Sins of a Dark Age plans to evolve the MOBA genre
Posted by Massively [HTML][XML][PERM][FULL] on 8 January 2013, 3:00 pm

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League of Legends title image
Over the past few years, the Defense of the Ancients-inspired MOBA genre has spawned some of the biggest games on the planet. League of Legends has become one of the most played PC games in the world, and both it and Dota 2 now pump millions of dollars per year into competitive tournaments. It looks like MOBAs are here to stay, but the genre is still relatively young and there's plenty of room to experiment with new gameplay.

Upcoming MOBA Sins of a Dark Age plans to evolve the genre with the addition of a new Realm Quest feature. At random points throughout a match, quests may spawn that change the rules of the game and provide new opportunities for conflict. Developer Ironclad Games, known for its Sins of a Solar Empire franchise, hopes this will add a new strategic level to the game that favours players who can adapt to changing circumstances and take advantage of the opportunities that quests present. Sins of a Dark Age will be free-to-play on release but you can join the closed beta now by purchasing a Founder Edition package.

Read on for our interview with Ironclad co-founder and producer Blair Fraser on the Realm Quest system and plans to support competitive gaming in Sins of a Dark Age.

Gallery: Sins of a Dark Age

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MassivelySins of a Dark Age plans to evolve the MOBA genre originally appeared on Massively on Tue, 08 Jan 2013 15:00:00 EST. Please see our terms for use of feeds.

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