The Game That Could Have Been
Posted by Mobhunter.com [HTML][XML][PERM][FULL] on 22 August 2012, 12:44 pm
Yes, internet news, Kingdoms of Amalur would have been free to play. The idea was to have no cost for the client and no monthly fee–as few barriers to adoption as possible. Curt’s “atom bomb” comment was referring to how we planned to market the title. We would have revealed the game, teased its ongoing [...]


· Older Entries >>

Show: [ALL] [NEWS] [BLOGS] [PODCASTS]

Updated Today:
A Green Mushroom [HTML] [XML] [FULL]
Massively [HTML] [XML] [FULL]
Updated this Week:
Gamers with Jobs [HTML] [XML] [FULL]
GWJ Conference Call [HTML] [XML] [FULL]
Lineage II [HTML] [XML] [FULL]
Low Elo [HTML] [XML] [FULL]
MmoQuests.com [HTML] [XML] [FULL]
Ogrebear's Thoughts [HTML] [XML] [FULL]
Updated this Month:
Blue Kae [HTML] [XML] [FULL]
CrazyKinux's Musing [HTML] [XML] [FULL]
DDOcast [HTML] [XML] [FULL]
Heartless Gamer [HTML] [XML] [FULL]
Joystiq MMO [HTML] [XML] [FULL]
Lost In The Grind [HTML] [XML] [FULL]
MMO Gamer Chick [HTML] [XML] [FULL]
mmocam! [HTML] [XML] [FULL]
Player Versus Developer [HTML] [XML] [FULL]
Raph Koster [HTML] [XML] [FULL]
Star Wars: The Blog Republic [HTML] [XML] [FULL]
Sweet Flag [HTML] [XML] [FULL]
SWG with Yivvits & MrBubble [HTML] [XML] [FULL]
The Ancient Gaming Noob [HTML] [XML] [FULL]
Welshtroll [HTML] [XML] [FULL]
World of Warcast [HTML] [XML] [FULL]
Zen of Design [HTML] [XML] [FULL]