The Daily Grind: Are you into stealthing mechanics?
Posted by Massively [HTML][XML][PERM][FULL] on 23 April 2014, 9:00 am

Filed under: , , ,

WildStar
Apart from the Imperial Agent in Star Wars: The Old Republic, I haven't played a lot of stealth-able characters in MMOs. For me, I just don't see the appeal of sucker-punching bad guys instead of facing off in a fair fight; it kind of makes me feel as though I'm bullying them. Plus, having to walk slower in stealth, constantly worry about positioning, and ignoring the illogic of disappearing in broad daylight all wave me off of such characters.

But that's me and those are my hang-ups. I know that stealthing is pretty popular in certain quarters, and I can concede that when done right (as in the Thief series) it can be a compelling mechanic. So I'd like to hear whether you're into being all stealthy in MMOs and what you think about how these systems have been handled over the years.

Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!

MassivelyThe Daily Grind: Are you into stealthing mechanics? originally appeared on Massively on Wed, 23 Apr 2014 08:00:00 EST. Please see our terms for use of feeds.

Permalink | Email this | Comments




    The value of trash mobs
    Posted by Tobold's Blog [HTML][XML][PERM][FULL] on 23 April 2014, 3:09 am
    My pen & paper role-playing campaign uses Dungeons & Dragons 4th edition rules. 4E rules are excellent for creating epic combat encounters. As I wrote in our campaign journal yesterday, this week we had an encounter which involved an evil cleric, a vampire, a basilisk, and five minor vampire spawns. So the players need to assess the relative danger that those 4 different types of enemy pose to them, and make tactical decisions which enemy to take out first. And the rules system gives them daily powers, powers they can use once per encounter, and powers they can use every round to select from. So as long as players enjoy that sort of tactical games, 4E makes for really great epic fights.

    What 4E does much less well is trash mobs. "Classic", that is earlier editions of Dungeons & Dragons, had more, but smaller encounters. For example the Keep on the Borderlands (Caves of Chaos) classic D&D module from 1979 has 64 encounters, but most of them are small and with just one type of monsters. So you meet 9 kobolds in one room, and then 3 orcs in the next, while 4E would rather do fewer encounters, but each having several monster types. In earlier editions of D&D all spells are "daily" powers, so if you use your magic missile in one fight, you can't use it in the next. Thus a series of small encounters works as a challenge of resource management. In 4E players would just use at-will and encounter powers if they met 3 orcs, and thus spend at best a healing surge here or there in a series of small encounters.

    Thus my 4E campaign looks a bit like a MMORPG raid dungeon without trash mobs: There are only epic boss fights. Or rather, there are boss fights, and non-boss fights which aren't any less epic. No need to grind through trash mobs which pose no real challenge to the players. Or is there?

    A reader commented yesterday that my players were frequently rather timid, and not very heroic. And I began to wonder in how far that is my fault: If every single fight they enter is a life or death epic struggle, no wonder that they are rather careful. Maybe I need more trash mob encounters, where my players without much effort dispatch 3 orcs. Maybe there is a psychological value to trash mob encounters in making the players feel strong and heroic, and then less afraid of the epic boss fights. After all, there must be a reason those trash mobs are in every MMORPG raid dungeon.
    Tobold's Blog



    GWJ Conference Call Episode 393
    Posted by Gamers With Jobs - Conference Call [HTML][XML][PERM][FULL] on 23 April 2014, 12:40 am

    Episode 393 - April 23rd, 2014
    Tons of Games From PAX, Film Noir in Gaming, Special Guest Kate Craig From Fullbright Company, Your Emails and more!

    Right Click Here and 'Save As' to Download!
    (A Bright 44.9 MBs, 1:18:28)

    This week the fantastic Kate Craig joins the crew to talk about the Film Noir genre in gaming and lots more!

    read more




    Media Link

    Black Desert's extreme character creation profiled in video
    Posted by Massively [HTML][XML][PERM][FULL] on 22 April 2014, 10:00 pm

    Filed under: , , , , , , ,

    Black Desert
    Overseas MMO expert Steparu is back with another round of Black Desert videos that make North Americans extremely sad about the ongoing Korean beta and the lack thereof here. The videos highlight character creation, specifically the hyperrealistic (and, er, extremely toned) Sorcerer, Warrior, Giant, and Archer models, male and female, complete with musculature and hair mesh toggles and sliders. We're not exaggerating when we say that this is extreme character customization, folks. Enjoy two of the videos below and the rest over at Steparu.com.

    Continue reading Black Desert's extreme character creation profiled in video

    MassivelyBlack Desert's extreme character creation profiled in video originally appeared on Massively on Tue, 22 Apr 2014 21:00:00 EST. Please see our terms for use of feeds.

    Permalink | Email this | Comments




    Server Maintenance, Wednesday, April 23rd, 2014
    Posted by Lineage II [HTML][XML][PERM][FULL] on 22 April 2014, 6:31 pm
    All game servers will be down for maintenance on Wednesday, April 23rd, 2014, at 5am PDT / 7am CDT / 8am EDT / 12pm UTC/GMT. Estimated downtime is approximately 4 hours. With this maintenance: The 10th Anniversary In-game events...


    War Thunder introduces closed beta tank events
    Posted by Massively [HTML][XML][PERM][FULL] on 22 April 2014, 8:00 pm

    Filed under: , , , , , , , ,

    War Thunder
    Gaijin Entertainment posted today that it's launching tank events for War Thunder's closed beta participants. Prices of tanks and associated purchases have been slashed by 90% to facilitate this test phase; accordingly, Gaijin warns, everything will be wiped once again before the WWII combat sim's open beta begins.

    The studio also recently announced its intention to launch War Thunder in China in 2014 via Tencent and revealed its Elo-based rating system for squadron battles.

    MassivelyWar Thunder introduces closed beta tank events originally appeared on Massively on Tue, 22 Apr 2014 19:00:00 EST. Please see our terms for use of feeds.

    Permalink | Email this | Comments




    Landmark's devs on crafting and item upgrading
    Posted by Massively [HTML][XML][PERM][FULL] on 22 April 2014, 8:30 pm

    Filed under: , , , , , , , , , , ,

    Landmark
    SOE Senior Brand Manager Omeed Dariani and Lead Systems Designer Michael Mann present this week's Landmark roundtable video, this time focusing on one of the more detailed components of the sandbox's crafting system: item upgrading, which beat out reinforcing, imbuing, and refining among roundtable voters as the system most worthy of prioritization. Mann explains that item upgrading is intended to reduce the demoralizing effects of RNG; eventually, all crafted items will be created as green-quality items that are upgrade-able depending on player skill and statted according to player direction via relics.

    Dariani and Mann also hint that Landmark and EverQuest Next will share the same crafting-related back-end systems and that Landmark's crafting will ultimately "flavor" the crafting system in EQN. The full roundtable video is below.

    Continue reading Landmark's devs on crafting and item upgrading

    MassivelyLandmark's devs on crafting and item upgrading originally appeared on Massively on Tue, 22 Apr 2014 19:30:00 EST. Please see our terms for use of feeds.

    Permalink | Email this | Comments




    Massively Speaking Episode 294: Moar mailbag, please!
    Posted by Massively [HTML][XML][PERM][FULL] on 22 April 2014, 9:00 pm

    Filed under: , , , , ,

    We're so behind on addressing our mail on the show that we've decided to dedicate an episode to playing catch-up! Don't worry, as there will still be news, but Bree and Justin need to clean out their inbox to make room for all of the excellent emails to come. You understand.

    Get all of our opinions and analysis on the most important stories of the past week right here on Massively Speaking, the industry's leading MMO podcast. And if you have a comment, question, or topic for the podcasters, send an email to podcast@massively.com. We may just read your email on the air!

    Get the podcast:
    [RSS] Add Massively Speaking to your RSS aggregator.
    [MP3] Download the MP3 directly.
    [iTunes] Subscribe to the podcast in iTunes.
    [Stitcher] Follow the podcast on Stitcher Radio.
    Listen here on the page:



    Read below the cut for the full show notes.

    Continue reading Massively Speaking Episode 294: Moar mailbag, please!

    MassivelyMassively Speaking Episode 294: Moar mailbag, please! originally appeared on Massively on Tue, 22 Apr 2014 20:00:00 EST. Please see our terms for use of feeds.

    Permalink | Email this | Comments




      Star Trek Online launches Season 9: A New Accord
      Posted by Massively [HTML][XML][PERM][FULL] on 22 April 2014, 6:00 pm

      Filed under: , , , , ,

      Season 10: A Used Nissan Sentra.  Season 11: Repairing Dad's Old Mustang.  Season 12: Bicycles.
      It's been a long while since Star Trek Online captains had to fear the Undine. This mysterious race has moved off of the radar as the Federation and KDF have explored the Solanae Dyson Sphere, fought back against the Borg and the Tholians, and sought allies upon New Romulus. But the latest patch for the game sees the Undine stepping up their campaign of aggression from fluidic space, sending players through a new series of featured episodes, introducing a new reputation, and offering several new endgame activities.

      Season 9 also brings with it a number of other changes, including a revamp to how both kits and reputations work. Both systems are now more flexible, with the former allowing captains more control over which abilities show up on the ground and the latter providing more player choice over the long term. Take a look at the full list of additions and get ready to set a course for new dangers in this update.

      Continue reading Star Trek Online launches Season 9: A New Accord

      MassivelyStar Trek Online launches Season 9: A New Accord originally appeared on Massively on Tue, 22 Apr 2014 17:00:00 EST. Please see our terms for use of feeds.

      Permalink | Email this | Comments




      CCP staff to wrestle MMA fighter at Fanfest 2014
      Posted by Massively [HTML][XML][PERM][FULL] on 22 April 2014, 7:00 pm

      Filed under: , , , , ,

      Fanfest
      CCP is looking to give its fans their admission's worth for Fanfest 2014, as the studio announced that members of its team will be wrestling against MMA fighter Gunnar Nelson during the show. That's MMA, not MMO, by the way. The event, called EVE OF DESTRUCTION, will take place on Friday, May 2nd, in a series of 10 one-on-one wrestling matches.

      CCP would also like to remind you that voting for EVE Online's 9th Council of Stellar Management ends tonight at midnight.

      MassivelyCCP staff to wrestle MMA fighter at Fanfest 2014 originally appeared on Massively on Tue, 22 Apr 2014 18:00:00 EST. Please see our terms for use of feeds.

      Permalink | Email this | Comments




      WildStar springs another 'bonus' beta weekend for all
      Posted by Massively [HTML][XML][PERM][FULL] on 22 April 2014, 5:00 pm

      Filed under: , , ,

      WildStar
      Carbine's limited four-part WildStar beta weekend run leading up to release is now in danger of becoming a Friday the 13th-sized franchise, as the studio announced today that it will hold another bonus beta weekend starting on Friday. Anyone who has signed up for the beta will be given a code for the weekend, so there's no reason not to check this game out if so inclined.

      The bonus weekend begins on Friday the 25th at 10:00 a.m. EST and will conclude on Monday, April 28th, at 3:00 a.m. EST. The team is raising the level cap to 25 and giving everyone a hoverboard to enjoy. Each day of this bonus beta weekend also counts toward accumulating "boom boxes" full of goodies that will be delivered at launch.

      [Source: Carbine Studios press release]

      MassivelyWildStar springs another 'bonus' beta weekend for all originally appeared on Massively on Tue, 22 Apr 2014 16:00:00 EST. Please see our terms for use of feeds.

      Permalink | Email this | Comments




        LOTRO: The day after
        Posted by Bio Break [HTML][XML][PERM][FULL] on 17 April 2014, 9:00 am
        The title here has a double meaning, in that I not only started playing the new Update 13 epic story the day after it came out, but the storyline itself begins the day after the Battle of Helm’s Deep.  Time … Continue reading


        Quote of the Day: It’s business
        Posted by Bio Break [HTML][XML][PERM][FULL] on 17 April 2014, 10:12 am
        “Videogame design is not a democracy; first and foremost it’s business and sneaky psychology.” ~ Syl


        Gabriel Knight 2: Werewolf hunt
        Posted by Bio Break [HTML][XML][PERM][FULL] on 18 April 2014, 12:10 pm
        (This is part of my journey playing through Gabriel Knight 2: The Beast Within. You can follow the entire series on the Nostalgia Lane page.) In our previous episode of Gabriel Knight 2, Gabe stumbles upon a very naked Von Zell … Continue reading


        My WildStar crew, part 1
        Posted by Bio Break [HTML][XML][PERM][FULL] on 18 April 2014, 3:39 pm
        With the WildStar beta weekend and the new patch boasting additional body options and hairstyles, I knew I had to make it my goal to log in and work on my future characters’ looks.  Here’s the crew of possibles that … Continue reading


        Quote of the Day: Trait revamp
        Posted by Bio Break [HTML][XML][PERM][FULL] on 18 April 2014, 4:24 pm
        “Between the level increase to unlock traits (seriously, waiting until level 30 is terrible. If it had to have been changed, it should have been to level 20, at the highest), and the requirements to then unlock traits, I see … Continue reading


        My WildStar crew, part 2
        Posted by Bio Break [HTML][XML][PERM][FULL] on 19 April 2014, 9:00 am
        And here are my efforts to create fun-looking characters over on the Dominion side of things: It might just be me, but it seems as though Cassians get better options, especially in the hairstyle department.  Seriously, how could I *not* … Continue reading


        Weekend gaming report
        Posted by Bio Break [HTML][XML][PERM][FULL] on 21 April 2014, 8:23 am
        I had a very busy if scattered weekend of gaming, so here’s what I’ve been up to: LOTRO: I’ll write up a longer post later on about the continuing adventures through Update 13.  It definitely feels like a much smaller … Continue reading


        Gabriel Knight 2: Reunited at last!
        Posted by Bio Break [HTML][XML][PERM][FULL] on 21 April 2014, 12:00 pm
        (This is part of my journey playing through Gabriel Knight 2: The Beast Within. You can follow the entire series on the Nostalgia Lane page.) The final chapter of the game (stick with me — we’re on the home stretch now!) … Continue reading


        The Secret World: A fistful of bees
        Posted by Bio Break [HTML][XML][PERM][FULL] on 22 April 2014, 8:05 am
        Our Monday night Secret World group reconvened to tackle the second of the four investigation missions: Immersion, AKA “The Game.” The mission started out with one of the very few alive Orochi in the game, this one in the camp … Continue reading


        Sorting through musical history
        Posted by Bio Break [HTML][XML][PERM][FULL] on 22 April 2014, 10:24 am
        I began collecting MP3s back in… 1999, it was?  I remember converting my old CDs and downloading new tunes on Napster via a dial-up connection (one song in 10 minutes… what futuristic technology is this?).  Since then my collection has … Continue reading


        This dude unlocked all 2,057 WoW achievements
        Posted by Massively [HTML][XML][PERM][FULL] on 22 April 2014, 3:00 pm

        Filed under: , , , ,

        Some WoW guy
        Think you're an MMO achievement master? Maybe so, but you could probably learn a thing or two about World of Warcraft from Хируко, a Russian player who has unlocked all of the game's currently achievable... achievements.

        MassivelyThis dude unlocked all 2,057 WoW achievements originally appeared on Massively on Tue, 22 Apr 2014 14:00:00 EST. Please see our terms for use of feeds.

        Permalink | Email this | Comments




        BlizzCon 2014 dated, tix on sale next month
        Posted by Massively [HTML][XML][PERM][FULL] on 22 April 2014, 4:00 pm

        Filed under: , , , , ,

        BlizzCon
        BlizzCon 2014 is coming, boys and girls, to a city near you (that is, if you live near Anaheim, California)! Blizzard announced that its semi-annual convention will be on November 7th and 8th at the Anaheim Convention Center.

        Even at two hundred bucks a pop, tickets for BlizzCon will no doubt be sold out within minutes thanks to Blizzard's legion of fans. The studio announced today that it will be putting tickets on sale in two separate batches: one on May 7th and the other on May 10th. There will also be $750 tickets put on sale on May 14th for the benefit dinner.

        BlizzCon tickets include offer hands-on demos with its games, an e-sports world championship, dev panels, player tournaments, and live admission to the convention. Virtual tickets will also be available at a later point for an unknown fee.

        MassivelyBlizzCon 2014 dated, tix on sale next month originally appeared on Massively on Tue, 22 Apr 2014 15:00:00 EST. Please see our terms for use of feeds.

        Permalink | Email this | Comments




        Flameseeker Chronicles: Guild Wars 2's post-feature pack experience
        Posted by Massively [HTML][XML][PERM][FULL] on 22 April 2014, 1:00 pm

        Filed under: , , , , , ,

        Befuddled sharktooth flopears, for testing purposes.
        On April 15th Guild Wars 2 got its first feature pack, as packed with features as advertised. After the first day or so of trying to figure out where our town clothes disappeared to, it's becoming clear how much has changed: There's a lot more to take in and adjust to than might be immediately apparent.

        The experience for new GW2 characters has changed so much that I rolled up yet another alt post-patch to try it out. That was my plan all along, and I didn't do it because I just bought another character slot and didn't have an Asura yet. I chose a profession that's known for being less fun without traits, so I could see what it's like to not have them before level 30. It was not because I wanted another Engineer and already have two Necromancers, two Guardians, and two Mesmers.

        It was also necessary to use a total makeover kit for legitimate data-gathering purposes. Aww, look how cute he is! I can use all of my unlocked dyes on him, and dress him up in outfits, and -- right, down to business.

        Continue reading Flameseeker Chronicles: Guild Wars 2's post-feature pack experience

        MassivelyFlameseeker Chronicles: Guild Wars 2's post-feature pack experience originally appeared on Massively on Tue, 22 Apr 2014 12:00:00 EST. Please see our terms for use of feeds.

        Permalink | Email this | Comments




          Day-long player carnival slated for May 17 in Lord of the Rings Online
          Posted by Massively [HTML][XML][PERM][FULL] on 22 April 2014, 2:00 pm

          Filed under: , , , , , ,

          LotRO warsteed in Snowbourn
          Do you play Lord of the Rings Online? Do you play on Landroval? If so, you'll want to mark May 17th on your calendar and plan to stop by The Lonely Mountain Band's day-long Spring Racing Carnival.

          SRC is a player-run event which includes "nine horse races, a horse parade, a mounted fashion contest, barrel racing, rodeo clown comedy acts, a demonstration by the formation riding team, name-that-breed and name-that-song contests, eight musical performances, and a final concert and fireworks show."

          [Thanks Chris!]

          MassivelyDay-long player carnival slated for May 17 in Lord of the Rings Online originally appeared on Massively on Tue, 22 Apr 2014 13:00:00 EST. Please see our terms for use of feeds.

          Permalink | Email this | Comments




          << Newer Entries · · Older Entries >>

          Show: [ALL] [NEWS] [BLOGS] [PODCASTS]

          Updated Today:
          A Casual Stroll to Modor [HTML] [XML] [FULL]
          BestLeagueBlogNA [HTML] [XML] [FULL]
          Bio Break [HTML] [XML] [FULL]
          Game Truth [HTML] [XML] [FULL]
          GWJ Conference Call [HTML] [XML] [FULL]
          Lineage II [HTML] [XML] [FULL]
          Massively [HTML] [XML] [FULL]
          Star Wars: The Blog Republic [HTML] [XML] [FULL]
          Ten Ton Hammer Headlines [HTML] [XML] [FULL]
          The Ancient Gaming Noob [HTML] [XML] [FULL]
          Tobold [HTML] [XML] [FULL]
          Write the Game [HTML] [XML] [FULL]
          Updated this Week:
          DDOcast [HTML] [XML] [FULL]
          Heartless Gamer [HTML] [XML] [FULL]
          Joystiq MMO [HTML] [XML] [FULL]
          Low Elo [HTML] [XML] [FULL]
          Morphisat's Blog [HTML] [XML] [FULL]
          SWG with Yivvits & MrBubble [HTML] [XML] [FULL]
          Troll Racials are Overpowered [HTML] [XML] [FULL]
          Wondrous Inventions [HTML] [XML] [FULL]
          WoW on TTH [HTML] [XML] [FULL]
          Updated this Month:
          A Green Mushroom [HTML] [XML] [FULL]
          CrazyKinux's Musing [HTML] [XML] [FULL]
          Finding Fiero [HTML] [XML] [FULL]
          Joe Ludwig's Blog [HTML] [XML] [FULL]
          Lost In The Grind [HTML] [XML] [FULL]
          MmoQuests.com [HTML] [XML] [FULL]
          Mystic Worlds [HTML] [XML] [FULL]
          Psychochild's Blog [HTML] [XML] [FULL]
          Raph Koster [HTML] [XML] [FULL]
          Sweet Flag [HTML] [XML] [FULL]
          Terra Nova [HTML] [XML] [FULL]
          The Instance [HTML] [XML] [FULL]
          The Old Republic News from Bioware [HTML] [XML] [FULL]
          Zen of Design [HTML] [XML] [FULL]