LotRO: Sometimes You Eat The Bear... | Ten Ton Hammer
Posted by Ten Ton Hammer [HTML][XML][PERM][FULL] on 18 April 2014, 5:10 am
LOTRO_BEAR_04
LotRO's new class comes late to the party, but it is certainly an interesting choice.


Top 5 Reasons Why You Should Skip the Warlords of Draenor Beta Test | Ten Ton Hammer
Posted by World of Warcraft Features, Guides, and more [HTML][XML][PERM][FULL] on 17 April 2014, 9:40 pm
BetaOptIn.jpg
Five reasons why playing the beta isn't always a good idea.


Narrative Character Development – 5 Year-Old Edition
Posted by Articles [HTML][XML][PERM][FULL] on 17 April 2014, 10:20 pm

I present the following selection of statements as narrated by my youngest son during his genesis of a terrifying new creature. Why he suddenly began inventing this horrifying monstrosity, this harbinger of Ragnarok, this singer of the songs that will rend the very sun is one that scholars could debate for years to come and fail to arrive at a full and satisfying answer. There were but two imperatives of us as his scribes. Imperative the first: that we were to listen carefully to this description. Imperative the second: that we document, presumably for posterity, said description.

I hasten to point out that this account is as close to precisely dictated as we could manage. He was talking fast, and, honestly, there was a lot of us trying to stifle our laughter.

So, after the bump below – with a few editorial notes of my own – I'd like to introduce you to the Chopper Shark. May you live in fear of its uncertain benevolence for your years to come.

-- Credit to ElysiaGWJ for dictation and images --

read more




BetaOptIn.jpg
Five reasons why playing the beta isn't always a good idea.


Classic Guild Wars' ninth anniversary celebration is underway
Posted by Massively [HTML][XML][PERM][FULL] on 17 April 2014, 10:00 pm

Filed under: , , , , , ,

GW1
If you're not too busy checking out the new feature pack in Guild Wars 2's version of Tyria, you might be interested to know that the more classic edition of the game world is celebrating its ninth birthday this month. Also, it has Cantha. Just saying.

Yes, Guild Wars 1 is having a party, and you're invited. Though the anniversary update was originally scheduled to begin on April 22nd, a note from Joe Kimmes on the official wiki mentions that a fortuitous typo led to the event's partial stealth-implementation on April 2nd instead, so while you'll have to wait until next week for the complete event, players are reporting that bonus items have been dropping all month and that some of the minigames are underway as of today.

The official site is silent about the anniversary so far, but the login screen announces the festivities:
The party is on for the anniversary of Guild Wars! Starting April 22nd at Noon Pacific (-7 GMT), we open Shing Jea Boardwalk, Dragon Arena, and the Rollerbeetle Races. In addition, Birthday Cupcakes and many other special items will drop all throughout this weeklong event.

MassivelyClassic Guild Wars' ninth anniversary celebration is underway originally appeared on Massively on Thu, 17 Apr 2014 21:00:00 EST. Please see our terms for use of feeds.

Permalink | Email this | Comments




SOE is streaming H1Z1 live right now
Posted by Massively [HTML][XML][PERM][FULL] on 17 April 2014, 8:00 pm

Filed under: , , , , , , , , , , ,

H1Z1
SOE has just announced that members of the H1Z1 dev team will be streaming the recently revealed zombie survival sandbox for the first time tonight on Twitch starting at 7:00 p.m. EDT, which is right this very minute. We've included the stream embed after the cut for your entertainment. Popcorn sold separately.

[Update: The devs streaming are Game Designer Jimmy Whisenhunt and Technical Director Tom Schenck]

[Source: SOE press release]

Continue reading SOE is streaming H1Z1 live right now

MassivelySOE is streaming H1Z1 live right now originally appeared on Massively on Thu, 17 Apr 2014 19:00:00 EST. Please see our terms for use of feeds.

Permalink | Email this | Comments




    EverQuest II producer's letter outlines All Access changes
    Posted by Massively [HTML][XML][PERM][FULL] on 17 April 2014, 8:30 pm
    Making your own access.
    On April 23rd, big changes are coming to Sony Online Entertainment's All Access membership. The latest producer's letter for EverQuest II outlines how those changes will affect players as well as what updates are around the corner. All Access players in EverQuest II will have seven available character slots, a boost to both coins earned and mount speed, and doubled gain rates for alternate currencies earned in-game. There will also be early access to content and promotions available for members.

    The first bit of early access content will be the contested version of the High Keep dungeon, exclusive to members for two weeks and sporting all-new story and characters therein. There are also plans to create a more reliable resource to look up what's being updated in the game's near future, a necessity as the updates switch to a weekly schedule. Take a look at the full letter for more details on exclusive member perks as well as the immediate agenda for updates.

    MassivelyEverQuest II producer's letter outlines All Access changes originally appeared on Massively on Thu, 17 Apr 2014 19:30:00 EST. Please see our terms for use of feeds.

    Permalink | Email this | Comments




    The Think Tank: Thoughts on PAX East 2014
    Posted by Massively [HTML][XML][PERM][FULL] on 17 April 2014, 9:00 pm

    Filed under: , , , , , , ,

    PAX East came and went last weekend, and as we do most years, the Massively writers got together to discuss the highlights and the disappointments of the con. Join the conversation -- what did you think was the best (and worst) MMO or reveal at PAX?

    Continue reading The Think Tank: Thoughts on PAX East 2014

    MassivelyThe Think Tank: Thoughts on PAX East 2014 originally appeared on Massively on Thu, 17 Apr 2014 20:00:00 EST. Please see our terms for use of feeds.

    Permalink | Email this | Comments




      Cooperative Development in Trove | Ten Ton Hammer
      Posted by Ten Ton Hammer [HTML][XML][PERM][FULL] on 17 April 2014, 4:54 pm
      Trove Screenshot
      Trion is working alongside the community to develop the next biome in Trove. We sit down with Trion to discuss the cooperative initiative and provide details on how you too can join in the fun.


      LOTRO 7th Anniversary Festival Guide
      Posted by Casually Strolling Through MMOs [HTML][XML][PERM][FULL] on 17 April 2014, 6:46 am
      LOTRO is celebrating seven years! This year’s event is going on from April 15 – 29th.


      Destiny parts ways with composer, growing 'close to shipping'
      Posted by Massively [HTML][XML][PERM][FULL] on 17 April 2014, 7:00 pm

      Filed under: , , , ,

      Destiny
      Destiny Composer Marty O'Donnell was either fired or peacefully left Bungie last week, depending on whether you take his or the studio's testimony on the event. In either case, the fact remains that O'Donnell is no longer part of the studio.

      Bungie Chief Operating Officer Pete Parsons refused to comment on the specifics of the decision but said that the game is still on track for release. He said that O'Donnell's contributions will remain part of the soundtrack, which is also being worked on by a few others.

      "We have a fantastic team. We're pretty close to shipping. There's a lot of polish left to do, lots of tweaking and tuning, but a lot is already complete," Parsons said to Eurogamer.

      Bungie claims that the studio and O'Donnell parted as "friends" while the composer tweeted yesterday that he was "terminated without cause."

      MassivelyDestiny parts ways with composer, growing 'close to shipping' originally appeared on Massively on Thu, 17 Apr 2014 18:00:00 EST. Please see our terms for use of feeds.

      Permalink | Email this | Comments




      The Elder Scrolls Online launches Craglorn teaser site
      Posted by Massively [HTML][XML][PERM][FULL] on 17 April 2014, 7:30 pm

      Filed under: , , , , , , , , , ,

      ESO
      ZeniMax has just launched a sub-site for The Elder Scrolls Online featuring Craglorn, the adventure zone that will serve as host for the MMORPG's first major content update. Aimed at veteran groups, the zone promises new quests and delves for four-person groups, a plotline revolving around "the mystery of the missing constellations," 12-man trials and leaderboards, and new gear.

      While the teaser site is light on new information and does ask you to click through yet another age-gate (yes, we all know you were born January 1st, 1900), it does feature some gorgeous artwork and the Craglorn trailer released earlier in the month. We've embedded it after the cut.

      Continue reading The Elder Scrolls Online launches Craglorn teaser site

      MassivelyThe Elder Scrolls Online launches Craglorn teaser site originally appeared on Massively on Thu, 17 Apr 2014 18:30:00 EST. Please see our terms for use of feeds.

      Permalink | Email this | Comments




      Neverwinter launching Curse of Icewind Dale on May 13th
      Posted by Massively [HTML][XML][PERM][FULL] on 17 April 2014, 6:00 pm

      Filed under: , , , , , , ,

      All right, I can get this thing to work, don't worry.
      If you're ready to have some chill adventures in Neverwinter, you'd better be ready on May 13th. That's when the Curse of Icewind Dale module will launch for players, bringing with it two new adventure zones, a new open PvP region, and new factions for players to fight over. Also a new Hunter Ranger Paragon path, but that really only affects Hunter Rangers, which as infographics show make up only half of the characters in the game.

      But why are you going to Icewind Dale? What's so important? If only there were some sort of lore trailer past the break that will give a concise explanation of exactly what's going down in the region and why players are taking part, as well as outline the factions fighting over the valuable Black Ice. That would be very convenient, wouldn't it? Perhaps you should click past the break to check out that exact trailer, then.

      Continue reading Neverwinter launching Curse of Icewind Dale on May 13th

      MassivelyNeverwinter launching Curse of Icewind Dale on May 13th originally appeared on Massively on Thu, 17 Apr 2014 17:00:00 EST. Please see our terms for use of feeds.

      Permalink | Email this | Comments




        Pathfinder Online shows off its map
        Posted by Massively [HTML][XML][PERM][FULL] on 17 April 2014, 6:30 pm

        Filed under: , , , , , ,

        Pathfinder
        Lead Game Designer Lee Hammock is your host and guide to a tour through Pathfinder Online's detailed maps.

        Pathfinder's maps look a little different than a typical MMO map, offering more of a malleable report on shifting allegiances and events in a hex layout. The main map is color-coded to show terrain type, with symbols and lines representing cities, trade routes, player towns, security levels, and points of interest. Knowing which resources come from which terrain type will be crucial to building up player settlements.

        Hammock and his beige shirt of stunning good looks star in a nine-minute developer video that you can watch after the break.

        Continue reading Pathfinder Online shows off its map

        MassivelyPathfinder Online shows off its map originally appeared on Massively on Thu, 17 Apr 2014 17:30:00 EST. Please see our terms for use of feeds.

        Permalink | Email this | Comments




        Top Five Reasons to be Excited for ArcheAge | Ten Ton Hammer
        Posted by Ten Ton Hammer [HTML][XML][PERM][FULL] on 17 April 2014, 2:57 pm
        ArchAge Boats
        We just got access to ArcheAge, a game we've been excited about now for the longest time and think you should be excited to. So we list our top five reasons for why you should be interested in this sandbox MMO.


        Cooperative Development in Trove | Ten Ton Hammer
        Posted by Ten Ton Hammer [HTML][XML][PERM][FULL] on 17 April 2014, 4:54 pm
        Trove Screenshot
        Trion is working alongside the community to develop the next biome in Trove. We sit down with Trion to discuss the cooperative initiative and provide details on how you too can join in the fun.


        Exemplar Performance
        Posted by Welshtroll [HTML][XML][PERM][FULL] on 17 April 2014, 3:58 pm
        It’s been 16 months since NCSoft pulled the plug on the first and IMO best SuperHero/Villain themed MMO, there is barely a week that passes without me hearing a small reference to that game in one shape or another. Admittedly it’s more often than not @FlyinPinkMunki or myself lamenting users on mumble about the fun […]


        The Stream Team: Landmark's castles and manors and gardens, oh my!
        Posted by Massively [HTML][XML][PERM][FULL] on 17 April 2014, 4:00 pm

        Filed under: , , , , , , , , , ,

        No matter how long you have been wandering around in Landmark, you'll still stumble across new things! Massively's MJ has noted a number of spectacular creations throughout her journeys, including castles without compare. But what if you are more at home in something less grand? MJ has found some impressive manors fit for even the most discerning Norrathians. Of course, homes aren't the only thing built; creative players have designed bowling alleys, underground gardens, and so much more. Join us live at 3:00 p.m. EDT to tour some of these great places, and maybe stumble upon a few more!

        Game: Landmark
        Host: MJ Guthrie
        Date: Thursday, April 17th, 2014
        Time: 3:00 p.m. EDT

        Enjoy our Stream Team video below.

        Continue reading The Stream Team: Landmark's castles and manors and gardens, oh my!

        MassivelyThe Stream Team: Landmark's castles and manors and gardens, oh my! originally appeared on Massively on Thu, 17 Apr 2014 15:00:00 EST. Please see our terms for use of feeds.

        Permalink | Email this | Comments




          Hands-on with Hearthstone for iPad
          Posted by Massively [HTML][XML][PERM][FULL] on 17 April 2014, 4:30 pm

          Filed under: , , , , ,

          Hearthstone
          While I was part of the early beta crowd for Hearthstone last year, I haven't played it in quite some time. It wasn't because I became disenfranchised with the game but rather because I felt it truly belonged on a tablet -- and playing it on a PC just felt wrong somehow. So I've been waiting for Hearthstone to finally make the leap to the iPad, and when that happened yesterday, I was all over it like a murloc swarm on a noobie.

          In many ways, Hearthstone is absolutely tailor-fit for mobile gaming. It requires minimal manipulation; poking, holding, and the occasional swipe is about as complex as the physical mechanics get. It's a turn-based thinker's game that gives you ample time to plot your strategy and get a few other things done between moves. On an iPad, that's pretty easy; I would read a book while my opponent took his/her/its turn.

          The game actually kept me up past my bedtime because of the "just one more match" temptation, which tells me that the magic that fueled my interest in this game in beta is roaring more now than ever. But how does it actually handle on Apple's devices?

          Continue reading Hands-on with Hearthstone for iPad

          MassivelyHands-on with Hearthstone for iPad originally appeared on Massively on Thu, 17 Apr 2014 15:30:00 EST. Please see our terms for use of feeds.

          Permalink | Email this | Comments




            World of Warcraft kicks off Azeroth Choppers
            Posted by Massively [HTML][XML][PERM][FULL] on 17 April 2014, 5:00 pm

            Filed under: , , , , ,

            I can't even internet any more.
            Are you ready to ride through Azeroth and Draenor in style? Because that's the goal of the new web series fusing American Chopper and World of Warcraft. The first episode is out now, and you can guess the heart of it just from the premise. Two bikes will be designed -- one for the Horde, one for the Alliance -- and fans will vote on which bike winds up in the game as a mount.

            The first episode, of course, is very much the proof of concept; it features a very early glance at the starting point for both bikes as well as a discussion of Horde and Alliance aesthetics. You can watch the whole episode just past the cut. It's going to be running at least through the end of May, so you'll get a front-row seat to see both choppers brought from concept into execution.

            Continue reading World of Warcraft kicks off Azeroth Choppers

            MassivelyWorld of Warcraft kicks off Azeroth Choppers originally appeared on Massively on Thu, 17 Apr 2014 16:00:00 EST. Please see our terms for use of feeds.

            Permalink | Email this | Comments




            The full scoop on Marvel Heroes' team-ups
            Posted by Massively [HTML][XML][PERM][FULL] on 17 April 2014, 5:30 pm

            Filed under: , , , ,

            Marvel Heroes
            Massively: Last week Marvel Heroes added a new feature to the game in the form of "team-ups." While we know the basics of this new system, we wanted to go into more detail. To help us with this, Gazillion Community Manager Ryan Collins sat down to answer a few questions. So Ryan, let's strip away the game-specific terminology: Are team-up heroes NPC companions? Pets? If you had to compare them to another game's features, what would it be to help us understand what they're like?

            Ryan Collins: Team-ups would be most similar to companions or hirelings. Like Diablo II's hirelings, team-up heroes have their own gear (with four brand-new item types just for them) that allow you to customize your team-up's stats. Some team-up items even convey bonuses to your hero directly. Team-ups also have a power tree that allows you to customize the way they function, the powers they use, and the passive bonuses they have. The first choice you get to make with your team-up is how they behave, for which there are three "modes."

            Continue reading The full scoop on Marvel Heroes' team-ups

            MassivelyThe full scoop on Marvel Heroes' team-ups originally appeared on Massively on Thu, 17 Apr 2014 16:30:00 EST. Please see our terms for use of feeds.

            Permalink | Email this | Comments




              April Fools at Blizzard – 2014
              Posted by The Ancient Gaming Noob [HTML][XML][PERM][FULL] on 1 April 2014, 10:00 am
              The day is upon us, April Fools, where we must filter through the funny, the flat, the trite, and the just plain mean. Blizzard has always spent some effort on this front, and usually has something interesting for us each year.  You can look at past reviews: April 2009 April 2010 April 2011 April 2012 […]


              A Return to Pokemon
              Posted by The Ancient Gaming Noob [HTML][XML][PERM][FULL] on 2 April 2014, 12:00 pm
              I can hear some of you groaning even now.  Hush! While 2014 might be the Year of Faff elsewhere, around here it seems more like the year of renewal and return to past happy times.  Nothing new around these parts.  I am bland about The Elder Scrolls Online, completely indifferent to WildStar, and can’t think […]


              Quote of the Day – Never Shutting Down EverQuest
              Posted by The Ancient Gaming Noob [HTML][XML][PERM][FULL] on 2 April 2014, 7:00 pm
              EverQuest and EverQuest II? We hope they never die. We have no intention of ever shutting those games down. -David Georgeson, interview at IGN I was just picking on Georgeson this week because of a quote from a year back about the idea that MMOs should never die.  Of course, this week we saw SOE […]


              A State of Civilization
              Posted by The Ancient Gaming Noob [HTML][XML][PERM][FULL] on 3 April 2014, 2:00 pm
              The… well… I am not sure what to call our Age of Kings group, especially since this post will be about us not playing Age of Kings. I suppose I will call us the Strategy Group, lacking any other ideas.  We seem to be picking titles in genres where strategy is the common denominator.  And […]


              << Newer Entries · · Older Entries >>

              Show: [ALL] [NEWS] [BLOGS] [PODCASTS]

              Updated Today:
              DDOcast [HTML] [XML] [FULL]
              Massively [HTML] [XML] [FULL]
              Morphisat's Blog [HTML] [XML] [FULL]
              No Prisoners, No Mercy [HTML] [XML] [FULL]
              Troll Racials are Overpowered [HTML] [XML] [FULL]
              Welshtroll [HTML] [XML] [FULL]
              Updated this Week:
              A Casual Stroll to Modor [HTML] [XML] [FULL]
              Bethesda Blog [HTML] [XML] [FULL]
              Bioware TOR Dev Blog [HTML] [XML] [FULL]
              Game Truth [HTML] [XML] [FULL]
              Gamers with Jobs [HTML] [XML] [FULL]
              GWJ Conference Call [HTML] [XML] [FULL]
              Heartless Gamer [HTML] [XML] [FULL]
              Joystiq MMO [HTML] [XML] [FULL]
              Lineage II [HTML] [XML] [FULL]
              Low Elo [HTML] [XML] [FULL]
              MMO Gamer Chick [HTML] [XML] [FULL]
              MmoQuests.com [HTML] [XML] [FULL]
              Player Versus Developer [HTML] [XML] [FULL]
              Raph Koster [HTML] [XML] [FULL]
              Star Wars: The Blog Republic [HTML] [XML] [FULL]
              SWG with Yivvits & MrBubble [HTML] [XML] [FULL]
              The Ancient Gaming Noob [HTML] [XML] [FULL]
              Tobold [HTML] [XML] [FULL]
              Wondrous Inventions [HTML] [XML] [FULL]
              WoW on TTH [HTML] [XML] [FULL]
              Write the Game [HTML] [XML] [FULL]
              Updated this Month:
              A Green Mushroom [HTML] [XML] [FULL]
              BestLeagueBlogNA [HTML] [XML] [FULL]
              CrazyKinux's Musing [HTML] [XML] [FULL]
              Finding Fiero [HTML] [XML] [FULL]
              Joe Ludwig's Blog [HTML] [XML] [FULL]
              Lost In The Grind [HTML] [XML] [FULL]
              Mystic Worlds [HTML] [XML] [FULL]
              Psychochild's Blog [HTML] [XML] [FULL]
              Sweet Flag [HTML] [XML] [FULL]
              Terra Nova [HTML] [XML] [FULL]
              The Instance [HTML] [XML] [FULL]
              The Old Republic News from Bioware [HTML] [XML] [FULL]
              Zen of Design [HTML] [XML] [FULL]