MMO Design Roundup: Types of Fun, Ultimate Sandbox, Rewards Are Bad
Posted by MMO Melting Pot [HTML][XML][PERM][FULL] on 25 October 2012, 4:31 pm
If you’re interested in the way MMORPGs are designed, you’ll be interested in our roundup today, as we look at some of the best posts of the last week looking at the deeper elements behind your favourite MMOs… Spinks writes a great piece looking at types of fun in MMORPGs – “I would argue that [...]

· Older Entries >>


Updated Today:
A Green Mushroom [HTML] [XML] [FULL]
Chimps in Space [HTML] [XML] [FULL]
Engadget Gaming [HTML] [XML] [FULL]
Eve Bloggers [HTML] [XML] [FULL]
GamesRadar [HTML] [XML] [FULL]
Massively Overpowered [HTML] [XML] [FULL]
mmocam! [HTML] [XML] [FULL] [HTML] [XML] [FULL]
Mystic Worlds [HTML] [XML] [FULL]
Reign of Gaming [HTML] [XML] [FULL]
Rock Paper Shotun [HTML] [XML] [FULL]
Updated this Week:
Lineage II [HTML] [XML] [FULL]
Morphisat's Blog [HTML] [XML] [FULL]
Tide's Horizon [HTML] [XML] [FULL]
Van Hemlock [HTML] [XML] [FULL]
Updated this Month:
Gestalt Mind [HTML] [XML] [FULL]
Lets Not Have a Breakdown [HTML] [XML] [FULL]
Raph Koster [HTML] [XML] [FULL]
The Instance [HTML] [XML] [FULL]
Troll Racials are Overpowered [HTML] [XML] [FULL]
Welshtroll [HTML] [XML] [FULL]
Zen of Design [HTML] [XML] [FULL]