Hello World, Corona Style
Posted by WorldIV.com [HTML][XML][PERM][FULL] on 10 May 2011, 11:19 am
Today, I’m going to nerd out just a little on where I’ve started with my Corona-based iOS tinkering. Before I can leap into building out fully-featured apps or games, I have some basic things to resolve, like how to stand up an application architecture. Here’s how I did it, and here are my assumptions around [...]


· Older Entries >>

Show: [ALL] [NEWS] [BLOGS] [PODCASTS]

Updated Today:
A Green Mushroom [HTML] [XML] [FULL]
Blue Kae [HTML] [XML] [FULL]
Engadget Gaming [HTML] [XML] [FULL]
Massively Overpowered [HTML] [XML] [FULL]
mmocam! [HTML] [XML] [FULL]
Mystic Worlds [HTML] [XML] [FULL]
The Instance [HTML] [XML] [FULL]
Tobold [HTML] [XML] [FULL]
Zen of Design [HTML] [XML] [FULL]
Updated this Week:
Lineage II [HTML] [XML] [FULL]
MMORPG.COM News [HTML] [XML] [FULL]
Raph Koster [HTML] [XML] [FULL]
Updated this Month:
Bethesda Blog [HTML] [XML] [FULL]
Bioware TOR Dev Blog [HTML] [XML] [FULL]
Morphisat's Blog [HTML] [XML] [FULL]
No Prisoners, No Mercy [HTML] [XML] [FULL]
Player Versus Developer [HTML] [XML] [FULL]
The Old Republic News from Bioware [HTML] [XML] [FULL]
Tide's Horizon [HTML] [XML] [FULL]
Welshtroll [HTML] [XML] [FULL]
Wolfshead Online [HTML] [XML] [FULL]
WoWCast [HTML] [XML] [FULL]