Prealpha 3′s Death Penalties
Posted by Elder Game [HTML][XML][PERM][FULL] on 25 November 2012, 3:54 pm
As I mentioned earlier, I want to experiment with variable death penalties, where players can choose how punitive they want it to be. There are rewards for making it more punitive, but the rewards aren’t intended to fully compensate for … Continue reading

Elder Game is sponsored by:




· Older Entries >>

Show: [ALL] [NEWS] [BLOGS] [PODCASTS]

Updated Today:
A Green Mushroom [HTML] [XML] [FULL]
DDOcast [HTML] [XML] [FULL]
Engadget Gaming [HTML] [XML] [FULL]
Eve Bloggers [HTML] [XML] [FULL]
GamesRadar [HTML] [XML] [FULL]
Massively Overpowered [HTML] [XML] [FULL]
Ogrebear's Thoughts [HTML] [XML] [FULL]
Rock Paper Shotun [HTML] [XML] [FULL]
Updated this Week:
Lineage II [HTML] [XML] [FULL]
MmoQuests.com [HTML] [XML] [FULL]
Mystic Worlds [HTML] [XML] [FULL]
PC Gamer Podcast [HTML] [XML] [FULL]
The Old Republic News from Bioware [HTML] [XML] [FULL]
Updated this Month:
Chimps in Space [HTML] [XML] [FULL]
Heartless Gamer [HTML] [XML] [FULL]
Morphisat's Blog [HTML] [XML] [FULL]
No Prisoners, No Mercy [HTML] [XML] [FULL]
The Instance [HTML] [XML] [FULL]
Troll of Fire [HTML] [XML] [FULL]
Van Hemlock [HTML] [XML] [FULL]