H1Z1: MMO Enough to Me
Posted by Home of my personas Saylah and Alysianah [HTML][XML][PERM][FULL] on 30 January 2015, 8:07 am
There’s no hard and fast definition for massive. I’m not sure it is a raw number anyway. It terms of gaming, I’d suggest it’s fair that the number be compared to the size of the content map. That said, for me to consider a game to be MMO, I need the following:

Don’t Starve: Getting Started Guide Part 1 of 3
Posted by Home of my personas Saylah and Alysianah [HTML][XML][PERM][FULL] on 29 January 2015, 8:00 am
Your objective in Don’t Starve is very clear – stay alive, don’t starve. However, starving is often the least of your worries. You can die in a multitude of ways in DS. Weather, killer animals, poison vegetation and darkness, will all kill you. DS is a sandbox survival game. Think Minecraft meets The Sims minus creative building features.

H1Z1: So Alone
Posted by Home of my personas Saylah and Alysianah [HTML][XML][PERM][FULL] on 28 January 2015, 6:00 am
I’m alone, stranded miles from friends and family that may be alive. I was away at a business conference when the CDC officially declared the outbreak a disaster. This was immediately followed by the President initiating a state of emergency and the FCC stopping all mass transit. Panic, chaos and violence reigned as millions of people succumbed to the H1Z1 virus as if overnight.

Early Access: H1Z1 First Impressions
Posted by Home of my personas Saylah and Alysianah [HTML][XML][PERM][FULL] on 27 January 2015, 1:00 pm
I’ve been stepping outside of my normal gaming routine lately. In my current state of mind, I’m not in the mood for following a lot of rules (quests) and pre-defined routines. I’m winging it and playing more casually. That is how H1Z1 has entered the line-up.

Don’t Starve: OH NO!!
Posted by Home of my personas Saylah and Alysianah [HTML][XML][PERM][FULL] on 26 January 2015, 7:44 am
It was all going to plan. My basecamp was in good shape to survive the few remaining days of winter. My strategy of eating hand to mouth because I lacked an Ice Box was working. Whenever I was hungry, I collected a fresh rabbit from one of my 10 traps and cooked up some vittles.

Casual Gaming: Don’t Starve
Posted by Home of my personas Saylah and Alysianah [HTML][XML][PERM][FULL] on 25 January 2015, 6:00 am
The premise is simple. The execution, not so much. I stumbled across Don’t Starve (DS) and its coop play alternative, Don’t Starve Together (DST), via Twitch.tv. After watching a few streams I wanted to try my own hand at not starving to death. From the outside looking in, it appeared to be The Sims meets Minecraft Survival Mode meets Harvest Moon. Okay y’all, I’m in.

WOW: Where was I?
Posted by Home of my personas Saylah and Alysianah [HTML][XML][PERM][FULL] on 23 January 2015, 9:04 am
My progress in WoD continues although I’m now only focused on getting my Warlock to 100. I was starting to feel too much of the grind attempting to do three characters in parallel. For now, my level 96 Priest and level 94 Mage are permanently parked in their garrisons except for going out to trap animals for fur.

EVE – Exit Faction Warfare
Posted by Home of my personas Saylah and Alysianah [HTML][XML][PERM][FULL] on 22 January 2015, 8:58 am
I recently re-subscribed to EVE Online. It’s that time again. The need for my flavor of sensory deprivation, that floating around in deep space provides. I am once again without a corporation because I wanted out of FW. I’ll be playing much too casually to be a flashing target. Returning with the idea of continuing the grind toward level 4 missions, repairing my standing with the Caldari and dabbling in exploration meant vacating the low security FW home I’d moved to with my former corporation. I was definitely not looking forward to the 19 jumps back to Hek, which is where I like to setup shop when I’m going solo. To make things easier on myself I sold all of the ships I’d purchased and fitted locally for FW. I obviously kept the Viator to transport the rest of my goods. Followed by flying 2 Navy Vexors and the Aries...

Very Casual Gaming – Regency Love for the iOS
Posted by Home of my personas Saylah and Alysianah [HTML][XML][PERM][FULL] on 20 January 2015, 5:00 am
That’s right, I’m slowly making my way through a love themed Interactive Fiction (IF) title. Not because it’s loved themed. No, it’s that I’m insane about all things Regency and am a super fan of Jane Austen! I’ve reread all over novels multiple times and have seen most every rendition of them that have come to the big and small screen. How could I pass up playing around in her world given the opportunity??

Very Casual Gaming – Sorcery for the iOS
Posted by Home of my personas Saylah and Alysianah [HTML][XML][PERM][FULL] on 18 January 2015, 3:15 am
The recent loss of my brother stopped all of my traditional gaming the past couple of weeks. As much as I needed and wanted a distraction, I couldn’t put my mind into doing much. Before that day, I was rolling along in WOD, my Warlock having reached level 98. I was holding down the fort on my farms in AA and had re-subscribed to EVE Online.

Happy New Year
Posted by Home of my personas Saylah and Alysianah [HTML][XML][PERM][FULL] on 31 December 2014, 1:40 pm
Here's wishing you and yours a blessed and Happy New Year. I'll be back to MIA as far as posting for a while. My younger brother passed away unexpectedly on Christmas morning, the day before his 45th birthday. I was still playing WOW and recently resubbed to EVE. I'll be back to posting eventually. Take care and keep your loved ones close!

WOW WoD: The Story and Old Friends
Posted by Home of my personas Saylah and Alysianah [HTML][XML][PERM][FULL] on 18 December 2014, 7:30 am
It’s only a couple of days away from my real life holiday vacation. YEA!!! I’ll be M.I.A. the last two weeks of the year. Here’s wishing all of you and yours a Merry Christmas and Happy New Year. The Story thus Far So far I’m happy with Warlords of Draenor. It’s Blizzard doing what they do best. It’s also the first release where I’ve been able to see the phasing technology in action. I haven’t quested much since BC. When I have to quest, I appreciate how the experience is being personalized with my character at the center of the action.

WOW WoD: 1st Two Instances
Posted by Home of my personas Saylah and Alysianah [HTML][XML][PERM][FULL] on 16 December 2014, 5:04 pm
As of last night, I’ve now completed the first two instances in Warlords of Draenor a few times each. There were good as expected. We all know that Blizzard creates high caliber 5-man content. Not having done PUG 5-mans since Burning Crusade, it took me a while to warm up to the idea. WOW players don’t exactly have the best reputation when it comes to being open and friendly to new players in dungeons. After all, “link me your achievements and ilevel” was born here.

ArcheAge: Simplified
Posted by Home of my personas Saylah and Alysianah [HTML][XML][PERM][FULL] on 12 December 2014, 7:00 am
The more time I spend in WOW, the less time I want expend doing my “hanging in there” chores in ArcheAge. This morning I decided to take a chance on destroying one of my 16x16 houses in Lilyut, in favor of placing down my alt’s 16x16 farm. Doing so would let me increase the square footage of farming space and passive profit while simultaneously decreasing the maintenance required.

WOW WoD: Mo' Garrisons
Posted by Home of my personas Saylah and Alysianah [HTML][XML][PERM][FULL] on 11 December 2014, 7:00 am
I now have 3 of my 5 characters beyond level 90 and in their garrisons. My next goal is to have all of their garrisons with their profession buildings unlocked, Store house and barn. The store house is to ease the burden of sharing resources across the characters and the barn is to support the tailor. The other two character’s harvesting needs are supported without me having to place a specific building myself, as they need mining and herbs plots that come free as you level the garrison. Getting the free resources supplied by the garrison to the appropriate character, is one of the main reasons I’ve prioritized the Store before other beneficial buildings. Shuffling via game mail is already getting old.

WOW: Next!
Posted by Home of my personas Saylah and Alysianah [HTML][XML][PERM][FULL] on 9 December 2014, 8:39 am
After listening to an episode of The Instance, I decided to bring 2 more of my characters along for the Garrison ride. Turpster discussed how he was casually leveling other characters he might play at some point later via garrison mission quests. It also afforded him the opportunity to take advantage of garrison buildings that were different than the ones he’d constructed in his main character’s garrison. Hmm, sounds like a good plan to me.

What I’m Playing: Sub off. Sub on. – Part 2 of 2
Posted by Home of my personas Saylah and Alysianah [HTML][XML][PERM][FULL] on 8 December 2014, 7:00 am
The past few days have been interesting as I contrast and compare playing ArcheAge and World of Warcraft: Warlords of Draenor. When I’m in AA I marvel at how gorgeous the world is and that even at my new casual pace, I feel part of a breathing world and economy. In WOW, I’m impressed by the graphic update and how they’ve been able to breathe new life into old art assets and add more visual depth. I’m logging into both of these games for different reasons and find them equally fulfilling.

What I’m Playing: Sub off. Sub on. – Part 1 of 2
Posted by Home of my personas Saylah and Alysianah [HTML][XML][PERM][FULL] on 5 December 2014, 8:00 am
Yep, I’ve joined the 9,999,999 gamers playing the newest World of Warcraft expansion, Warlords of Draenor. Once I decided to unsubscribe from ArcheAge, I handed my money to Blizzard. I need to have a reliable MMO for the winter. I’ve not given up on AA. I’m holding out hope that Trion and XL Games can turn the ship around. However, I felt the need to voice my displeasure by withdrawing monetary support. Sub Off I’ve neatly downsized my operations in AA. My large farm plot is being used exclusively to craft and house Aged Cheese. I can’t fit 7 Aged Cheese larders down at a time, 2 cows for the milk required and 2 sheep to continue supporting my tailoring profession. Larders take 3 days to mature and do not require any attention in between. On my small farm I have another 2 cows and 2 lemon trees which also...

ArcheAge – Landlubbers Beware
Posted by Home of my personas Saylah and Alysianah [HTML][XML][PERM][FULL] on 3 December 2014, 8:00 am
I don’t know what to say about MMO players these days. I’m all for PVP and pirating. I don’t consider ganking people in PVP zones “bad”. Sure, it’s lame and annoying to have players many times your level attack you while you’re questing but it’s par for the course. The same goes for pirating. It’s a fundamental mechanic of AA and an extension of PVP. I don’t like having my items stolen from me any more than the next person but I recognize it has a valid play style. And in those circumstance, even when outnumbered, you at least have the opportunity to defend yourself and your property.

ArcheAge - It’s Alive!
Posted by Home of my personas Saylah and Alysianah [HTML][XML][PERM][FULL] on 2 December 2014, 12:19 pm
I woke up this morning to all of the ArcheAge servers available and online. I hopped on to Kyrios and checked my farms. All of my livestock were hungry but nothing was amiss. I had to quickly gather from expiring larders which filled up my large farm. I already had trade packs of Aged Cheese hangint out there, waiting to be transported to Two Crowns. There wasn’t enough room to construct new ones so I’ll have to do trade runs this evening regardless of the turn-in percentage. Other than that is was business as usual, punctuated by occasional shouts of joy in faction chat that Kyrios was still alive. Related articles ArcheAge Alpha - Lots of RIPs ArcheAge Weekend Shenanigans - Saturday Nite PVP Event

ArcheAge Alpha - Lots of RIPs
Posted by Home of my personas Saylah and Alysianah [HTML][XML][PERM][FULL] on 1 December 2014, 2:47 pm
It ended with a sudden and resounding finality. Praetorian, the dominant PVP naval guild in alpha and on Kyrios US, is no more. The membership was stunned and confused. I was out of town on business when the first announcement was made. There’s the public story of why this occurred and then there’s the behind the scenes and 2+2=4 story.

ArcheAge - Future is Less Bright
Posted by Home of my personas Saylah and Alysianah [HTML][XML][PERM][FULL] on 24 November 2014, 11:31 am
A series of very unfortunate events have caused a slow decline in the ArcheAge population. A certain amount of attrition is to be expected in any MMO. However, if what people say and post on forums and Reddit are to be believed, many are fed up with the constant stream of hacks and exploits coming to light in the NA release. Apparently, none of this is new news for AA that has been out in Korea for almost 3 years and in Russia for 2 years. If that’s the case, then I have to wonder at the due diligence on Trion’s part in signing on as the NA publisher with this many holes in the code base.

ArcheAge - Chitty Chitty Bang Bang
Posted by Home of my personas Saylah and Alysianah [HTML][XML][PERM][FULL] on 13 November 2014, 12:01 am
When I named my farm wagon Chitty Chitty Bang Bang, I never dreamed it would fly. Houston, we have a problem! Seriously WTF is going on?? It may be time for me to disembark. I was more worried about the wagon falling over into the steam below in some awkard position. Although using Rider's Escape on bridges is sometimes dodgy, I didn't have much choice. Luckly, it summoned it on the other end, only partially embedded in the hillside. :-/

ArcheAge: What can I say...
Posted by Home of my personas Saylah and Alysianah [HTML][XML][PERM][FULL] on 7 November 2014, 1:11 pm
So much promise is being squandered. I'm not sure what it will take for Trion and XL get it together. Guild attendance is down since the Auroria debacle and TeamSpeak has been empty during my playing times as well. An article on Massively sums things up nicely and with more effort than I wanted to put into describing the current concerns and issues. I'm still playing but a bit more hesitantly and changing up my focus just in case things go into a decline.

Something New
Posted by Home of my personas Saylah and Alysianah [HTML][XML][PERM][FULL] on 9 November 2014, 4:17 pm
I’ve been chronicling my MMORPG gaming adventures for over 15 years. It’s been over 9 years on this particular blog. Today I decided I wanted to change the theme to something lighter and a bit more serene. At least it is to me. *Smile* The image is a close up from a group of pictures I'd taken of my garden last year. I love roses and have a variety of different types and colors around my deck. *Sigh* This will remind me of summer as the winter months roll in.

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