The Flare Path: Mostly Positive
Posted by Rock, Paper, Shotgun [HTML][XML][PERM][FULL] on 18 August 2017, 8:00 am
Ultimate General: Civil War has travelled a fair-old distance since I Early Accessed it late last year. Game-Labs’ spectacular sprite slaughterhouse is now bigger, better, and even more approachable. I like it a lot, but not quite enough to pin a prestigious RPS Recommended rosette on its breast.


Fishing Planet’s PS4 trailer is the ultimate fish betrayal
Posted by Rock, Paper, Shotgun [HTML][XML][PERM][FULL] on 18 August 2017, 8:13 am
Can I lodge a complaint with the Advertising Standards Authority about how the PS4 version of Fishing Planet [official site] got a trailer that was approx one billion times better than the PC trailer? I am FURIOUS right now. We get moody water shots and easy listening and theirs is all TENSION AND FISH AND […]


Robocraft blasts out of early access this month
Posted by Rock, Paper, Shotgun [HTML][XML][PERM][FULL] on 18 August 2017, 9:13 am
The build-your-own-warcmhine battling of Robocraft [official site] is almost ready to launch in full, after three years in early access. It’ll hit version 1.0 and launch on August 24th, developers Freejam Games have announced. If you’re the cautious sort who’d rather not play even a free-to-play game until it’s done, hey, it’s almost here.


Absolver will add more modes and moves after launch
Posted by Rock, Paper, Shotgun [HTML][XML][PERM][FULL] on 18 August 2017, 5:40 am
I was already ‘jazzed’, ‘stoked’, and ‘ziffed’ for the launch of open-world fighting game Absolver [official site] later this month, and now the weeks beyond that are sounding good too. New fighting styles and moves will arrive in free content updates after launch, developers Sloclap and publishers Devolver Digital announced yesterday, as well as features […]


Best PC gaming deals of the week
Posted by Rock, Paper, Shotgun [HTML][XML][PERM][FULL] on 18 August 2017, 6:39 am
It’s the end of another week and what a week it has been. I think we’re all ready for a little old fashioned video game escapism, and what better way to get cracking on that than with a look at some of the best gaming and techy type deals of the past week. As always, […]


Astroneer parties like it’s Update 199
Posted by Rock, Paper, Shotgun [HTML][XML][PERM][FULL] on 18 August 2017, 7:00 am
As the song goes, in space no-one can hear you party like it’s one-hundred-and-ninety-nine. Which is a shame given update 199 for Astroneer [official site] contains a whole bundle of things. It’s not content-heavy/content-at-all-y which I know is a source of frustration for people who are playing it through Early Access. For people like me […]


Spintires returning enhanced & expanded in MudRunner
Posted by Rock, Paper, Shotgun [HTML][XML][PERM][FULL] on 18 August 2017, 7:13 am
Back in 2014, the RPS treehouse shook with everyone thundering around pretending to be trucks stuck in squelching mud. Such was the captivating magic of Spintires, a serious simulation of simply trying to drive across rough Russian terrain. But ongoing development got bogged down by a drawn-out spat between developer Pavel Zagrebelny and publishers Oovee […]


They finally really did it: a new Planet of the Apes game
Posted by Rock, Paper, Shotgun [HTML][XML][PERM][FULL] on 18 August 2017, 5:26 am
There are many unresolved questions about the state of the world in 2017, but one of them is how we ended up in a situation whereby films about talking CGI apes riding horses are considered a high watermark of modern mainstream cinema. Sure, the recent Planet of the Apes films are fine as contemporary action […]


Shenmue 3 picks up Deep Silver as publisher
Posted by Rock, Paper, Shotgun [HTML][XML][PERM][FULL] on 17 August 2017, 3:59 pm
With the development saga of Shenmue 3 [official site] now creeping up on sixteen years, hey, here’s another little bit of good news. After getting the ball rolling with crowdfunding, the RPG has now secured a publisher. Developers Ys net today announced that they’ve signed up with Deep Silver, the folks who publish such series […]


Update: AMD’s new graphics and CPU awesomeness
Posted by Rock, Paper, Shotgun [HTML][XML][PERM][FULL] on 17 August 2017, 4:00 pm
It’s all kicking off at AMD, peeps. The new Vega graphics chip is now more than merely a press release and has finally been released into the wild. Meanwhile, the insane ThreadRipper CPU with 16 cores and 32 threads has also landed. It’s all a far cry from just a few months ago when AMD […]


Unknown Pleasures: this week’s Steam new release highlights
Posted by Rock, Paper, Shotgun [HTML][XML][PERM][FULL] on 17 August 2017, 2:00 pm
Welcome back to Unknown Pleasures, our weekly round-up of the best new but under-reported games released on Steam over the past seven days. This week: SF startup simulation, nihilistic Tetris, toilet humour and fantasy RPG Tinder.


Thomas Was Alone creator launches Subsurface Circular
Posted by Rock, Paper, Shotgun [HTML][XML][PERM][FULL] on 17 August 2017, 3:19 pm
After telling stories about shapes then even a teenager, the fella behind Thomas Was Alone and Volume has taken another step up the consciousness scale for his next story with a game about robots. Bithell’s studio today both announced and launched Subsurface Circular [official site], a short text adventure starring a robot detective investigating missing […]


Podcast: The Electronic Wireless Show talks Gamescom, The Long Dark and Plunkbat
Posted by Rock, Paper, Shotgun [HTML][XML][PERM][FULL] on 17 August 2017, 12:00 pm
Toss another podcast episode upon the fire, stranger. The cold is closing in but the Electronic Wireless Show will keep us warm. Pip, Alice and Adam gather round the podfire this week to talk about the lies (Adam tells) at Gamescom, the icy reception to The Long Dark‘s story mode, the cleansing rain of Playerunknown’s […]


Quake Champions enters early access arena next week
Posted by Rock, Paper, Shotgun [HTML][XML][PERM][FULL] on 17 August 2017, 12:17 pm
Something about putting the words ‘Quake’ and ‘early access’ into the same sentence makes me dizzy. We’re in another world these days, but back in the day Quakes were games that arrived so fully-formed, so absolute and monumental, that the idea of being able to buy an unfinished one makes the damn fool old man […]


Fyre it up! Cities: Skylines launches Concerts DLC
Posted by Rock, Paper, Shotgun [HTML][XML][PERM][FULL] on 17 August 2017, 1:26 pm
How difficult can organising a music festival be? Oh, right. Well! If you’ve got the moxie despite being woefully underqualified, you can now step up and organise concerts with the latest “mini-expansion” for city-builder Cities: Skylines [official site]. It lets players build festival grounds, pick bands, fiddle with a few settings, and hopefully not end […]


As someone who knows what twitter is, I have seen many brands invite people to manipulate images or add their own text to things imagining that the internet will adhere to the company’s #brand #values and not e.g. draw genitals all over the place or make jokes at the brand’s expense and then the brand […]


Warframe devs show off The Amazing Eternals
Posted by Rock, Paper, Shotgun [HTML][XML][PERM][FULL] on 17 August 2017, 8:44 am
The makers of free-to-play hit Warframe have unveiled their next game, The Amazing Eternals [official site]. Announced in May under the name Keystone, The Amazing Eternals is a first-person ‘hero’ shooter with a splash of deck-building thrown in for cards giving power-ups and abilities. Yup, it’s a bit like Overwatch meets Paladins, or Titanfall, or […]


A watched pot etc: Cook Serve Delicious! 2!! delayed!!!
Posted by Rock, Paper, Shotgun [HTML][XML][PERM][FULL] on 17 August 2017, 9:59 am
Frantic food ’em up Cook, Serve, Delicious! 2!! [official site] will not be served to us this month after all. The sequel to 2013’s surprisingly super restaurant management and cooking game was on the menu for August 24th but is now pushed back to September 13th. It needs a little more time on the gamegrill, […]


Campaigning with Total War: Warhammer 2’s Skaven
Posted by Rock, Paper, Shotgun [HTML][XML][PERM][FULL] on 17 August 2017, 10:00 am
When Great Warlord Queek Headtaker fell in battle, it wasn’t a particularly heroic end. Nor was it especially brave; he was fleeing from the battlefield when an enraged dinosaur trampled him. But the Skaven, Total War: Warhammer 2’s [official site] long-teased and recently revealed fourth race, don’t have much use for bravery or heroism. They’re […]


First Lawbreakers patch nerfs overpowered abilities
Posted by Rock, Paper, Shotgun [HTML][XML][PERM][FULL] on 17 August 2017, 10:19 am
Lawbreakers [official site], as I wrote yesterday, is an excellent zero-gravity FPS that you should probably play if you like fast-paced action. It’s also a very balanced game, with no one class able to dominate. But that doesn’t mean there isn’t the odd tweak to be made, and developers Boss Key Productions have released the game’s […]


Have You Played… Zuma Deluxe?
Posted by Rock, Paper, Shotgun [HTML][XML][PERM][FULL] on 17 August 2017, 10:30 am
Have You Played? is an endless stream of game retrospectives. One a day, every day, perhaps for all time. The lesser loved of Popcap’s moreish games, lacking the bombast of Peggle, character of Plants vs. Zombies or the pure relaxation of Bejeweled. Still, I love Zuma, a game about a frog spitting balls at a […]


Oh, nice! After trying to highlight a few games that have PC demos recently (I do like a demo – it’s far friendlier than a refund scheme and can actually be really interesting as a piece of curation or editing in and of itself, although obv it then requires more work and doesn’t contain the […]


Crackdown 3 delayed into 2018
Posted by Rock, Paper, Shotgun [HTML][XML][PERM][FULL] on 17 August 2017, 6:33 am
The open-world supercop superfights of Crackdown 3 [official site] need a little more time to become more super, and so has been delayed. It was due on November 7th but has been pushed back into spring 2018. Before then, it was due in 2016. The delay is because the makers want Crackdown 3 to be […]


Bizarre bestiaries and weird relics: what fantasy can learn from history
Posted by Rock, Paper, Shotgun [HTML][XML][PERM][FULL] on 16 August 2017, 3:00 pm
Swords. Castles. Peasants, knights, shieldmaidens, queens, kings, princes, bandits and men at arms. Games often draw on certain aspects of medieval history, whether they’re using it to add colour and flavour to a limb-lopping action game, swords ‘n’ sorcery platformer or fantasy RPG. But there’s more to the period than grim warriors, noble (and cruel) […]


LawBreakers is a zero-gravity FPS that nearly touches the sky
Posted by Rock, Paper, Shotgun [HTML][XML][PERM][FULL] on 16 August 2017, 4:30 pm
It’s hard not to get excited about LawBreakers‘ [official site] simple hook: flying military grunts with rockets strapped to their feet zip around zero gravity arenas dodging grenades and pumping bullets into each other. I’m happy to report that it’s as fun as it sounds, and its ideas set it apart from other games in the […]


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