WRUP: WoW's next-next expansion
Posted by Massively [HTML][XML][PERM][FULL] on 30 August 2014, 11:00 am

Filed under: ,

Welcome back to Massively's What Are You Playing, the game in which we tell you what we're playing this weekend and you try to guess what World of Warcraft's sixth expansion's theme will be. If you say pandas, time-travel, or orcs, you lose.

Continue reading WRUP: WoW's next-next expansion

MassivelyWRUP: WoW's next-next expansion originally appeared on Massively on Sat, 30 Aug 2014 10:00:00 EST. Please see our terms for use of feeds.

Permalink | Email this | Comments




    PAX Prime 2014: Paying a premium for Pathfinder Online
    Posted by Massively [HTML][XML][PERM][FULL] on 30 August 2014, 10:00 am

    Filed under: , , , , , ,

    pathfinder online
    Would you pay to get into an alpha test? Well, would you continue to pay a monthly subscription to keep on playing a title that's not yet launched? If you've answered "yes" to these questions plus the special one that I ask at the end of this article, then you're one of the folks that Pathfinder Online hopes to recruit for early enrollment come September 15th.

    I sat down with Goblinworks CEO Ryan Dancey and Game Designer Stephen Chaney at PAX Prime yesterday to talk about this next big step for the game. Pathfinder Online is still far from feature complete, but the team considers it done enough that it can monetize the game in the form of a monthly sub. The 20,000 or so folks who will be admitted into early enrollment play (a number that includes the 7,000 Kickstarter backers) are expected to pay $15 a month as the team continues to develop the title. In exchange, characters and progress will not be wiped, and players will get to see the game take shape around them.

    Goblinworks' philosophy is to have a robust game design first and then wrap the rest of the game around it afterward. Dancy said that the monetization is necessary to keep the lights on and the development rolling. The budget for a finished Pathfinder Online is $5 million (89% of which is salaries), but only $1.4 million has been raised so far.

    Being only passingly familiar with Pathfinder Online, I asked why the MMO with its territory control seems so different from the small party, adventure-oriented tabletop game. The reason for this is that the pen-and-paper game doesn't completely translate to software boundaries, plus it draws from an adventure pack that Paizo tested a while back that went on to become one of its best-selling products. In both versions of Pathfinder, the long game is to rule the land and establish a legacy, not merely fill up a bag with XP and loot.

    So is it worth it to you to pay a full subscription price for a half-finished game? That's up to you.

    Continue reading PAX Prime 2014: Paying a premium for Pathfinder Online

    MassivelyPAX Prime 2014: Paying a premium for Pathfinder Online originally appeared on Massively on Sat, 30 Aug 2014 09:00:00 EST. Please see our terms for use of feeds.

    Permalink | Email this | Comments




      The Daily Grind: Who is your favorite in-game companion?
      Posted by Massively [HTML][XML][PERM][FULL] on 30 August 2014, 9:00 am

      Filed under: , , ,

      swtor
      While not every MMO features companions, there are enough out there that I wager you've played a title or two with a strapping NPC at your side. One of my absolute favorite features of Star Wars: The Old Republic is its companion system. The day that I finally earned my HK-51 was one of the most glorious moments of my life, just narrowly edging out the birth of my children and the return of Arrested Development.

      Who is your favorite in-game companion? Did you choose that companion based on personality, looks, or general combat assistance? What is one of your favorite stories involving that character?

      Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!

      MassivelyThe Daily Grind: Who is your favorite in-game companion? originally appeared on Massively on Sat, 30 Aug 2014 08:00:00 EST. Please see our terms for use of feeds.

      Permalink | Email this | Comments




        Nothing to do with Gaming
        Posted by MmoQuests.com [HTML][XML][PERM][FULL] on 29 August 2014, 4:38 am
        Every so often I make a post that has nothing at all to do with gaming, and today is one of those days. Sorry! My condo informed me that because I have new carpets, I wouldn’t be able to get … Continue reading


        Soraka and Viktor Reworks Revealed, More Answers from Meddler
        Posted by News [HTML][XML][PERM][FULL] on 30 August 2014, 2:32 am

        Important: Unofficial PBE Patch Notes for 8/30/2014 - Orianna Portrait, New Ward Skins Images, Lore Changes


        Soraka Rework

        Originally Posted by Riot (View Original Source)

        Soooo as some of you may have heard, we’ve been working on some pretty big changes to Soraka. Hopefully this post will help you guys see some of the challenges we faced with her as a character and how we are looking to resolve them while creating a really deep and interested play experience that no other character in LoL can offer.

        Right then, so first thing first. We wanted to carve out a really specific niche for Soraka so that we could make her really strong and unique in that role. The role that we identified for her was as the core healer of the League of Legends roster. So, I’m sure that raises a bunch of alarm bells for a number of you.
        “Wait a second, hasn’t Morello said in the past that he hates healers in LoL? What changed?”

        Well, there’s a difference between healing with and without meaningful costs and interaction. Let’s talk about that for a second. With Live Soraka (and especially season 1 Soraka, if you were around for that), heals tend to “undo” action at the cost of mana. Specifically, being a sustain fountain that clicks your ally until they are healthy doesn’t create a very compelling gameplay space, and certainly doesn’t feel like a fair interaction to enemies. After all, all they can do is keeping harassing until Soraka runs out of mana. So then, what would feel fair?





        New Orianna Portrait

        Sadly, there's no full splash art yet


        New Ward Skins Store Images

        There's no in-game files yet.

        <table border="0"> <tbody> <tr> <td></td> <td></td> <td></td> </tr> </tbody> </table>

        Lore Changes

        Shurima connected champions received some lore changes, or rather short descriptions now...

        Amumu

        Amumu is a diminutive,animated cadaver who wanders the world,trying to discover his true identity.He rose from an ancient Shuriman tomb bound in corpse wrappings with no knowledge of his past,consumed with an uncontrollable sadness.

        Ezreal

        The intrepid young adventurer Ezreal has explored some of the most remote and abandoned locations on Runeterra.During an expedition to the buried ruins of ancient Shurima,he recovered an amulet of incredible mystical power.Likely constructed to be worn by one of the Ascended,the enormous talisman nonetheless fit snugly upon his arm,amplifying his raw sorcerous skill to such an extent that he's gained the reputation of a hero,much to his embarrassment.

        Nasus

        To some,Nasus is a demigod who walks among the ruins of an ancient civilization; to others,he is nothing more than a myth.Legend speaks of his dominion over death and time.Millennia ago,he stood at the apex of Shuriman society as curator and guardian.He now roams the arid wastes,seeking to release his brother Renekton from the grip of madness.

        Rammus

        The mysteries that surround Rammus are numerous.How did a simple creature of the desert suddenly become able to reason? How did he craft his vaunted suit of armor? What is he searching for as he crosses the Shuriman desert? One thing is for certain: trying to stop the inexorable Rammus is a fool's mission.

        Renekton

        Renekton was once a staunch gatekeeper of ancient Shurima,but in the centuries since the fall of that once-glorious empire,he has been consumed by madness.Now,he is little more than a rage-fueled beast who seeks to kill his brother Nasus,who he believes is to blame for his current state of mind.

        Sivir

        Known as the Battle Mistress,Sivir is a mercenary with a ruthless reputation.Combining unflinching bravery with endless ambition,she has garnered great fame and fortune.Faced with the revelation of her mysterious heritage,Sivir must weigh her desire to continue on her own path,or accept the burden of a greater legacy.

        Skarner

        Skarner,the crystalline guardian,defends the entrance to a realm deep beneath the Shuriman wastes.The few who survive trespassing his domain describe a creature of terrifying intelligence,anger,and precision.What this merciless creature protects,no one knows.

        Xerath

        Powerful beyond reckoning,the ascended being known as Xerath was once a mortal of flesh and blood.He is now something vastly different - a being of writhing arcane energy.Having emerged from millennia-spanning imprisonment,he is now ready to unleash his power upon Runeterra,and utterly destroy any who oppose him.


        Champion Changes

        Cassiopeia

        • Miasma [ W ] - Cooldown is now 14/13/12/11/10 seconds (down from 15 at all ranks)

        Nocturne

        • Paranoia [ R ] - New mechanic: If he does not, Paranoia's cooldown is reduced to 108/84/60 seconds [Note: reduces CD by 40%]



        PAX Prime 2014: ArcheAge is launching on September 16th
        Posted by Massively [HTML][XML][PERM][FULL] on 29 August 2014, 11:45 pm

        Filed under: , , , , , , ,

        Yes, I know she turns into a bad angel
        And lo, a new MMO came upon them, and the glory of non-linear gameplay surrounded them, and they were sore afraid.

        Actually, they weren't afraid. They were exuberant. They sang "funk yeah!" -- their voices an angelic choir -- because frickin' finally, four years after discovering ArcheAge and three years after initially playing it, they received a western launch date.

        That date, as we learned tonight at PAX Prime, is Tuesday, September 16th. Other dates to bear in mind are September 12th (the Founder head-start) and September 4th through September 8th (the open beta).

        Massively's on the ground in Seattle during the weekend of August 29th to September 1st, bringing you all the best news from PAX Prime 2014. Whether you're dying to know more about Warlords of Draenor, The Elder Scrolls Online, Landmark, or any MMO in between, you can bet we'll have it covered!

        MassivelyPAX Prime 2014: ArcheAge is launching on September 16th originally appeared on Massively on Fri, 29 Aug 2014 22:45:00 EST. Please see our terms for use of feeds.

        Permalink | Email this | Comments




        Filed under: , , , , , , , , ,

        Trion made a bunch of ArcheAge fans happy earlier this evening, so now it's time to do the same for followers of RIFT, Defiance, and Trove.

        RIFT's Nightmare Tide expansion officially launches on October 8th, while Defiance will get "a massive end-of-September" update called Aftermath that includes new missions and events.

        Last but not least, Trove will enter closed beta on September 25th. Massively's Justin Olivetti learned today on the show floor that this phase of beta will not be wiped prior to launch. Players who have purchased currency will receive half again as much back.

        Massively's on the ground in Seattle during the weekend of August 29th to September 1st, bringing you all the best news from PAX Prime 2014. Whether you're dying to know more about Warlords of Draenor, The Elder Scrolls Online, Landmark, or any MMO in between, you can bet we'll have it covered!

        MassivelyPAX Prime 2014: RIFT's Nightmare Tide expansion launches October 8th; Trove's closed beta begins September 25th originally appeared on Massively on Fri, 29 Aug 2014 23:15:00 EST. Please see our terms for use of feeds.

        Permalink | Email this | Comments




          ArcheAge - Woot, Headstart Sept 12th!!!
          Posted by Mystic Worlds [HTML][XML][PERM][FULL] on 29 August 2014, 10:55 pm
          I'm SO HAPPY we're having a September release of ArcheAge. I'm ready to play for real. Open Beta starts on Thurs Sept 4th. I'll still be on but not playing much now that launch is so very close. Yeah, I know I said that before but I mean it this time. There's zero point in continuing to progress. My character, Alysianah, is on the Alpha server. If anyone tries out OB and there's room on Alpha look me up. Can give you a ship tour, port you to different places, make you some food, etc. Don't let the PVP scare you away from at least trying a really solid fantasy MMO. *Jumping for joy*


          Unofficial PBE Patch Notes for 8/30/2014
          Posted by News [HTML][XML][PERM][FULL] on 29 August 2014, 10:41 pm

          WIP Post

          This patch is... weird. There's a lot of AIR files - images of new wards without game files, Orianna square without full splash art


          Orianna Square

          Sadly, there's no full splash art


          New Ward Skins

          Only store images, none in-game files

               




          Names
          Posted by Blue Kae [HTML][XML][PERM][FULL] on 29 August 2014, 10:30 pm
          I abhor drama. I avoid getting involved in it unless it’s absolutely necessary, especially Internet drama. However, I also think names are extremely important. So when there’s four blog posts in me RSS this afternoon about the term Gamer, I can’t help but weigh in. I don’t see every changing my Twitter bio. Well maybe I could remove the […]


          Betawatch: August 23 - 29, 2014
          Posted by Massively [HTML][XML][PERM][FULL] on 29 August 2014, 9:00 pm

          Filed under: , , , ,

          Landmark
          This week, SOE injected a limited version of combat into its really-truly-still-a-beta Landmark sandbox. Massively's MJ Guthrie streamed and wrote about her initial experiences with the system. What else is new in the land of MMO testing? The complete Betawatch roundup awaits.

          Continue reading Betawatch: August 23 - 29, 2014

          MassivelyBetawatch: August 23 - 29, 2014 originally appeared on Massively on Fri, 29 Aug 2014 20:00:00 EST. Please see our terms for use of feeds.

          Permalink | Email this | Comments




            The Witches
            Posted by Welshtroll [HTML][XML][PERM][FULL] on 29 August 2014, 6:55 pm
            I had Tree Frog Games’s The Witches for Christmas we have only played it once and so we decided to take it out for another spin tonight. This is the second game based in the Discworld universe but is quite different from Anhk Morpork. The game is set in Lancre, players control one of 4 trainee […]


            PAX Prime 2014 On The Go!
            Posted by Articles [HTML][XML][PERM][FULL] on 29 August 2014, 5:44 pm

            PAXPrime 2014 is off and running!

            Been having technical difficulties (this laptop is not obeying it's Lord and Master!), but stay tuned we'll be up and running here.

            I'll just start with the fact that Defense Grid 2 is here, and it is playable in the Expo Hall. More science fiction tower defense with FPS elements for me, please.

            If you hear of something you'd like our take on, let me know here in the Comments and I'll try to get one of my intrepid cub reporters out to see what they can see.

            read more




            Get a glimpse of Rogue in Marvel Heroes' video preview
            Posted by Massively [HTML][XML][PERM][FULL] on 29 August 2014, 7:00 pm

            Filed under: , , , ,

            Get a glimpse of Rogue in Marvel Heroes' video preview
            Few are the superhero fans who don't like Rogue, the saucy southern villain-turned-hero, and Marvel Heroes will soon be adding this powerful X-Man to its lineup. With her unique power-absorbing abilities, how will Rogue work in the game? Devs hosted a lengthy livestream to introduce the hero and show off her versatility. Of Rogue's three power sets, only one is pre-defined -- the Miss Marvel set with flight, strength, etc. The other two are customizable based on the powers players actually steal from friends!

            If you missed the stream, you can get full details on stealing powers (as well as forgetting them to learn others), in the hour-and-twenty-minute video right here. There's also some talk about Jean Grey and Ghostrider, who get a Dark Phoenix power and more single-target attacks, respectively. Fans can also discuss Rogue in her special forums on the official site. Rogue is available currently for pre-order.

            Continue reading Get a glimpse of Rogue in Marvel Heroes' video preview

            MassivelyGet a glimpse of Rogue in Marvel Heroes' video preview originally appeared on Massively on Fri, 29 Aug 2014 18:00:00 EST. Please see our terms for use of feeds.

            Permalink | Email this | Comments




            The Stream Team: Becoming a TERA BAM killer
            Posted by Massively [HTML][XML][PERM][FULL] on 29 August 2014, 8:00 pm

            Filed under: , , , , , , , , , ,

            TERA
            En Masse's Kickstarter-esque Bam Killer TERA event is too adorable for Massively's Mike Foster to pass up, so tonight he's lacing up his lancer boots and setting off on a course for monsters and mayhem. Join him as he scours the world for BAMs (Big Ass Monsters) to kill and works to help TERA's community reach its murderous stretch goals. The ultimate goal is five million BAM kills in 21 days; surely Mike can put a considerable dent in that number?

            The action starts promptly at 7:00 p.m. EDT.

            Game: TERA
            Host: Mike Foster
            Date: Friday, August 29th, 2014
            Time: 7:00 p.m. EDT

            Enjoy our Stream Team video below.

            Continue reading The Stream Team: Becoming a TERA BAM killer

            MassivelyThe Stream Team: Becoming a TERA BAM killer originally appeared on Massively on Fri, 29 Aug 2014 19:00:00 EST. Please see our terms for use of feeds.

            Permalink | Email this | Comments




              Civilization – The Glorious People’s Victory over Imperialist Aggression!
              Posted by The Ancient Gaming Noob [HTML][XML][PERM][FULL] on 27 August 2014, 1:00 pm
              All good things must come to an end… and even the dentist will eventually decide he has gotten the last bit of plaque from your gum line with that iron hook and cease his infernal gouging and scraping… and so it was with our game of Civilization V, entering into its 14th week of play. […]


              Slammed in Nagrand
              Posted by The Ancient Gaming Noob [HTML][XML][PERM][FULL] on 28 August 2014, 1:00 pm
              After finishing Terokkar Forest last week I was feeling a bit optimistic about the next zone on my Loremater project checklist.  I was headed to Nagrand. I was optimistic for a few reasons.  The first was because Nagrand is a zone that I seem to carry some fondness for in the back of my brain.  […]


              Quote of the Day – The Machines are Winning
              Posted by The Ancient Gaming Noob [HTML][XML][PERM][FULL] on 28 August 2014, 3:00 pm
              Really more of a Tweet of the day I suppose, but here was CCP Fozzie on the first day of the Hyperion release: On day one, 207 Burner NPCs died, but they killed 1563 capsuleer ships. The machines are winning. #tweetfleet #eveonline #iskwar— CCP Fozzie (@CCP_Fozzie) August 27, 2014 It sounds like the “Burner Missions“introduced […]


              The Return of Project: Gorgon
              Posted by The Ancient Gaming Noob [HTML][XML][PERM][FULL] on 29 August 2014, 12:50 pm
              Actually, Project: Gorgon never went away.  About two years ago there was Kickstarter to help fund some of the development.  That was not a success, but the project soldiered on. Porject: Gorgon is back with a new Kickstarter.  This time around Eric Heimberg, the lead developer, is looking for $100,000 so that he and the […]


              PlanetSide 2 reveals its newest vehicle, the Valkyrie
              Posted by Massively [HTML][XML][PERM][FULL] on 29 August 2014, 5:00 pm

              Filed under: , , , , , , ,

              PS2
              SOE has today revealed the Valkyrie, the first new vehicle added to PlanetSide 2 since last year. What's the Valkyrie?
              Packed with a front-facing turret for up-close-and-personal air support, the Valkyrie is a fast-attack gunship that serves as a nimble transport for up to six soldiers (pilot, forward gunner and four rumble seat passengers). Whether it is flying over the dense swamplands of Hossin or through the narrow canyons of Indar, this fast-moving versatile aircraft is sure to change the war on Auraxis.
              In the making-of video below, Senior Art Director Tramell Isaac explains the process by which the developers conceptualize and then "jazz up" ship models.

              Continue reading PlanetSide 2 reveals its newest vehicle, the Valkyrie

              MassivelyPlanetSide 2 reveals its newest vehicle, the Valkyrie originally appeared on Massively on Fri, 29 Aug 2014 16:00:00 EST. Please see our terms for use of feeds.

              Permalink | Email this | Comments




                Study suggests MMOs boost English skills
                Posted by Massively [HTML][XML][PERM][FULL] on 29 August 2014, 6:00 pm

                Filed under: , , ,

                Justin
                Researchers from Sweden's Karlstad University and University of Gothenburg have found that MMOs might just improve your language skills. The scientists subjected a group of Swedish students aged 10 and 11 to English language tests to examine the relationship of digital games and English ability, gender, and learning motivation. They found that regularly playing online games and MMOs in particular correlates with having a stronger English vocabulary. Yay us!

                They also found differences between the genders, though the paper's abstract attributes that to its male subjects' heavier gaming schedules vs. its female subjects' preference for social media activities.

                I can't be alone in having MMO guildies whose first language isn't English, and having seen their language skills improve dramatically over the years the more they type and interact with native speakers, I bet I'm not alone in not being surprised, either.

                MassivelyStudy suggests MMOs boost English skills originally appeared on Massively on Fri, 29 Aug 2014 17:00:00 EST. Please see our terms for use of feeds.

                Permalink | Email this | Comments




                Elite's latest newsletter talks upcoming mission additions and more
                Posted by Massively [HTML][XML][PERM][FULL] on 29 August 2014, 3:00 pm

                Filed under: , , , , , , , , ,

                Itching for the latest Elite: Dangerous news? Newsletter #38's got it in the form of blurbs about ship weathering, the Ocellus starport, and Frontier's plans to expand the space sim sandbox's mission framework.

                "We plan to build this out as we move through the beta to release and beyond, with escort missions, assassination missions, tail-and-report missions, group missions, policing duties, in addition to guns-blazing mercenary assignments," the firm says.

                [Thanks Cotic!]

                MassivelyElite's latest newsletter talks upcoming mission additions and more originally appeared on Massively on Fri, 29 Aug 2014 14:00:00 EST. Please see our terms for use of feeds.

                Permalink | Email this | Comments




                Camelot Unchained alpha postponed half a year
                Posted by Massively [HTML][XML][PERM][FULL] on 29 August 2014, 4:00 pm

                Filed under: , , , , , , , ,

                On Twitter and during a Twitch broadcast yesterday, Camelot Unchained developers announced that the alpha test for the crowdfunded RvR MMO has been broken into three phases and delayed, which will result in a similar delay for beta and launch. Originally planned to begin this month, the third phase of alpha has been postponed until February of next year; devs cited insufficient programmers as the main culprit, though that's a problem they say they've rectified now. Backers will have limited access to alphas 1 and 2, though dates for these have not yet been set.

                In a post announcing the new Camelot Unchained website today, Mark Jacobs apologized for the alpha's delay, writing, "I want to thank all of our Backers for their understanding and support regarding the delay of the commencement of Alpha Testing. It is gratefully appreciated by myself and the team."

                [Thanks to Andy for the tip.]

                MassivelyCamelot Unchained alpha postponed half a year originally appeared on Massively on Fri, 29 Aug 2014 15:00:00 EST. Please see our terms for use of feeds.

                Permalink | Email this | Comments




                Super Joystiq Podcast 110: The Walking Dead, Professor Layton vs Phoenix Wright, NHL 15
                Posted by The Joystiq Podcast [HTML][XML][PERM][FULL] on 29 August 2014, 3:00 pm

                Filed under:

                Image
                This week's Super Joystiq Podcast is totally into judging people for no reason. It learned it from YOU da... Sinan!

                Anthony continues his reign of terror in the host seat this week. Xav, Jess, and Sinan fill out the roster for a look back at the now-concluded season two of The Walking Dead, thoughts on Professor Layton vs Phoenix Wright, the missing features of NHL 15, and the continued sadness that is big publishers.

                (Please excuse the hitching issues with Anthony's audio this week, sometimes technology is not our friend.)

                Listen to the Super Joystiq Podcast: Podcast timestamps and relevant links are available after the break.

                Continue reading Super Joystiq Podcast 110: The Walking Dead, Professor Layton vs Phoenix Wright, NHL 15

                JoystiqSuper Joystiq Podcast 110: The Walking Dead, Professor Layton vs Phoenix Wright, NHL 15 originally appeared on Joystiq on Fri, 29 Aug 2014 14:00:00 EST. Please see our terms for use of feeds.

                Permalink | Email this | Comments


                << Newer Entries · · Older Entries >>

                Show: [ALL] [NEWS] [BLOGS] [PODCASTS]

                Updated Today:
                Bethesda Blog [HTML] [XML] [FULL]
                Bio Break [HTML] [XML] [FULL]
                Blue Kae [HTML] [XML] [FULL]
                Cloth 5 [HTML] [XML] [FULL]
                Gamers with Jobs [HTML] [XML] [FULL]
                Joystiq MMO [HTML] [XML] [FULL]
                Massively [HTML] [XML] [FULL]
                MmoQuests.com [HTML] [XML] [FULL]
                Mystic Worlds [HTML] [XML] [FULL]
                Reign of Gaming [HTML] [XML] [FULL]
                The Ancient Gaming Noob [HTML] [XML] [FULL]
                Tobold [HTML] [XML] [FULL]
                Welshtroll [HTML] [XML] [FULL]
                Updated this Week:
                A Casual Stroll to Modor [HTML] [XML] [FULL]
                Bioware TOR Dev Blog [HTML] [XML] [FULL]
                DDOcast [HTML] [XML] [FULL]
                Game Truth [HTML] [XML] [FULL]
                GWJ Conference Call [HTML] [XML] [FULL]
                Lineage II [HTML] [XML] [FULL]
                Low Elo [HTML] [XML] [FULL]
                MMO Gamer Chick [HTML] [XML] [FULL]
                mmocam! [HTML] [XML] [FULL]
                The Instance [HTML] [XML] [FULL]
                Updated this Month:
                A Green Mushroom [HTML] [XML] [FULL]
                DocHoliday's MMO Saloon [HTML] [XML] [FULL]
                MMORPG.COM News [HTML] [XML] [FULL]
                Moorgard.com [HTML] [XML] [FULL]
                Morphisat's Blog [HTML] [XML] [FULL]
                No Prisoners, No Mercy [HTML] [XML] [FULL]
                Ogrebear's Thoughts [HTML] [XML] [FULL]
                Raph Koster [HTML] [XML] [FULL]
                Split and Defiled [HTML] [XML] [FULL]
                Star Wars: The Blog Republic [HTML] [XML] [FULL]
                Sweet Flag [HTML] [XML] [FULL]
                The Grouchy Gamer [HTML] [XML] [FULL]