Having just kicked off the prelude to Guild Wars 2's Flame and Frost "multi-stage narrative" (code for "slow-trickle patch"), ArenaNet has been busy this week. Doing what? Oh, annoying you with password changes, tinkering with the dynamic leveling system, implementing a new achievement ladder system, testing a new PvP tourney mode, and adding bits and bobs to the living story for you to ignore in your quest to kill things. Ahh, MMOs.
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