Star Citizen Lore Collaboration: Mining Rocks
Posted by Home of my personas Saylah and Alysianah [HTML][XML][PERM][FULL] on 7 January 2017, 9:09 am
A couple of months ago, I was asked to collaborate on producing lore narrations with SCLoreCast. SCLC is a group dedicated to bringing SC lore to life by narrating the official dispatches and fiction from Cloud Imperium Games. I'm looking forward on-going relationship with this very talented group, all of whom are members of the SC community. You can listen to the episode here and help them out by subscribing to their YouTube channel, where they're also running a contest.


Star Citizen NightBus Episode 3 - So Much Angst
Posted by Home of my personas Saylah and Alysianah [HTML][XML][PERM][FULL] on 2 January 2017, 5:20 pm
This episode discusses my thoughts on reactions to delays and missteps, PVP rulesets, an overview of the Tanga star system and Chop Shop, new fanfiction set aboard a Freelancer turned medical unit. Star Citizen Nightbus Episode 3 CONTENT TIMESTAMPS So Much Angst 1:09 Lore from Zerah 4:47 PVP - you in or out? 6:12 Chop Shop 11:32 SHOW NOTES Alysianah’s Starmap Matrix Tanga Star System Bremen Star System Charon Star System Top 10 Things to Learn from EVE Online on Redacted.TV I hope you enjoy.


Bird's-Eye View of Upcoming Alpha Patches
Posted by Home of my personas Saylah and Alysianah [HTML][XML][PERM][FULL] on 1 January 2017, 9:16 pm
In my on-going quest to simplify keeping up with Star Citizen for casual followers, I've done a bird's-eye view of the roadmap revealed during CitizenCon 2016. Makes a great reference for seeing when a mechanic, player career or ship is currently scheduled to be released to the Alpha. For more details, check out my article on Redacted.TV. Happy New Year!!


Top 10 Things Star Citizen Players Can Learn From EVE Online
Posted by Home of my personas Saylah and Alysianah [HTML][XML][PERM][FULL] on 20 December 2016, 7:53 pm
EVE Online recently revealed a long term option for free-to-play characters that doesn't severely limit the potential for fun and meaningful experiences. And while there's not much similar as far as mechanics go between Star Citizen and EVE Online, I think there are some valuable lessons to be learned. EVE is a no-holds barred sandbox MMO and Star Citizen will have free-for-all PVP zones with a gradual permadeath mechanic. If there's any MMO out there that can help players prepare their outlook and attitudes for such possibilities, it's EVE Online! For a look at my Top 10 list of what I think EVE has to offer Star Citizen players check out my article on Redacted.TV.


Star Citizen NightBus EP 2 is Out
Posted by Home of my personas Saylah and Alysianah [HTML][XML][PERM][FULL] on 9 December 2016, 12:26 pm
I'm happy that my newest slant to Star Citizen content is receiving good feedback. I'm enjoying that the format always for considerably more creativity. And pleasantly surprised that people are enjoying the inclusion of Flash Fiction. This week's topics are: Data-Makers, Trolley Cart Interlude, Space Hobos, Greetings from Zerah, Star Citizen as a Board Game, Bryony's Dilemma Part 2 of 3. YouTube version SoundCloud version Show Notes


New Star Citizen Series, The Nightbus
Posted by Home of my personas Saylah and Alysianah [HTML][XML][PERM][FULL] on 28 November 2016, 6:53 pm
The Nightbus is an idea that just wouldn't go away. It's been on the back burner for several months. Whereas Casual Citizen attempt to prepare and inform players about the game itself, NightBus is focused on OpEd style articles.


Casual Citizen Episode 25 - Alpha 3.0 Flight Ready Cargo Ships
Posted by Home of my personas Saylah and Alysianah [HTML][XML][PERM][FULL] on 21 November 2016, 10:18 pm
Welcome to another episode of Casual Citizen. An ongoing series about the upcoming first person MMO, Star Citizen, by Cloud Imperium Games. I’m your host Alysianah from the mystic worlds gaming blog. This week we have another episode designed to kick-start your preparation for Alpha 3.0. This week’s episode is going to review all flight ready cargo ships. YouTube Version SoundCloud audio-only version SHOW NOTES Flight Ready Cargo Ships Argo Cargo Aurora CL Reliant Kore Avenger Titan MISC Freelancer Constellation Andromeda MISC Starfarer Starfarer Gemini OTHER Hull B Q&A Post with updated Cargo Sizes Show Transcript


A Return to EVE Online
Posted by Home of my personas Saylah and Alysianah [HTML][XML][PERM][FULL] on 16 November 2016, 10:15 am
I'm very careful about not playing a lot of Star Citizen. I'm heavily invested in that being a future home and don't want to burn out on it before it even releases. I play the new content for a few days when it's released to get a feel for it and then I stop. In between I'm writing about it, working on my vidcast or Alysianah's World of Star Citizen. This strategy leaves me open to play other games when I have time. Having recently released the last update to Aly's World for 2016, I'm in the mood to wander around in a MMO. I decided to return to EVE Online expecting to see a bump in activity from the new free-to-play model CCP has just released. And I wasn't disappointed. Chatter is jumping. Lots of Twitch streamers. Even a couple of Star Citizen content creators I work with are...


Aly's World 3.0: Commodities Career Info Integrated with Starmap
Posted by Home of my personas Saylah and Alysianah [HTML][XML][PERM][FULL] on 16 November 2016, 8:32 am
I've released the last major site update in 2016 for Aly's World of Star Citizen. This was the largest update so far, not counting the original release. Carefully integrating commodities and information on player career opportunities gleaned from the official Galactic Guides, is a tall and time consuming order. However, it will be so worth it when the larger universe goes live. I believe it's a huge boon to logistics planning. This release also included the addition of new career pages mapped to star system assets for mining, exploration & science, transport & tourism and a compendium of all the information I've gathered to date, presented in Aly's Lore Database. More details can be found on this Star Citizen Reddit thread.


Big Ole Update
Posted by Home of my personas Saylah and Alysianah [HTML][XML][PERM][FULL] on 5 November 2016, 3:20 pm
I just finished publishing a catch-all update on Alysianah's World of Star Citizen. It talks about what I'm doing in the SC space as well as a couple of other games I've been dabbling in. With most of my free-time still being allocated to Aly's World, there's not a whole lot left over for much else. However, I have managed to tiptoe around in World of Warcraft Legion and The Sims City Living expansion pack. Hop on over here if you'd like to read more.


Not Abandoned, Just Detained.
Posted by Home of my personas Saylah and Alysianah [HTML][XML][PERM][FULL] on 5 November 2016, 3:30 pm
If you're wondering where I am these days, you can find me playing, learning and writing about Star Citizen. This is the next MMO I hope to call home for many years. In addition to writing lore related articles and doing a bi-weekly podcast, I'm working on a website related to the planned player professions. The goal is to tie career related intel to the physical universe to assist in logistics planning. Check out the links below to learn more: Alysianah's World of Star Citizen YouTube video explaining the website's major features My Casual Citizen vidcast/podcast


The Planned Slavery Mechanic in Star Citizen
Posted by Home of my personas Saylah and Alysianah [HTML][XML][PERM][FULL] on 7 November 2016, 10:57 am
I just published an article on [REDACTED] about an upcoming topic for Casual Citizen. It discusses what we know so far about the planned slavery mechanic. I was a bit "Yikes!" when I discovered the theme was being included in an MMO where realism is the name of the game. No smoke and mirror content, meaning we're likely to see this play out in living color. Yowza!


Alysianah's World of Star Citizen 2.0 Live
Posted by Home of my personas Saylah and Alysianah [HTML][XML][PERM][FULL] on 26 October 2016, 3:54 pm
Insert massive sigh of relief!! I'm a bit exhausted and brain twisted from the last two days of pushing this release over the goal line. It's 2 weeks earlier than I originally planned but I already have content I'm working on to fill that gap. :-) I would really LOVE to get my full vision in before the Christmas holiday. Then I can let the site soak for a bit and actively acquire feedback. Most importantly on usability and clarity of the information. Lower level details of the release are on the Star Citizen Reddit Sub


Behind the Curtain of Alysianah's World of Star Citizen
Posted by Home of my personas Saylah and Alysianah [HTML][XML][PERM][FULL] on 19 October 2016, 2:34 pm
Today I published a new article up on Aly's World. Essentially taking stock of where the website is today, progress against my more immediate plans and a quick look at the site's Google Analytics that were implemented last month.


Casual Citizen EP 24 - Alpha 3.0 Prep: Stanton Star System
Posted by Home of my personas Saylah and Alysianah [HTML][XML][PERM][FULL] on 17 October 2016, 10:02 pm
Welcome to another episode of Casual Citizen. An ongoing series about the upcoming first person MMO, Star Citizen by Cloud Imperium Games. I’m your host Alysianah from the Mystic Worlds Gaming Blog. In preparation for the Star Citizen Alpha 3.0 release, we’re going to take a closer look at the Stanton system...


Star Citizen - CitizenCon 2016 Impressions
Posted by Home of my personas Saylah and Alysianah [HTML][XML][PERM][FULL] on 10 October 2016, 12:00 pm
CitizenCon 2016 has come and gone, and I have mixed emotions. While I was entertained by the information and the content shown, I could sense the restlessness of others. I could foresee the drama that was going to unfold as the slide presentation continued. We now know why it was rather slide-heavy. They’d planned for part of the presentation to showcase a full mission sequence from Squadron 42. Unfortunately, they weren’t able to complete it to their level of satisfaction in time. Let’s get real here, they’re too busy to have been working on high quality fallback content in parallel. Hindsight being 20/20, they might have been better served to have created some amalgamation of video content just in case. But who goes in planning to fail? I've long felt that risk management isn't a strong suit in CIG but they're not alone in that regard. Unfortunately for them, all of their setbacks play out live and in full color because of their open development process.


Casual Citizen EP 23 - Dr. Kellar Lench
Posted by Home of my personas Saylah and Alysianah [HTML][XML][PERM][FULL] on 11 September 2016, 4:41 pm
This episode returns to narrating lore from the Discovered series. I hope you enjoy. Show Notes Audio Only Version: https://soundcloud.com/lauren-michele-12/casual-citizen-ep-23-discovered-series-dr-kellar-lench Discovered Article: https://robertsspaceindustries.com/comm-link/spectrum-dispatch/15381-DISCOVERED Loremaker’s Guide to Elysium: https://www.youtube.com/watch?v=owePSFMXN_g Elysium Composition from Alysianah’s World: http://alysianahsworld.com/_system-overview/?q=363 Elysium on the ARK Starmap: https://robertsspaceindustries.com/starmap?location=ELYSIUM&camera=42.58,-32.8,0.0043,-0.000377,-0.000665 Full Transcript Welcome to another episode of Casual Citizen. An on-going series about the upcoming first person MMO, Star Citizen by Cloud Imperium Games. I’m your host Alysianah from the Mystic Worlds Gaming Blog. This week We’re returning to lore from the Discovered Series posted on RobertsSpaceIndustries.com. It's the story of Dr. Kellar Lench. Sit back, relax and enjoy. BEGIN TRANSMISSION Today Discovered presents the personal correspondence of Dr. Kellar Lench, on loan to us from the Gemma Museum of Interspecies Tolerance. Lench was a young scientist when he first discovered the Elysium System and the existence of the Tevarin in 2541. 2541.11.06_20:34 SET LOCATION: Yar I can’t take this...


Learn about the Vanduul, Humanity's Most Dangerous Foe in Star Citizen
Posted by Home of my personas Saylah and Alysianah [HTML][XML][PERM][FULL] on 12 September 2016, 8:18 pm
Check out my newest article on Redacted. It's been a little touch-n-go getting content out. I have a guest staying with me for the next few months so my gaming and content creation time are more limited.


Name Star Citizen MVP: Feels Pretty Freakin' Fabulous!
Posted by Home of my personas Saylah and Alysianah [HTML][XML][PERM][FULL] on 2 September 2016, 5:00 pm
It feels pretty damn fabulous winning MVP from Cloud Imperium Games. The recognition was for the work I've done on Alysianah's World of Star Citizen. Primarily, automating the extraction of data from the game's ARK Starmap and transforming it into pages that can be used to scan the lore and perform logistics planning. #feelsgoodman. This is especially rewarding because it's only a baby step toward my full vision. The bare minimum I wanted to release, since things were taking much longer than I thought they would. Not an uncommon occurrence when you're developing something for the first time. That's a hint for people complaining about Star Citizen delays. I'm currently out of town due to a death in the family. This brought a much needed smile to my face. I wouldn't have seen it myself for a while yet if not for the Reddit message from Noobifier1337 who first made...


Whew, It's Hammer Time!!
Posted by Home of my personas Saylah and Alysianah [HTML][XML][PERM][FULL] on 24 August 2016, 11:54 am
What a load off releasing the first version of Alysianah Noire's World of Star Citizen. It was a tremendous amount of work turning the ARK Starmap data into my vision of an easier to consume format. I spend a considerable amount of time with the Starmap and the lore, preparing for Casual Citizen and for writing articles. Most of the time, my research is done late evenings while I'm relaxing and surging the internet with my iPad. Using a mobile device for the amazing ARK Starmap is simply not possible. I wanted low footprint web access and attempted to design just that.


Casual Citizen Episode 22 - Starmap Matrix Evolved
Posted by Home of my personas Saylah and Alysianah [HTML][XML][PERM][FULL] on 23 August 2016, 4:19 pm
Back with a special episode of Casual Citizen. I'm excited to reveal the first release of a website that combines my interest in Star Citizen lore and the planned physical universe, to inform logistics for player professions. It will also serve as a portal to all of my Star Citizen related content. This is definitely a labor of love that will be enhanced over time as I'm able.


Casual Citizen EP 21 - Anvil Carrack
Posted by Home of my personas Saylah and Alysianah [HTML][XML][PERM][FULL] on 13 August 2016, 7:18 pm
Welcome to another episode of Casual Citizen. An on-going series about the upcoming first person MMO, Star Citizen by Cloud Imperium Games. I’m your host Alysianah from the Mystic Worlds Gaming Blog. It's been awhile since the last Casual Citizen BUT rest assured that I haven't abandoned the series. Real life obligations and other voice over work had my schedule slammed pretty tight recently but the light at the end of the tunnel is nearing. since the last time I recorded a show, exploration has been on my mind. It’s one of the few Star Citizen careers I hadn’t made explicit plans to do. However, the more I delve into the lore and the Star Citizen universe, the more I’ve become interested in exploration as a career choice and the ships suited for that activity. With that in mind, this week’s show is about the Anvil Carrack.


Star Citizen - Active Shield Management
Posted by Home of my personas Saylah and Alysianah [HTML][XML][PERM][FULL] on 5 August 2016, 10:09 am
Check out my newest article on Redacted.TV about Proactive Shield Management. It can make all the difference!


Improve Your RP Characters By Revealing 3 Faces
Posted by Home of my personas Saylah and Alysianah [HTML][XML][PERM][FULL] on 25 July 2016, 7:34 pm
If you're into roleplaying or writing fan-fiction, I have a new article up on the IGAIR Roleplay blog. A few tips learned from various writing courses I've taken over the years. IGAIR is 8 days into its first formalized RP event, an eight hop adventure aboard the 890 Jump. Lots of fun being had. You can check out the RP character writing article here and the synopsis of our RP event here. Sorry there haven't been any Casual Citizens in a few weeks. It will be another 2 to 3 weeks before they return. I'm working on contracted voice over project which doesn't leave me time for recording on the side. I'm still trying to do articles here and there over lunch and whatnot. Ta-ta for now.


Star Citizen Lore: The Banu
Posted by Home of my personas Saylah and Alysianah [HTML][XML][PERM][FULL] on 20 July 2016, 6:51 pm
Check out my latest article on Redacted.TV that explores the Banu race, considered the culture hounds of the Star Citizen universe.


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