[GW2] Player Concurrency – Water Level Vs. Waveform
Posted by Kill Ten Rats [HTML][XML][PERM][FULL] on 8 November 2012, 1:00 pm
All joking aside, I think ArenaNet is making Guild Wars 2 work for its business model. Lost Shores is going to introduce permanent content, but ArenaNet wants fanfare. They want a crush of concurrency to surround the unveiling of that … Continue reading

[GW2] Player Concurrency – Water Level Vs. Waveform is a post from: Kill Ten Rats

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