H1Z1: Just Survive producer’s letter assures players that the game is still moving
Posted by Massively Overpowered [HTML][XML][PERM][FULL] on 5 December 2016, 10:30 am
There’s a certain irony in a zombie game’s producer assuring fans that the game is not dead, but that’s one of the central points in the most recent letter for fans of H1Z1: Just Survive. The game’s team has been on the quiet side both before and after the installment of its new General Manager in October, but that’s not [...]

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The 'Death Stranding' trailer music is headed to vinyl
Posted by Engadget RSS Feed [HTML][XML][PERM][FULL] on 5 December 2016, 9:00 am

Hideo Kojima has the video game industry in a frenzy. The Metal Gear creator released a new teaser for his latest project, Death Stranding, to rapturous applause on Friday night at The Game Awards. It's deliciously weird, featuring one-time Silent Hills collaborator Guillermo del Toro, Danish actor Mads Mikkelsen (Doctor Strange, Rogue One: A Star Wars Story) and a vanishing baby. The trailer, like its spooky predecessor, features the music of Low Roar, which specialist record producer Mondo is now planning to release on vinyl. You'll get two tracks, I'll Keep Coming and Easy Way Out, on the 12-inch "clear with heavy black splatter" single.

Source: Mondo

Oculus' Touch controllers are well worth the wait
Posted by Engadget RSS Feed [HTML][XML][PERM][FULL] on 5 December 2016, 10:00 am

The Oculus Rift proved that high-end VR has a place in your home, but so far it's lacked one major feature: motion controls. That's something both the HTC Vive and Sony PlayStation VR offered from the start, and it's gone a long way toward helping those platforms deliver more immersive virtual-reality experiences. Now with the long-awaited $199 Touch Controllers, Rift users can finally join in on the fun. Sure, it's taken nine months for Oculus to actually put motion controls in the hands of consumers, but it's clear that the company hasn't been twiddling its thumbs. Instead, it's delivered one of the most refined game controllers I've ever held.

Owl Boy Impressions
Posted by A Green Mushroom [HTML][XML][PERM][FULL] on 5 December 2016, 10:00 am

Owl Boy is a really cool platformer that I ended up putting down.

I mean... it's gorgeous, it sounds great, the music is fantastic, you fly but it still manages to be a platformer, and all around it's a really cool take on platforming games.

But, it gets really hard.  I think I got decently far into it but I finally ran into a wall where I just kept getting destroyed.  I'm generally a good platformer player too, so it was surprising to find how frustrated I got with this.  I don't mind putting it effort when I feel like I'm learning how to play and slowly getting closer to my goal but some of the difficulty in Owl Boy is a huge spike that seems way too hard to overcome.

So, I set this one down.  If I ever want a super difficult platformer I might come back to this, but not in the foreseeable future.  But, I do love a lot of what the developer has done here so I'd love to see what they do with their next game.

Lara Croft Go swings to a proper PC release
Posted by Rock, Paper, Shotgun [HTML][XML][PERM][FULL] on 5 December 2016, 7:04 am
Lara Croft Go [official site, the tomb-raiding puzzle game spin-off in the same turn-based vein as Hitman Go, finally has a proper PC release. While I was off on my hols scrambling up hills and round waterfalls last week, she arrived on Steam doing much the same. John is a big fan of it on […]

The RPGs of 2017
Posted by Rock, Paper, Shotgun [HTML][XML][PERM][FULL] on 5 December 2016, 8:00 am
So… 2016. (FX: ‘Urrrrrrrrrrrrrrrrrrrrgh….’) It’s not been the greatest of years, from just about every celebrity you might have loved deciding to peg it, to America electing the Curious Orange. As far as RPGs go, it’s also been fairly quiet, thanks to lots of stuff deciding to stay in the oven for a few more […]

Memory of a Broken Dimension glitching into 2017
Posted by Rock, Paper, Shotgun [HTML][XML][PERM][FULL] on 5 December 2016, 8:19 am
Memory of a Broken Dimension [official site] is slated to finally launch in 2017. We’ve been cooing over its corrupted digital world since ooh 2012 and I’ve almost been happy with Memories existing in that idea space, something pleasant-sounding always just over the horizon. That said, I’m wholly up for picking through a computer system […]

Spider-Man, Spider-Man, does whatever a spider can… and more – thanks to the inclusion of Spidey’s iconic web wings in the upcoming Spider-Man: Homecoming

The Last of Us 2 loses co-creator Bruce Straley but gains a Westworld writer
Posted by gamesradar news [HTML][XML][PERM][FULL] on 5 December 2016, 6:35 am
Following the shock announcement of The Last of Us 2, that definitely no one was expecting at all, Naughty Dog has followed up with some big changes to the creative line up

File this one under 'cannot unsee' but YouTuber Lakitouille has decided to reunite P

Blog Banter 78 - Worse than Brexit!
Posted by evebloggers.com [HTML][XML][PERM][FULL] on 5 December 2016, 6:40 am
Blog Banter 78 - The Big ResetJust for a moment engage your "willing suspension of disbelief". Imagine that CCP, at downtime today, reset everything in Eve Online. Everything! When you logged in you were in a starter system with your character... but now

[RP] Alsavoinon: Tactical Report and summary of operation „Gatekeeper I“
Posted by evebloggers.com [HTML][XML][PERM][FULL] on 5 December 2016, 6:47 am
After my promotion to „Aegis Commander“ of the Gallente Federation I have a lot of new tasks and responsibilities to cover. Restoring control over the lost systems has now the highest priority… The blinking light in your captain’s

Nearing A Decision
Posted by evebloggers.com [HTML][XML][PERM][FULL] on 5 December 2016, 7:19 am
Tomorrow marks the end of the third week of the age of Ascension in EVE Online. More importantly on a personal level, I'm coming up on a decision about the future of my alpha character, Krasiva Pesen.Krasiva began as an experiment into the viability of

The Daily Grind: Who was the best new character added in an MMORPG in 2016?
Posted by Massively Overpowered [HTML][XML][PERM][FULL] on 5 December 2016, 8:00 am
We’re gearing up to kick off our annual awards later this month, but in the meantime, we thought it would be fun to incorporate some of your best award ideas from Justin’s piece a few weeks ago — some of the non-sarcastic ones, anyway! Today’s was proposed by Agemyth: Who was the best new character or companion in an MMO in [...]

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MechWarrior 5: Mercenaries stomping towards 2018
Posted by Rock, Paper, Shotgun [HTML][XML][PERM][FULL] on 5 December 2016, 5:05 am
Those rock ’em sock ’em rompin’ stompin’ MechWarriors will return in 2018 with an actual proper MechWarrior game what does the good stuff I want. MechWarrior 5: Mercenaries [official site] will be a singleplayer game with a campaign mode about fighting robots for money. It’s being made by Piranha Games, the folks behind the free-to-play […]

Marvel vs. Capcom Infinite biffing onto PC 2017
Posted by Rock, Paper, Shotgun [HTML][XML][PERM][FULL] on 5 December 2016, 6:14 am
Fightyfolk out the funny pages and warriors from the Pac-Mens will clash once more in Marvel vs. Capcom Infinite. Over the weekend, Capcom announced the next in their crossover fighting game series, which will ZAM onto Windows in “late 2017”. It’ll once again see a jumble of Capcom characters, from Ryu to Mega Man X, […]

That's it. Westworld is done. Season one has finished and while we'll be pulling i ...

Star Wars: Rogue One is just over a week away – but it’s already got a big thumbs up from the father of Star Wars George Lucas in a conversation with director Gareth Edwards that he’ll “cherish and take to his grave”Comicbook

We live in the age of the green screen. Nothing is as it seems. Dragons aren't real (sorry ...

The Morning After: Monday, December 5, 2016
Posted by Engadget RSS Feed [HTML][XML][PERM][FULL] on 5 December 2016, 6:00 am

Yay, it's Monday morning!

As we wonder where the heck we packed our touchscreen-friendly gloves, last weekend was brought to you by Virgin's new spaceship, NFL deciding to go easy on GIFs and a whole bunch of new PlayStation games we didn't even know about.

'Furi' brings its relentless fighting to the Xbox One
Posted by Engadget RSS Feed [HTML][XML][PERM][FULL] on 5 December 2016, 1:40 am

You no longer have to be picky about where and how you play Furi, The Game Bakers' distinctive (not to mention incredibly challenging) boss battler. The studio has released its indie darling on the Xbox One with both an extra boss fight and "polished" content, giving you a reward for your patience over the months between now and the PC/PS4 versions. If you haven't played it before and you're up for the difficulty, you should be in for a treat.

Source: Xbox Wire

The Evolving Mercenary in a Post-NETC New Eden
Posted by evebloggers.com [HTML][XML][PERM][FULL] on 4 December 2016, 8:45 pm
The New Eden Trading Company was announced on November 21 via a Reddit post by C4w3. Its goal is to create a highway across the galaxy which provides a safer way to travel across the New Eden. Much like real highways, the NETC network also wants to have

The Art of Poor Part III by John Drees – November Video of the Month
Posted by evebloggers.com [HTML][XML][PERM][FULL] on 4 December 2016, 9:22 pm
Get More Articles And Videos Like This At: EVE Pro Guides

Survival smash 'The Flame in the Flood' comes to PS4 in January
Posted by Engadget RSS Feed [HTML][XML][PERM][FULL] on 4 December 2016, 11:03 pm

The Flame in the Flood's distinctive approach to wilderness survival gaming was well-received when it reached PCs and the Xbox One earlier this year, so it's only natural that the game come to PlayStation gamers, right? Right. The Molasses Flood and Curve Digital have revealed that the game will reach the PS4 sometime in January. The dystopic title will arrive with a director's commentary offering a peek into the creative process, a "host of gameplay enhancements" and PS4-specific perks like avatars and a dynamic theme. More info about the updated mechanics should come soon.

Source: Curve Digital (YouTube)

The Mummy trailer unleashes a whole new world of horror
Posted by gamesradar news [HTML][XML][PERM][FULL] on 4 December 2016, 9:23 pm
We got our first look at The Mummy earlier this week, but let's be honest, it was 15 seconds long

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