Pantheon interview offers glimpse of economy, housing, and more
Posted by Massively [HTML][XML][PERM][FULL] on 27 January 2014, 2:30 pm

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With the imminent shut down of Vanguard: Saga of Heroes on the horizon, eyes are turning to the upcoming Pantheon: Rise of the Fallen project spearheaded by one of the earlier fantasy game's creators. Brad McQuaid, first known for his work on the original EverQuest, is looking to fill the niche for old-school games that focus on group content and slow progression.

How much will Pantheon fit the bill as the go-to game for all those old-school gamers looking for a challenging new home? Before the weekend announcement caught everyone off-guard, we nabbed McQuaid and Director of Development Salim Grant to find out a few more details about the game and its economy (no bind-on-pickup!), crafting, housing, and classes and races.

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MassivelyPantheon interview offers glimpse of economy, housing, and more originally appeared on Massively on Mon, 27 Jan 2014 14:30:00 EST. Please see our terms for use of feeds.

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