Filed under: Culture, Events, real-world, Game mechanics, MMO industry, Opinion, Massively Event Coverage, Miscellaneous
Ten years ago at GDC, Raph Koster gave a talk called A Theory of Fun. The presentation turned into a book, and after a series of printings and reprintings, that book has arguably become the best-selling game design book of all time. At GDC Online this week, Koster revisited his Theory of Fun to look at what still applies and what's changed. Read on for highlights from this GDC keynote address.Continue reading GDC Online 2012: Raph Koster's keynote on a Theory of Fun, 10 years later
GDC Online 2012: Raph Koster's keynote on a Theory of Fun, 10 years later originally appeared on Massively on Wed, 10 Oct 2012 21:00:00 EST. Please see our terms for use of feeds.

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