Richard Garriott's Shroud of the Avatar seeks Steam Greenlighting
Posted by Massively [HTML][XML][PERM][FULL] on 21 September 2014, 3:00 pm

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sota
Richard Garriott has conquered outer space, but can he get a foothold on Valve's popular digital distribution service? He sure hopes so; he and his team announced that they launched a Steam Greenlight campaign this past week for Shroud of the Avatar.

"SotA's long-term success depends upon us reaching as wide an audience as possible, and Steam is a great way to do that," the team posted.

Portalarium said that the possible Steam version will be not a replacement for the direct download of the game but an additional option. There is also speculation about giving current Shroud of the Avatar backers Steam keys so that they would not have to buy the game twice.

MassivelyRichard Garriott's Shroud of the Avatar seeks Steam Greenlighting originally appeared on Massively on Sun, 21 Sep 2014 14:00:00 EST. Please see our terms for use of feeds.

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E-thugs target Destiny with DDoS attacks
Posted by Massively [HTML][XML][PERM][FULL] on 21 September 2014, 1:00 pm

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This seems like the exact opposite of worthwhile discourse on the quality of a game.
Destiny has been made the target of a round of DDoS attacks, coming from the same group that previously took credit for executing a similar attack against Sony Online Entertainment and a bomb threat on John Smedley's plane (among other harassment). Players were told that the game was facing issues with logging in and matchmaking across the board, but Bungie declined to elaborate further at the time; the tweet on the matter has since been deleted. Our sister site Joystiq reports that the servers are up again.

Hacker group Lizard Squad has taken credit for taking parts of the game offline, an attack which also affected Call of Duty: Ghosts. Congratulations are in order for Destiny, since nothing says you've arrived like people taking down your servers as part of a petty show of power.

MassivelyE-thugs target Destiny with DDoS attacks originally appeared on Massively on Sun, 21 Sep 2014 12:00:00 EST. Please see our terms for use of feeds.

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The Great Brewfest Kodo Arrives
Posted by The Ancient Gaming Noob [HTML][XML][PERM][FULL] on 21 September 2014, 12:00 pm
Brewfest rolled around again in World of Warcraft, which generated a moment of excitement until I remembered that I had already done all the achievements and events in past years. I sagged a little at that.  As with last year, I felt my momentary enthusiasm gutted by the reality of nothing changing in the world. […]


PBE Roundup: Patch 4.17
Posted by Cloth5 [HTML][XML][PERM][FULL] on 21 September 2014, 11:00 am

Hello everyone! It’s Hyjacked once again for another PBE Roundup. This patch features a few minor balance changes, a huge texture update initiative, and not one, but two gameplay updates! Viktor and Soraka are both getting reworked, so hop in your ambulance and join the revolution. Let’s take a look at what this patch has to […]

The post PBE Roundup: Patch 4.17 appeared first on Cloth5.




One Shots: The sacred bosom dance
Posted by Massively [HTML][XML][PERM][FULL] on 21 September 2014, 11:00 am

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gw2
It's one thing to dance for the fun of it. But it's another thing entirely to dance to save lives. Apart from an exotic snake charmer who rescued me from a king cobra last year, I've never witnessed a boogie performed for someone's health. At least... not until now.

Reader Jesse kicks off today's community screenshots with this silly-yet-serious jig from Guild Wars 2: "I am submitting this screenshot of my character and a few friends celebrating Pink Day in Lions Arch in an effort to raise breast cancer awareness. Here we are dancing around (and on) a podium."

All she wants to do is... all she wants to do is dance, dance, dance! I wish that I was Jesse's girl! Now I'm dancing for my life!

Continue reading One Shots: The sacred bosom dance

MassivelyOne Shots: The sacred bosom dance originally appeared on Massively on Sun, 21 Sep 2014 10:00:00 EST. Please see our terms for use of feeds.

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    The Daily Grind: What's the grossest quest you've ever done?
    Posted by Massively [HTML][XML][PERM][FULL] on 21 September 2014, 9:00 am

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    So yesterday I picked up piles of dookie in ArcheAge. Yes, there really is a quest in Anvilton that requires you to go around and fill your bag with yata manure, yatas being those floppy-eared rabbit/kangaroo mount things.

    As if stuffing crap in my quest bag wasn't enough, there's an occasional overpowering stench status effect that causes my character to temporarily pass out and fall down. Finally, the end of the quest required me to deposit a huge helping of poo on an NPC's workbench, complete with buzzing fly and rising steam animations.

    How about you, Massively readers? What's the grossest quest you've ever done?

    Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!

    MassivelyThe Daily Grind: What's the grossest quest you've ever done? originally appeared on Massively on Sun, 21 Sep 2014 08:00:00 EST. Please see our terms for use of feeds.

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      Low Elo Podcast EP. 123 - Kill the Hell Out of Them
      Posted by Low Elo: The League of Legends Podcast for the Players - Low Elo [HTML][XML][PERM][FULL] on 18 September 2014, 8:00 am
      Low Elo: the League of Legends Podcast kicks off the week with discussion about quality of life changes in the most recent patch, some Poppy talk and a look at the new Cassiopeia. With worlds now in full swing, the game this week asks the seemingly simple question: what if your team won? Would you throw a party? Maybe it would open a rift in time and space. Let us know at team@lowelo.com. To accomplish these tasks we have invited our good friend Sterling to join us in the third chair. Make sure you say hi in the comments. This week's soundtrack is "Space Boots" by Alien Whale


      Media Link

      No, I Didn’t Say, Or Mean, That Gamers Are Nazis or Klansmen
      Posted by Zen Of Design [HTML][XML][PERM][FULL] on 21 September 2014, 5:39 am
      My friends think it’s pretty funny that I’m now being linked wholeheartedly into the SJW Conspiracy that is in bed with the media and is out to destroy gaming. I’m


      The next video game crash
      Posted by Tobold's Blog [HTML][XML][PERM][FULL] on 21 September 2014, 2:42 am
      Kotaku last week had an article asking whether we are on the cusp of another video game industry crash. I think that is very much possible. It isn't just everything mentioned in that article, like people having huge libraries of unplayed Steam games. But there is also the economic side to consider. I consider Microsoft buying Minecraft for $2.5 billion to be a sign of weakness, not strength, of the industry. Not only will they never get their money back (Mojang has $290 million of *revenue* per year, not profit. The time it would take to make $2.5 billion on the profit of that means Minecraft would need to remain as popular as today for the next 20 years.). But also Microsoft is essentially saying that if they were to put $2.5 billion of money on the table anywhere else, they wouldn't be able to make a game as profitable as Minecraft. Too much money chasing too few opportunities for profit is usually a sign of an upcoming crash.

      Now crash doesn't mean that video games are about to disappear. The financial industry crashed hard 6 years ago, but there are still a lot of banks and other financial institutions around. But if you look at the video game industry overall, from the big companies to the indie developers, it appears pretty clear that there are too many people working on too many (usually derivative) games. There are price wars: Steam sales, Humble Bundles, and mobile platforms on which a $5 game would be considered "expensive". And there isn't all that much potential of market growth any more, because everybody who is the least likely to play a video game already has at least a mobile phone with games on it.

      Of course there will always be a few people and companies that make money. Markus Persson becoming a billionaire is likely to remain an exception, but there will be a number of people at least able to stay in business because their games sell for more than it cost to make them. If we are talking crash, we are talking about how many people in the industry and how many game companies are *not* making a profit. We are talking about the pork cycle of video games, where many companies around the same time discover that they spent too much money on developing video games that are not going to make their money back. We are talking of indie game developers deciding that they'll earn a better living flipping burgers. We are talking investors pulling out of the industry. And because of the way that capitalism works in boom and bust business cycles, we are talking about a lot of bad news of that kind happening around the same time.

      The recent gamer culture wars aren't helping. Already a lot of people who work in the game industry are exploited, working more because of their love of games than for financial reasons. Disillusion those people, and you'll get a mass exodus. Game developers are usually young, creative, and have a good set of computer skills, not the kind of people who'll stay in the industry because they can't find any other job. A combination of gamers disappointed in the latest games reducing their gaming spending and game developers becoming disappointed of their customers' ungratefulness could well produce a video game crash as early as 2015.
      Tobold's Blog



      Update on Sona Changes, Shurima Event Ends September 21, Big Plays
      Posted by News [HTML][XML][PERM][FULL] on 20 September 2014, 8:00 pm

      Important : Unofficial PBE Patch Notes for 9/20/2014 - Fnatic Skins and Order of the Lotus Karma Splash Art


      Update on Sona Changes

      Originally Posted by Riot (View Original Source)

      Hopping in here because I feel like I'm being spoken for, and what's being said here isn't accurate.

      The Q change is a bug fix. The range change was never intended, and a range change is one of the last things we'd do to change Sona, as range changes are very disruptive.

      As to not changing her, there are changes in test. Those changes might not ever reach live, but we're not ignoring the problems. This is still something I'm working on. There is a lot of value to getting to see how you all talk about Sona without me jumping in. I learn a lot from the discussion you have. If I commented on every Sona thread, it's likely that I warp all Sona discussion. I'm working on finding a balance of making sure you all know that we are listening while letting the discussion actually exist without me. Also need to improve communication that Sona isn't forgotten, but that real and healthy changes to her will take significant testing and iteration.

      Happy to get the feedback that this needs to get better. I owe it to you all to keep improving here.




      DDOCast 352 – The Haunted Halls of Eveningstar
      Posted by DDOcast - A DDO Podcast! [HTML][XML][PERM][FULL] on 20 September 2014, 8:50 pm

      Posted in DDOcast PodcastDDOCast Site NewsWalkthrough

      Play Audio

      DDOGamer Geoff and Turbine’s Cordovan join DDOCast for a walkthrough of The Haunted Halls of Eveningstar! Check out www.ddocast.com for mp3 audio, our show calendar, swag, archives, and more! Want to support the show?  You can feed the kobolds (give money) on our website www.ddocast.com or you can send in game items to the character […]


      Make My MMO: September 14 - 20, 2014
      Posted by Massively [HTML][XML][PERM][FULL] on 20 September 2014, 7:00 pm

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      This week in MMO crowdfunding news, Pumpkin Online achieved its Kickstarter goal and Pantheon: Rise of the Fallen's Facebook page was updated with a few more screens from the fledgling Brad McQuaid-designed title.

      Apart from the that, it was pretty slim pickings, so you'll forgive us if we once again call your attention to Project Gorgon's Kickstarter. It has a week left to go, and it's worthy of your support if your into full-featured MMORPGs that tread well off the beaten grindpark path.

      The rest of this week's crowdfunding roundup lies just beyond the cut.

      Continue reading Make My MMO: September 14 - 20, 2014

      MassivelyMake My MMO: September 14 - 20, 2014 originally appeared on Massively on Sat, 20 Sep 2014 18:00:00 EST. Please see our terms for use of feeds.

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        Perfect Ten: Terrible, terrible MMO names
        Posted by Massively [HTML][XML][PERM][FULL] on 20 September 2014, 4:00 pm

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        ever jane
        A catchy, vivid title is essential to getting your game noticed and establishing a strong brand. Yes, we as gamers will get used to pretty much any dumb name (unless it's Daikatana), but a great one allows us to mention it in polite society without getting spat on or rejected for dates.

        The best MMO names in my opinion are single words that sound cool or conjure up a strong association. I'm less fond of ALL CAPS ACRONYMS and any game that can't be more inventive with its title than to put "Online" after it. For the most part, MMOs play it safe and boring with titles, with only a few outliers in the awesome or terrible fringes. Today, we're going to examine the latter.

        I want to make a couple of quick qualifiers here. I'm not judging these games by their names; an MMO can be good or bad independent of how silly its name is. And while I know that some of these names make more sense in context, I generally feel that if I have to have it explained to me, then it's a fail.

        Continue reading Perfect Ten: Terrible, terrible MMO names

        MassivelyPerfect Ten: Terrible, terrible MMO names originally appeared on Massively on Sat, 20 Sep 2014 15:00:00 EST. Please see our terms for use of feeds.

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          The Stream Team: Anchors away in ArcheAge!
          Posted by Massively [HTML][XML][PERM][FULL] on 20 September 2014, 2:00 pm

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          Braving the hostile enemies or ArcheAge's queue -- which is worse? At least fighting enemies is fun, even if you lose. Massively's MJ has beat down the queue monster but now must face a sea of reds as she attempts to get the battle pet from the other continent. That means a trek across the water depths. Can the Massively Minions be successful in this raid? Join us live at 1:00 p.m. to cheer them on.

          Game: ArcheAge
          Host: MJ Guthrie
          Date: Saturday, September 20th, 2014
          Time: 1:00 p.m. EDT

          Enjoy our Stream Team video below.

          Continue reading The Stream Team: Anchors away in ArcheAge!

          MassivelyThe Stream Team: Anchors away in ArcheAge! originally appeared on Massively on Sat, 20 Sep 2014 13:00:00 EST. Please see our terms for use of feeds.

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            ArcheAge battles queues with new servers, character creation blocks
            Posted by Massively [HTML][XML][PERM][FULL] on 20 September 2014, 12:00 pm

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            ArcheAge
            In a post on the official ArcheAge site last night, Trion Worlds confirmed that it had opened two new servers and shut down character creation on others to alleviate some of the queue congestion plauging players since the game's head start last weekend. The entry reads,
            We've added two new worlds to our North American server list: Ezi (NA) and Lucius (NA)! These servers were racked (physically installed) and imaged (updated with ArcheAge server software) in our Texas data center all in the past day. Here you can see Ezi (NA) and Lucius (NA) in their new home with Senior Systems Engineer Jonathan Johnson. These two servers will be on the new Auction House cluster 5 (AH5). These new servers are now online and available to play right now: Friday September 19 at 4:15 PM PDT (GMT-7).
            Critically, four US servers -- Kyrios, Ollo, Salphira, and Aranzeb -- have been "temporarily closed to new character creation," so we sure hope you aren't trying to join friends there today.

            The studio also says new European servers are physically en route to the Amsterdam data center.

            [Thanks, Siphaed.]

            MassivelyArcheAge battles queues with new servers, character creation blocks originally appeared on Massively on Sat, 20 Sep 2014 11:00:00 EST. Please see our terms for use of feeds.

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            WRUP: Queue zen
            Posted by Massively [HTML][XML][PERM][FULL] on 20 September 2014, 11:00 am

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            Welcome back to Massively's What Are You Playing, the game in which we tell you what we're playing this weekend and you tell us how long you waited in the queue to post on this article.

            Continue reading WRUP: Queue zen

            MassivelyWRUP: Queue zen originally appeared on Massively on Sat, 20 Sep 2014 10:00:00 EST. Please see our terms for use of feeds.

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              The Daily Grind: What's your favorite "Oh %$#@" button?
              Posted by Massively [HTML][XML][PERM][FULL] on 20 September 2014, 9:00 am

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              wildstar
              I'm not the best under pressure in video game sometimes. When something really bad starts happening that I'm not prepared for, what I need the most -- and am always denied -- is the time to think it through. Whoops, I accidentally aggroed 25 hellbugs in RIFT when I only meant to grab three, and there's no place to run. What do I do?

              Well, my friends, that's why devs give you the informally named "Oh %$#@" buttons. When the crap hits the fan and you need a little bit of breathing room to figure out how you're going to survive, these skills help by making you invulnerable, upping your dodge chance to 75%, completely refilling your health bar, or knocking all enemies away into the next time zone.

              So what's your favorite "Oh %$#@" button? And how often does it get used?

              Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!

              MassivelyThe Daily Grind: What's your favorite "Oh %$#@" button? originally appeared on Massively on Sat, 20 Sep 2014 08:00:00 EST. Please see our terms for use of feeds.

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                How Does your Garden Grow
                Posted by MmoQuests.com [HTML][XML][PERM][FULL] on 20 September 2014, 8:57 am
                The situation with queues has been pretty bad this weekend, I don’t think anyone will deny it. Even as a patron, I had a 3 hour queue on Thursday night, as well as Friday afternoon. By the early morning hours … Continue reading


                Your loss, Amazon!
                Posted by Tobold's Blog [HTML][XML][PERM][FULL] on 20 September 2014, 2:49 am
                I don't watch live TV. Having to be there at a specific time, and then sitting through the ads, not my cup of tea. But I do watch a lot of TV shows, either recorded with a hard drive recorder, or bought as a full season of one TV show on DVD. Usually from Amazon UK, because I prefer English with English sub-titles, that being the neutral ground between me and my wife. Obviously I would be interested in TV on demand, but here in Belgium that used to be extremely difficult: For example Amazon Instant Video is offered in three neighboring countries that have their own Amazon website, but you can't access any of them from Belgium due to rights issues. There are a few Belgian companies with streaming services, but they only have movies, and no TV shows. Not even Apple iTunes is selling TV shows in Belgium.

                Yesterday that changed and the 21st century of TV finally arrived in Belgium: Netflix.be opened their doors. As you probably live in a civilized country that had Netflix for years, I don't need to tell you how great that is. Lots of TV shows and movies on offer. And a monthly flatrate that is less than half of what a single season of a single TV show costs on DVD. Which is great, because now I can try out TV shows I wasn't sure about without paying for a full season in advance.

                I was especially impressed that Netflix works on so many devices. I can watch it on my TV screen either via the Apple TV box I have connected to it, or directly via the Smart TV application. My second TV is connected to a Playstation 3, and it works on that too. I could watch on my PC screen. Or I could go mobile and watch on my iPad. And in spite this being Belgium, I can get movies and TV shows in English, some even with English subtitles.

                That means that an TV show I am interested in I will first check availability on Netflix. Only if Netflix doesn't have it would I consider buying the DVD from Amazon any more. Your loss, Amazon! You could have made Amazon Instant Video available here. If Netflix can do it, it obviously wasn't impossible.
                Tobold's Blog



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                What Their Right Wing Nutjob Heroes Say About GamerGate’s Hidden Ideology
                Posted by Zen Of Design [HTML][XML][PERM][FULL] on 19 September 2014, 10:44 pm
                #GamerGate diehards insist that the current discussion has nothing at all to do with politics and that they are, in fact, trying to keep politics and ideology out of gaming. 


                WildStar: Wrapping up Whitevale
                Posted by Bio Break [HTML][XML][PERM][FULL] on 18 September 2014, 9:00 am
                As I previously said, my recent adventures in Whitevale have finally propelled me past my previous high-water mark in the game.  It looks as though I’ve cured my rerolling addiction and am sticking with the Engineer to the glorious end. … Continue reading


                Quest for Glory: The Three Stooges
                Posted by Bio Break [HTML][XML][PERM][FULL] on 18 September 2014, 11:46 am
                (This is part of my journey playing through Quest for Glory 1. You can follow the entire series on the Nostalgia Lane page.) After far too many failed attempts, my hero finally scrabbles over the wall and into the brigand’s fortress.  … Continue reading


                The Secret Adventures: Tutorial
                Posted by Bio Break [HTML][XML][PERM][FULL] on 19 September 2014, 9:00 am
                While I am certainly full on gaming as of late, I’ve begun to keenly miss The Secret World.  Over the past several months, our regular group has dwindled in both size and focus, popping up only to tackle the new … Continue reading


                TSW: RICKYYYYY PAGAAAAAN!
                Posted by Bio Break [HTML][XML][PERM][FULL] on 19 September 2014, 3:36 pm
                Last night Massively’s MJ and I livestreamed one of the new Tokyo missions featuring a new instant favorite character, Ricky Pagan.  It only took us an hour and a half to bumble our way through it, but I gotta say … Continue reading


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