Don't Starve Together: Oh Noes!
Posted by Home of my personas Saylah and Alysianah [HTML][XML][PERM][FULL] on 16 March 2015, 3:13 pm
Work has been super busy the past couple of weeks which has been a good distraction. I’ve also been working out of town which forces me to socialize with people even if I’m not feeling up to it. I’m back home for a couple of days and feeling tired but up for some Don’t Starve Together.


The Reality of Don't Starve Together Co-op Play
Posted by Home of my personas Saylah and Alysianah [HTML][XML][PERM][FULL] on 5 March 2015, 9:02 am
My mood still swings widely between being “okay” and feeling too bereft to do much at all. I canceled all of my subscriptions for now. If I play anything at all, it’s Don’t Starve or Darkest Dungeon. They both offer opportunities for gaming sessions that are fun, have quick options for progression and are just the right amount of detail to take my mind off things.


Don’t Starve: The Road to 100+ Days
Posted by Home of my personas Saylah and Alysianah [HTML][XML][PERM][FULL] on 11 February 2015, 4:00 pm
Things can be pretty routine in DS after surviving your first couple of winters. With the coming of spring and summer, I spend the time uncover more of the map and improving my home base. I have small outposts in far-flung locations that contain resources that I only need occasionally.


Don’t Starve: Coming up in the World
Posted by Home of my personas Saylah and Alysianah [HTML][XML][PERM][FULL] on 8 February 2015, 7:20 am
I’m still playing the same instance of Don’t Starve. I’ve gone well beyond my initial goal of surviving my first winter. I have multiple winters under my belt and have continued to upgrade my basecamp and my inventory along the way.


Steam Early Access: Darkest Dungeon
Posted by Home of my personas Saylah and Alysianah [HTML][XML][PERM][FULL] on 6 February 2015, 7:59 am
I’ve leapt from the ledge again on Steam, purchasing another game that’s outside of my normal genre. That’s right, I’ve never played a rogue-like game before. Dungeon crawlers aren’t my thing. In fact, I don’t enjoy questing in confined dark spaces. I’m an open world kind of gal. I have a couple of my favorite Twitch streamers to blame. They made Darkest Dungeon look like a lot of fun. So much so, that I wanted to try it myself. And they were right, it’s worth the price of admission. *Smile*


H1Z1 – Loot Update, Temp Posse, Player Griefing
Posted by Home of my personas Saylah and Alysianah [HTML][XML][PERM][FULL] on 6 February 2015, 5:11 am
I’m continuing to play/test SOE’s zombie survival sandbox MMO. Yep, I’m calling it an MMO. It walks like and quacks like one to me. The absence of loot has been fixed but probably a bit too much. While some areas are sparse, many are brimming over with duplicate loot. I’ve still had to search for the more important items such as back packs and finding the right ammo for the right gun. But other than that, I’m seeing what I expected to see. Trash cans with food. Every house has something or other left behind in it.


H1Z1 – Manually Editing Keyboard Controls
Posted by Home of my personas Saylah and Alysianah [HTML][XML][PERM][FULL] on 4 February 2015, 8:00 am
Being in early alpha, the interface to support customized keyboard controls aren’t available in game yet. For people who can’t function with WASD, are left-handed or absolutely must have keybinds that make sense to them, the only way to achieve that at the moment is to modify a user configuration file.


Don’t Starve: Getting Started Guide Part 3 of 3
Posted by Home of my personas Saylah and Alysianah [HTML][XML][PERM][FULL] on 2 February 2015, 8:01 am
Hopefully, by this time you’ve crafted the basic items you need to survive the elements, as well as craft other items. Winter is only a few days away. The focus is now is to begin storing essential materials and selecting a good food source. You don’t have to do anything fancy to make it through the cold days. My first time through it was bare bones, living hand-to-mouth and it worked! You want meat to help keep your stomach full during the winter.


Don’t Starve: Getting Started Guide Part 2 of 3
Posted by Home of my personas Saylah and Alysianah [HTML][XML][PERM][FULL] on 31 January 2015, 8:00 am
Enhancing Your Game Play If you’re not a purist about your gaming experience, I suggest availing yourself of a few mod and iOS apps. There are a few hundred mods available on the Steam Workshop for both flavors of the game. The ones I’ve suggested below have minimal game impact but improve a few aspects that I find annoying, lacking or improve the fun-factor.


H1Z1: MMO Enough to Me
Posted by Home of my personas Saylah and Alysianah [HTML][XML][PERM][FULL] on 30 January 2015, 8:07 am
There’s no hard and fast definition for massive. I’m not sure it is a raw number anyway. It terms of gaming, I’d suggest it’s fair that the number be compared to the size of the content map. That said, for me to consider a game to be MMO, I need the following:


Don’t Starve: Getting Started Guide Part 1 of 3
Posted by Home of my personas Saylah and Alysianah [HTML][XML][PERM][FULL] on 29 January 2015, 8:00 am
Your objective in Don’t Starve is very clear – stay alive, don’t starve. However, starving is often the least of your worries. You can die in a multitude of ways in DS. Weather, killer animals, poison vegetation and darkness, will all kill you. DS is a sandbox survival game. Think Minecraft meets The Sims minus creative building features.


H1Z1: So Alone
Posted by Home of my personas Saylah and Alysianah [HTML][XML][PERM][FULL] on 28 January 2015, 6:00 am
I’m alone, stranded miles from friends and family that may be alive. I was away at a business conference when the CDC officially declared the outbreak a disaster. This was immediately followed by the President initiating a state of emergency and the FCC stopping all mass transit. Panic, chaos and violence reigned as millions of people succumbed to the H1Z1 virus as if overnight.


Early Access: H1Z1 First Impressions
Posted by Home of my personas Saylah and Alysianah [HTML][XML][PERM][FULL] on 27 January 2015, 1:00 pm
I’ve been stepping outside of my normal gaming routine lately. In my current state of mind, I’m not in the mood for following a lot of rules (quests) and pre-defined routines. I’m winging it and playing more casually. That is how H1Z1 has entered the line-up.


Don’t Starve: OH NO!!
Posted by Home of my personas Saylah and Alysianah [HTML][XML][PERM][FULL] on 26 January 2015, 7:44 am
It was all going to plan. My basecamp was in good shape to survive the few remaining days of winter. My strategy of eating hand to mouth because I lacked an Ice Box was working. Whenever I was hungry, I collected a fresh rabbit from one of my 10 traps and cooked up some vittles.


Casual Gaming: Don’t Starve
Posted by Home of my personas Saylah and Alysianah [HTML][XML][PERM][FULL] on 25 January 2015, 6:00 am
The premise is simple. The execution, not so much. I stumbled across Don’t Starve (DS) and its coop play alternative, Don’t Starve Together (DST), via Twitch.tv. After watching a few streams I wanted to try my own hand at not starving to death. From the outside looking in, it appeared to be The Sims meets Minecraft Survival Mode meets Harvest Moon. Okay y’all, I’m in.


WOW: Where was I?
Posted by Home of my personas Saylah and Alysianah [HTML][XML][PERM][FULL] on 23 January 2015, 9:04 am
My progress in WoD continues although I’m now only focused on getting my Warlock to 100. I was starting to feel too much of the grind attempting to do three characters in parallel. For now, my level 96 Priest and level 94 Mage are permanently parked in their garrisons except for going out to trap animals for fur.


EVE – Exit Faction Warfare
Posted by Home of my personas Saylah and Alysianah [HTML][XML][PERM][FULL] on 22 January 2015, 8:58 am
I recently re-subscribed to EVE Online. It’s that time again. The need for my flavor of sensory deprivation, that floating around in deep space provides. I am once again without a corporation because I wanted out of FW. I’ll be playing much too casually to be a flashing target. Returning with the idea of continuing the grind toward level 4 missions, repairing my standing with the Caldari and dabbling in exploration meant vacating the low security FW home I’d moved to with my former corporation. I was definitely not looking forward to the 19 jumps back to Hek, which is where I like to setup shop when I’m going solo. To make things easier on myself I sold all of the ships I’d purchased and fitted locally for FW. I obviously kept the Viator to transport the rest of my goods. Followed by flying 2 Navy Vexors and the Aries...


Very Casual Gaming – Regency Love for the iOS
Posted by Home of my personas Saylah and Alysianah [HTML][XML][PERM][FULL] on 20 January 2015, 5:00 am
That’s right, I’m slowly making my way through a love themed Interactive Fiction (IF) title. Not because it’s loved themed. No, it’s that I’m insane about all things Regency and am a super fan of Jane Austen! I’ve reread all over novels multiple times and have seen most every rendition of them that have come to the big and small screen. How could I pass up playing around in her world given the opportunity??


Very Casual Gaming – Sorcery for the iOS
Posted by Home of my personas Saylah and Alysianah [HTML][XML][PERM][FULL] on 18 January 2015, 3:15 am
The recent loss of my brother stopped all of my traditional gaming the past couple of weeks. As much as I needed and wanted a distraction, I couldn’t put my mind into doing much. Before that day, I was rolling along in WOD, my Warlock having reached level 98. I was holding down the fort on my farms in AA and had re-subscribed to EVE Online.


Happy New Year
Posted by Home of my personas Saylah and Alysianah [HTML][XML][PERM][FULL] on 31 December 2014, 1:40 pm
Here's wishing you and yours a blessed and Happy New Year. I'll be back to MIA as far as posting for a while. My younger brother passed away unexpectedly on Christmas morning, the day before his 45th birthday. I was still playing WOW and recently resubbed to EVE. I'll be back to posting eventually. Take care and keep your loved ones close!


WOW WoD: The Story and Old Friends
Posted by Home of my personas Saylah and Alysianah [HTML][XML][PERM][FULL] on 18 December 2014, 7:30 am
It’s only a couple of days away from my real life holiday vacation. YEA!!! I’ll be M.I.A. the last two weeks of the year. Here’s wishing all of you and yours a Merry Christmas and Happy New Year. The Story thus Far So far I’m happy with Warlords of Draenor. It’s Blizzard doing what they do best. It’s also the first release where I’ve been able to see the phasing technology in action. I haven’t quested much since BC. When I have to quest, I appreciate how the experience is being personalized with my character at the center of the action.


WOW WoD: 1st Two Instances
Posted by Home of my personas Saylah and Alysianah [HTML][XML][PERM][FULL] on 16 December 2014, 5:04 pm
As of last night, I’ve now completed the first two instances in Warlords of Draenor a few times each. There were good as expected. We all know that Blizzard creates high caliber 5-man content. Not having done PUG 5-mans since Burning Crusade, it took me a while to warm up to the idea. WOW players don’t exactly have the best reputation when it comes to being open and friendly to new players in dungeons. After all, “link me your achievements and ilevel” was born here.


ArcheAge: Simplified
Posted by Home of my personas Saylah and Alysianah [HTML][XML][PERM][FULL] on 12 December 2014, 7:00 am
The more time I spend in WOW, the less time I want expend doing my “hanging in there” chores in ArcheAge. This morning I decided to take a chance on destroying one of my 16x16 houses in Lilyut, in favor of placing down my alt’s 16x16 farm. Doing so would let me increase the square footage of farming space and passive profit while simultaneously decreasing the maintenance required.


WOW WoD: Mo' Garrisons
Posted by Home of my personas Saylah and Alysianah [HTML][XML][PERM][FULL] on 11 December 2014, 7:00 am
I now have 3 of my 5 characters beyond level 90 and in their garrisons. My next goal is to have all of their garrisons with their profession buildings unlocked, Store house and barn. The store house is to ease the burden of sharing resources across the characters and the barn is to support the tailor. The other two character’s harvesting needs are supported without me having to place a specific building myself, as they need mining and herbs plots that come free as you level the garrison. Getting the free resources supplied by the garrison to the appropriate character, is one of the main reasons I’ve prioritized the Store before other beneficial buildings. Shuffling via game mail is already getting old.


WOW: Next!
Posted by Home of my personas Saylah and Alysianah [HTML][XML][PERM][FULL] on 9 December 2014, 8:39 am
After listening to an episode of The Instance, I decided to bring 2 more of my characters along for the Garrison ride. Turpster discussed how he was casually leveling other characters he might play at some point later via garrison mission quests. It also afforded him the opportunity to take advantage of garrison buildings that were different than the ones he’d constructed in his main character’s garrison. Hmm, sounds like a good plan to me.


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