Hell Is Other Games (And Some Games)
Posted by Terra Nova [HTML][XML][PERM][FULL] on 2 August 2012, 4:10 pm
Timothy Burke(x-posted to Easily Distracted) Game developers talking about "culture" are often deeply frustrating. Either they are overly credulous about how design directly and symmetrically can create a particular set of cultural practices and outlook within a game, as my friend Thomas Malaby has observed about Second Life, or they see gamer culture as a hard-wired or predetermined result of cognitive structures and/or the wider culture of the "real world". Only rarely both in a somewhat more nuanced but contradictory way: Raph Koster, for example, has at times argued that particular design features in games (say, the implementation of dancing and...


· Older Entries >>

Show: [ALL] [NEWS] [BLOGS] [PODCASTS]

Updated Today:
Updated this Week:
Bethesda Blog [HTML] [XML] [FULL]
Bioware TOR Dev Blog [HTML] [XML] [FULL]
Cloth 5 [HTML] [XML] [FULL]
DDOcast [HTML] [XML] [FULL]
Gamers with Jobs [HTML] [XML] [FULL]
Joystiq MMO [HTML] [XML] [FULL]
Lineage II [HTML] [XML] [FULL]
MMORPG.COM News [HTML] [XML] [FULL]
Morphisat's Blog [HTML] [XML] [FULL]
Raph Koster [HTML] [XML] [FULL]
Star Wars: The Blog Republic [HTML] [XML] [FULL]
The Instance [HTML] [XML] [FULL]
Write the Game [HTML] [XML] [FULL]
Updated this Month:
A Green Mushroom [HTML] [XML] [FULL]
DocHoliday's MMO Saloon [HTML] [XML] [FULL]
GWJ Conference Call [HTML] [XML] [FULL]
Low Elo [HTML] [XML] [FULL]
MMO Gamer Chick [HTML] [XML] [FULL]
No Prisoners, No Mercy [HTML] [XML] [FULL]
Ogrebear's Thoughts [HTML] [XML] [FULL]
Split and Defiled [HTML] [XML] [FULL]
Sweet Flag [HTML] [XML] [FULL]
The Grouchy Gamer [HTML] [XML] [FULL]
Wondrous Inventions [HTML] [XML] [FULL]