Context on Jinx PBE Changes

Originally Posted by Riot (View Original Source)

Okay got response typed up again.

 

So as Jinx's designer I asked to head up the nerfs coming out for her this patch. Let's talk about them and Jinxy in general.

 

First full info on the nerfs:
The min damage on the R is being cut. The max damage is staying the same. Additionally, the execute damage is not being touched. SMD rocket will ALWAYS deal 25/30/35% of the target's missing health regardless of range.




Unofficial PBE Patch Notes for 4/24/2015
Posted by News [HTML][XML][PERM][FULL] on 23 April 2015, 9:51 pm

*there might be more

New Black Cleaver Icon




Unofficial PBE Patch Notes for 4/22/2015
Posted by News [HTML][XML][PERM][FULL] on 22 April 2015, 6:05 pm

New Player Icons

      

Risen Fiddlesticks

Forsaken Jayce

Master Arcanist Ziggs

Blood Moon Zilean

 

Item Changes

Black Cleaver

  • Movement speed lowered to 60 (down from 80)



Unofficial PBE Patch Notes for 4/21/2015
Posted by News [HTML][XML][PERM][FULL] on 21 April 2015, 7:13 pm

Champion Changes

Graves

  • Buckshot [Q] - Now deals 60/90/120/150/180+0.75 bonus AD (down from 60/95/130/165/200+0.8 bonus AD) but multiple bullet damage increased to 50% (up from 40%)

Jinx

  • Super Mega Death Rocket! [R] - Now deals 25/35/45+0.1 AD at point blank range (down from 125/175/225+0.5 AD)

Ryze

  • Spell Flux [E] - Damage lowered to 50/66/82/98/114 (down from 50/68/86/104/122) and return damage lowered to 25/33/41/49/57 (down from 25/34/43/52/61)



Arclight Vayne Available
Posted by News [HTML][XML][PERM][FULL] on 21 April 2015, 3:07 pm

Arclight Vayne Available

Originally Posted by Riot (View Original Source)






Why is %current health damage used?

Originally Posted by Riot (View Original Source)

We put % current health damage on spells when we want those abilities' effectiveness to be independent of how much health the target has or hasn't stacked and:

  • The spell's intended to be used early in a fight as a core part of the champion's play pattern. Xin Zhao's ult is a great example of that - % current health damage reinforces the message that the Armor/MR bonus already sends, rewards using the ult to make big early plays that split teams.




Free Champion Rotation
Posted by News [HTML][XML][PERM][FULL] on 20 April 2015, 1:05 pm

This week's free champion rotation has been posted. These champions will become free to play starting tomorrow April 21st.





Reinboom on Critical Strike

Originally Posted by Riot (View Original Source)

There are a number of interactions that Critical strike is creating that need their value explored first.

Personally, I dislike Critical chance in league. At its worst, which is randomly realized, a single critical strike can define a game - especially on feast or famine characters - in either direction. Individual attacks have high meaning in League and having that action not be controlled when most of the rest of the game is feels a bit wrong.
And to be further clear it's not the RNG element that's wrong here; it's the RNG element compounded by the reaction window afterwards. RNG that guides strategy and decision making but doesn't define individual events are amazing (Bard meeps <3). Short response window RNG is the icky one.




Unofficial PBE Patch Notes for 4/14/2015
Posted by News [HTML][XML][PERM][FULL] on 14 April 2015, 8:06 pm

New Chroma Skins

Champion Changes

Ryze

  • Spell Flux [E] - Damage increased to 50/68/86/104/122 and up to 25/34/43/52/61 when returning to main target (up from 50/68/86/94/112 and 25/34/43/47/56)

 





Meddler on New Champion Releases

Originally Posted by Riot (View Original Source)

We've got 6 champs in the pipeline at the moment. Those range from pretty close to complete (next champion due out) to just started and nothing but some initial ideas about possible directions on paper.

Is it going to be this much delay between each from now on? This is even slower than last year. It was like 2-3 months between Rek and Bard and that doesn't seem to be changing with whoever is next.

It's very likely that, as per last year, there'll be some variance in the time between champion releases, with some shorter gaps between champions too.




Unofficial PBE Patch Notes for 4/13/2015
Posted by News [HTML][XML][PERM][FULL] on 13 April 2015, 4:15 pm

New Player Icon

Champion Changes

Ryze

  • Rune Prison [W] - Snare duration reduced to 0.75/1/1.25/1.5/1.75 second (from 1.1/1.2/1.3/1.4/1.5) and cooldown reduced to 14 seconds (down from 17.5)
  • Spell Flux [E] - Missile speed is now 1400 (down from 1800)

Nunu

  • Bloodboil [W] - Now casts on nearest allied champion if Nunu bloodboil's himself

Mordekaiser

  • Creeping Death [W] - Now cast on nearest allied champion if Mordekaiser shields himself

Item Changes

Blade of the Ruined King

  • Recipe cost reduced to 700 (from 900)
  • New Recipe: Bilgewater Cutlass + Recurve Bow + 700 gold

Enchantment: Devourer

  • Recipe Cost reduced to 300 (down from 500)

Recurve Bow

  • Item Cost increased to 1100 gold (up from 900)
  • New Recipe: Dagger + Dagger + 200 gold
  • New Passive: Basic attacks deal 10 bonus physical damage

Runaan's Hurricane

  • Item Cost increased to 2500 (up from 2400)
  • Recipe Cost down to 500 (from 600)
  • Deals 10 bonus physical damage per hit

Wit's End

  • Recipe Cost reduced to 550 (down from 750)



Free Champion Rotation
Posted by News [HTML][XML][PERM][FULL] on 13 April 2015, 1:27 pm

This week's free champion rotation has been posted. These champions will become free to play starting tomorrow April 14th.




UPDATE: Added "Recent changes to Quick Cast with Range Indicators" below ARAM improvements.


Update for Champion Update Schedule

Originally Posted by Riot (View Original Source)

Just like the title says, can the list be updated so we can keep track of what Riot currently has cooking in its champion update oven.

Things that we are currently working on:

 

-Ryze (duh)
-Ashe (small scope)
-Gangplank
-Poppy
-Taric
-Urgot
-Fiora
-Shen
-Yorick (just started, so a ways off)




Unofficial PBE Patch Notes for 4/10/2015
Posted by News [HTML][XML][PERM][FULL] on 10 April 2015, 3:04 pm

New Chroma Packs

         

ARAM Summoner Spell Icons

 

Champion Changes

NOTE: Those are Air client changes only! It doesn't affect game, but it might be the case next patch.

Nunu

  • Health gain per level reduced to 90 (down from 96)

Ryze

  • Health now at 558.48 + 86 per level  (changed from 506 + 75)
  • Overload [Q] - Now deals 65/90/115/140/165 damage (up from 55/80/105/130/155)
  • Spell Flux [E] - Tooltip bugfix - Now correctly states that maximum amount of secondary targets is 6 (up from 4)

Sion

  • Soul Furnace [W] - Shield now 6/7/8/9/10% of max health and can be activated again after 3 seconds (changed from 10% at all ranks and 2 seconds)

Kha'Zix

  • Void Spike [W] - Damage increased to 60/85/110/135/160 (up from 40/70/100/130/160)

 




[NA] Server Maintenance: Patch 5.7

Originally Posted by Riot (View Original Source)

On 08/04/2015, starting at 01:30 AM PDT, ranked queues will be disabled in preparation for patch 5.7. At 03:00 AM PDT, the servers will be shut down and all games currently in progress will end in a draw and stats will not be recorded. We estimate the battlegrounds will be unavailable for 6 hours.


[EUW]

Originally Posted by Riot (View Original Source)

On 08/04/2015, starting at 03:30 GMT, ranked queues will be disabled in preparation for patch 5.7. At 05:00 GMT, the servers will be shut down and all games currently in progress will end in a draw and stats will not be recorded. We estimate the battlegrounds will be unavailable for 6 hours.



Patch 5.7 Notes
Posted by News [HTML][XML][PERM][FULL] on 8 April 2015, 2:49 pm

Patch 5.7 Notes

Originally Posted by Riot (View Original Source)

Greetings, Summoners.

Champion diversity. What a world.

Last patch we took a trip on the 5.6 buff barge sailing to the tune of Champion Diversity (can anyone find us some lyrics here?) and so far we've been pretty happy with the results. This patch, we're still sussing out the full landscape of the game but we already know it's not going to be a full-on party like previous occasions. That said, 5.7 could just be considered something of a change canoe (we're stretching this thing too far), drifting in the wake of the buff barge, picking up stragglers on both ends of the power spectrum.



Unofficial PBE Patch Notes for 4/9/2015
Posted by News [HTML][XML][PERM][FULL] on 9 April 2015, 2:43 pm

Texture Rebalances

Classic Lux

Lux Skins

Champion Changes

Dr. Mundo

  • Infected Cleaver [Q] - Now fully refunds health cost on killing blow.



Unofficial PBE Patch Notes for 4/8/2015
Posted by News [HTML][XML][PERM][FULL] on 9 April 2015, 5:48 pm

Howling Abyss Loading Screen

Forsaken Jayce

Master Arcanist Ziggs

Risen Fiddlesticks

Bloodmoon Zilean

Shaco Texture Update

Shaco Skins

Teemo Texture Update

Poppy Texture Update

Poppy Skins

Shyvana Texture Update

Shyvana Skins

Item Changes

Farsight Orb

  • The ward is now untargetable by allies

Hunter's Machete

  • Heals for 6 health over 2 seconds (down from 7) but increased to 12 when below 50% health

Moonflair Spellblade [TT/Dominion]

  • Recipe Cost reduced to 570 gold
  • Now builds out of Negatron Cloak instead of Null-Magic Mantle

Odyn's Veil [Dominion]

  • Recipe Cost reduced to 450 gold
  • Now builds out of Negatron Cloak instead of Null-Magic Mantle

Randuin's Omen

  • New Active: Slows the movement speed of nearby enemy units by 35% and afflicts them with Cold Steel's debuff for 3 seconds. For each enemy champion slowed, gain 15% attack speed for 6 seconds (60 second cooldown). No longer gains resistances per champions hit.

Righteous Glory

  • Health reduced to 600 (down from 650)

The Black Cleaver

  • Recipe Cost reduced to 825 (from 1263)
  • New Recipe: Phage + Kindlegem + 825 gold
  • Health raised to 400 (up from 200)
  • Attack Damage lowered to 40 (down from 50)
  • Cooldown reduction raised to 20% (down from 10%)
  • New Passive: UNIQUE Passive - Rage: Dealing physical damage grants 20 movement speed for 2 seconds. Assists on Cleaved enemy champions or kills on any unit grant 80 movement speed for 4 seconds instead. This Movement Speed is halved for ranged champions. No longer grants +10 armor penetration.
  • Now reduced armor for 6 seconds and up to 30% (formerly 4 seconds and up to 25%)

Twin Shadows [TT/Dominion]

  • Price raised to 2400 (up from 2300)
  • Recipe Cost now 730 (up from 630)



Unofficial PBE Patch Notes for 4/9/2015
Posted by News [HTML][XML][PERM][FULL] on 10 April 2015, 10:17 am

**Ryze Rework is Here

Ryze Ability Icons

<table border="2" cellpadding="2"> <tbody> <tr> <td style="text-align: center;">

Passive

</td> <td style="text-align: center;">

Q

</td> <td style="text-align: center;">

W

</td> <td style="text-align: center;">

E

</td> <td style="text-align: center;">

R

</td> </tr> <tr> <td style="text-align: center;">

</td> <td style="text-align: center;">

</td> <td style="text-align: center;">

</td> <td style="text-align: center;">

</td> <td style="text-align: center;">

</td> </tr> </tbody> </table>

Stats

  • Health down to 506 +75 per level (down from 558 + 86)
  • Now has 5 mp5 (down from 6)
  • Armor growth now 3 (down from 4)

[Passive] - Arcane Mastery

  • Casting spells grants a stack of Arcane Mastery for 12 seconds.
  • At 5 stacks, Ryze becomes supercharged, gaining a Mana shield that blocks 20 + 5 x level (+8% maximum mana) damage and causing his spellcasts to reduce the cooldown of his other spells by Overload's cooldown to a minimum of 0.25 seconds.
  • Ryze's abilities scale with his maximum Mana.

[Q] - Overload

  • Fires an orb, dealing 55/80/105/130/155 (+0.55*AP) (+2/2.5/3/3.5/4% maximum mana) magic damage to the first target hit.
  • Cost: 30/35/40/45/50 Mana
  • Range:  900
  • Cooldown: 4/4/4/4/4

[W] - Rune Prison 

  • Instantly roots a target for 1.1/1.2/1.3/1.4/1.5 second(s), dealing 65/95/125/155/185 (+0.4*AP) (+2.5% maximum mana) magic damage.
  • Cost: 60/70/80/90/100 Mana
  • Range: 600
  • Cooldown: 17.5/17.5/17.5/17.5/17.5

[E] - Spell Flux 

  • Unleashes an orb that deals 50/68/86/94/112 (+0.3*AP) (+2% maximum mana) magic damage and reduces the Magic Resist of its target by 8/9/10/11/12% for 5 seconds, stacking up to 3 times.
  • After striking the target, splits to damage all nearby enemies before returning to Ryze’s original target, dealing increasing damage based on the number of bolts. Instances of damage on the primary target after the first deal 25/34/43/47/56 (+0.15*AP) (+1% maximum mana) damage.
  • Cost: 60/70/80/90/100 Mana
  • Range: 600
  • Cooldown: 7/7/7/7/7

[R] - Desperate Power 

  • Passive: Ryze gains 10/20/30% Cooldown Reduction.
  • Active: Ryze gains 80/80/80 Movement Speed and 15/20/25% Spell Vamp for 4/5/6 seconds. During this time, Ryze's spells deal 50/50/50% additional damage to enemies near his targets.
  • Cooldown: 80/60/40

 Item Changes

Black Cleaver

  • Movement speed duration lowered to 2 seconds (down from 4)



Free Champion Rotation
Posted by News [HTML][XML][PERM][FULL] on 6 April 2015, 1:05 pm

This week's free champion rotation has been posted. These champions will become free to play starting tomorrow April 7th.





L4T3NCY on Finishers for Other Game Modes

Originally Posted by Riot (View Original Source)

Can we please keep finishers as permanent but only on First Blood and Pentakills? [...]

I actually think there could be a way to do finishers on all kills. ^_^ While the current finishers are thematic to URF mode (IE: 'over the top'), there's probably a middle-ground where we could do some sweet effects without sacrificing gameplay clarity. FB only happens once a game and Pentakills are extremely rare. If I bought a custom finisher, I'd definitely want it to show up more than that. :)

 

Once URF mode is done, we'll take a step back and analyse the outcomes. In the meantime, I'M A' FIRIN' MAH LAZER!!




Unofficial PBE Patch Notes for 4/2/2015
Posted by News [HTML][XML][PERM][FULL] on 2 April 2015, 3:52 pm

New Champion Splasharts

Debonair Galio

Guardian of the Sands Rammus

Guardian of the Sands Skarner

Omega Squad Teemo

Arclight Vayne

Guardian of the Sands Xerath

Item Changes

Jungler's Machete

  • Passive changed back to 7 health when in combat (changed from 6 health but 12 when at 50% health)



Unofficial PBE Patch Notes for 4/1/2015
Posted by News [HTML][XML][PERM][FULL] on 1 April 2015, 7:07 pm

Champion Changes

Evelynn

  • Hate Spike [Q] - Now deals 40/55/70/85/100 (up from 30/45/60/75/90)



U.R.F. Rising
Posted by News [HTML][XML][PERM][FULL] on 1 April 2015, 8:59 am

U.R.F. Rising

Originally Posted by Riot (View Original Source)

Greetings, Summoners!

Though the 2015 Season just began, we were going to share an exclusive look into the evolution of League of Legends gameplay with the New Ultra Rapid Fire mode, but as you all know, that didn’t quite work out. So with the fire-breathing insanity of U.R.F. mode erupting from the still-smoking corpse of New Ultra Rapid Fire, that means putting the primary focus on one thing: making big plays. Resource costs have been all but disappeared, ensuring you a fast-and-fun path towards full builds and non-stop teamfights along with a whole host of insane buffs to keep the action going strong.



The Thrilling Conclusion to the URFitational
Posted by News [HTML][XML][PERM][FULL] on 31 March 2015, 8:33 pm

Don't miss: Unofficial PBE Patch Notes for 3/31/2015

The Thrilling Conclusion to the URFitational

Originally Posted by Riot (View Original Source)

 

Two rival League teams, not at all the same, in hallowed halls, where we broadcast our stream, from ancient grudge to grand final stage, where first blood makes for broken hearts and crushed dreams.




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