See what you’ll see at sea in Battlefield 1’s Turning Tides
Posted by Rock, Paper, Shotgun [HTML][XML][PERM][FULL] on 16 October 2017, 2:01 pm
Battlefield 1 [official site] is off to sea sea sea in its next expansion, Turning Tides, so come see what you will see see see. EA today blasted more details on the DLC, explaining about flying airships over the Gallipoli peninsula, cruising the waves of Heligoland Bight in a new destroyer, and shooting guns whose […]


Destiny 2's Silly Walk emote was too silly for the game's level geometry, which is probably why Bungie has removed it from the Eververse shop


See what happens after Resident Evil 7's credits roll in this final DLC trailer
Posted by gamesradar news [HTML][XML][PERM][FULL] on 16 October 2017, 3:16 pm
Resident Evil 7 ended on something of a cliffhanger - our dear Ethan had escaped the Baker family, but Zoe and Lucas' fates were left unknown (though Zoe's depended on a late-game choice)


Cross Faction Episode 1
Posted by evebloggers.com [HTML][XML][PERM][FULL] on 16 October 2017, 3:17 pm
Cross Faction is a podcast focused around Faction Warfare. With representatives of each side laying down their arms and picking up their mic, we … [visit site to read more]


Typhoons Stacked in the Docking Bay
Posted by evebloggers.com [HTML][XML][PERM][FULL] on 16 October 2017, 4:00 pm
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'Doom' arrives on Nintendo Switch November 10th
Posted by Engadget RSS Feed [HTML][XML][PERM][FULL] on 16 October 2017, 2:11 pm

Turns out that you won't have to wait too long to raze some Hell on your Nintendo Switch. That's because Doom will be released this November 10th, only a few short weeks from now. How's it look? Based on the video below, good and it seems to play just as fast, but it's a little soft/hazy compared to the PC, PlayStation 4 and Xbox One versions. That's to be expected though, because the Switch is running on a standard NVIDIA Tegra X1 chip versus the PS4's and Xbox One's AMD Radeon processors. What's impressive is that the game's fancy lighting tricks appear to be intact. However, the video doesn't indicate if the game footage was captured during handheld mode or in TV mode.

Source: Nintendo (YouTube)




Microsoft's redesigned Xbox dashboard is now available to all
Posted by Engadget RSS Feed [HTML][XML][PERM][FULL] on 16 October 2017, 3:00 pm

Microsoft's next big update to the Xbox dashboard is now ready for public consumption. The first "Fluid Design" interface comes with a redesigned Home page, which is all about simplicity and customisation. The top-level section has four shortcuts (your current game, two personalised suggestions, and a deal from the Microsoft store) and a horizontal carousel underneath. The biggest change, however, is the new "Content Blocks" that sit below this screen. Scroll down and you'll find a series of large, visual panels dedicated to games and friends. These are completely customisable and act like miniature hubs for your favorite titles and communities.




Steam charts: it’s the end of the world
Posted by Rock, Paper, Shotgun [HTML][XML][PERM][FULL] on 16 October 2017, 12:30 pm
Wotcha gang. Your old chum Alice here for this week’s charts, as everyone else has been fired. Out of a cannon. Blown into a jillion little pieces. Hence the Apocalyptic yellow tone to the skies today. Hold your breath when outside, and hold your breath while we count down last week’s top ten of the […]


Petroglyph’s RTS Forged Battalion is full of custom units
Posted by Rock, Paper, Shotgun [HTML][XML][PERM][FULL] on 16 October 2017, 1:08 pm
Petroglyph Games up to arcadey real-time strategy antics again, today announcing Forged Battalion [official site]. The upcoming RTS will let players heavily customise their units, kitting them out with different weapons and bits to fill different roles and counter enemies. Will you kit that power armour infantry with machine guns, or acid jets, acid grenades, […]


CD Projekt Red, developers of the Witcher games, announced their sci-fi project Cyberpunk 2077 waaaaaay back in 2012, and we've heard very little about the game in the five years since


An Azbel in Aridia
Posted by evebloggers.com [HTML][XML][PERM][FULL] on 16 October 2017, 2:15 pm
I had not been out on a coalition fleet op for almost a month, since the camp of the Keepstar in 68FT-6 that followed Judgement day and the demise of Circle of Two. But my activity tends to be a reflection of the coalition’s activity.  I am not


What is Intel Coffee Lake?
Posted by Engadget RSS Feed [HTML][XML][PERM][FULL] on 16 October 2017, 12:00 pm

Intel's 8th-generation "Coffee Lake" CPUs are now on the market. These chips come with a modest bump in CPU frequency, but the big news is that Intel is finally adding 6-core processors to its mainstream i7 and i5 lines. More cores means these chips will perform better at tasks that benefit from multithreading, such as content creation and data processing, and the increase in frequency and cores will give a boost to gaming frame rates.

Intel used to release chips on a "tick-tock" cycle that saw every release alternate either a new design, or a new manufacturing process - called a "node." A new process node, like moving from 45nm to 22nm, means smaller transistors and a faster or more power-efficient chip. But manufacturing challenges made tick-tock falter a few years ago, and now new releases are much harder to predict. "Coffee Lake" is the fourth chip Intel has released at 14nm, and the third based on the "Skylake" design from 2015. New designs and nodes are coming, but we'll probably have to wait until they arrive in 2018 to see a big jump in performance.




Wot I Think: The Evil Within 2
Posted by Rock, Paper, Shotgun [HTML][XML][PERM][FULL] on 16 October 2017, 10:00 am
The Evil Within 2 begins by wearing its heart on its sleeve; here’s a burning house, and oh no, the protagonist’s daughter is inside it. From the outset, it yells in your face that this is going to be a Tragic Dad story, the most beloved of videogame narrative tropes. And it never really rises […]


Slidekick through Quake with Qore
Posted by Rock, Paper, Shotgun [HTML][XML][PERM][FULL] on 16 October 2017, 10:23 am
My wishlist for first-person shooters is simple: A pump-action shotgun A revolver that’s longer than my forearm and chunkier than a fridge A slow but deadly and ch-chank-chik bolt-action rifle Skillful movement A grappling hook A slide move (ideally with a kick) Well, campers, I’m delighted to see that last one in Quake with new […]


Have you played… Next Car Game: Wreckfest?
Posted by Rock, Paper, Shotgun [HTML][XML][PERM][FULL] on 16 October 2017, 10:30 am
Have You Played? is an endless stream of game retrospectives. One a day, every day of the year, perhaps for all time. There was a time, before even rudimentary physics, when a football in a football game felt like it was glued to the feet of your players. Next Car Game: Wreckfest makes every other […]


Wot I Think – South Park: The Fractured But Whole
Posted by Rock, Paper, Shotgun [HTML][XML][PERM][FULL] on 16 October 2017, 11:00 am
South Park: The Fractured But Whole [official site] is essentially the show’s greatest hits, with 20 years worth of call backs, characters and gags, all built around a LARP-inspired RPG that sees the town’s foul-mouthed kids beating the snot out of each other. If this sounds extremely familiar, that’s because I’ve also just described its […]


Bethesda has officially confirmed the release date for Doom's Nintendo Switch version: on November 10, the horrendous demons of Mars will officially be out of places to hide


Introducing the Mining Ledger - New tools for miners in EVE Online
Posted by evebloggers.com [HTML][XML][PERM][FULL] on 16 October 2017, 11:36 am

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Greetings capsuleers,

With the October 24th Lifeblood Expansion fast approaching we want to introduce you to a mining activity tracking tool we will be releasing to complement Lifeblood’s Moon Mining and Reactions changes. The Mining Ledger allows both individuals and corporations to track mining activity in order to make more informed decisions about their industrial enterprise.

Spreadsheets in Space

When we first began discussing plans for the new Refineries structures and the changes to Moon Mining with the Council of Stellar Management, the rationale of increasing the amount of information available to both individuals and corporations gained more weight and importance. There was a clear call from the CSM for corporations and alliances to be able to track who is mining the materials cleaved from moons by refinery structures, and the developers saw a strong need for all pilots to be able to track their own individual mining activity. Out of these discussions the Personal and Corporate Mining Ledgers were born.

Personal Mining Ledger

We know that a vast majority of you love graphs, and so we've made sure your personal mining activity is represented in ways you like best: lines and bars - with filters to boot! 

The Personal Mining Ledger tracks all of the mining activity done by a character, anywhere in New Eden. It allows pilots to see the types of ores, gas and ice they’ve collected, the areas of space they frequent, and of course their activity over time. As a pilot mines, the mining information is collected and batched into days in order to create a personal mining history.

We have been gathering the mining data of each individual pilot in New Eden since the June release to allow miners a glimpse into their activity history when the ledger is released.

The ledger can be accessed through the Business section of the Neocom and is available to all pilots in all areas of space. Just like other tools, the Ledger can be dragged from this section to your Neocom, so that it is always readily available. For more details about customizing your Neocom, check out this great Eve University page about all the functionalities available.

To try out the Personal Ledger before the Lifeblood Expansion on October 24th, login to the Singularity test server to try it for yourself.

Corporate Mining Ledger

Keeping the books straight and your members in line is the eternal work of all BPM gurus. The Corporate Mining Ledger grants information on who exactly has been mining your moon ore, both friend and foe.

The Corporate Mining Ledger is tied to mining activity around Refineries. Once a Refinery has extracted a moon chunk from its nearby moon and exploded this chunk into a field of moon material asteroids, capsuleers can mine these asteroids through normal mining activity. Who mines these asteroids, what corporation they belong to and how much they mine, is tracked in the Corporate Mining Ledger. This information is available to capsuleers with the Accountant, Director or CEO role in the corporation that owns the structure when the asteroid is mined. 

It is worth noting that this information is not available in real-time and corporations must be vigilant in their guarding against those who may wish to steal their precious ores. 

APIs, Exports and you

The information in both the Personal Mining Ledger and the Corporate Mining Ledger is being presented in this simple format as we know that each individual and individual group will have their own needs and ways of using this information. Group size, organizational structure and internal tax policies are just a few aspects that affect how this information can be used. Rather than restrict this use through formatting, we are presenting this to you as openly as possible in order to give you the chance to make the most of your mining. 

The information in the Personal and Corporate Mining Ledgers can be exported to your Clipboard or reached through the API endpoints due to be published shortly. We are looking forward to the tools that our very talented 3rd Party Developer community creates in this regard. More about some of their already released projects, can be found here.

The specifications for these API end points have been released and details on their scopes can be found here.

 

That's it for this installment. Thank you and fly safe.

o7
Team Five-0




The Analog Super Nt Mini is Nintendo's SNES Classic for grown-ups
Posted by Engadget RSS Feed [HTML][XML][PERM][FULL] on 16 October 2017, 11:00 am

Just as the NES Classic Edition broke ground before the SNES Classic, Analogue is also following up on Nintendo's wallet-grab on our childhood memories with another premium, no-compromise mini console that plays the gaming carts of yesteryear, and solves some of our issues with the official miniature SNES. This is all, however, for a premium price. Naturally.




Humble’s Female Protagonist sale ends today
Posted by Rock, Paper, Shotgun [HTML][XML][PERM][FULL] on 16 October 2017, 8:59 am
In case you missed it last week, Humble has been hosting a sale specifically to celebrate games that feature female protagonists. They’re slyly calling it the Female Protagonist Sale. There’s up to 80% off some proper gems here, but today is your last chance to take a look as the sale is set to end […]


NBA's first AR game lets you pop-a-shot with your iPhone
Posted by Engadget RSS Feed [HTML][XML][PERM][FULL] on 16 October 2017, 9:00 am

The NBA's already cranked up its virtual reality output, and now it's taking baby steps into augmented reality too. The league's new iPhone game lets you play virtual pop-a-shot outdoors, which is as straightforward as it sounds. Just download the "NBA AR" app, point your phone at a chosen spot, and start shooting hoops on a virtual backboard and court. You'll have to frantically flick your iPhone, though, as there's a 30-second time limit on each round. When you're done, you can share your high score on social media, iMessage, and email -- and check how you stack up on the in-game leaderboard. NBA AR is available for free right now on the App Store.




Playerunknown’s Battlegrounds climbing might hit test servers this month
Posted by Rock, Paper, Shotgun [HTML][XML][PERM][FULL] on 16 October 2017, 8:12 am
We might get to clamber and leap around in Playerunknown’s Battlegrounds [official site] before the end of October, Bluehole Studio said today. The climbing and vaulting system is one of the main features headed to Plunkbat before it leaves early access, along with a new map set in a desert. A new dev update today […]


Loot box questions brought up in UK parliament
Posted by Rock, Paper, Shotgun [HTML][XML][PERM][FULL] on 16 October 2017, 8:16 am
“Loot” used to be such a nice word. It brought to mind coffers piled with doubloons. Today it is often followed by the word “crate” and an expression of disgust. After recent controversies over the inclusion of loot boxes in games like Middle-earth: Shadow of War and Star Wars: Battlefront 2, the issue of this […]


Classic FM’s video game show is returning for a second series
Posted by Engadget RSS Feed [HTML][XML][PERM][FULL] on 16 October 2017, 7:05 am

Classic FM is bringing back High Score, a weekly radio show dedicated to video game music. The first series ran for six weeks in April and May, and was presented by Jessica Curry, a BAFTA-wining composer and co-founder of now-on-hiatus game studio The Chinese Room (Dear Esther, Everybody's Gone to the Rapture, So Let Us Melt). Curry will return for season two, which runs for six weeks starting on November 4th at 9pm. The first and final instalments will be request shows, while the middle four explore themes such as love, quests, and the best video game music of 2017.

Source: Classic FM (Press Release)




Age of Empires: Definitive Edition delayed into 2018
Posted by Rock, Paper, Shotgun [HTML][XML][PERM][FULL] on 16 October 2017, 5:38 am
Happy birthday, Age of Empires! The historical real-time strategy series turned 20 on Sunday, and the party was supposed to keep on rolling through to Thursday and the launch of launch of Age of Empires: Definitive Edition [official site]. Alas, the revamped and prettied-up release of the first game has been delayed at short notice. […]


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