The Game That Could Have Been
Posted by Mobhunter.com [HTML][XML][PERM][FULL] on 22 August 2012, 12:44 pm
Yes, internet news, Kingdoms of Amalur would have been free to play. The idea was to have no cost for the client and no monthly fee–as few barriers to adoption as possible. Curt’s “atom bomb” comment was referring to how we planned to market the title. We would have revealed the game, teased its ongoing [...]


· Older Entries >>

Show: [ALL] [NEWS] [BLOGS] [PODCASTS]

Updated Today:
Engadget Gaming [HTML] [XML] [FULL]
Eve Bloggers [HTML] [XML] [FULL]
GamesRadar [HTML] [XML] [FULL]
Lineage II [HTML] [XML] [FULL]
Massively Overpowered [HTML] [XML] [FULL]
MmoQuests.com [HTML] [XML] [FULL]
No Prisoners, No Mercy [HTML] [XML] [FULL]
Rock Paper Shotun [HTML] [XML] [FULL]
The Old Republic News from Bioware [HTML] [XML] [FULL]
Zen of Design [HTML] [XML] [FULL]
Updated this Week:
A Green Mushroom [HTML] [XML] [FULL]
DDOcast [HTML] [XML] [FULL]
Elder game [HTML] [XML] [FULL]
SWG with Yivvits & MrBubble [HTML] [XML] [FULL]
World of Warcast [HTML] [XML] [FULL]
Updated this Month:
Iris Gaming Network [HTML] [XML] [FULL]
Lost Garden [HTML] [XML] [FULL]
MassMOG.com [HTML] [XML] [FULL]
MMORPG.COM News [HTML] [XML] [FULL]
Oshun's Altar [HTML] [XML] [FULL]
PC Gamer Podcast [HTML] [XML] [FULL]
The Instance [HTML] [XML] [FULL]
Wolfshead Online [HTML] [XML] [FULL]