ArcheAge - Woot, Headstart Sept 12th!!!
Posted by Mystic Worlds [HTML][XML][PERM][FULL] on 29 August 2014, 10:55 pm
I'm SO HAPPY we're having a September release of ArcheAge. I'm ready to play for real. Open Beta starts on Thurs Sept 4th. I'll still be on but not playing much now that launch is so very close. Yeah, I know I said that before but I mean it this time. There's zero point in continuing to progress. My character, Alysianah, is on the Alpha server. If anyone tries out OB and there's room on Alpha look me up. Can give you a ship tour, port you to different places, make you some food, etc. Don't let the PVP scare you away from at least trying a really solid fantasy MMO. *Jumping for joy*


Unofficial PBE Patch Notes for 8/30/2014
Posted by News [HTML][XML][PERM][FULL] on 29 August 2014, 10:41 pm

WIP Post

This patch is... weird. There's a lot of AIR files - images of new wards without game files, Orianna square without full splash art


Orianna Square

Sadly, there's no full splash art


New Ward Skins

Only store images, none in-game files

     




Names
Posted by Blue Kae [HTML][XML][PERM][FULL] on 29 August 2014, 10:30 pm
I abhor drama. I avoid getting involved in it unless it’s absolutely necessary, especially Internet drama. However, I also think names are extremely important. So when there’s four blog posts in me RSS this afternoon about the term Gamer, I can’t help but weigh in. I don’t see every changing my Twitter bio. Well maybe I could remove the […]


Betawatch: August 23 - 29, 2014
Posted by Massively [HTML][XML][PERM][FULL] on 29 August 2014, 9:00 pm

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Landmark
This week, SOE injected a limited version of combat into its really-truly-still-a-beta Landmark sandbox. Massively's MJ Guthrie streamed and wrote about her initial experiences with the system. What else is new in the land of MMO testing? The complete Betawatch roundup awaits.

Continue reading Betawatch: August 23 - 29, 2014

MassivelyBetawatch: August 23 - 29, 2014 originally appeared on Massively on Fri, 29 Aug 2014 20:00:00 EST. Please see our terms for use of feeds.

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    The Witches
    Posted by Welshtroll [HTML][XML][PERM][FULL] on 29 August 2014, 6:55 pm
    I had Tree Frog Games’s The Witches for Christmas we have only played it once and so we decided to take it out for another spin tonight. This is the second game based in the Discworld universe but is quite different from Anhk Morpork. The game is set in Lancre, players control one of 4 trainee […]


    PAX Prime 2014 On The Go!
    Posted by Articles [HTML][XML][PERM][FULL] on 29 August 2014, 5:44 pm

    PAXPrime 2014 is off and running!

    Been having technical difficulties (this laptop is not obeying it's Lord and Master!), but stay tuned we'll be up and running here.

    I'll just start with the fact that Defense Grid 2 is here, and it is playable in the Expo Hall. More science fiction tower defense with FPS elements for me, please.

    If you hear of something you'd like our take on, let me know here in the Comments and I'll try to get one of my intrepid cub reporters out to see what they can see.

    read more




    Get a glimpse of Rogue in Marvel Heroes' video preview
    Posted by Massively [HTML][XML][PERM][FULL] on 29 August 2014, 7:00 pm

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    Get a glimpse of Rogue in Marvel Heroes' video preview
    Few are the superhero fans who don't like Rogue, the saucy southern villain-turned-hero, and Marvel Heroes will soon be adding this powerful X-Man to its lineup. With her unique power-absorbing abilities, how will Rogue work in the game? Devs hosted a lengthy livestream to introduce the hero and show off her versatility. Of Rogue's three power sets, only one is pre-defined -- the Miss Marvel set with flight, strength, etc. The other two are customizable based on the powers players actually steal from friends!

    If you missed the stream, you can get full details on stealing powers (as well as forgetting them to learn others), in the hour-and-twenty-minute video right here. There's also some talk about Jean Grey and Ghostrider, who get a Dark Phoenix power and more single-target attacks, respectively. Fans can also discuss Rogue in her special forums on the official site. Rogue is available currently for pre-order.

    Continue reading Get a glimpse of Rogue in Marvel Heroes' video preview

    MassivelyGet a glimpse of Rogue in Marvel Heroes' video preview originally appeared on Massively on Fri, 29 Aug 2014 18:00:00 EST. Please see our terms for use of feeds.

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    The Stream Team: Becoming a TERA BAM killer
    Posted by Massively [HTML][XML][PERM][FULL] on 29 August 2014, 8:00 pm

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    TERA
    En Masse's Kickstarter-esque Bam Killer TERA event is too adorable for Massively's Mike Foster to pass up, so tonight he's lacing up his lancer boots and setting off on a course for monsters and mayhem. Join him as he scours the world for BAMs (Big Ass Monsters) to kill and works to help TERA's community reach its murderous stretch goals. The ultimate goal is five million BAM kills in 21 days; surely Mike can put a considerable dent in that number?

    The action starts promptly at 7:00 p.m. EDT.

    Game: TERA
    Host: Mike Foster
    Date: Friday, August 29th, 2014
    Time: 7:00 p.m. EDT

    Enjoy our Stream Team video below.

    Continue reading The Stream Team: Becoming a TERA BAM killer

    MassivelyThe Stream Team: Becoming a TERA BAM killer originally appeared on Massively on Fri, 29 Aug 2014 19:00:00 EST. Please see our terms for use of feeds.

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      Civilization – The Glorious People’s Victory over Imperialist Aggression!
      Posted by The Ancient Gaming Noob [HTML][XML][PERM][FULL] on 27 August 2014, 1:00 pm
      All good things must come to an end… and even the dentist will eventually decide he has gotten the last bit of plaque from your gum line with that iron hook and cease his infernal gouging and scraping… and so it was with our game of Civilization V, entering into its 14th week of play. […]


      Slammed in Nagrand
      Posted by The Ancient Gaming Noob [HTML][XML][PERM][FULL] on 28 August 2014, 1:00 pm
      After finishing Terokkar Forest last week I was feeling a bit optimistic about the next zone on my Loremater project checklist.  I was headed to Nagrand. I was optimistic for a few reasons.  The first was because Nagrand is a zone that I seem to carry some fondness for in the back of my brain.  […]


      Quote of the Day – The Machines are Winning
      Posted by The Ancient Gaming Noob [HTML][XML][PERM][FULL] on 28 August 2014, 3:00 pm
      Really more of a Tweet of the day I suppose, but here was CCP Fozzie on the first day of the Hyperion release: On day one, 207 Burner NPCs died, but they killed 1563 capsuleer ships. The machines are winning. #tweetfleet #eveonline #iskwar— CCP Fozzie (@CCP_Fozzie) August 27, 2014 It sounds like the “Burner Missions“introduced […]


      The Return of Project: Gorgon
      Posted by The Ancient Gaming Noob [HTML][XML][PERM][FULL] on 29 August 2014, 12:50 pm
      Actually, Project: Gorgon never went away.  About two years ago there was Kickstarter to help fund some of the development.  That was not a success, but the project soldiered on. Porject: Gorgon is back with a new Kickstarter.  This time around Eric Heimberg, the lead developer, is looking for $100,000 so that he and the […]


      PlanetSide 2 reveals its newest vehicle, the Valkyrie
      Posted by Massively [HTML][XML][PERM][FULL] on 29 August 2014, 5:00 pm

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      PS2
      SOE has today revealed the Valkyrie, the first new vehicle added to PlanetSide 2 since last year. What's the Valkyrie?
      Packed with a front-facing turret for up-close-and-personal air support, the Valkyrie is a fast-attack gunship that serves as a nimble transport for up to six soldiers (pilot, forward gunner and four rumble seat passengers). Whether it is flying over the dense swamplands of Hossin or through the narrow canyons of Indar, this fast-moving versatile aircraft is sure to change the war on Auraxis.
      In the making-of video below, Senior Art Director Tramell Isaac explains the process by which the developers conceptualize and then "jazz up" ship models.

      Continue reading PlanetSide 2 reveals its newest vehicle, the Valkyrie

      MassivelyPlanetSide 2 reveals its newest vehicle, the Valkyrie originally appeared on Massively on Fri, 29 Aug 2014 16:00:00 EST. Please see our terms for use of feeds.

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        Study suggests MMOs boost English skills
        Posted by Massively [HTML][XML][PERM][FULL] on 29 August 2014, 6:00 pm

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        Justin
        Researchers from Sweden's Karlstad University and University of Gothenburg have found that MMOs might just improve your language skills. The scientists subjected a group of Swedish students aged 10 and 11 to English language tests to examine the relationship of digital games and English ability, gender, and learning motivation. They found that regularly playing online games and MMOs in particular correlates with having a stronger English vocabulary. Yay us!

        They also found differences between the genders, though the paper's abstract attributes that to its male subjects' heavier gaming schedules vs. its female subjects' preference for social media activities.

        I can't be alone in having MMO guildies whose first language isn't English, and having seen their language skills improve dramatically over the years the more they type and interact with native speakers, I bet I'm not alone in not being surprised, either.

        MassivelyStudy suggests MMOs boost English skills originally appeared on Massively on Fri, 29 Aug 2014 17:00:00 EST. Please see our terms for use of feeds.

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        Elite's latest newsletter talks upcoming mission additions and more
        Posted by Massively [HTML][XML][PERM][FULL] on 29 August 2014, 3:00 pm

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        Itching for the latest Elite: Dangerous news? Newsletter #38's got it in the form of blurbs about ship weathering, the Ocellus starport, and Frontier's plans to expand the space sim sandbox's mission framework.

        "We plan to build this out as we move through the beta to release and beyond, with escort missions, assassination missions, tail-and-report missions, group missions, policing duties, in addition to guns-blazing mercenary assignments," the firm says.

        [Thanks Cotic!]

        MassivelyElite's latest newsletter talks upcoming mission additions and more originally appeared on Massively on Fri, 29 Aug 2014 14:00:00 EST. Please see our terms for use of feeds.

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        Camelot Unchained alpha postponed half a year
        Posted by Massively [HTML][XML][PERM][FULL] on 29 August 2014, 4:00 pm

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        On Twitter and during a Twitch broadcast yesterday, Camelot Unchained developers announced that the alpha test for the crowdfunded RvR MMO has been broken into three phases and delayed, which will result in a similar delay for beta and launch. Originally planned to begin this month, the third phase of alpha has been postponed until February of next year; devs cited insufficient programmers as the main culprit, though that's a problem they say they've rectified now. Backers will have limited access to alphas 1 and 2, though dates for these have not yet been set.

        In a post announcing the new Camelot Unchained website today, Mark Jacobs apologized for the alpha's delay, writing, "I want to thank all of our Backers for their understanding and support regarding the delay of the commencement of Alpha Testing. It is gratefully appreciated by myself and the team."

        [Thanks to Andy for the tip.]

        MassivelyCamelot Unchained alpha postponed half a year originally appeared on Massively on Fri, 29 Aug 2014 15:00:00 EST. Please see our terms for use of feeds.

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        Super Joystiq Podcast 110: The Walking Dead, Professor Layton vs Phoenix Wright, NHL 15
        Posted by The Joystiq Podcast [HTML][XML][PERM][FULL] on 29 August 2014, 3:00 pm

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        Image
        This week's Super Joystiq Podcast is totally into judging people for no reason. It learned it from YOU da... Sinan!

        Anthony continues his reign of terror in the host seat this week. Xav, Jess, and Sinan fill out the roster for a look back at the now-concluded season two of The Walking Dead, thoughts on Professor Layton vs Phoenix Wright, the missing features of NHL 15, and the continued sadness that is big publishers.

        (Please excuse the hitching issues with Anthony's audio this week, sometimes technology is not our friend.)

        Listen to the Super Joystiq Podcast: Podcast timestamps and relevant links are available after the break.

        Continue reading Super Joystiq Podcast 110: The Walking Dead, Professor Layton vs Phoenix Wright, NHL 15

        JoystiqSuper Joystiq Podcast 110: The Walking Dead, Professor Layton vs Phoenix Wright, NHL 15 originally appeared on Joystiq on Fri, 29 Aug 2014 14:00:00 EST. Please see our terms for use of feeds.

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        At PAX or at Home — Another Chance to Win a Custom #TheEvilWithin Xbox One!
        Posted by Bethesda Blog [HTML][XML][PERM][FULL] on 29 August 2014, 12:49 pm
        As mentioned earlier this week, attendees of The Evil Within Experience at PAX Prime will have a chance to win a limited and customized Xbox One console. If you’re not able to make the event — heck, if you’re not even in Seattle — you still have a chance to win this custom Xbox. All […]


        Tamriel Infinium: Five reasons to return to Elder Scrolls Online
        Posted by Massively [HTML][XML][PERM][FULL] on 29 August 2014, 1:00 pm

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        Today seems as good a time as any to mention returning to Elder Scrolls Online. I'm not talking personally, mind you, as I've been playing pretty consistently since early access. The winds of MMO change are doing their thing, though, and I'm seeing a bunch of thinking-about-returning-but-have-some-questions threads at my usual ESO forum hangouts.

        Maybe this is due to all the fail trolls glomping onto WildStar while eyeing the fast-approaching North American version of ArcheAge. Or maybe it's because ZeniMax has added quite a bit of post-launch tastiness to its ESO recipe.

        Continue reading Tamriel Infinium: Five reasons to return to Elder Scrolls Online

        MassivelyTamriel Infinium: Five reasons to return to Elder Scrolls Online originally appeared on Massively on Fri, 29 Aug 2014 12:00:00 EST. Please see our terms for use of feeds.

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          Black Gold's Campaign of Ashes arriving a week early
          Posted by Massively [HTML][XML][PERM][FULL] on 29 August 2014, 2:00 pm

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          Earlier this week Snail announced that Black Gold's first major update would debut on September 10th. As of this morning the firm has changed its mind, according to a press release that says Campaign of Ashes will instead release a week prior on September 3rd.

          The update features a new skill surge system, new high-level gear, new battle carriers, and more.

          MassivelyBlack Gold's Campaign of Ashes arriving a week early originally appeared on Massively on Fri, 29 Aug 2014 13:00:00 EST. Please see our terms for use of feeds.

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          The Return of Project: Gorgon
          Posted by The Ancient Gaming Noob [HTML][XML][PERM][FULL] on 29 August 2014, 12:50 pm
          Actually, Project: Gorgon never went away.  About two years ago there was Kickstarter to help fund some of the development.  That was not a success, but the project soldiered on. Porject: Gorgon is back with a new Kickstarter.  This time around Eric Heimberg, the lead developer, is looking for $100,000 so that he and the […]


          Cloth5 Staff Spotlight: Denise – Graphic Artist
          Posted by Cloth5 [HTML][XML][PERM][FULL] on 29 August 2014, 11:00 am

          Hello Cloth5 Fans! We mean it when we say we love every single one of you — Our team is dedicated to bringing you guys consistent League of Legends content that delivers from both a written and aesthetic perspective. We believe that a large part of the ‘heart-and-soul’ of our articles rests in the graphics. If you didn’t […]

          The post Cloth5 Staff Spotlight: Denise – Graphic Artist appeared first on Cloth5.




          PAX Prime 2014: Hands-on with Undead Labs' Moonrise
          Posted by Massively [HTML][XML][PERM][FULL] on 29 August 2014, 11:00 am

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          moonrise
          One of the maxims of Undead Labs is that the team is composed of "gaming omnivores" who don't want to get stuck in a rut of doing the exact same game and genre over and over again. When this was explained to me, it helped ease the shock that was caused by the realization that a studio best known for its gory zombie survival bent is also making a colorful Pokémon-like title called Moonrise.

          In Moonrise, you play as a Warden who is tasked with saving a wide variety of cute critters called Solari by -- of course -- enslaving them and making them fight other Wardens and their pets. Instead of striving to overcome its Pokémon heritage, the team admits that the game is specifically targeted at older teens and younger adults who grew up with those games and want to experience a slightly more mature and full-featured iteration.

          I got to spend some quality time curled up on a couch with a lap full of Moonrise on the iPad at PAX Prime this week. Is this due to be the next "catch 'em all" fad or a strange blip in the company's portfolio? Read on, and I shall make my guess.

          Continue reading PAX Prime 2014: Hands-on with Undead Labs' Moonrise

          MassivelyPAX Prime 2014: Hands-on with Undead Labs' Moonrise originally appeared on Massively on Fri, 29 Aug 2014 10:00:00 EST. Please see our terms for use of feeds.

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            PAX Prime 2014: State of Decay takes steps toward something larger
            Posted by Massively [HTML][XML][PERM][FULL] on 29 August 2014, 12:00 pm

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            state of decay
            Down at Undead Labs' new studio in Seattle, there is evidence of one low-tech approach to development. It's a very large, flat table that designers use to playtest pen-and-paper games that they create on the spot. By playing back and forth, organic brainstorming occurs and allows for refinement to the systems before precious time is wasted on coding failed ideas.

            It's this kind of iterative approach that led the team to refining its hit title State of Decay. Today, Undead Labs announced that it will be releasing a new version of the game, called State of Decay: Year-One Survival Edition in the spring of next year on the Xbox One and Steam. Not only will this package in the original game and all of its DLC, but it will benefit from a jump to 1080p visuals, better animations, and immersive environmental effects. Additionally, characters from the Lifeline DLC will be made playable in the original content.

            It's not the MMO announcement that we might be hoping for on Massively, but it's not a dismissal of that either. The team made a strong point of saying that this was the first step into the next generation and that this edition of the game would be laying down the foundation for the future of the franchise.

            Massively's on the ground in Seattle during the weekend of August 29th to September 1st, bringing you all the best news from PAX Prime 2014. Whether you're dying to know more about Warlords of Draenor, The Elder Scrolls Online, Landmark, or any MMO in between, you can bet we'll have it covered!

            MassivelyPAX Prime 2014: State of Decay takes steps toward something larger originally appeared on Massively on Fri, 29 Aug 2014 11:00:00 EST. Please see our terms for use of feeds.

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              Month of DDO: Weed whacker
              Posted by Bio Break [HTML][XML][PERM][FULL] on 29 August 2014, 9:00 am
              For my final — yes, final — excursion for the Month of DDO, I wanted to get back to the roots of doing actual group content instead of just going through quests solo.  But even with the group finder going … Continue reading


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