Age of Wulin emphasizes guild features
Posted by Massively [HTML][XML][PERM][FULL] on 21 November 2012, 12:00 pm

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EU Age of Wulin emphasizes guild features ingame and offers private guild forums
Noting that guilds will play an important role in Europe's Age of Wulin, gPotato has launched a feature to help their formation for the upcoming fantasy sandbox. Groups can now create private message boards directly on the official Age of Wulin forums, giving players a one-stop shopping experience to find a guild. Why is gPotato encouraging folks to band together? Because a number of gameplay features are accessed only through guilds.

Membership in a guild offers special perks, including the ability to take on special jobs and to support one of the in-game schools. Only a guild can own, defend, and develop a castle, or conversely attack, capture, or even burn down others' castles. Castle ownership opens up the ability to offer special services to guild members, including libraries and training areas.

Guilds, which can grow up to 400 members strong, can participate in massive guild vs. guild warfare with up to 1,300 players (all members and up to 250 invited allies per guild). And in between the major PvP battles, members can pass the time by kidnapping the servants and robbing the holdings of rivals.

Beta testing for Age of Wulin will begin in early 2013, and will launch later in the year in French, English, and German.

[Source: gPotato press release]

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