NOTE: The MF received small change to her death, we'll make a video once servers are up!
Dino Gnar Splash
Big Gnar Portrait
NOTE: It replaces normal gnar portrait in game.
Champion / Item Changes
- Spider Swarm [ Passive ] - Spiderlings Base Health is now 40 (down from 80)
- Boomerang Throw [ Q ] - Tooltip update:
"Mini Gnar: Throws a boomerang that deals 10/45/80/115/150 (+1*AD) physical damage and slows enemies by 15/20/25/30/35 % for 2 seconds. The boomerang returns towards Gnar after hitting an enemy,dealing % damage to subsequent targets. Each enemy can only be hit once." from
"Small Gnar: Throws a boomerang that deals 10/45/80/115/150 (+1*AD) physical damage and slows Movement Speed by 15/20/25/30/35 % for 2 seconds before returning towards Gnar. Enemies hit beyond the first take % damage."
- Drunken Rage [ W ] - Now deals 20/35/50/65/80 damage (down from 20/50/80/110/140)
- Riftwalk [ R ] - Time after the Riftwalk stacks expire is now 20 seconds (up from 12)
- Base Movement Speed is now 325 (down from 330)
- Living Artillery [ R ] - Bonus base damage to champion is now 75/100/125% (down from 125% at all ranks)
- Soul Shackles [ R ] - Initial and stun damage is now 155/240/325 (down from 175/250/325)
- Base Attack Damage is now 40.6 (down from 46.6)
- Thrill of the Hunt [ R ] - Cooldown is now 150/110/70 seconds (up from 120/95/70)
- Living Shadow [ W ] - Now costs 40/30/20/10/0 energy (down form 40/35/30/25/20)
- Living Shadow [ W ] - Cooldown is now 18/16.5/15/13.5/12 (down from 18/17/16/15/14)
- Bouncing Bomb [ Q ] - Now costs 60/70/80/90/100 mana (up from 50/60/70/80/90)
Context on Sanguine Blade
Originally Posted by Riot (View RedTracker Source)
There will be some new changes on PBE tomorrow.
Initial changes have been reverted.
New SB stats:
Passive uptime increased from 4 seconds to 8
AD increased from 40 to 45
LS decreased from 15 to 10