Games and random numbers
Posted by Tobold's Blog [HTML][XML][PERM][FULL] on 18 November 2012, 2:54 am
Craig Stern of Sinister Design is writing about Unpredictability and Control in games. He says that players accept losing in real-time games as long as the controls are tight. But losing to a bad roll of the die (or random number generator) is less acceptable. Quote: "Thus, although randomized results create uncertainty, they can also sabotage the sense that a player is responsible for her failures, which is bad."

In my opinion there is too little randomization in MMORPGs. They are nearly totally deterministic. Before combat even starts you know what the monster will do, and what keys to press in which order to optimally defeat it. Thus combat involves no thinking, only execution.

As Craig Stern says, the solution is not making the result of button presses unpredictable, but to make the opponent unpredictable, or the starting situation. That is why card games work: The cards you draw are random, but what you can do with them is not. And in a MMORPG the monsters could be made more unpredictable as well. Why do people need to know in advance what the boss mob is going to do after X minutes to beat him?
Tobold's Blog



· Older Entries >>

Show: [ALL] [NEWS] [BLOGS] [PODCASTS]

Updated Today:
Bethesda Blog [HTML] [XML] [FULL]
Gamers with Jobs [HTML] [XML] [FULL]
Heartless Gamer [HTML] [XML] [FULL]
Joystiq MMO [HTML] [XML] [FULL]
Massively [HTML] [XML] [FULL]
The Ancient Gaming Noob [HTML] [XML] [FULL]
Write the Game [HTML] [XML] [FULL]
Zen of Design [HTML] [XML] [FULL]
Updated this Week:
DDOcast [HTML] [XML] [FULL]
Game Truth [HTML] [XML] [FULL]
MMO Gamer Chick [HTML] [XML] [FULL]
Mystic Worlds [HTML] [XML] [FULL]
Raph Koster [HTML] [XML] [FULL]
The Instance [HTML] [XML] [FULL]
Troll Racials are Overpowered [HTML] [XML] [FULL]
Updated this Month:
A Casual Stroll to Modor [HTML] [XML] [FULL]
A Casual Stroll to Modor Podcast [HTML] [XML] [FULL]
A Green Mushroom [HTML] [XML] [FULL]
Bio Break [HTML] [XML] [FULL]
Cloth 5 [HTML] [XML] [FULL]
DocHoliday's MMO Saloon [HTML] [XML] [FULL]
GWJ Conference Call [HTML] [XML] [FULL]
Low Elo [HTML] [XML] [FULL]
MMORPG.COM News [HTML] [XML] [FULL]
Morphisat's Blog [HTML] [XML] [FULL]
Terra Nova [HTML] [XML] [FULL]
Welshtroll [HTML] [XML] [FULL]
World of Warcast [HTML] [XML] [FULL]