Star Wars: The Old Republic team 'investigating' character cap
Posted by Massively [HTML][XML][PERM][FULL] on 24 October 2014, 5:00 pm

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Experience this all over again.  But probably not, like, exactly this.
With accelerated class story leveling, it's pretty easy at this point to start and play a new character in Star Wars: The Old Republic. So easy, in fact, that players are starting to really run up against the game's hard cap of 22 characters per server. Community manager Eric Musco took to the forums to explain that the cap was implemented originally simply because that was the upper limit before it would impact performance.

Does that mean there's no hope for the future? Not necessarily. Musco states that the team has heard the demand and is currently looking into what it would take to raise the global cap beyond 22; it all comes down to whether or not the cap can be increased while keeping performance stable. So while there's unlikely to be an increase within the next few days, there's possible good news on the horizon.

MassivelyStar Wars: The Old Republic team 'investigating' character cap originally appeared on Massively on Fri, 24 Oct 2014 16:00:00 EST. Please see our terms for use of feeds.

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League of Legends poised to generate $1 billion in annual revenue
Posted by Massively [HTML][XML][PERM][FULL] on 24 October 2014, 5:30 pm

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Few things mystify me more than League of Legends. I just don't get MOBAs in general and Riot's juggernaut in particular. Judging by a new report from SuperData Research, though, I'm fairly alone in that assessment as the title is poised to break the $1 billion annual revenue barrier.

According to SuperData, LoL generated $946 million via in-game spending between January and September of 2014 and, get this, it makes more money than World of Tanks, Counter-Strike: Global Offensive, Dota 2, and Hearthstone combined.

MassivelyLeague of Legends poised to generate $1 billion in annual revenue originally appeared on Massively on Fri, 24 Oct 2014 16:30:00 EST. Please see our terms for use of feeds.

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Extra Life 2014 – Watch some games and win some swag!
Posted by Bethesda Blog [HTML][XML][PERM][FULL] on 24 October 2014, 2:51 pm
As noted earlier this week, we’re participating in this year’s Extra Life gaming marathon — with money raised supporting our one of our local children’s hospitals, Children’s National in Washington, DC!   During the stream, beginning at or around 12:00 am edt on tonight, Jess and I will be giving out Bethesda swag and gear […]


Final Fantasy XIV posts preliminary notes for Patch 2.4
Posted by Massively [HTML][XML][PERM][FULL] on 24 October 2014, 3:00 pm

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First Naruto reference gets you kicked from the server.
Ready to take on the lady of ice, twist down the last coil of Bahamut, and start stabbing from the shadows? Final Fantasy XIV's next patch won't drop until October 28th, but you can finish any last-minute preparations you need now with the release of preliminary patch notes. The patch includes new sidequests, new main story quests, new trials and dungeons, and of course the new Rogue and Ninja.

This patch also adds in the Allagan Tomestones of Poetics, several new recipes for both Rogue/Ninja gear as well as other high-level options, and the usual assortment of bugfixes and balance improvements. Whether you're making sure to grab everything you'll need for Ninja before the patch goes live or just want to know how far you must progress before fighting Shiva, the patch notes hold a wealth of information.

MassivelyFinal Fantasy XIV posts preliminary notes for Patch 2.4 originally appeared on Massively on Fri, 24 Oct 2014 14:00:00 EST. Please see our terms for use of feeds.

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The Stream Team: Fighting for riches on ArcheAge's Freedich Island
Posted by Massively [HTML][XML][PERM][FULL] on 24 October 2014, 4:00 pm

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The Stream Team: Fighting for riches on ArcheAge's Freedich Island
Last week Massively's MJ showed you the safest and quickest way to nab five gilda stars in ArcheAge every day. Now she's going to (try to) show you how to pocket four in just a single trip. That means she'll be braving the high seas and heading out to the wilds of Freedich, the island that pays a whopping four gilda per every trade pack. With it all being open PvP, the trick is to not only survive the ocean voyage but to live on land long enough for the turn in. Can she do it? Join us live at 3:00 p.m. to cheer her on and get a glimpse of the beauty of the island in the process.

Game: ArcheAge
Host: MJ Guthrie
Date: Friday, October 24th, 2014
Time: 3:00 p.m. EDT

Enjoy our Stream Team video below.

Continue reading The Stream Team: Fighting for riches on ArcheAge's Freedich Island

MassivelyThe Stream Team: Fighting for riches on ArcheAge's Freedich Island originally appeared on Massively on Fri, 24 Oct 2014 15:00:00 EST. Please see our terms for use of feeds.

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    The Instance Group Resurgent in Azeroth… Sort Of… And Hallow’s End
    Posted by The Ancient Gaming Noob [HTML][XML][PERM][FULL] on 24 October 2014, 1:00 pm
    We decided to get our collective act together and get into the game so as to get used to the new realities of WoW 6.0. And we tried. However, due to authenticator problems, bronchitis, and a previous engagement, only Potshot and I ended up in game last Saturday night. Such is life. We decided that, […]


    Lost Continent: Living a fisherman's life in ArcheAge
    Posted by Massively [HTML][XML][PERM][FULL] on 24 October 2014, 1:00 pm

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    Fifteen years ago, I was floundering around southern Florida in a rudderless post-graduation haze. I rented this dinky apartment across US1 from the University of Miami, and my summers were equally divided between a series of forgettable jobs and a series of lengthy fishing excursions around the Keys and out into the Atlantic.

    The fishing was basically something to do; I didn't dislike it, but neither did I wake up thinking wow, I can't wait to get that gooey chum all over my shorts and bake in the sun for 10 hours.

    Now, in an odd but enjoyable art-imitating-life moment, I'm revisiting the experience in ArcheAge.

    Continue reading Lost Continent: Living a fisherman's life in ArcheAge

    MassivelyLost Continent: Living a fisherman's life in ArcheAge originally appeared on Massively on Fri, 24 Oct 2014 12:00:00 EST. Please see our terms for use of feeds.

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      World of Warcraft gives a week of free game time to lapsed players
      Posted by Massively [HTML][XML][PERM][FULL] on 24 October 2014, 2:00 pm

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      mists
      If you're a former World of Warcraft player who's been away from the game for a while, you might want to check your account for a nice surprise. Blizzard has activated a free seven-day pass to the game for all lapsed players. This pass includes all of the content up through Mists of Pandaria.

      World of Warcraft is also throwing a 25% off sale for its extra services, including character transfers, faction changes, guild transfers, and (you guessed it) guild faction changes.

      MassivelyWorld of Warcraft gives a week of free game time to lapsed players originally appeared on Massively on Fri, 24 Oct 2014 13:00:00 EST. Please see our terms for use of feeds.

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      The Harrowing - Tales of the Black Mist

      UPDATE: Article version made!

      Originally Posted by Riot (View Original Source)


      Tales of the Black Mist

      A ghastly puppet show recounts a familiar tale in Bilgewater, but tonight the fog’s come down especially thick...

      Pass along the warning of the Black Mist.



      Starflight: Copyright protection
      Posted by Bio Break [HTML][XML][PERM][FULL] on 24 October 2014, 12:00 pm
      (This is part of my journey playing through Starflight. You can follow the entire series on the Nostalgia Lane page.) Yeah, they weren’t kidding around with software copyright protection in the 80s.  Or, more accurately, they totally were kidding around, even … Continue reading


      Play Trove for free this weekend
      Posted by Massively [HTML][XML][PERM][FULL] on 24 October 2014, 12:00 pm

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      Trove
      If you've been itching to playtest Trion Worlds' voxel-based sandbox Trove but haven't wanted to pony up cash for the beta, then you're going to love the next three days. Trion has announced a free weekend event starting today at 2:00 p.m. EDT; everyone is invited to dip in and give the game a look.The only catch? You'll have to play through Trion's Glyph client. "Trove will automagically appear in your Library game list this weekend!" says the studio.

      The freebie weekend is timed perfectly to coincide with Trove's ongoing Shadow's Eve Halloween event, which offers bizarre prizes like piñata mounts and Smashing Pumpkin recliners.

      The free play period ends at 2:00 p.m. EDT on Monday, October 27th. Shadow's Eve ends November 2nd.

      MassivelyPlay Trove for free this weekend originally appeared on Massively on Fri, 24 Oct 2014 11:00:00 EST. Please see our terms for use of feeds.

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      The NaMos are Coming! The NaMos are Coming!
      Posted by WordPress.com News [HTML][XML][PERM][FULL] on 24 October 2014, 11:00 am
      November is a big month for bloggers and writers, with thousands of folks taking part in NaNoWriMo or NaBloPoMo. Wondering, "NaMo what?" Read on!


      The Daily Grind: Where did all the MMO bars go?
      Posted by Massively [HTML][XML][PERM][FULL] on 24 October 2014, 9:00 am

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      SWTOR
      No, not those bars. The fun kind of bars.

      Massively reader Serrenity recently posted a provocative comment lamenting the loss of gathering places in MMORPGs: "Why aren't there many bars in games anymore? There's virtually no communal space. In capital cities everything has a numbers-related function -- learn to craft, spend money, repair your gear, auction, etc. [...] Everything is purely functional in games, without any 'flavor,' to the point of being the digital equivalent of getting socks for Christmas."

      And Serrenity is right. Many MMOs don't have bars or taverns or cantinas anymore, and those that do usually fail to imbue them with a purpose, but it wasn't always that way, so why and how did it happen? Where did all the bars go, and do we need them back?

      Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!

      MassivelyThe Daily Grind: Where did all the MMO bars go? originally appeared on Massively on Fri, 24 Oct 2014 08:00:00 EST. Please see our terms for use of feeds.

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        BioWare on SWTOR's Revan expansion, upcoming species, and class stories
        Posted by Massively [HTML][XML][PERM][FULL] on 24 October 2014, 10:00 am

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        SWTOR Interview: Capping off the Revan story
        Star Wars fans are super excited about the next digital expansion for Star Wars: The Old Republic releasing on December 9th. First off, it's Star Wars, and second, it deals with one of the most iconic Star Wars figures outside the movies: Revan.

        I recently talked to some key figures at BioWare to ask them about Shadow of Revan. On the phone call and livestream, Charles Boyd, the lead writer for the expansion, not only gave an overview of the story but played a bit live. Producer Bruce Maclean discusssed the production side of the game. And even Game Director James Ohlen popped onto the call to let us know how much this expansion means to him.

        Continue reading BioWare on SWTOR's Revan expansion, upcoming species, and class stories

        MassivelyBioWare on SWTOR's Revan expansion, upcoming species, and class stories originally appeared on Massively on Fri, 24 Oct 2014 09:00:00 EST. Please see our terms for use of feeds.

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          TERA announces Fate of Arun expansion
          Posted by Massively [HTML][XML][PERM][FULL] on 24 October 2014, 10:30 am

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          TERA
          En Masse Entertainment has just announced Fate of Arun, the first-ever expansion coming to action-MMO TERA. And at least on paper, it actually looks like a classic MMO expansion, too, complete with a level cap bump and new zones.
          The mysterious continent of Northern Arun is finally open - and it's under siege by a soul-sucking bloodmage army. In Fate of Arun, players will explore this lost world, discover the home city of the Barakan race, fight for the freedom of the native Khirians, and take on a powerful new evil.

          Fate of Arun represents the first and biggest expansion for TERA to date, featuring a new level cap of 65 and the lands of Northern Arun to explore through a brand-new storyline, new quests, zones, dungeons, skills, gear and a new PvP battleground, in addition to vast systematic improvements to the gameplay experience.
          Producer Patrick Sun declates that "Fate of Arun will be, without a doubt, the biggest addition to the world of TERA new and returning players have ever seen." Enjoy the teaser pics and video below.

          Continue reading TERA announces Fate of Arun expansion

          MassivelyTERA announces Fate of Arun expansion originally appeared on Massively on Fri, 24 Oct 2014 09:30:00 EST. Please see our terms for use of feeds.

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            Guild Wars 2 emerges unscathed by NCsoft's layoffs
            Posted by Massively [HTML][XML][PERM][FULL] on 24 October 2014, 11:00 am

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            GW2
            Last night's revelation that a large chunk of the WildStar team had been let go is not the only bad news to come from NCsoft this week. According to a letter sent to Polygon, the NCWest layoffs affected all of NCsoft's western branches... except ArenaNet, which runs Guild Wars 2 and Guild Wars. Here's what NCsoft wrote:
            Today we announced a restructuring of key operations within NC West. As a result of this restructuring, we are implementing staff reductions across our Western operations with the exclusion of ArenaNet. While decisions like this are always hard, they are necessary as we begin the implementation of a new strategy designed to strengthen our footing as a leader in global entertainment.

            Moving forward, we will continue to focus on our core development capabilities and the intellectual properties (WildStar, Aion, Lineage, and Guild Wars franchises) that have made NCSOFT what it is today. However, we are looking to move into new business segments like mobile and tablet games as well as explore emerging technologies.

            Again, the decision to reduce staff was not an easy one, and we sincerely wish everyone well in their next endeavors.
            Polygon's unnamed source says around 60 Carbine Studios employees were let go; we don't yet know how hard the other teams were hit.

            MassivelyGuild Wars 2 emerges unscathed by NCsoft's layoffs originally appeared on Massively on Fri, 24 Oct 2014 10:00:00 EST. Please see our terms for use of feeds.

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            WildStar: In the mouth of space madness
            Posted by Bio Break [HTML][XML][PERM][FULL] on 24 October 2014, 9:00 am
            Some nights you have such great gaming experiences that your finger goes sore from jamming on the screenshot key and you can’t wait to whip up a blog post to share the whole sordid tale.  Last night was exactly that … Continue reading


            TL;DP: The Void
            Posted by Articles [HTML][XML][PERM][FULL] on 24 October 2014, 6:17 am

            Sponsored By: Antichulius

            Blink Review

            What if Microsoft Paint was a really dark, desolate place featuring a lot of nudity and overwrought dialogue? DeviantArt is a good guess, but actually it's The Void.

            The Long Sleep Review

            The part of Mysteriously Whispering Naked Lady Narrator (MWNLN) will be played by Keira Knightley with laryngitis.

            Narrator 2 will be played by Lord Voldemort. From the first movie, not the last one.

            The part of The PLAYER will be played by Doubtingthomas396.

            read more




            Two Gaming Blogs I Envy
            Posted by MmoQuests.com [HTML][XML][PERM][FULL] on 24 October 2014, 4:45 am
            Blame it on the cold weather, or the fact that the year is almost over, or the recent turmoil in my day-to-day life. Whatever the reason, I’m nostalgic and thinking about life. Every morning I wake up and go through … Continue reading


            Warframe welcomes space ninjas, passes 12M registered players
            Posted by Massively [HTML][XML][PERM][FULL] on 23 October 2014, 10:00 pm

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            warframe
            It is hard to beat around the bush on this one, so we are going to be blunt: Yes, Virginia, there are space ninjas. And yes, they're going to be arriving in Warframe whether or not you are prepared for them.

            Tomorrow, the sci-fi MMO will be releasing its 15th update, Archwing. The update will include the ability for players to fly characters through space as space ninjas (because why not?), using new weapons and fighting previously unknown enemies. Archwing will also add the Limbo warframe and a reputation system for added depth.

            Digital Extremes claims that Warframe has accumulated over 12 million registered players and is the most downloaded PlayStation 4 game. You can watch the Archwing trailer after the jump.

            [Source: Digital Extremes press release]

            Continue reading Warframe welcomes space ninjas, passes 12M registered players

            MassivelyWarframe welcomes space ninjas, passes 12M registered players originally appeared on Massively on Thu, 23 Oct 2014 21:00:00 EST. Please see our terms for use of feeds.

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              The Think Tank: What will MMOs look like a decade from now?
              Posted by Massively [HTML][XML][PERM][FULL] on 23 October 2014, 9:00 pm

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              WoW
              A reader in my Working As Intended column last week penned this thought-provoking gem:
              "I have no idea what games will look like say in 10 years time. I am sure some of these current games will still be going and doing well because of the investment of those playing them now. What new stuff will be coming out then, I have no idea, especially as the 'Minecraft generation' gets older."
              What will the Minecraft generation make of World of Warcraft? What will MMOs look like in 10 years? These are the questions I asked Massively's writers in today's Think Tank.

              Continue reading The Think Tank: What will MMOs look like a decade from now?

              MassivelyThe Think Tank: What will MMOs look like a decade from now? originally appeared on Massively on Thu, 23 Oct 2014 20:00:00 EST. Please see our terms for use of feeds.

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                You can probably afford this McLaren F1 in World of Speed
                Posted by Massively [HTML][XML][PERM][FULL] on 23 October 2014, 7:00 pm

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                Want to drive a McLaren F1? Me too, except I'm several million short of the asking price. Fortunately there's World of Speed, which today announced that it will feature the legendary V12 sports car that was produced between 1992 and 1998.

                If you're into car porn, it's worth noting that the World of Speed devs released a brief F1 teaser video. You'll find it just past the break.

                Continue reading You can probably afford this McLaren F1 in World of Speed

                MassivelyYou can probably afford this McLaren F1 in World of Speed originally appeared on Massively on Thu, 23 Oct 2014 18:00:00 EST. Please see our terms for use of feeds.

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                Shroud of the Avatar Release 11 helps prepare for Steam debut
                Posted by Massively [HTML][XML][PERM][FULL] on 23 October 2014, 8:00 pm

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                sota
                With Shroud of the Avatar's launch on Steam Early Access next month, the team is eager to test crucial systems to prepare for a wider playerbase. As such, Release 11 has gone into testing from today through Monday, October 27th, and will allow backers to access a Steam-specific test as well.

                Release 11 patches in a character advancement system, major combat improvements, crafting additions, and a big change to the game's overworld map. "We are also moving towards each of these maps being visually distinct (albeit similar when part of the same area)," the team posted. "The result, we feel, is a map that is MUCH easier to navigate and coordinate with other players. We know this is slightly different than what we have presented in the past, but we feel this is the right direction for the game."

                Shroud of the Avatar will go live on Steam Early Access on November 24th. The video guide on how to install the Steam test is all yours after the break!

                Continue reading Shroud of the Avatar Release 11 helps prepare for Steam debut

                MassivelyShroud of the Avatar Release 11 helps prepare for Steam debut originally appeared on Massively on Thu, 23 Oct 2014 19:00:00 EST. Please see our terms for use of feeds.

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                Unofficial PBE Patch Notes for 10/23/2014
                Posted by News [HTML][XML][PERM][FULL] on 23 October 2014, 6:10 pm

                WIP POST

                New Summoner Icons

                 

                Updated Champion Splash-Art

                Base Gragas

                Base Graves

                Champion Portrait Updates

                <table border="0"> <tbody> <tr> <td style="width: 100px;"> </td> <td style="text-align: center;">OLD</td> <td style="text-align: center;">NEW</td> </tr> <tr> <td style="width: 100px; text-align: center;">Gragas</td> <td style="text-align: center;"></td> <td style="text-align: center;"></td> </tr> <tr> <td style="width: 100px; text-align: center;">Graves</td> <td style="text-align: center;"></td> <td style="text-align: center;"></td> </tr> <tr> <td style="width: 100px; text-align: center;">Kayle</td> <td style="text-align: center;"></td> <td style="text-align: center;"></td> </tr> </tbody> </table>

                 

                New Champion Ability Art

                <table border="2"> <tbody> <tr> <td style="text-align: center;">Passive</td> <td style="text-align: center;">Q- Poison Trail</td> <td style="text-align: center;">W- Mega Adhesive</td> <td style="text-align: center;">E- Fling</td> <td style="text-align: center;">R- Insanity Potion</td> </tr> <tr> <td style="text-align: center;"></td> <td style="text-align: center;"></td> <td style="text-align: center;"></td> <td style="text-align: center;"></td> <td style="text-align: center;"></td> </tr> </tbody> </table>

                Champion Ability Changes

                Ryze

                • [Q] Overload: Now deals 40/60/80/100/120 (down from 60/85/110/135/160)

                 Singed

                • [E] Fling: Now roots instead of snares
                • [W] Mega Adhesive: Will now root targets flung into it instead of snaring

                Zilean

                • [Passive] Heightened Learning: Now an aura instead of global



                DC Universe adds Green Arrow to Legends PvP
                Posted by Massively [HTML][XML][PERM][FULL] on 23 October 2014, 6:00 pm

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                SOE has plucked Oliver Queen from the mean streets of Star City and plunked him down in DC Universe Online's Legends PvP mode. That's right, you can now fight as Green Arrow and if you're keeping score at home, this release marks the first time a bow user has been made available for Legends play.

                You can see Green Arrow in action via a recent SOE livestream that we've embedded past the cut.

                [Source: SOE press release]

                Continue reading DC Universe adds Green Arrow to Legends PvP

                MassivelyDC Universe adds Green Arrow to Legends PvP originally appeared on Massively on Thu, 23 Oct 2014 17:00:00 EST. Please see our terms for use of feeds.

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