Chaos Theory: Oh, give me a home -- in TSW
Posted by Massively [HTML][XML][PERM][FULL] on 11 February 2013, 3:00 pm

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Chaos Theory  Oh give me a home
Last week, I explored transportation as one avenue of making The Secret World even more of a living, breathing world. Today, my focus is on that one aspect that really can make an MMO a home: actual homes!

It's no secret that I love housing; I've written about it on multiple occasions and livestreamed tours in various games as well. But this isn't just about fulfilling a personal wish list. Adding housing goes beyond making my gaming experience more immersive (though it most certainly does that); it's a method for increasing the longevity of the game. Housing is one of those features that, when done well, binds players to a game, giving them a reason to not only stay in game longer during a play session but stick with the game long term. And I definitely want that for The Secret World.

Continue reading Chaos Theory: Oh, give me a home -- in TSW

MassivelyChaos Theory: Oh, give me a home -- in TSW originally appeared on Massively on Mon, 11 Feb 2013 15:00:00 EST. Please see our terms for use of feeds.

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