam want me to head north to talk with the [...]


The Eve Reader Podcast: Episode 50 – Old Man Star
Posted by evebloggers.com [HTML][XML][PERM][FULL] on 28 June 2016, 11:37 am
Today’s Chronicle is about how one of the most nefarious systems in New Eden – Old Man Star – came by its name. Recently I received a request to put […]


A POS Shoot in Saranen
Posted by evebloggers.com [HTML][XML][PERM][FULL] on 29 June 2016, 2:15 pm
Going to do hurricanes if I can get better numbers, our enemies are coming to fight us so get in fleet, I want to volley some nerds. Op 1 ~~~ This was a broadcast from asher_elias to all at 2016-06-29 01:57:39.912887 EVE ~~~ Though the station camp


The Secret World preps fourth birthday festivities with double AP and Guardians of Gaia event
Posted by Massively OverpoweredMassively Overpowered [HTML][XML][PERM][FULL] on 29 June 2016, 1:30 pm
Four years ago this month, Funcom released The Secret World into the wild. That calls for celebration! Indeed, Funcom is kicking off the festivities in-game today. Here’s what’s in store for fans of the world’s only horror MMORPG: The Guardians of Gaia: Guardians spawning in major adventure zones will provide three tiers of rewards for participants in this multiplayer event. (This [...]


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The Stream Team: SWTOR Dark vs. Light Event begins
Posted by Massively OverpoweredMassively Overpowered [HTML][XML][PERM][FULL] on 29 June 2016, 1:55 pm
Star Wars: The Old Republic launched its Dark vs. Light event yesterday under a heavy umbrella of player controversy. Veteran players have taken to the forums, Reddit, and other SWTOR fan sites to express their disappointment in the way that BioWare has handled the situation. The discussion has been wrought with misconceptions and in some cases complete untruths. But Massively [...]


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Star Trek Online shows off the rewards for temporal captains in Agents of Yesterday
Posted by Massively OverpoweredMassively Overpowered [HTML][XML][PERM][FULL] on 29 June 2016, 2:30 pm
So let’s break this down very simply. There’s a crisis in the future of Star Trek Online, which is leading agents further in the future to go into the past and recruit agents that come to the present (which is the past for the recruiters) to fight the problem in the future (also the past for the recruiters). Does that [...]


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Crowfall’s resource harvesting design plus a timeline of Monday’s stream
Posted by Massively OverpoweredMassively Overpowered [HTML][XML][PERM][FULL] on 29 June 2016, 3:00 pm
Crowfall’s art team has a new video out this week discussing the design of harvesting. The video covers the distinctive design of nodes (which are very much competitive nodes in this PvP game, mind you), as well as stationary crafting centers like mills, harvesting animations, and the presentation of resources spewing from nodes. For those who missed Crowfall’s massive all-day [...]


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The PlayStation 4 revisited: small improvements for a solid system
Posted by Engadget RSS Feed [HTML][XML][PERM][FULL] on 29 June 2016, 2:00 pm

Engadget is re-reviewing the current generation of game consoles, each of which has benefited from major firmware updates, price drops and an improved selection of games. We've already revisited the Xbox One, and now it's the PlayStation 4's turn. Though we've raised the score from 83 to 86, you can still find our original PS4 review here, if you're curious to read what we said at launch.

The PlayStation 4 has outsold its closest competition, the Xbox One, for most of the time since the two systems launched in Nov. 2013. In fact, according to recently released sales figures, Sony has moved some 40 million units over the past two years. Based on the company's earnings reports, those sales have helped keep Sony afloat -- even after the console's price dropped from $400 to $350.




NFL legend Jim Brown settles 'Madden' lawsuit with EA
Posted by Engadget RSS Feed [HTML][XML][PERM][FULL] on 29 June 2016, 2:40 pm

Nearly eight years after Jim Brown sued EA over the use of his likeness in Madden 09, the two parties are finally settling the case. According to Hagens Berman, the law firm that represents the legendary NFL running back, Brown, 80, will receive a $600,000 compensation from the video game maker in exchange for a dismissal and release of his claims. Back in 2008 the former Cleveland Browns player said EA had asked to feature him in the popular football franchise, but he declined the request.

Via: ESPN

Source: Hagens Berman




Black Desert Online launches the Valencia Part One update
Posted by Massively OverpoweredMassively Overpowered [HTML][XML][PERM][FULL] on 29 June 2016, 12:30 pm
Ready to head into the desert in Black Desert Online? If not, why not? Few other titles are so explicit about where you’re going, after all; it’s not like the game is Shiny Happy Forest With Ample Water Online. So you’re going into the big old desert with the first part of the Valencia update, which expands the size of [...]


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