EA shuts down the studio behind 'Dead Space'
Posted by Engadget RSS Feed [HTML][XML][PERM][FULL] on 17 October 2017, 7:44 pm

So much for hopes of a Dead Space sequel in the near future. EA is shutting down Visceral Games, the studio behind the Dead Space series, Battlefield Hardline and The Godfather. According to EA, the closure is the result of a decision to "pivot" Visceral's Star Wars title. It was intended as a linear, story-driven adventure (not surprising given the involvement of Uncharted director Amy Hennig), but player feedback led EA to decide that a it should be a "broader" game with "more variety and player agency." This included changing "central elements," EA added. To put it another way: the publisher wanted a game that was more, well, EA-like.

Via: Kotaku

Source: EA




Ubisoft is really going all out on rare Assassin's Creed Origins merch, huh? First there was the $59k headphones, and now an exclusive


Premature Evaluation: Holdfast – Nations At War
Posted by Rock, Paper, Shotgun [HTML][XML][PERM][FULL] on 17 October 2017, 4:00 pm
We’ve been sending Fraser off to explore Early Access games. He keeps coming back. This week, he’s been standing in a neat row with new friends while 18th century Frenchmen shoot at him in Holdfast: Nations At War [official site]. During my sojourn in the Napoleonic era, I have seen some terrible things. I watched […]


EA is shutting down Visceral Games. The studio, which began as EA Redwood Shores in 1998 and changed ...


Community Fittings coming to EVE - Join us!
Posted by evebloggers.com [HTML][XML][PERM][FULL] on 17 October 2017, 4:59 pm

Community Fittings is an experimental crowd-sourced project to create standard ship fittings which will become available in-game.

 

Spreading the experience

EVE players are an experienced and helpful bunch of pilots. The player community has created a large amount of ship fittings which are available on third-party websites and apps. There is one drawback though, these site and projects are not native to the EVE client. Especially for new or casual players, this can be a big hurdle.

Now, we would like to bring standard ship fittings to the EVE client so that everyone can use directly use these fittings via the in-game fitting screen. To that end, we will add a new filter to the fitting window (Community fittings).

We invite you to join us on the EVE Forums and share your knowledge and experience with us.

 

Participate!

Join us on the EVE Forums! We have threads ready, waiting for you. Submit a reasonable good ship fitting that matches the thread description.

Here are the steps in a nutshell:

  1. Go to the EVE Forums - Community Fittings
  2. Pick any available ship fitting thread. The ship, its purpose and restrictions are mentioned in the first post of the thread and the thread title.
  3. Reply to the thread with a good ship fit. 
  4. Add any further explanations to the same post

Please follow the outlined format and don’t discuss other fittings, otherwise the threads will get cluttered very fast and become useless. If you want to explain your fitting, the purpose and why it works well, feel free to do that in your forum post right below your fitting.

You are welcome to submit as many fittings as you would like to!

As you can imagine, there will be many threads and even more fitting suggestions. Our amazing and truly incredible ISD volunteers from the CCL team will assist us by sorting out the suggest fittings and getting everything ready. Without that help, we wouldn't be able to get this done. Our deepest gratitude for this selfless help.

 

What's in it for me?

Besides helping your fellow players and besides showing off your amazing EVE knowledge, there is more to gain.

If your ship fitting is chosen and added to the client, you will be named as contributor in the fitting description. Of course, your character name must not violate our naming policy.

Your contribution will become part of EVE!

 

FAQ

When can I start?

The first threads are already available. We will keep you updated as soon as we have added more threads. Please understand that we cannot process all ship fitting threads at once and that we create threads in batches. Keep an eye on the EVE news!

 

What do I do if I spot a bad fitting?

Please do not discuss the fitting quality in the fitting thread. Our excellent volunteers will disregard bad fittings already. However, if you have ideas or suggestions that will benefit this project in general, we would love to hear your feedback in this forum thread.

 

What can I do if someone else copied my fitting?

If we see similar fittings, we consider the first one posted to be the original one. Follow-up posts of that fit will be ignored.

 

Can I submit troll fits?

Nonsense and troll fits will be removed. Posting repeatedly troll fittings will lead to a forum ban.

 

What if a bad fitting has made it into the game client?

While double check the submissions, mistakes can sometimes happen. If the unlikely case happens that a bad fit made it into the client, we can easily correct this mistake. We will keep an eye on the feedback!




'GTA Online' transforming vehicle races start today
Posted by Engadget RSS Feed [HTML][XML][PERM][FULL] on 17 October 2017, 5:27 pm

There are plenty of new racing games to choose from this fall (Forza 7, GT Sport, Project Cars 2 and Need for Speed: Payback), but none of them will let you change vehicles mid-race. Nor are they anywhere near as crazy as what Rockstar Games has been doing with GTA Online. Today marks the debut of Transform Races, which as the name suggests, has you swapping from plane to jet ski, to stunt car to bicycles all in the course of a single circuit, and in real-time. Simply drive through a waypoint in a stunt race and your vehicle will change instantaneously and appropriately for the section ahead.

Source: Rockstar Newswire




First Look: 'Traitor Among The Chiss' Teaser
Posted by Article | Star Wars: The Old Republic [HTML][XML][PERM][FULL] on 17 October 2017, 4:50 pm
This November, embark on a story-driven Flashpoint adventure, written in collaboration with Timothy Zahn!


Killing Floor 2 launches Halloween Horror event
Posted by Rock, Paper, Shotgun [HTML][XML][PERM][FULL] on 17 October 2017, 2:00 pm
As you’d expect from a series about shooting monsters, mutants, and Einsteins, Killing Floor parties hard at Goth Christmas. The party starts today in Killing Floor 2 [official site] with the launch of its Halloween Horrors update, which adds a new map, extra weapons, and new(ish) enemy variants. And for people who enjoy dressing up, […]


Warframe: Plains of Eidolon doesn’t fix the game’s problems
Posted by Rock, Paper, Shotgun [HTML][XML][PERM][FULL] on 17 October 2017, 2:00 pm
I played a little bit of Warframe [official site] a long time ago, when it was in a much more limited form. I quickly bounced off it. Several years of updates later, at first glance Warframe looks like a very different beast. I jumped back in for the Plains of Eidolon expansion, which adds an […]


Risen & Gothic creators go post-apocalyptic with Elex
Posted by Rock, Paper, Shotgun [HTML][XML][PERM][FULL] on 17 October 2017, 2:34 pm
From the first Gothic games through to Risen, German studio Piranha Bytes have made fantasy RPGs. Today that changes with the launch of Elex [official site], taking the open-world RPG antics to a post-apocalyptic with jetpacks and guns. Oh okay, it is a little bit fantasy still, with technomagic, monsters, swords, and thatched cottages. But […]


EA to close Dead Space studio Visceral, in-development Star Wars game moving to Vancouver
Posted by Rock, Paper, Shotgun [HTML][XML][PERM][FULL] on 17 October 2017, 3:27 pm
EA have just announced that they’ll be “ramping down and closing” Visceral, the studio behind the Dead Space trilogy. Visceral have been working on an untitled Star Wars project, described as an “action-adventure”, and Amy Hennig, formerly of Naughty Dog and Crystal Dynamics, moved to the studio in 2014 to work on that project as […]


Play Atari's 'Centipede' on a tiny, authentic arcade cabinet
Posted by Engadget RSS Feed [HTML][XML][PERM][FULL] on 17 October 2017, 2:00 pm

There's something special to playing a vintage arcade cabinet, but it's usually impractical to own one. It's no mean feat to lug a gigantic machine into your home, and you'll probably have to restore it to recapture its glory. Atari and New Wave Toys think they have a better idea. They've partnered on Replicade X Centipede, a 1/6th-scale cabinet replica that lets you play (what else?) Centipede in an authentic-looking system that won't chew up tons of space in your den. The 3.5-inch LCD won't recreate the experience you get with an old-school CRT screen, but everything else is surprisingly close. It's made of metal and wood, the art is sourced directly from Atari's vaults, and you even steer the game using a tiny trackball.

Source: Kickstarter




Niantic CEO: AR will reach full potential 'when we get the glasses'
Posted by Engadget RSS Feed [HTML][XML][PERM][FULL] on 17 October 2017, 2:20 pm

Imagine playing Pokémon Go not with your phone, but with a pair of augmented reality glasses. That is the future that John Hanke, founder and CEO of Niantic (the company behind Pokemon Go) wants. "The potential for AR is immense," he said at the Wall Street Journal's D.Live conference today, adding that while AR on phones is a good start, the ultimate goal would be to have augmented reality on glasses.




Cartel Market Specials: Week of October 17, 2017
Posted by Article | Star Wars: The Old Republic [HTML][XML][PERM][FULL] on 17 October 2017, 2:15 pm
Shadow Disciple Armor, Dathomir Rancor, Mawvorr Companion, and more!


Pumpkin Carving Contest 2017
Posted by Lineage II [HTML][XML][PERM][FULL] on 17 October 2017, 1:48 pm
Pumpkins are back in season! But set down your pumpkin-flavored coffee, cookies, and cakes, and push aside your pumpkin-scented soaps, air fresheners, and mouth washes—it’s time to get back to basics and carve them up for fabulous prizes! How...


The Witcher turns 10 years old and celebrates with a big sale
Posted by Rock, Paper, Shotgun [HTML][XML][PERM][FULL] on 17 October 2017, 11:36 am
Somehow, our lad Geralt’s video game adventures have turned ten years old this week. That’s ten years of slaying monsters as the silver fox with cat-eyes. Ten years of werewolves, dragons, unicorns, romances and politics, usually all at the same time. Ten years of articles debating how much sex in a video game constitutes too […]


We sent Brendan to a castle in Poland to witness a giant session of strategy game Europa Universalis IV [official site]. In the first of a two-part report, he tells us of war-hungry Germans, scheming Saxons and unlucky Irish – the victims and villains of an epic four-day LAN party I wake up to the […]


Wolfenstein 2: The New Colossus blasts launch trailer
Posted by Rock, Paper, Shotgun [HTML][XML][PERM][FULL] on 17 October 2017, 12:15 pm
Though Wolfenstein II: The New Colossus [official site] will not launch until next Friday, October 27th, the launch trailer has arrived today to stake a claim on the next fortnight. As you’d expect, the trailer is full of Nazis being murdered and oh, I guess Hitler is back now too – in non-mecha form. Presumably […]


Warning: Spoilers for Stranger Things season one AND season two ahead


Well, we can finally stop calling it the Han Solo movie


Collecting Forgotten Data Cores
Posted by evebloggers.com [HTML][XML][PERM][FULL] on 17 October 2017, 2:15 pm
After playing EVE Online for this long I have left things laying about all over New Eden.  As I mentioned when we were deployed up to Hakonen, that was close to where I was doing a lot of buying and selling back in the day.  I found piles of


Wot I Think: A Hat In Time
Posted by Rock, Paper, Shotgun [HTML][XML][PERM][FULL] on 17 October 2017, 10:00 am
Where Yooka-Laylee attempted to revive Rare’s Banjo-Kazooie formula, A Hat in Time [official site] strikes at a different vein of nostalgia. The 3D platformer attempts to split the difference between the open-ended adventuring of Super Mario 64 and the more guided point-by-point platforming of Super Mario Galaxy. The result is a work of obvious grace […]


Have You Played… Sun Dogs?
Posted by Rock, Paper, Shotgun [HTML][XML][PERM][FULL] on 17 October 2017, 10:30 am
Have You Played? is an endless stream of game retrospectives. One a day, every day of the year, perhaps for all time. Pip made me play Sun Dogs for an episode of the podcast (may she Rest In PCG) and I am very grateful. It’s a short jaunt around the solar system as a post-human […]


UK government responds to loot box questions (vaguely)
Posted by Rock, Paper, Shotgun [HTML][XML][PERM][FULL] on 17 October 2017, 11:13 am
The UK government has responded to two questions posed by a Cambridge MP about loot boxes and gambling laws. It is a very very very very boring answer, and says basically nothing apart from highlighting current regulations about gambling. That’s not much of a surprise, although the speed at which the government has “answered” suggests […]


Wolfenstein 2: The New Colossus isn't coming out until October 27, but you won't have to wait a moment longer to watch the launch trailer


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