Star Citizen Persistent Universe – Are you Prepared for Permadeath?
Posted by Home of my personas Saylah and Alysianah [HTML][XML][PERM][FULL] on 6 July 2015, 7:00 am
If you’re late to the Star Citizen (SC) party and still catching up on the encyclopedic amount of published content and videos to wade through, let me draw your attention to the fact that there is permadeath (PD) in the persistent universe. This will be the first MMO I’ve played with PD. I’ve played the high stakes lose your ship mechanics of EVE Online, where I’ve actually heard men cry on voice chat after losing billions+ ISK ships and their rare implants. But even in EVE, your character at least, is immortal. That won’t be the case in SC.


Star Citizen Writer's Guide - Audio Version Episode 11
Posted by Home of my personas Saylah and Alysianah [HTML][XML][PERM][FULL] on 5 July 2015, 8:19 pm
Here's the audio version of the Star Citizen Writer's Guide 11. This episode is purely for writers and contains no lore. It provides a quick start guide for fiction writing techniques. Listen via YouTube Show Notes: Unofficial Star Citizen Soundtrack used as background music RSI published version of Writer's Guide Part 11 Link to audio version of Star Citizen Writer's Guide Part Ten


Star Citizen – Genesis Starliner Q&A II Provides more Insight
Posted by Home of my personas Saylah and Alysianah [HTML][XML][PERM][FULL] on 5 July 2015, 9:00 am
CIG's Genesis Starliner Q&A II has been posted. I’m going to discuss the elements that stood out to me as emergent gameplay options for the ship and career.


Star Citizen – A Piece of this Vision
Posted by Home of my personas Saylah and Alysianah [HTML][XML][PERM][FULL] on 3 July 2015, 1:04 pm
I own a piece of this vision. What I believe will be an exciting profession and lifestyle in the Star Citizen universe. I doubt I’ll see passengers boarding dressed as elegantly as those depicted here. Even so, I’m in thrilled by the idea of playing such a role.


Star Citizen – How to add Voice Attack Profiles
Posted by Home of my personas Saylah and Alysianah [HTML][XML][PERM][FULL] on 2 July 2015, 1:35 pm
Voice attack can be useful for executing multi-step commands where direct pilot/ human interaction isn’t necessary or beneficial. For example, finding the next/closest target, bringing up the weapons overview, controlling shields, diverting power to different aspects of the ship


Star Citizen Writer's Guide - Audio Version Episode 10
Posted by Home of my personas Saylah and Alysianah [HTML][XML][PERM][FULL] on 1 July 2015, 4:02 pm
Here's the audio version of the Star Citizen Writer's Guide 10. Listen via YouTube Show Notes: Unofficial Star Citizen Soundtrack used as background music RSI published version of Writer's Guide Part 10 Link to audio version of Star Citizen Writer's Guide Part Nine


Note: Audio files are clipping
Posted by Home of my personas Saylah and Alysianah [HTML][XML][PERM][FULL] on 30 June 2015, 7:17 pm
Typepad may have changed the feature or policy about embedding audio since I first started producing and uploading audio versions of the Star Citizen Writer's Guide. I've put in a support ticket and am simultaneously preparing the files for YouTube.


Star Citizen Writer's Guide - Audio Version Episode 9
Posted by Home of my personas Saylah and Alysianah [HTML][XML][PERM][FULL] on 30 June 2015, 3:07 pm
Here's the audio version of the Star Citizen Writer's Guide 9. Star Citizen Writer's Guide - Episode 9 Show Notes: Unofficial Star Citizen Soundtrack used as background music RSI published version of Writer's Guide Part 9 Link to audio version of Star Citizen Writer's Guide Part Eight


Star Citizen – Genesis Starliner and Transport Career Unveiled
Posted by Home of my personas Saylah and Alysianah [HTML][XML][PERM][FULL] on 30 June 2015, 10:00 am
OH MY GAWD, they had me at profession… For a long time now, I’ve had a vision of the role I wanted to play in Star Citizen. I saw myself playing out a female version of Mal from Firefly. My love for FF is undeniable. I create and sell FF inspired jewelry. On some level, this role would also mirror my career in EVE Online, which existed long before there were salvage specific ships available.


Star Citizen Writer's Guide - Audio Version Episode 6
Posted by Home of my personas Saylah and Alysianah [HTML][XML][PERM][FULL] on 29 June 2015, 7:15 pm
Here is the audio version of the Star Citizen Writer's Guide 6. I hope you enjoy. I'm still finding the extremely long sentences and SC specific vernacular a bit tongue twisting at times. Hopefully, it's not too distracting. Star Citizen Writer's Guide - Episode 6 Show Notes: Unofficial Star Citizen Soundtrack used as background music RSI published version of Writer's Guide Part 6 Link to audio version of Star Citizen's Writer's Guide Part Five


Star Citizen Writer's Guide - Audio Version Episode 7
Posted by Home of my personas Saylah and Alysianah [HTML][XML][PERM][FULL] on 29 June 2015, 7:24 pm
Here is the audio version of the Star Citizen Writer's Guide 7. Please enjoy. Star Citizen Writer's Guide - Episode 7 Show Notes: Unofficial Star Citizen Soundtrack used as background music RSI published version of Writer's Guide Part 7 Link to audio version of Star Citizen's Writer's Guide Part Six


Star Citizen Writer's Guide - Audio Version Episode 8
Posted by Home of my personas Saylah and Alysianah [HTML][XML][PERM][FULL] on 29 June 2015, 7:33 pm
Rolling right along here's the audio version of the Star Citizen Writer's Guide 8. Star Citizen Writer's Guide - Episode 8 Show Notes: Unofficial Star Citizen Soundtrack used as background music RSI published version of Writer's Guide Part 8 Link to audio version of Star Citizen Writer's Guide Part Seven


Star Citizen - Finishing up Producing Audio Versions of the Writer's Guide
Posted by Home of my personas Saylah and Alysianah [HTML][XML][PERM][FULL] on 29 June 2015, 8:00 pm
As you can see, I'm back at it, working on audio versions of the official Star Citizen Writer's Guide. I hope it's a nice addition for the SC community but I'm doing it mostly for selfish reasons. Becoming familiar with the available SC lore is drinking for a heated fire hose.


Star Citizen - Keyboard and Mouse vs. Controller vs. HOTAS/Joystick
Posted by Home of my personas Saylah and Alysianah [HTML][XML][PERM][FULL] on 27 June 2015, 3:35 pm
Deciding which peripheral to use for flight has been my biggest decision. They all have their benefits and drawbacks for different aspects of game play. You don’t have to use the same one for flying, dogfighting, FPS, etc. I definitely won’t be. That said, the only one you can experiment with fully right now is for dogfighting, the bane of someone who’s never played a space simulation game before, much less do it in a combat environment.


There’s new player and there’s NEW PLAYER
Posted by Home of my personas Saylah and Alysianah [HTML][XML][PERM][FULL] on 19 June 2015, 7:26 am
Calling myself a noob is space is an understatement in a game like Star Citizen. HA!! I always considered myself a light weight in EVE Online even though I knew quite a bit about my ship and combat mechanics. None of that means shit in Star Citizen. I GROSSLY under estimated the learning curve. I initially shrugged it off as a lot of information to consume no in game assistance. Now that they’ve started integrating a tutorial and that didn’t help one bit, I realize the hill I climbed to become a decent player in EVE will pale in comparison, just learning how to fly my ships in Star Citizen. The SC experience I’m hoping for is the dream imagined by this fan made video turned official trailer. I want to play out being the female version of Mal from Firefly. I want to do salvage, transport or perhaps search...


Catching up with Star Citizen
Posted by Home of my personas Saylah and Alysianah [HTML][XML][PERM][FULL] on 17 June 2015, 7:26 pm
While recovering from abdominal surgery, I decided to catch up on Star Citizen. I haven’t had a full time MMO for a while and there’s nothing that I’m particularly interested in on the near horizon. Seems like a good time to see what’s going on with the development of the next virtual world I plan to call home.


What’s up? Not much. Some Tera: Fate of Arun
Posted by Home of my personas Saylah and Alysianah [HTML][XML][PERM][FULL] on 26 May 2015, 3:25 pm
Playing Don’t Starve Together, The Sims 4, World of Warcraft and Darkest Dungeon have all slowed down. I’m going to be having what should be minor surgery in a couple of weeks. This has turned my focus to spring cleaning, getting things ready for hand-off at work and organizing my house and bedroom beforehand. Minimally, I’ll be laid up for 4 weeks. 4 weeks convalescing takes planning!


Don't Starve Together: Oh Noes!
Posted by Home of my personas Saylah and Alysianah [HTML][XML][PERM][FULL] on 16 March 2015, 3:13 pm
Work has been super busy the past couple of weeks which has been a good distraction. I’ve also been working out of town which forces me to socialize with people even if I’m not feeling up to it. I’m back home for a couple of days and feeling tired but up for some Don’t Starve Together.


The Reality of Don't Starve Together Co-op Play
Posted by Home of my personas Saylah and Alysianah [HTML][XML][PERM][FULL] on 5 March 2015, 9:02 am
My mood still swings widely between being “okay” and feeling too bereft to do much at all. I canceled all of my subscriptions for now. If I play anything at all, it’s Don’t Starve or Darkest Dungeon. They both offer opportunities for gaming sessions that are fun, have quick options for progression and are just the right amount of detail to take my mind off things.


Don’t Starve: The Road to 100+ Days
Posted by Home of my personas Saylah and Alysianah [HTML][XML][PERM][FULL] on 11 February 2015, 4:00 pm
Things can be pretty routine in DS after surviving your first couple of winters. With the coming of spring and summer, I spend the time uncover more of the map and improving my home base. I have small outposts in far-flung locations that contain resources that I only need occasionally.


Don’t Starve: Coming up in the World
Posted by Home of my personas Saylah and Alysianah [HTML][XML][PERM][FULL] on 8 February 2015, 7:20 am
I’m still playing the same instance of Don’t Starve. I’ve gone well beyond my initial goal of surviving my first winter. I have multiple winters under my belt and have continued to upgrade my basecamp and my inventory along the way.


Steam Early Access: Darkest Dungeon
Posted by Home of my personas Saylah and Alysianah [HTML][XML][PERM][FULL] on 6 February 2015, 7:59 am
I’ve leapt from the ledge again on Steam, purchasing another game that’s outside of my normal genre. That’s right, I’ve never played a rogue-like game before. Dungeon crawlers aren’t my thing. In fact, I don’t enjoy questing in confined dark spaces. I’m an open world kind of gal. I have a couple of my favorite Twitch streamers to blame. They made Darkest Dungeon look like a lot of fun. So much so, that I wanted to try it myself. And they were right, it’s worth the price of admission. *Smile*


H1Z1 – Loot Update, Temp Posse, Player Griefing
Posted by Home of my personas Saylah and Alysianah [HTML][XML][PERM][FULL] on 6 February 2015, 5:11 am
I’m continuing to play/test SOE’s zombie survival sandbox MMO. Yep, I’m calling it an MMO. It walks like and quacks like one to me. The absence of loot has been fixed but probably a bit too much. While some areas are sparse, many are brimming over with duplicate loot. I’ve still had to search for the more important items such as back packs and finding the right ammo for the right gun. But other than that, I’m seeing what I expected to see. Trash cans with food. Every house has something or other left behind in it.


H1Z1 – Manually Editing Keyboard Controls
Posted by Home of my personas Saylah and Alysianah [HTML][XML][PERM][FULL] on 4 February 2015, 8:00 am
Being in early alpha, the interface to support customized keyboard controls aren’t available in game yet. For people who can’t function with WASD, are left-handed or absolutely must have keybinds that make sense to them, the only way to achieve that at the moment is to modify a user configuration file.


Don’t Starve: Getting Started Guide Part 3 of 3
Posted by Home of my personas Saylah and Alysianah [HTML][XML][PERM][FULL] on 2 February 2015, 8:01 am
Hopefully, by this time you’ve crafted the basic items you need to survive the elements, as well as craft other items. Winter is only a few days away. The focus is now is to begin storing essential materials and selecting a good food source. You don’t have to do anything fancy to make it through the cold days. My first time through it was bare bones, living hand-to-mouth and it worked! You want meat to help keep your stomach full during the winter.


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