Quake Champions extends its free giveaway to June 25th
Posted by Rock, Paper, Shotgun [HTML][XML][PERM][FULL] on 18 June 2018, 5:44 pm
It’s been heartening to see Quake Champions doing so well. After the likes of LawBreakers failed to draw the crowds even during free beta events, was there even room in the market for an old-school arena shooter? Apparently so, as when Bethesda announced at E3 that the game was going free-to-play early (for a limited […]


Cyberpunk 2077: everything we know so far
Posted by Rock, Paper, Shotgun [HTML][XML][PERM][FULL] on 18 June 2018, 4:47 pm
Cyberpunk 2077 finally came out of its shell at E3 2018. CD Projekt Red’s first-person, open-world RPG was shown to the world via a colourful, exciting trailer, and then shown to press with a long, 50-minute in-game demonstration. We’ve seen both, interviewed the developers, interviewed the creator of the original Cyberpunk 2020 pen-and-paper RPG, and done […]


Warriors Orochi 4 set to mangle history on PC in October
Posted by Rock, Paper, Shotgun [HTML][XML][PERM][FULL] on 18 June 2018, 4:49 pm
Let us all forget, for a moment, the unmitigated disaster that was Dynasty Warriors 9 and remember a better time. A time when musou games (as they’re known) were simple, cathartic affairs where one hero gets to beat up hundreds (if not thousands) of foes in a single brawl, all without any of that tedious […]


Platform roguelike Noita’s pixel sorcery still impresses
Posted by Rock, Paper, Shotgun [HTML][XML][PERM][FULL] on 18 June 2018, 2:52 pm
I’ve always loved the concept of completely physics-driven worlds in games, but so few have gotten it right. While others have tried and failed, I’ve got high hopes for upcoming platformy roguelike Noita, especially after its appearance at E3’s PC Gaming Show. Within, an exciting little trailer showing off enormously detailed environmental destruction, pixel-on-pixel violence, […]


Cuisine Royale is battle royale about wearing a kitchen
Posted by Rock, Paper, Shotgun [HTML][XML][PERM][FULL] on 18 June 2018, 4:32 pm
We’ve all thought it: what if we could cover our entire body in Plunkbat’s stalwart frying pan? Why should we be limited to covering just our posterior, when surely the rest of us is just as in need of protection. That’s the premise behind Darkflow Software’s April Fools’ gag, which has since been transformed into […]


Spirit Skinned Guardian
Posted by evebloggers.com [HTML][XML][PERM][FULL] on 18 June 2018, 4:00 pm
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'Westworld' mobile game puts you in control June 21st
Posted by Engadget RSS Feed [HTML][XML][PERM][FULL] on 18 June 2018, 2:51 pm

HBO and Warner Bros. have been teasing their Westworld mobile game for nigh-on half a year. Now, though, they finally have something to show. The Behaviour Interactive-built game is slated to arrive on June 21st -- Apple provided the date for iOS, but we've since confirmed that it's coming to Android that day as well. Whichever platform you use, the premise is the same: you're a Delos trainee running a simulation that grants ever-increasing responsibility over Westworld, requiring you to both satisfy guests and keep the robotic hosts in line.

Source: App Store (Twitter), Westworld Mobile




The WHO officially puts gaming on its list of addictions
Posted by Engadget RSS Feed [HTML][XML][PERM][FULL] on 18 June 2018, 4:14 pm

The World Health Organization was putting its finishing touches on the eleventh edition of the International Classification of Diseases (ICD) when it released a draft back in December. The early version of the document, which medical professionals will use like its predecessors as a baseline for classifying and defining diseases, included a condition for the first time in the ICD's history: Video game addiction. Today, the WHO finalized ICD-11 and left the gaming disorder in, enshrining it in the medical reference standard.

Source: ICD-11 | Gaming Disorder, ICD-11 | Hazardous Gaming




Rhythm hit Groove Coaster drops the beat on PC in July
Posted by Rock, Paper, Shotgun [HTML][XML][PERM][FULL] on 18 June 2018, 12:45 pm
Taito’s Groove Coaster series has been a mainstay in both arcades and on mobile for yonks now. A one or two-button rhythm game with simple sprites and vector graphics paired with a broad range of Japanese electronica, often featuring Taito’s quirky in-house band Zuntata. An unusual pick for a PC port, but as someone with it constantly […]


Brigador adds new pilots & units to raise hell all day long
Posted by Rock, Paper, Shotgun [HTML][XML][PERM][FULL] on 18 June 2018, 1:33 pm
Gleeful synthwave mech-warcrime shooter Brigador got just that little bit better today, and it was already good enough to keep me coming back for the occasional spin well over a year from its launch. In what developers Stellar Jockeys are calling the ‘Nĭ Hăo a Tutti’ update (on account of adding Chinese & Italian localisations), […]


The best games of E3 2018, from cyberpunks to twisters
Posted by Rock, Paper, Shotgun [HTML][XML][PERM][FULL] on 18 June 2018, 2:00 pm
During this year’s E3, I saw the largest screen I’d ever witnessed, folded around the corner of a building like a giant piece of glowing paper. It told me to buy Nike. LA is already the neon futuretown of California, never mind Night City. But I didn’t just see ads for shoes at the LA […]


The Great New Eden Shuttle Abandonment Festival
Posted by evebloggers.com [HTML][XML][PERM][FULL] on 18 June 2018, 2:15 pm
Otherwise known as the Federation Grand Prix. In order to celebrate Federation Day in the Gallente Federation this event has been staged that celebrates neither democracy nor the Gallente Federation so far as I can tell. It is, yet again, based in The


Dead or Alive 6 will tone down the wobbly bits, half-heartedly
Posted by Rock, Paper, Shotgun [HTML][XML][PERM][FULL] on 18 June 2018, 10:50 am
It’s hard to separate fighting game Dead or Alive from its masturbatory fantasy aesthetic, but for the sixth outing, game director Yohei Shimbori says Team Ninja is trying to do just that. Sort of. Maybe. If the fans are OK with it. Maybe it will be worse!


Dying Light 2 is making the sun your new best friend
Posted by Rock, Paper, Shotgun [HTML][XML][PERM][FULL] on 18 June 2018, 12:00 pm
A room full of mannequins is rarely a safe place in videogames, but in Dying Light 2 it looks especially unnerving. Welcome to a zombie nest, where dozens of shamblers sleep during the day, huddling together in the shade of an abandoned clothes shop. They sleep upright, like decomposing commuters nodding off in a packed […]


After two years, 'Pokémon Go' is finally letting you trade monsters
Posted by Engadget RSS Feed [HTML][XML][PERM][FULL] on 18 June 2018, 11:37 am

It's been almost two years since Nintendo and Niantic released the mobile hit Pokémon Go. While the game's (very) slow feature rollout has whittled down the userbase to diehard fans, interaction with the upcoming Switch games make it a good time to get back in the game. But today, the game announced it's ready to roll out a Poké-critical function that's been missing since launch day: Trading your little beasties with anyone and everyone.

Via: TechCrunch

Source: Niantic




PUBG Corp responds to “asset flip” accusations
Posted by Rock, Paper, Shotgun [HTML][XML][PERM][FULL] on 18 June 2018, 9:36 am
Playerunknown’s Battlegrounds has been accused of being an asset flip because it uses pre-made objects that have been purchased from the Unreal marketplace. Knowing that a chair was sold on the Unreal marketplace and then put in the game shouldn’t have a tangible impact, positive or negative, on anyone murdering their way through the massive […]


Alliance Tournament
Posted by evebloggers.com [HTML][XML][PERM][FULL] on 18 June 2018, 10:07 am
KronosThis will be A Band Apart's 4th Alliance Tournament run. Our first year we were honestly not prepared and lost the first two matches to the G0dfathers and The Explicit Alliance. Being a first time Alliance in the tournament is rough. But it was a


How closing a Hooters will hurt indie games at E3
Posted by Engadget RSS Feed [HTML][XML][PERM][FULL] on 18 June 2018, 9:30 am

The Devolver Digital parking lot has been the best part of E3 for half a decade, even though it's technically not associated with E3 at all.

A big white balloon marks the spot across the street from the Los Angeles Convention Center where a handful of bullet-like Airstream trailers huddle around tents offering free beer and hot sausages wrapped in tortillas.

A giant screen sits under the shade, pixels flashing as a group of people play the latest local multiplayer game under Devolver's publishing label. Some years, an arcade controller with neon dildos as joysticks sits on a low table in front of the screen, waiting for someone to load up Genital Jousting. High-profile indie developers float in and out of the parking lot, showing off their games in the trailers and indulging in the festivities.




OMDO turns DOOM into a Magic Eye puzzle
Posted by Rock, Paper, Shotgun [HTML][XML][PERM][FULL] on 18 June 2018, 7:03 am
I’m not sure about you lot, but I’m always worried that my eyes aren’t getting enough of a work out when I’m playing games. OMDO, then, might be exactly what I need to help me shed excess eye weight. It’s DOOM, but every frame is a autostereogram, hiding the screen inside a wall of dots. […]


The Beginnings 5 TF2 jumping competition has begun
Posted by Rock, Paper, Shotgun [HTML][XML][PERM][FULL] on 18 June 2018, 7:16 am
I love discovering subcultures that occasionally spawn from videogames, and trickjumping is a wonderful example. Give Quake players the ability to propel themselves through the air by firing rockets at their feet and a momentum-building jumping bug, and what do they do? They make custom maps and challenge each other to perform feats of aerial […]


What happens when a pro 'League of Legends' game crashes?
Posted by Engadget RSS Feed [HTML][XML][PERM][FULL] on 18 June 2018, 8:03 am

Riot Games ran into an unexpected snag during the North American LCS (League of Legends Championship Series) yesterday. The MOBA crashed partway through a match between Clutch Gaming and Echo Fox, kicking all 10 players out of the session. After a lengthy pause, Riot ruled that Echo Fox had won the match, pushing the team to joint first in the summer split standings. The decision was made because Echo Fox had claimed seven towers (Clutch Gaming, meanwhile, had zero) and a substantial gold lead before the game crashed 32 minutes in. A Clutch Gaming comeback was unlikely, though fans of the organisation are still understandably pissed.

Source: lolesports (Twitter)




Tank football returns to World of Tanks for the World Cup
Posted by Rock, Paper, Shotgun [HTML][XML][PERM][FULL] on 18 June 2018, 6:09 am
The World Cup, I have been reliably informed, is very much going on at the moment, pitting nation against nation in a desperate battle to become Football King for the next four years. Normally, it’s a humans-only sporting event, with FIFA banning animals, household appliances and even tanks from participating. Wargaming has corrected the latter, […]


Steam Charts: What The Heck Is Happening Edition
Posted by Rock, Paper, Shotgun [HTML][XML][PERM][FULL] on 18 June 2018, 6:22 am
As you stare out into the world, at the tumult and turmoil, perhaps you feel the only hope is to turn to the Steam Charts for its comforting predictability and stability. I’m sorry folks, but it’s all gone batshit crazy in here too.


The Morning After: Finally, a yacht that docks itself
Posted by Engadget RSS Feed [HTML][XML][PERM][FULL] on 18 June 2018, 6:30 am

Hey, good morning! You look fabulous.

Good morning! We're kicking off this week with a brief Tidal exclusive, big news from the World Cup and important information for all yacht owners. We know what our audience likes.




Xbox One preview brings FastStart loading to Game Pass
Posted by Engadget RSS Feed [HTML][XML][PERM][FULL] on 17 June 2018, 11:11 pm

If you like the thought of speeding up access to Xbox Game Pass titles with FastStart, you don't have to wait until the finished Xbox One update arrives later in June -- you can try it right now. Microsoft has rolled out FastStart to both its Xbox One Preview Beta members as well as some Delta Ring users. As the company outlined at E3, it uses machine learning to make titles playable roughly twice as quickly as before by downloading just those elements you actually need to get started.

Source: Xbox Wire




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