Filed under: Fantasy, PvP, Dev Diaries, Diablo III
You want the bad news first? Here it is: Blizzard has decided that the long-in-production Team Deathmatch mode for PvP in Diablo III isn't living up to its standards and has scrapped the entire system.Lead Designer Jay Wilson wrote a dev diary in which he explained the concept of PvP in Diablo III and why Team Deathmatch wasn't working. He said that arena combat put too much of a focus on class balance that the team doesn't want, that there wasn't enough incentive to fight more than a couple matches, and that feedback from players was mixed.
You still waiting for the good news? Here you go: Wilson said that the team is implementing dueling in the new year and has started work on a completely new form of PvP for the game. This new mode will focus more on objectives and "possibly even integrate PvE elements and rewards."
Blizzard scraps Diablo III PvP mode, starts over originally appeared on Massively on Thu, 27 Dec 2012 17:00:00 EST. Please see our terms for use of feeds.
- Source: PvP Update

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