VR and AR may be the next big thing immersive experiences but so far, their user interfaces have been anything but intuitive. Conventionally, head mounted displays have operated under the assumption that its users are owls: their eyes are locked in their skulls, facing forward requiring them to use their noses as VR cursors. Tobii is working to change that by integrating eye tracking into the next generation of Head Mounted Displays.
Capybara Games announced Below during Microsoft's 2013 E3 conference, sandwiched between details about the Xbox One, which would hit retail later that year. When it launched, Below was going to be console-exclusive to the Xbox One for an unspecified amount of time, and it immediately captured the imagination of fans and press. It was a visually powerful game, showcasing a tiny protagonist who explored caverns that stretched for miles beyond the screen, hiding mysteries and adventure around every corner. Below served as a testament to Microsoft's commitment to being a hub for innovative games, regardless of whether they were created by mainstream studios or independent developers.
Welcome to the hump! The problems for Cambridge Analytica and Facebook won't stop, we have some intriguing indie games across several consoles as well as more reportage from GDC. We also strapped an updated, incredibly well-stabilized 360-degree camera to a dog. What a day!
Nintendo wasn't done with the indie game announcements after its #Nindies live stream earlier today. At an event and on social media it revealed three more ports coming to the Switch soon: Hyper Light Drifter, Nidhogg 2 and Crashlands. All three are GameMaker Studio titles, so it's not surprising they're coming to Nintendo's convertible console now that the development tool has Switch support built-in.
Hyper Light Drifter is confirmed due this summer in the eShop -- after missing out on a hoped-for Wii U release -- while the other two are scheduled to arrive later this year. Abylight Studios is in charge of the port, and said it's working with GameMaker creator Yoyo Games since this title "pushed the technical envelope." If you'd like an early peek, the original developer tweeted a brief, blurry clip of the game running on Switch.
Source: Nintendo (Twitter), Abylight Studios
Ubisoft is finally free of Vivendi. The entertainment titan behind the Universal Music Group and Dailymotion kept buying more and more Ubisoft shares since 2015 to the point that it became the video game publisher's largest stakeholder. While Vivendi said that it was only interested in a seat in Ubisoft's board, the video game publisher sees its aggressive purchase as a hostile takeover and has been thinking of ways to fight it off for years. Now, it looks like Ubisoft will safely remain a Guillemot family business with help from (PDF) Tencent, Ontario Teachers' Pension Plan and other investors.
Via: Rolling Stone
One of the best things about attending GDC is that, more often than not, you come across some of the best-looking independent titles. Today, that honor goes to Apocalypse Cow, a cinematic adventure game that draws inspiration from animated films like Wreck-It Ralph and genre-classics such as Super Mario. This 2D platformer, developed by an indie studio called Monsters, features the story of a character named Penny who tries to figure out what caused a glitch in a digital universe made up of video game worlds -- hence the homage to Wreck-It Ralph.
As is custom for Blizzard, last month the company dropped a couple hints on Overwatch's Twitter account before announcing a new hero and immediately adding her to the PTR. Today, the front-line battle healer Brigitte has been added to the game across all platforms.
Source: Overwatch (Twitter)