Indie developer Grinding Gear Games aims to beat Blizzard at its own game with its new free-to-play action RPG Path of Exile. The game boasts a dark art style and an unprecedented level of character customisation that lets players build truly unique characters. Each skill is itemised as a gem that can be slotted into your gear and augmented with dozens of different support gems. The sprawling passive skill system is better described as a "skill octopus," with millions of different ways to build a character. I've spent the past few weeks smashing up monsters in the Path of Exile open beta and absolutely loving it.
Read on to find out why I can honestly say that Path of Exile is the sequel Diablo II deserved.
Path of Exile hands-on: The sequel Diablo II deserved originally appeared on Massively on Mon, 11 Feb 2013 13:00:00 EST. Please see our terms for use of feeds.