SWTOR dev talks expansion skills, planet, and gear
Posted by Massively [HTML][XML][PERM][FULL] on 19 December 2012, 5:00 pm

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SWTOR dev talks expansion skills, planet, and gear
"Questions you have, hmm? Answers you seek? Go read a dev round-up, you will! Hmmm!" That's the advice that a certain green puppet told us after the Star Wars: The Old Republic: Rise of the Hutt Cartel announcement left a lot to be discovered. Fan site Darth Hater did its good deed of the day by hoovering up and redistributing important dev posts on the forums about the expansion about some of these missing details.

Senior Community Coordinator Allison Berryman addressed some of the most common questions, such as the viability of current endgame gear (answer: very viable) and how big this new planet will be. "To give you all a better idea of Makeb's scope," she said, "it's a planet of equal size to our larger planets and it contains a variety of areas -- sprawling mesas, underground caverns, garden estates, and more."

Berryman also says that character development is a big part of the expansion agenda: "As part of the new content, every skill tree will be expanding and you can expect significant updates. Players will earn a new skill point with each level, and new skills will be available in each skill tree. Additionally, a new active ability will be introduced for each advanced class."

MassivelySWTOR dev talks expansion skills, planet, and gear originally appeared on Massively on Wed, 19 Dec 2012 17:00:00 EST. Please see our terms for use of feeds.

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