Game Design Roundup: To Hit Roles, Conversation, And MMO Club
Posted by MMO Melting Pot [HTML][XML][PERM][FULL] on 21 November 2012, 3:57 pm
Most of the conversation about game design theory in the MMOSphere at the moment is going toward the mammoth discussion of community, but there have been some other interesting digressions of late – let’s take a look… Zubon writes a stormer of an article looking at the history of to-hit rolls in MMORPGs and asking [...]


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