Star Wars: The Old Republic, a cautionary tale of breaking into MMOs
Posted by Massively [HTML][XML][PERM][FULL] on 20 December 2012, 11:00 am

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Star Wars The Old Republic  a cautionary tale of breaking into MMOs
From a player's perspective, Star Wars: The Old Republic exceeded expectations on its launch one year ago today. Fans really took to the story content, reporting that the story content was the most fun they'd had leveling in any MMO up to that point. Things were looking great. The designers were obviously proud, and sales neared the two million mark, surpassing all previous MMOs for box sales at launch. Even before the official launch of the game, BioWare had to add new servers because of the number of people in early access. The day before the official launch, some queue times were over two hours, and at that time, there were 140 servers. Life was insane at BioWare to say the least.

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