Resources for Designing Virtual Economies
Posted by Terra Nova [HTML][XML][PERM][FULL] on 12 November 2012, 2:16 pm
Edward CastronovaRecently I've been hit up a few times for resources on virtual economy design. I haven't written that paper yet, nor has the other most prominent academic virtual economy guru, Vili Lehdonvirta. No, instead we decided to write a book on the subject, which should be coming out next year. Meanwhile, though, here are some links that will help. Vili's talk on currency design Simon Ludgate (what a great name!) at Gamasutra Matthew Warneford on pricing virtual items Richard Bartle's chapter on virtual economy design in his book Julian Huehnermann's hands-on balancing And finally, I would keep a close eye...


· Older Entries >>

Show: [ALL] [NEWS] [BLOGS] [PODCASTS]

Updated Today:
A Casual Stroll to Modor [HTML] [XML] [FULL]
Bio Break [HTML] [XML] [FULL]
Blue Kae [HTML] [XML] [FULL]
Game Truth [HTML] [XML] [FULL]
Massively [HTML] [XML] [FULL]
MmoQuests.com [HTML] [XML] [FULL]
Mystic Worlds [HTML] [XML] [FULL]
Reign of Gaming [HTML] [XML] [FULL]
The Ancient Gaming Noob [HTML] [XML] [FULL]
Tobold [HTML] [XML] [FULL]
Welshtroll [HTML] [XML] [FULL]
Updated this Week:
Bethesda Blog [HTML] [XML] [FULL]
Bioware TOR Dev Blog [HTML] [XML] [FULL]
DDOcast [HTML] [XML] [FULL]
Joystiq MMO [HTML] [XML] [FULL]
Lineage II [HTML] [XML] [FULL]
Moorgard.com [HTML] [XML] [FULL]
Morphisat's Blog [HTML] [XML] [FULL]
Raph Koster [HTML] [XML] [FULL]
Star Wars: The Blog Republic [HTML] [XML] [FULL]
The Instance [HTML] [XML] [FULL]
Write the Game [HTML] [XML] [FULL]
Updated this Month:
A Green Mushroom [HTML] [XML] [FULL]
DocHoliday's MMO Saloon [HTML] [XML] [FULL]
GWJ Conference Call [HTML] [XML] [FULL]
Low Elo [HTML] [XML] [FULL]
No Prisoners, No Mercy [HTML] [XML] [FULL]
Ogrebear's Thoughts [HTML] [XML] [FULL]
Split and Defiled [HTML] [XML] [FULL]
Sweet Flag [HTML] [XML] [FULL]
The Grouchy Gamer [HTML] [XML] [FULL]
Wondrous Inventions [HTML] [XML] [FULL]