Goblins Lack Object Permanence
Posted by Kill Ten Rats [HTML][XML][PERM][FULL] on 8 February 2013, 1:02 am
We all know that MMO mobs have poor eyesight and hearing, or perhaps they simply don’t care when you kill their friends ten meters away. I realized the second part of the aggro radius question: a lack of object permanence. Like small children, mobs lack the brain structure to know that something out of sight [...]

Goblins Lack Object Permanence is a post from: Kill Ten Rats

· Older Entries >>


Updated Today:
Updated this Week:
Updated this Month:
A Green Mushroom [HTML] [XML] [FULL]
Engadget Gaming [HTML] [XML] [FULL]
Eve Bloggers [HTML] [XML] [FULL]
Lineage II [HTML] [XML] [FULL]
Oshun's Altar [HTML] [XML] [FULL]
PC Gamer Podcast [HTML] [XML] [FULL]
Rock Paper Shotun [HTML] [XML] [FULL]
The Instance [HTML] [XML] [FULL]
The Old Republic News from Bioware [HTML] [XML] [FULL]