Project Gorgon: Bringing Back the Old Magic
Posted by MMORPG.COM News [HTML][XML][PERM][FULL] on 6 August 2015, 7:10 pm

Bringing Back the Old Magic

At one point or another, most of us have had that "back in my day" moment. You don't have to go far to find forum threads bursting with nostalgia for a simpler, more enchanting time for online games. Well good news everyone, amidst the sad news of declining World of Warcraft subscription numbers and other omens that MMORPG doomsday prophets inevitably point to, we are finally getting a little sliver of that old magic back. Its name is Project: Gorgon.




General: The Case for the Mobile MMO
Posted by MMORPG.COM News [HTML][XML][PERM][FULL] on 6 August 2015, 7:19 pm

The Case for the Mobile MMO

Like a lot of our readers, I was raised on PC gaming, with an equal interest in consoles. The disparate platforms represent different experiences for me, in that my desktop has always been an MMO, RPG, and general Steam machine, while my PS4 and other consoles have been gateways to first-party content and other games not available (or runnable) on my PC.




General: Why the 'Retro Renaissance' is Great for Modern RPGs
Posted by MMORPG.COM News [HTML][XML][PERM][FULL] on 6 August 2015, 7:26 pm

Why the

In the last two years, the CRPG genre has returned from the dead and taken the roleplaying genre by storm. In June of last year, it was Divinity: Original Sin. In September, Wasteland 2. This year, Pillars of Eternity. As far back as July 2013, Shadowrun Returns kicked things off on the tactical RPG front. It's the best thing that could have happened to modern RPGs and why we have crowdfunding to thank. Here's why.




General: Square Enix Financials
Posted by MMORPG.COM News [HTML][XML][PERM][FULL] on 6 August 2015, 7:34 pm

Square Enix Financials

Victor takes a look at the FFXIV mentions in Square Enix's financials!




Star Trek Online: Season 11 'New Dawn' to Kick Off This Fall
Posted by MMORPG.COM News [HTML][XML][PERM][FULL] on 6 August 2015, 9:40 pm

Season 11

Cryptic Studios and Perfect World Entertainment have announced that Season 11 for Star Trek Online will debut later this year. The story arc is brand new and is expected to last "beyond 2016".




General: Order & Chaos 2 Redemption Announced by Gameloft
Posted by MMORPG.COM News [HTML][XML][PERM][FULL] on 7 August 2015, 7:43 am

Order & Chaos 2 Redemption Announced by Gameloft

Gameloft has sent word that Order & Chaos 2 will be coming soon and that more details will be revealed in the next several weeks. To celebrate the big news, Gameloft has sent out a new trailer.




Project Gorgon: Second Kickstarter Passed, Bard & Music System Announced
Posted by MMORPG.COM News [HTML][XML][PERM][FULL] on 7 August 2015, 8:42 am

Second Kickstarter Passed, Bard & Music System Announced

The Project Gorgon team has announced that the second KickStarter goal that featured a Dwarf model and a special mount. The next stretch goals have been announced: Bard class and a musical instrument expansion.




Tune in Today for a Production Update & Gameplay Action

The Warhammer 40K: Eternal Crusade team is inviting fans to tune in today at 2:00 pm Eastern / 11:00 am Pacific. During the Twitch event, devs will give a production update, show off the new Promethium Map, participate in a free-form Q&A and give away some cool swag.




World of Warcraft: More About Legion - Melee Hunters, Artifact Transmogs & More
Posted by MMORPG.COM News [HTML][XML][PERM][FULL] on 7 August 2015, 4:51 pm

More About Legion - Melee Hunters, Artifact Transmogs & More

During Gamescom this week, our own Gareth Harmer had the opportunity to interview Executive Producer and World of Warcraft Vice President J. Allen Brack to talk more about the Legion expansion. We've got some terrific new information to share.




Star Citizen: Multicrew Demo Builds on the Arena Commander Module
Posted by MMORPG.COM News [HTML][XML][PERM][FULL] on 7 August 2015, 7:55 pm

Multicrew Demo Builds on the  Arena Commander Module

Chris Roberts and the Star Citizen team showed off a demo that builds on the Arena Commander module. To best explain it, a video was produced to show multi-crew ships that will house all of the pals of a player's pilots. See what you think and leave us your comments.




Path of Exile: The Awakening - Plays.TV Launch Contest! (With Winners!)
Posted by MMORPG.COM News [HTML][XML][PERM][FULL] on 8 July 2015, 11:13 pm

The Awakening - Plays.TV Launch Contest! (With Winners!)

MMORPG.com has partnered with Plays.tv and Grinding Gear Games (developers of Path of Exile) for a month-long giveaway event (7/10/15-8/14/15) celebrating the launch of Path of Exile: The Awakening on July 10, 2015!




WildStar: Deep Dive Reveals Class Stat Refactor
Posted by MMORPG.COM News [HTML][XML][PERM][FULL] on 12 July 2015, 8:40 pm

Deep Dive Reveals Class Stat Refactor

Wildstar's Lead Combat Designer Steven Engle has penned a new "Deep Dive" post on the game's official site. In it, Engle details the forthcoming class stat refractor and why it is a necessary step for WildStar.




Phantasy Star Online 2: UPDATE: Region Lock Reinstated
Posted by MMORPG.COM News [HTML][XML][PERM][FULL] on 18 July 2015, 11:51 am

UPDATE: Region Lock Reinstated

MMOsite.com is reporting that the region lock has been removed from the SEA version of Phantasy Star Online 2. Players can now access the game without the use of a VPN.




WildStar: The Great Stat Reboot
Posted by MMORPG.COM News [HTML][XML][PERM][FULL] on 20 July 2015, 8:14 pm

The Great Stat Reboot

As part of WildStar's free-to-play transition, character stats are getting a radical overhaul. Terms like Moxie and Finesse are out, and secondary stats are being revamped. To help understand the reasons behind the change, Gareth "Gazimoff" Harmer caught up with Lead Designer Steven Engle.




Mobile Version Outpaces PC Version in Revenue Generated

Superdata is reporting that, for the first time since its debut, the mobile version of Hearthstone is bringing in more money than the PC/Desktop version. The rise seems to coincide with Hearthstone's release for phones, as prior monetary gains had been low following last year's iPad release.




Crowfall: Centaur Powers Revealed
Posted by MMORPG.COM News [HTML][XML][PERM][FULL] on 20 July 2015, 11:35 pm

Centaur Powers Revealed

The Crowfall site has been updated with a first look at one of the more popular Archetypes revealed so far, the Centaur Legionnaire. In this latest article, fans can find out about power sources that fuel rotations, mechanics involved for a primary melee attack (L-Mouse) and a dodge (R-Mouse) as well as passives and more. The Legionnaire's skill tree is also previewed to give an idea of how it will grow over time.




Console Sales Are Good - So What’s Next for All Players?

Now that we're over a month since The Elder Scrolls Online's release on consoles, we have the next step: the announcement of the first major DLC update and how that will work, as well as hints at other features to come. It seemed like a good time to take a look at how ESO is faring on console, how PC is back on track, and what the Imperial City DLC may tell us about what we can expect from the game in the future.




MechWarrior Online: EU Servers Come Online, Oceanic Servers Coming Soon
Posted by MMORPG.COM News [HTML][XML][PERM][FULL] on 21 July 2015, 7:59 pm

EU Servers Come Online, Oceanic Servers Coming Soon

Piranha Games has announced that the EU server cluster for MechWarrior Online are now up and running in Strassbourg. Oceanic servers will be coming online in August. Servers were added to reduce ping lag to give MWO players a more competitive edge and the project was completed within just a couple of months.




Neverwinter: Strongholds Celebrated in New Trailer
Posted by MMORPG.COM News [HTML][XML][PERM][FULL] on 21 July 2015, 8:30 pm

Strongholds Celebrated in New Trailer

Neverwinter will be expanding on August 11th with Strongholds, the seventh module since being released two years ago. To celebrate the impending release, Cryptic Studios has released a brand new trailer. Finally, players will have a place to call home.




Skyforge: My Love/Hate Relationship with Skyforge
Posted by MMORPG.COM News [HTML][XML][PERM][FULL] on 22 July 2015, 1:42 am

My Love/Hate Relationship with Skyforge

Don't get me wrong, Skyforge is a pretty fun game, but it's obviously flawed in so many ways. So much so that my desire to keep plugging away at the Ascension Atlas, repetition be damned, is something that boggles my mind whenever I click play.




Devilian: Shadowhunter Class Detailed
Posted by MMORPG.COM News [HTML][XML][PERM][FULL] on 22 July 2015, 8:58 am

Shadowhunter Class Detailed

The Devilian Online site has been updated with the first in a series of class profiles. This time, the Shadowhunter takes center stage, a cloaked whip-wielding class that hangs in the shadows waiting for the perfect opportunity to strike.




Path of Exile: First Weekly Winner Announced - Congrats ShikuTeshi!
Posted by MMORPG.COM News [HTML][XML][PERM][FULL] on 22 July 2015, 10:28 am

First Weekly Winner Announced - Congrats ShikuTeshi!

MMORPG.com, Grinding Gear Games, and Plays.tv have revealed the first weekly winner in our ongoing Path of Exile contest. Congratulations to ShikuTeshi for the awesome "suicide build"! Check out the video and the sweet list of awesome prizes below.




Guild Wars 2: The Tempest Confirmed
Posted by MMORPG.COM News [HTML][XML][PERM][FULL] on 22 July 2015, 12:58 pm

The Tempest Confirmed

Our friends at Ten Ton Hammer have scored an exclusive confirmation of the elite Elementalist profession called the Tempest. More will be revealed during this week's live stream when ArenaNet shows the Tempest in action as well.




Blade & Soul: Seven Launch Classes Revealed
Posted by MMORPG.COM News [HTML][XML][PERM][FULL] on 22 July 2015, 2:52 pm

Seven Launch Classes Revealed

The Blade & Soul team is ramping up the information release as the western release of Blade & Soul nears. In a brand new reveal, the seven launch classes have been detailed.




Skyforge: Obsidian Says Spark Limits Are Not the End of Progression
Posted by MMORPG.COM News [HTML][XML][PERM][FULL] on 22 July 2015, 3:05 pm

Obsidian Says Spark Limits Are Not the End of Progression

A new blog post has been published on the Skyforge site to give players insight into how they can effectively double the weekly spark limit by accessing the Order, a source of player strength as measured by Prestige.




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