Sangre en el agua...o de como volvi a volar en roams
Posted by evebloggers.com [HTML][XML][PERM][FULL] on 5 February 2016, 5:44 pm
Ah ah we come from the land of the ice and snow from the midnight sun where the hot springs flow. the hammer of the gods will drive our ships to new lands to fight the horde singing and crying: valhalla i am coming! Led Zeppelin - Immigrant SongSam


Exploring ‘The Video Game Debate’: Social outcomes and online gamers
Posted by Massively Overpowered [HTML][XML][PERM][FULL] on 5 February 2016, 4:00 pm
Of all the chapters in Rachel Kowert and Thorsten Quandt’s book The Video Game Debate: Unravelling the Physical, Social, and Psychological Effects of Video Games, this is the chapter I’ve been most dreading to cover in our ongoing series on MMOs and psychology. It’s not just because, as I previously mentioned, it’s one of the most difficult chapters in the book. [...]


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Skyforge adds swampy Magnican Lakes territory
Posted by Massively Overpowered [HTML][XML][PERM][FULL] on 5 February 2016, 5:00 pm
Critters are always getting into where they don’t belong, and it’s no different in Skyforge. This time the invaders have settled in the swampy Magnican Lakes, a newly opened hostile territory composed of four different overland zones, each with its own Ether Resonators. The closer players get to each resonator, the more difficult the creatures become, but for those willing [...]


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Meddler on Sivir Buffs

Originally Posted by Riot (View Original Source)

I think Sivir could use a little lovetap

Yeah, this season's been a bit rough on Sivir. We're going to be testing some changes to her shortly and are planning on helping out subsequent W bounces. Current thinking is towards allowing W bounces to crit, since that goes well with the AD itemization that's otherwise appealing to Sivir. On hit effects would certainly be cool, but adds a lot of power in some cases and would require Sivir be balanced around the most optimal cases.

 

As far as Sivir's strategic niche goes the ult's always been a big part of that. Strong wave clear and reasonable team fight AOE are also intended strengths though, so this change supports that well. She's meant to be weak as a duelest too, so W bounce buffs as you've identified are potentially a really good fit.




……………………………
Posted by [HTML][XML][PERM][FULL] on 5 February 2016, 4:31 pm
Will move on to this one this weekend. #gunpla #gundam #toys https://t.co/4xMkBUimyy


XCOM 2’s Day One Mods Reviewed
Posted by Rock, Paper, Shotgun [HTML][XML][PERM][FULL] on 5 February 2016, 2:00 pm
XCOM 2 [official site] isn’t just a big pile of tactical brilliance, it’s also a big mod-friendly pile of tactical brilliance. Theoretically, that means someone will iron out the things that annoy you and build on the things you love. It also means we can expect anything from an increase in moustache variety to a […]


Trump Card: The Political Machine 2016 Released
Posted by Rock, Paper, Shotgun [HTML][XML][PERM][FULL] on 5 February 2016, 2:21 pm
When we sent Marsh in to prematurely evaluate Stardock’s election sim The Political Machine 2016 [official site], Donald J. Trump won the presidency in a landslide victory. It’s purely a coincidence that Marsh is no longer our Premature Evaluator, that our new chap is someone who knows better than to tempt fate. Three months later, […]


Play Dark Souls 3 and Street Fighter 5 at the PC Gamer Weekender for just £9.99
Posted by GamesRadar - Updates [HTML][XML][PERM][FULL] on 5 February 2016, 2:01 pm



The Solus Project looks like a story-driven Minecraft in space
Posted by GamesRadar - Updates [HTML][XML][PERM][FULL] on 5 February 2016, 2:05 pm



Ghostbusters 3 new Lego set reveals supernatural spoiler
Posted by GamesRadar - Updates [HTML][XML][PERM][FULL] on 5 February 2016, 2:30 pm



Friday Bullet Points from Waikiki
Posted by evebloggers.com [HTML][XML][PERM][FULL] on 5 February 2016, 2:15 pm
Sunny and warm; February in Hawaii is about perfect summer weather Umbrella drinks in plentiful supply About as Vegas-like as Hawaii can get, in a good way Lots of Japanese tourists wielding selfie sticks Jellyfish warnings at the beach Taxi fares all end


Not How Babby is Formed
Posted by evebloggers.com [HTML][XML][PERM][FULL] on 5 February 2016, 3:00 pm
 


Star Citizen’s Around the Verse on feedback, griefing, and the Starfarer
Posted by Massively Overpowered [HTML][XML][PERM][FULL] on 5 February 2016, 2:00 pm
This week’s Star Citizen Around the Verse video is up! Cloud Imperium’s Sandi Gardiner and Ben Lesnick discuss PAX South and the ongoing free-fly campaign before checking in with the LA, Austin, UK, and Frankfurt studios. The teams are busy working on the 325A’s stats, shipyard feedback, character fiction, the Inclusion Mapper team, and new hires. There’s a sneak peek [...]


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GameSpot lists EverQuest Next as a missing game in 2016
Posted by Massively Overpowered [HTML][XML][PERM][FULL] on 5 February 2016, 2:30 pm
Even GameSpot appears to have lost faith in EverQuest Next. “We’re not really sure what’s going on with MMORPG EverQuest Next,” the site said in its “Games Gone Missing 2016 – Where Are They Now?” video last week. “Unfortunately, when GameSpot asked, the team had no updates for us at this time.” The good news is that Daybreak can’t possibly [...]


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FFXIV’s Sephirot will break you (or vice-versa)
Posted by Massively Overpowered [HTML][XML][PERM][FULL] on 5 February 2016, 3:00 pm
See that lumbering, chain-laden beast? That’s the charmingly named Sephirot, who is but the first part of the Warring Triad in Final Fantasy XIV. He’s also the focus of a nasty fight that’s coming up with Patch 3.2. Sephirot’s boss battle requires no less than a team of eight level 60 players looking to get slapped around by thousands of pounds [...]


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Champions Online’s Teleios Ascendant lair patch is live
Posted by Massively Overpowered [HTML][XML][PERM][FULL] on 5 February 2016, 3:30 pm
Last month, Cryptic promised a new update for Champions Online, and this week, it’s finally live. The studio calls it the “biggest challenge” in the game to date. “Teleios Ascendant is a new level 40 Epic Villain Lair containing some of Teleios’ newest cloning creations. This lair is the biggest challenge in Champions Online to date, with lots of new [...]


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……………………………
Posted by [HTML][XML][PERM][FULL] on 5 February 2016, 2:11 pm
Oh no, @TherianSaga was moved back to the original developer and now it’s possible they wiped my characters/account. Will see what happens.


437 - The Instance: That's a wild format
Posted by The Instance: The Podcast for Lovers of Blizzard Games [HTML][XML][PERM][FULL] on 5 February 2016, 3:27 pm
On this episode of The Instance, Duncan Jones interview coming soon! TV spots and interviews: Early movie stuff starting to happen. There's a doomhammer in Skyrim now. Get toys now! Li-Ming is the bomb! The lunar festival is live in the Nexusw. What the hell are FORMATS in HS? Back to Overwatch soon. Your feedback and more!


Media Link

How Do BeamNG.drive’s Physics Compare To Reality?
Posted by Rock, Paper, Shotgun [HTML][XML][PERM][FULL] on 5 February 2016, 1:18 pm
I like careful, reflective journeys in as much as Alec does, but my other great vehicular passion is tossing cars down mountains and slamming them into brick walls. There’s no greater game for that than BeamNG.drive [official site], which although still in alpha has the best physics and damage model of any driving game I’ve […]


Fallout and Elder Scrolls director Todd Howard wins Lifetime Achievement Award
Posted by GamesRadar - Updates [HTML][XML][PERM][FULL] on 5 February 2016, 1:00 pm



The State of Commissions
Posted by evebloggers.com [HTML][XML][PERM][FULL] on 5 February 2016, 12:37 pm
TL;DR: It is with regret and sincere apologies that I have to step away from doing normal commission work for the Eve Community moving forward. I will continue to do "special projects" as always, such as the recent posters for Care4Kids, Best of Us


FD-MLJ, Syndicate – Special Accounts Manager Lee Brinalle held another press call today, reporting on the progress of the Upwell Consortium's "First Citadels" research component program. Discussing acquisitions so far, Lee Brinalle expressed delight at the range and number of contributions.

"We've seen a tremendous effort and our staff have been kept enormously busy processing the contracts so far. The progress has been so good that we've been able to allocate four Astrahus-class citadel BPCs so far. We're hoping to be able to allocate a fifth and, if these efforts continue, allocate that special prize of the first Fortizar-class BPC."

Questioned about security concerns raised by various capsuleer organizations, Ms Brinalle responded forthrightly. "I've seen it said that the matter of these research components being in the hands of pirates and other criminals speaks badly for Upwell security. This is nonsense, of course. It should rather be a commentary on the security of those who controlled ORE research establishments before Upwell restored legal title to our Chairman, Yani Sar Arteu. I dare say the Serpentis even exchanged this valuable technology with other pirates in exchange for illegal goods and services. Ultimately, we are enlisting capsuleers as the most efficient recovery and repossession agents we could call on."

Asked to comment on rival capsuleer component acquisition programs, such as that being operated by the well-known surveying outfit Signal Cartel, Lee Brinalle urged co-operation with Upwell. "I would like to say to those with concerns as to the security of the prototype sites that we have addressed the previous vulnerabilities and it is a major concern that large numbers of research components may not be released for use in our efforts. The Upwell Department of Friendship and Mutual Assistance is monitoring the situation and we hope that our capsuleer friends will see the benefits of placing any recovered components under our control."

Lee Brinalle closed her remarks with a final call to press the collection effort over the coming weekend. "We would hope for the main effort to be redoubled, not least because we are keen to share Upwell's latest developments in stylish and functional spacewear with the capsuleer community. Not to forget that amazing opportunity to acquire a Fortizar BPC!"




EVE Prosper Market Show - EP051 - Prepare for Skill Trading
Posted by evebloggers.com [HTML][XML][PERM][FULL] on 5 February 2016, 12:56 pm
Your browser does not support this audio Direct link: http://dl.eveprosper.com/podcast/Prosper_2016-02-04_EP051.mp3Show SlidesRaw ChartsSupport us directly on PatreonNews:CSMwatch interviewsCSM11 Analysis Show #3How I Data Science - Hunting For


H1Z1 is splitting into two games, landing on consoles this summer
Posted by Massively Overpowered [HTML][XML][PERM][FULL] on 5 February 2016, 1:06 pm
Daybreak has just announced that H1Z1 is splitting — “evolving” is the precise word — into two games. H1Z1: Just Survive is a persistent, open-world zombie survival game. H1Z1: King of the Kill is a high-intensity last-man-standing shooter. Players who purchase H1Z1 on Steam until February 16th — including people who already own H1Z1 — will get both games. Beginning [...]


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Crowfall explains its skill system with an extensive FAQ
Posted by Massively Overpowered [HTML][XML][PERM][FULL] on 5 February 2016, 1:30 pm
When Crowfall launches, it plans to have upwards of 1,500 skills available for players to choose and train. Before your eyes cross just thinking about the nightmare of having to sort all of that out, know that ArtCraft has posted a new FAQ about the skill system so that you can begin to get a handle on it now. Players [...]


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