Go go go: Company of Heroes 2 is free today
Posted by Rock, Paper, Shotgun [HTML][XML][PERM][FULL] on 15 December 2017, 6:04 am
A whistle blows. Cracking rifles in the distance. The gentle thump of boots on snow. It all wakes you from a dream about granny’s marmalade. Oh no, you think, I’m still in the war. Squads of men are assembling for an inspiring speech. “Go and kill the other men using these bullets,” says the major, […]

Take-Two launch ‘indie’ publishing label Private Division
Posted by Rock, Paper, Shotgun [HTML][XML][PERM][FULL] on 15 December 2017, 6:11 am
Reminding us all that the term ‘indie’ is meaningless, Take-Two Interactive–the multi-billion-dollar owners of GTA devs Rockstar Games, Civ and XCOM studio Firaxis, and 2K–have launched an indie publishing label. It’s named Private Division and that combined with the logo ↑ makes me think: Twin Peaks-themed porn site. But they have gathered a fair number […]

You may have heard a little something about Disney buying up Fox’s entertainment assets

The Mind Clash Podcast – Episode 66 – ALL CAPS
Posted by evebloggers.com [HTML][XML][PERM][FULL] on 15 December 2017, 6:07 am
This week, we are joined by Vily, Pitsburgh2989, Cleavyan, Ben Booley, Professor Jeebs (Anure), and  Admiral Wheeler to discuss the current state … [visit site to read more]

The Morning After: Friday, December 15th 2017
Posted by Engadget RSS Feed [HTML][XML][PERM][FULL] on 15 December 2017, 6:00 am

Hey, good morning! You look fabulous.

This Friday morning, we deal with how the FCC has repealed net neutrality and the repercussions of that. Disney is planning to buy a huge part of Fox, which would include the rights for the first Star Wars movies, X-Men, The Simpsons and countless others.

#100: Colony
Posted by Zen Of Design [HTML][XML][PERM][FULL] on 15 December 2017, 1:48 am
You are the leader of a struggling post-apocalyptic settlement, where you will scavenge goods necessary to create structures necessary for the reemergence of mankind, such as GMO farms, tech labs, and, um…. investment banks?  Sure, why not. You start with four buildings.  Each building gives you the ability to manipulate or store dice somehow.  The […]

#99: Hostage Negotiator
Posted by Zen Of Design [HTML][XML][PERM][FULL] on 15 December 2017, 1:53 am
Many games have a solitaire mode, for people who have no friends.  Few board games, though, are shipped ONLY with a solitaire mode.  Most gamers tend to include Friday on their list (which is a fine little deckbuilder), but I actually prefer this one, because in my alone time, I like to imagine myself talking […]

#98: Las Vegas
Posted by Zen Of Design [HTML][XML][PERM][FULL] on 15 December 2017, 2:00 am
Let’s be honest, it’s almost insulting how simple the contents of the box are. You could pretty much make your own copy with a handful of index cards and the dice you have lying around the house. That being said, while Las Vegas is an incredibly simple game, its surprisingly interesting. It’s an abstract game […]

#97: Dragon Rampage
Posted by Zen Of Design [HTML][XML][PERM][FULL] on 15 December 2017, 2:04 am
You and your party mates have just woken a dragon up.  Do you fight, grab the treasure and claim the glory?  Or do you properly assess the threat and  flee like a little girl, stealing everything down to the brass piping on your way out the door? In this quick dice-driven dungeon escape game, you will […]

#96: Red November
Posted by Zen Of Design [HTML][XML][PERM][FULL] on 15 December 2017, 2:15 am
You and your fellow players play gnomes on a Submarine that has seen better days. You will need to work together to deal with fires, floods and potentially a Kraken, as well as what is frankly quite rampant alcoholism. Red November is a messy game and has a lot of rough edges, but is in […]

#95: Tsuro
Posted by Zen Of Design [HTML][XML][PERM][FULL] on 15 December 2017, 2:35 am
You are a dragon, flying through the sky. Your goal is simple, don’t fall off the edge of the earth, and try not to create a Hindenburg-sized explosion when crashing into any other dragons. Interesting Mechanic: Tile Laying Dictating Opponent’s Paths. The gameplay is bone simple. On your turn, you lay a tile in front of your […]

#94: The Gallerist
Posted by Zen Of Design [HTML][XML][PERM][FULL] on 15 December 2017, 2:43 am
Live the life of a pretentious artistic tastemaker, discovering new talent and then ruthlessly exploiting their creative drive and quest for fame for your own profit and glory. The Gallerist is a game that manages to both be dizzying complex and yet offers a surprisingly constrained set of choices to the player. You will have […]

#93. A Game of Thrones: the Board Game
Posted by Zen Of Design [HTML][XML][PERM][FULL] on 15 December 2017, 2:50 am
A tense, strategic territorial control game built on the George R. R. Martin books, you control one of the great houses of Westeros, and live out your fantasy of just punishing the Lannisters just because fucking Joffrey, man. Game of Thrones is a surprisingly simple game, at least mechanically, where players attempt to claim 7 […]

#92: Prime Time
Posted by Zen Of Design [HTML][XML][PERM][FULL] on 15 December 2017, 2:59 am
In Prime Time, you will contribute to the continuing moral and philosophical decline of America by filling the boob tube with cheap crap meant to appeal to the lowest common denominator.  Perhaps you’ll even develop the reality star that produces a know-nothing twit that gets elected president and brings the planet to the brink of […]

#91: Valeria Card Kingdoms
Posted by Zen Of Design [HTML][XML][PERM][FULL] on 15 December 2017, 3:05 am
You are the mayor of a medieval town. During the game, you will build a tableau of citizens, and use those citizens to generate resources (might, magic and gold) that you can use to recruit new citizens, kill monsters, and ultimately claim territory that offers powerful buffs to your fabled land. Killing monsters and conquering […]

PREY – #37 – Finale – Dungeon Crawl
Posted by evebloggers.com [HTML][XML][PERM][FULL] on 15 December 2017, 2:10 am
Explore (and hopefully survive) the corridors of Talos 1 in PREY with Pokey and Livvy every Monday and Thursday! ___ Opening Theme “Water Main” by [...]

'Oxenfree' developer's next game is about drinking with Satan
Posted by Engadget RSS Feed [HTML][XML][PERM][FULL] on 14 December 2017, 11:13 pm

2016 saw the release of many YA-themed games, and Oxenfree was one of the highlights. Developer Night School Studio is ready to show off its next project and, well, this one is a little different. In Afterparty, players assume the role of a pair of college seniors who have their revelry interrupted by their untimely death. As a result, they are doomed to a pub crawl in hell, as the adventure game follows them from bar to bar on a quest to outdrink Satan himself and escape.

Source: Night School Studio

Episode 185: “Giant Anime Eyes”
Posted by evebloggers.com [HTML][XML][PERM][FULL] on 14 December 2017, 7:59 pm
We talk about the trailers for Avengers: Infinity War, Alita: Battle Angel, Jurassic World: Fallen Kingdom, and Ready Player One. We also talk about a [...]

Comic book movies aren't just about heroes in capes anymore

'Oddworld: New 'n' Tasty' debuts on smartphones
Posted by Engadget RSS Feed [HTML][XML][PERM][FULL] on 14 December 2017, 6:44 pm

If you're looking for a premium mobile game without in-app purchases, there's good news: Oddworld: New 'n' Tasty has arrived on iOS, Android and NVIDIA Shield. The 2014 console game, based on Lorne Lanning's Oddworld: Abe's Oddysee has been re-purposed for mobile with new controls for a small touchscreen, letting you swipe on the side of the screen to perform actions like "use," and "sneak." It also has full external controller support, and you can resize or move buttons. And did I mention there's no in-app purchases?

Source: Oddworld

Wot I Think: Finding Paradise (To The Moon 2)
Posted by Rock, Paper, Shotgun [HTML][XML][PERM][FULL] on 14 December 2017, 6:01 pm
To The Moon is one of my favourite gaming experiences. No game has made me blub as hard, or as often, and it earned those tears through a funny, passionate, emotionally complex story. Finding Paradise, a direct sequel after a number of smaller asides, didn’t make me cry. It made me laugh, think, wonder, and […]

Destiny 2's first seasonal event is almost here

Tip: Turn off Auto-Repeat for Analyzers
Posted by evebloggers.com [HTML][XML][PERM][FULL] on 14 December 2017, 4:14 pm
Data and Relic analyzers have auto-repeat enabled by default, but there’s no need for auto-repeat. It just burns your capacitor, and increases the time it takes to retry the hack, if you fail the first. You only need to cycle the analyzer once to

'Photographs' dark narrative masquerades as a mobile puzzle game
Posted by Engadget RSS Feed [HTML][XML][PERM][FULL] on 14 December 2017, 4:42 pm

EightyEight Games released the popular puzzle/battle game 10000000 and its sequel You Must Build a Boat to great success. Now developer Luca Redwood is ready to reveal his next project for the studio: Photographs. The new puzzle game will release next year for PC, Mac, Linux, iOS and Android.

Source: EightyEight Games

Premature Evaluation: Empires of the Undergrowth
Posted by Rock, Paper, Shotgun [HTML][XML][PERM][FULL] on 14 December 2017, 4:00 pm
This week’s Premature Evaluation gives Fraser the highly coveted job of mucking around in the dirt while managing an ant colony in creepy crawly RTS Empires of the Undergrowth. It gets really dark down there. “The ants were weak and confused. We should start again with another colony.” Like so many nature documentaries before it, […]

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