The Night the Lights Went Out in Norrath
Posted by The Ancient Gaming Noob [HTML][XML][PERM][FULL] on 19 December 2014, 5:00 pm
A memory of the Great December Downtime in EverQuest II It was just about ten years ago. EverQuest II had be live for a little over a month.  There were troubles.  After having a couple weeks to itself in the market, World of Warcraft launched and the harsh comparisons began.  It wasn’t that EQII didn’t […]


Three Science Fiction Series Starters
Posted by The Ancient Gaming Noob [HTML][XML][PERM][FULL] on 20 December 2014, 3:00 pm
I do love me a good science fiction series… or even a not-so-good one as long as it knows how to keep my attentions… as I have written in the past. I tend to try them out in audio book form as they are especially good for passing the time in the car during the […]


Make My MMO: December 14 - 20, 2014
Posted by Massively [HTML][XML][PERM][FULL] on 20 December 2014, 7:00 pm

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This week in MMO crowdfunding news, Elite: Dangerous launched. Let's hold here for a brief round of applause.

Moving on, Camelot Unchained's Mark Jacobs talked up developmental transparency, and his PvP sandbox closed in on $3 million in total funding. Last but not least, Massively interviewed Shroud of the Avatar gurus Richard Garriott and Starr Long. Click past the cut for more of our weekly crowdfunding roundup.

Continue reading Make My MMO: December 14 - 20, 2014

MassivelyMake My MMO: December 14 - 20, 2014 originally appeared on Massively on Sat, 20 Dec 2014 19:00:00 EST. Please see our terms for use of feeds.

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    Final Fantasy XIV introduces two new jobs and new races for Heavensward
    Posted by Massively [HTML][XML][PERM][FULL] on 20 December 2014, 5:00 pm

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    Well, at least we finally got it.
    The last Final Fantasy XIV fan festival of the year is going on now in Japan, and the event's keynote speech has already contained big revelations for the game's first expansion, Heavensward. Players can look forward to the first new race for the game, the Au Ra, a race of dragon-esque people from Othard. It's been established that heretofore masked NPC Yugiri belongs to this race, and she will be revealing her face in patch 2.5.

    Fans were also treated to preview footage of the Dark Knight in-game as well as two new jobs, the Machinist and the Astrologian. Astrologians are a new style of healer, drawing cards from decks to aid party members while debilitating enemies. Machinists are ranged DPS with a single large handgun and a style of play based on laying down turrets and paying attention to positioning. The keynote also contained information on the next multi-part raid and the Collector's Edition for the game, currently scheduled for release in spring of 2015.

    MassivelyFinal Fantasy XIV introduces two new jobs and new races for Heavensward originally appeared on Massively on Sat, 20 Dec 2014 17:00:00 EST. Please see our terms for use of feeds.

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    Dark Age of Camelot takes aim at group finder and bug fixes
    Posted by Massively [HTML][XML][PERM][FULL] on 20 December 2014, 3:00 pm

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    daoc
    An end-of-the-year community Q&A at Dark Age of Camelot revealed that the team has a lot on the docket for Patch 1.117, including the long-awaited casual group finder and a heap of bug fixes.

    "We think that focusing our development resources on bug fixing for an entire patch cycle is something that hasn't been done in a long time and is something that will make everyone's gameplaying experience that much better!" Broadsword posted.

    Other topics discussed include freeing up space in quest logs, plans to update the patcher, and ideas to help out starter guilds. The Q&A even revealed that there will be "official Broadsword player reps" and "scheduled raids of all sorts" for trial accounts, although details on those will be coming later.

    MassivelyDark Age of Camelot takes aim at group finder and bug fixes originally appeared on Massively on Sat, 20 Dec 2014 15:00:00 EST. Please see our terms for use of feeds.

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    Three Science Fiction Series Starters
    Posted by The Ancient Gaming Noob [HTML][XML][PERM][FULL] on 20 December 2014, 3:00 pm
    I do love me a good science fiction series… or even a not-so-good one as long as it knows how to keep my attentions… as I have written in the past. I tend to try them out in audio book form as they are especially good for passing the time in the car during the […]


    Unpopular Culture
    Posted by Terra Nova [HTML][XML][PERM][FULL] on 20 December 2014, 2:27 pm
    As my Pandaran reached level 100 in World of Warcraft, knowing that 10 million other people were playing alongside me, and something over 100 million accounts had been created over the decade lifetime of that influential game, I couldn’t help but think of how much I personally like some of the most unpopular games. If our goal is to study “popular culture,” then of course popularity matters. But there are so many other scientific, scholarly, and personal goals we might legitimately have! Experimental studies typically use small Ns of research subjects. Ethnographies of cultures often study low-population societies. How many...


    The Stream Team: Returning to Shroud of the Avatar
    Posted by Massively [HTML][XML][PERM][FULL] on 20 December 2014, 1:00 pm

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    It's been a few releases since Massively's MJ was able to prowl the streets of New Britannia, but the recent move to steam has her back in Shroud of the Avatar. And boy, has the world changed! Want to come get a glimpse of what this in-development sandbox already has to offer? Then join us live at 1:00 p.m. for a stroll through the towns and wilds and to talk about all things SotA.

    Game: Shroud of the Avatar
    Host: MJ Guthrie
    Date: Saturday, December 20th, 2014
    Time: 1:00 p.m. EST

    Enjoy our Stream Team video below.

    Continue reading The Stream Team: Returning to Shroud of the Avatar

    MassivelyThe Stream Team: Returning to Shroud of the Avatar originally appeared on Massively on Sat, 20 Dec 2014 13:00:00 EST. Please see our terms for use of feeds.

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      The Problem with Night Elves
      Posted by Troll Racials are Overpowered [HTML][XML][PERM][FULL] on 20 December 2014, 1:01 pm
      A giant crytals space ship crashed into Azeroth a while back. It irradiated a nearby lake and mutated the wildlife. The alien survivors set to work understanding the damage they'd caused. At times this was a violent process, gathering blood samples to study them. As they learned more, they found a way to clean the lake. Moving outward, they worked to inoculate nearby wildlife from the remaining radiation. In further stages they sought to understand the damage and limit further harm.

      Contrast this with the night elf method:

      Quest Giver: Demons have corrupted the poor widdle bunnies! You have to kill them!
      Me: Sure thing!

      I go off to kill a dozen demons and return, looking for a reward.

      Quest Giver: Demons have corrupted the poor widdle bunnies! You have to kill them!
      Me: Huh, must be bugged.

      I go off to kill a dozen demons and return, looking for a reward.

      Quest Giver: Demons have corrupted the poor widdle bunnies! You have to kill them!
      Me: Third time's the charm?

      I go off to kill a dozen demons and return, looking for a reward.

      Quest Giver: Demons have corrupted the poor widdle bunnies! You have to kill them!
      Me: Could you clarify that pronoun there? I think we're having some problems with the "them" that you want me to kill.
      Quest Giver: You have to kill all the bunnies!
      Me: Sure thing!

      I go off to kill a dozen bunnies and return, looking for a reward.

      Quest Giver: Demons have corrupted the poor widdle bunnies! You have to kill all the demons. And also some more bunnies.
      Me: Why didn't we just kill the demons in the first place, then decurse the bunnies?
      Quest Giver: Because I'm not secretly an ambitious demon using you to kill bunnies and my rivals.



      WRUP: Expanshapaign is too a word
      Posted by Massively [HTML][XML][PERM][FULL] on 20 December 2014, 10:00 am

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      Welcome back to Massively's What Are You Playing, the game in which we tell you what we're playing this weekend and you tell us what Guild Wars 2's much-prophesied expanshapaign should look like.

      Continue reading WRUP: Expanshapaign is too a word

      MassivelyWRUP: Expanshapaign is too a word originally appeared on Massively on Sat, 20 Dec 2014 10:00:00 EST. Please see our terms for use of feeds.

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        The Game Archaeologist: The complete history of classic MMOs
        Posted by Massively [HTML][XML][PERM][FULL] on 20 December 2014, 12:00 pm

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        uo
        Since this is my final Game Archeologist post of 2014, I want to indulge in a personal project that's been pulling at my shirt-tails for a little while now. I've been writing this column for years and have yet to create a proper guide to all of the games and subjects that I've covered. So that's what you're getting today: a "complete" (thus far) history of classic, obscure, and dead MMOs, arranged by decade.

        Ever wonder where MMOs began? Wanted to know what online gamers played back in the '90s and '80s? Trying to remember which games never made it to launch? Curious whether I've covered that little-known gem that was your doorway to a larger virtual world? Then take my hand and come with me!

        Continue reading The Game Archaeologist: The complete history of classic MMOs

        MassivelyThe Game Archaeologist: The complete history of classic MMOs originally appeared on Massively on Sat, 20 Dec 2014 12:00:00 EST. Please see our terms for use of feeds.

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          fallen earth
          Some days it makes my heart so very sad that Fallen Earth stands virtually alone in the field of "classic" post-apocalyptic MMO settings. I love that game dearly and wish I had more time to actually play it, but I wish even more that it had a bigger studio and budget to go with its wide aspirations. I fear it is already slipping away from us.

          I was among the many desperately hoping for a Fallout MMO, but it seems as though those hopes were in vain. And out of all of the Kickstarter MMOs that I see, none seems to have gone the Mad Max route. So why do you think that more studios aren't investing in (non-zombie) post-apocalyptic MMOs -- and what would you like to see in that genre?

          Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!

          MassivelyThe Daily Grind: Why aren't more studios investing in post-apocalyptic MMOs? originally appeared on Massively on Sat, 20 Dec 2014 08:00:00 EST. Please see our terms for use of feeds.

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            Recent Sims 4 Updates
            Posted by MmoQuests.com [HTML][XML][PERM][FULL] on 18 December 2014, 4:38 am
            There have been a handful of great updates for the Sims 4 lately, and of course I had to check them out. Unfortunately one of the biggest problems I have (my screen going black every time I enter design mode … Continue reading


            Xanadu Impalong
            Posted by MmoQuests.com [HTML][XML][PERM][FULL] on 19 December 2014, 3:37 am
            Once or twice a year, depending on the server, a player run event takes place called an “impalong”. Started years ago, this event brings together wurmians of all walks of life, for games, contests, community, and of course, improving items. … Continue reading


            Trials with Landmark Combat
            Posted by MmoQuests.com [HTML][XML][PERM][FULL] on 20 December 2014, 3:31 am
            Players in Landmark are able to do some incredible things, but without a combat system (aside from pvp) the game didn’t really feel like a ‘game’. After a 48 hour downtime, there are now creatures added, so I decided to … Continue reading


            Episode 203, "How much Thunderfury does your server have?"
            Posted by World of Warcast: A World of Warcraft Podcast [HTML][XML][PERM][FULL] on 19 December 2014, 11:11 pm

            Eric does the Great Alliance Switch
            Are pro-ground mounters starting to switch?
            More PvP for Mike's mage.
            Do you really need garrisons?
            Hearthstone now on Android
            We go over the list of improvements coming in 2015.

            This is our last show until January. Have a safe holiday!




            Media Link


            FeralPony on Masteries and Feedback

            Originally Posted by Riot (View Original Source)

            So I have a question for you. Out of curiosity, what was the reason for not changing masteries for Season 5?? Too busy with other changes, or just that the masteries are still good for another season or two, or what??

            Few reasons, on the value side updating the trees has increasingly less value each time we do it. Not saying there isn't value but it gets more and more into small scale numbers tuning (or in mastery cases REALLY small numbers tuning) and less about solving largescale problem. This isn't terrible surprising as when we approached them initially in Season 2 it was a pretty substantial overhaul, the S3 and S4 updates while certainly improvements were more on the lighter tuning side of things.

            In addition, the cost of doing this adjustment is really high. We need to wipe all players mastery pages each time we do an update beyond a very simple balancing change which based on a lot of player feedback is something people don't want to go through unless there are really substantial gains.




            Betawatch: December 13 - 19, 2014
            Posted by Massively [HTML][XML][PERM][FULL] on 19 December 2014, 8:00 pm

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            Elite Dangerous
            Elite: Dangerous formally launched this week, departing our Betawatch (Gammawatch?) list and flying free into the wilds of the MMO jungle. What else is new in the land of MMO testing?
            • Landmark's closed beta launched PvE combat this week; SOE says it will shift full-time to working on EverQuest Next in early 2015.
            • Shroud of the Avatar's devs spoke to us about its community and development process.
            • Black Desert officially launched into open beta in Korea.
            • Sandvox SkySaga began its alpha phase for UK players.
            • Skyforge launched a beta contest and demoed two classes.
            • Cabal II's closed beta is taking signups; the first focus test is slated for this weekend.
            • Valiance Online kicked off a Steam Greenlight campaign. It's currently in pre-alpha stress testing.
            • Space strategy MMO AD2460 leaves testing and launches on December 29th.
            • MapleStory 2 will begin closed beta signups in Korea next week.
            • Albion Online's winter test begins January 26th.
            • Rainbow Saga softlaunched into open beta.
            • MMORTS Siegelord's closed beta began this week as well.
            Read on for the complete Betawatch list.

            Continue reading Betawatch: December 13 - 19, 2014

            MassivelyBetawatch: December 13 - 19, 2014 originally appeared on Massively on Fri, 19 Dec 2014 20:00:00 EST. Please see our terms for use of feeds.

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              Gloria Victis is all up in your beeswax
              Posted by Massively [HTML][XML][PERM][FULL] on 19 December 2014, 9:00 pm

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              gloria victis
              In yesterday's pre-alpha patch, Gloria Victis shattered all sense of boundaries and decided that it was going to make your beeswax its business. Yes indeed, we are finally living in an era when beeswax has been added to beehives in an MMO, and life will never be the same again. (Actually, my editor informs me that Ultima Online has that as well because it has everything.)

              Other changes with the patch included global buffs for capture-the-flag winners, cattle horns as "by-products of [the] animal skinning process," a buff to gear durability, a higher change to get weapon drops from humans, and a rework of the mob spawning system.

              MassivelyGloria Victis is all up in your beeswax originally appeared on Massively on Fri, 19 Dec 2014 21:00:00 EST. Please see our terms for use of feeds.

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              The Stream Team: Slaugs and wisps and chompers, oh Landmark!
              Posted by Massively [HTML][XML][PERM][FULL] on 19 December 2014, 6:00 pm

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              OK, so Landmark's PvE does not include any lions, tigers, or bears as the original phrase indicates, but there are still some hungry critters who want to munch on you if you get too close. Along with the slaugs, wisps, and chompers, there are abominations and fiery fungi waiting down in the caverns to bring death to adventurers. And you know what that means: Massively's MJ is going to dive down into the thick of it to find some! She'll be excitedly exploring the new cavern system while trying to dodge death around every turn. Join us live at 6:00 p.m. for a first look at Landmark's long-awaited PvE, then experience it for yourself by nabbing your own beta code!

              Game: Landmark
              Host: MJ Guthrie
              Date: Thursday, December 19th, 2014
              Time: 6:00 p.m. EST

              Enjoy our Stream Team video below.

              Continue reading The Stream Team: Slaugs and wisps and chompers, oh Landmark!

              MassivelyThe Stream Team: Slaugs and wisps and chompers, oh Landmark! originally appeared on Massively on Fri, 19 Dec 2014 18:00:00 EST. Please see our terms for use of feeds.

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                MapleStory 2
                Another day, another game we can't have yet. This one's MapleStory 2, the sequel to Nexon's MapleStory, which in spite of its cuteness is still one of the biggest MMORPGs in the world. Steparu reports that MS2 is set to enter its first closed beta phase on January 21st; signups go live for Korean players on Christmas eve.

                Over on the official site (in Korean), Nexon further discusses the MMO's jail system, something fans of games like Ultima Online and ArcheAge know well. This particular jail is meant to hold those who make wreckage of chat channels, though Nexon says will punish counter-abuse "severely." What could possibly go wrong?

                We don't yet know whether the game will come here, but since classic MapleStory has a global version that's earned Nexon boatloads of money, it's pretty darn likely.

                We've embedded Steparu's MapleStory 2 customization video below.

                Continue reading MapleStory 2 begins closed beta signups next week, will include a jail system

                MassivelyMapleStory 2 begins closed beta signups next week, will include a jail system originally appeared on Massively on Fri, 19 Dec 2014 19:00:00 EST. Please see our terms for use of feeds.

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                Server Transfer Closed for the Holidays
                Posted by Lineage II [HTML][XML][PERM][FULL] on 19 December 2014, 7:33 pm
                Season’s greetings, Adventurers! Server transfers are now closed for the Holidays. You'll be able to purchase a server transfer starting December 31st and the first server transfers of the New Year will take place on January 7th. Thank you...


                The Star Wars: The Old Republic Community Cantina Tour Arrives in San Antonio, Texas!
                Posted by Bwblog | Star Wars: The Old Republic [HTML][XML][PERM][FULL] on 19 December 2014, 3:21 pm
                We’re happy to announce that the next stop in the Star Wars™: The Old Republic™ Community Cantina Tour will be happening on Friday, January 23rd, 2015!


                Win part of a $50,000 pool at Guild Wars 2's PAX East tournament
                Posted by Massively [HTML][XML][PERM][FULL] on 19 December 2014, 4:00 pm

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                gw2
                Fancy yourself a not-half-bad PvP player? Are you keen on the notion of winning enough money to avoid work or school for a year so that you can concentrate on MMO gaming? Then step right up to Guild Wars 2's World Tournament Series Championship at PAX East next spring, where the winners will dip into a $50,000 prize pool.

                The tournament will take place on March 7th, 2015, at the gaming convention in Boston. Players from several countries are welcome to face off against each other, although teams will have to compete and win in earlier qualifiers to make it to the championship. You'll have to be at least 18 and from the US, Canada, Mexico, or the EU to participate. A cool perk of making it to the championship is that ArenaNet will foot the bill for teams' airfare, hotel, and a per diem.

                MassivelyWin part of a $50,000 pool at Guild Wars 2's PAX East tournament originally appeared on Massively on Fri, 19 Dec 2014 16:00:00 EST. Please see our terms for use of feeds.

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                Sandvox SkySaga hits alpha in the UK
                Posted by Massively [HTML][XML][PERM][FULL] on 19 December 2014, 5:00 pm

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                Skysaga
                Sandvox SkySaga has officially entered alpha, says developer Smilegate. The team announced the start of the testing phase over social media yesterday and today:
                Great news! We've just started up the Alpha servers (UK only still, I'm afraid), and from now on they'll be running 24/7 (with the exception of maintenance periods!).
                You read that right: The alpha's open only to UK players right now, though we've had reports that there's no IP blocking just yet. Release is still set for next summer. The game is a voxel-based sandbox with the usual trapping: crafting, harvesting, combat, arena PvP, and an "evolving" online world shaped by the players themselves.

                Continue reading Sandvox SkySaga hits alpha in the UK

                MassivelySandvox SkySaga hits alpha in the UK originally appeared on Massively on Fri, 19 Dec 2014 17:00:00 EST. Please see our terms for use of feeds.

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