Meddler on Recent PBE Changes

Originally Posted by Riot (View Original Source)

[...] My case and point: Kog maw (because topical)
The latest change (moving his atk speed buff) clearly put him over the edge, but rather than revert it and try something else, you're planning to nerf his base AS... [...]

In patch 5.22 we increased Kog's base AS from 0.625 to 0.665 amongst other changes. We're now thinking that change wasn't a good one afterall and are looking to revert it, dropping Kog back to a base attack speed of 0.625. We're also looking into whether there's now too little power in Kog's Q relative to the rest of his kit, given it looks like optimal builds may not rank it until forced to at 13.




Unofficial PBE Patch Notes for 2/17/2016
Posted by News [HTML][XML][PERM][FULL] on 17 February 2016, 7:41 pm

Bloodmoon Kennen Splash art

Champion Changes

Jhin

  • Base Armor lowered to 20 (down from 22) [Reverted]

Kog'maw

  • Base Attack Speed increased to 0.625 (up from 0.558)

Rumble

  • Electro-Harpoon [E] -
    • Ammo recharge lowered to 5 seconds (down from 6)
    • Now can cast E second time when overheated [Bugfix]

Udyr

  • Turtle Stance [W] - Shield lowered to 60/95/130/165/200
  • Pheonix Stance [R] - 3rd strike proc damage lowered to 40/75/110/145/180

Urgot

  • Zaun-Touched Bolt Augmenter [Passive] - Reverted to live version
  • Terror Capacitor [W] - Reverted to live version
  • Hyper-Kinetic Position Reverser [R] - Fear radius increased to 375 (up from 325)



Unofficial PBE Patch Notes for 2/16/2016
Posted by News [HTML][XML][PERM][FULL] on 16 February 2016, 1:55 pm

New Profile Icon

Item Changes

Boots of Swiftness

  • Enchanted Movement Speed lowered to 60 (down from 65)

Mercury's Treads

  • Tenacity increased to 30% (up from 20%)

Runic Echoes

  • Movement Speed lowered to 7% (down from 10%)

 




Free Champion Rotation
Posted by News [HTML][XML][PERM][FULL] on 15 February 2016, 12:01 pm

This week's free champion rotation has been posted. These champions will become free to play starting tomorrow February 16th.





Meddler on Ezreal Nerfs, Urgot and Ryze

Originally Posted by Riot (View Original Source)

Riot, what is the idea behind this Ezreal change?

"Trueshot Barrage (R) cooldown increased to 120 seconds from 80 seconds."

Ezreals of multiple builds have ended up with much more frequent access to their ults after the preseason changes (Q shifting to a 1.5s reduction from 1s, Essence Reaver getting non blue builds to max CDR, IBG going to 20% CDR for blue builds). That's put Ezreal in a spot where he's got access to his ult significantly more often than intended which leads to plays like just throwing it down lane whenever it's off CD rather than using it more deliberately. Given that, and the way Ezreal's a bit too strong right now, we're thinking that increasing the ult CD's the right call.




Unofficial PBE Patch Notes for 2/12/2016
Posted by News [HTML][XML][PERM][FULL] on 12 February 2016, 3:43 pm

Champion Changes

Gangplank

  • Parrrley [Q] - Now gives 4/5/6/7/8 Silver Serpents on kill (from 4 at all ranks)
    [SS gain reverted, but gold gain is still nerfed to 4 at all ranks]
  • Cannon Barrage [R] - Upgrades cost increased to 500 Silver Serpents (up from 250) [Reverted]

Rumble

  • Scrap Shield [W] -
    • AP ratio lowered to 0.4*AP (down from 0.5*AP) [Reverted]
    • Shield lowered to 50/80/110/140/170 (down from 70/95/120/145/170) [Reverted]

Sivir

  • Ricochet [W] - Tooltip updated to reflect recent changes.

Soraka

  • Starcall [Q] -
    • Alignment now grants 20% movement speed
    • Alignment no longer restores mana
  • Astral Infusion [W] - Tooltip updated to reflect recent changes.



Unofficial PBE Patch Notes for 2/12/2016
Posted by News [HTML][XML][PERM][FULL] on 11 February 2016, 10:41 pm

Champion Changes

AIR Client only right now

Ezreal

  • Trueshot Barrage [R] - Cooldown increased to 120 seconds (up from 80)

Jhin

  • Base stats
    • Movement Speed increased to 330 (up from 325)
    • Armor increased to 22 (up from 20)
    • Health regen/sec increased to 1.2 (up from 1.1)
    • Health regen/sec per level increased to 0.11 (up from 0.1)

Malphite

  • Base Health regen/sec lowered to 1.4 (down from 1.67)

Rumble

  • Electro Harpoon [E] -
    • Now has ammo system, can carry up to 2 harpoons
    • Cooldown has been halved [Most likely, will check]

Soraka

  • Starcall [Q] - The Alignment healing applies after the buff ends (from healing over 3 seconds)

Shen

  • Shadow Dash [E] - Now can taunt neutral monsters

Urgot

  • Zaun-Touched Bolt Augmenter [Passive] -
    • Duration increased to 3 seconds (up from 2.5)
    • Damage reduction lowered to 5% (down from 15%)
    • Now stacks up to 3 times (from 1)
  • Terror Capacitor [W] - Duration lowered to 5 seconds (down from 7)
  • Hyper-Kinetic Position Reverser [R] - Now terrifies nearby enemies for 1.5 seconds once channel is completed

Item Changes

Sterak's Gage

  • Health lowered to 400 (down from 500)




Retiring Dominion

Originally Posted by Riot (View Original Source)

We launched Dominion more than four years ago as an alternative game mode designed to challenge players with fast-paced skirmishes, capture-and-hold gameplay, and different skills to master. Back then, we truly believed the mode would introduce new players to League of Legends and provide current players with an experience as captivating as Summoner’s Rift. As League continues to evolve, our vision for the core game becomes more and more refined, and, after years of learning, it’s clear today that alternative game modes work better in short cycles rather than as standalone queues.




Unofficial PBE Patch Notes for 2/10/2016
Posted by News [HTML][XML][PERM][FULL] on 10 February 2016, 1:41 pm

Champion Changes

NOTE: Those are AIR client diffs, might not match the actual changes in-game.

Ashe

  • Ranger's Focus [Q] -
    • Focus cost and max stacks increased to 5 (up from 4) [W might apply focus again, maybe]

Soraka

  • Astral Infusion [W] - Max health cost lowered to 8% (down from 10%)

Rumble

  • Scrap Shield [W] - AP ratio increased to 0.5*AP (up from 0.4*AP)

Urgot

  • Base Attack Damage increased to 54.05 (up from 52.048)



Patch 6.3 Notes
Posted by News [HTML][XML][PERM][FULL] on 9 February 2016, 3:29 pm

Patch 6.3 Notes

Originally Posted by Riot (View Original Source)

Heads up: This is a fat patch! If you're wondering why, we've made improvements to how we store art in the client (though you shouldn't notice a visual difference). Incidentally, that means we need to re-patch it all. So, if your patcher gets stuck on "applying patches", it's sorting through all the updated images. It'll take a while, so just let it do its thing!


Greetings, Summoners.

Welcome to patch 6.3, the one where we finally make changes to Dragon and give assassins a shiny new toy. Shout-outs to Pwyff for covering in my absence - now let's dive in and get educational.



Unofficial PBE Patch Notes for 2/9/2016
Posted by News [HTML][XML][PERM][FULL] on 9 February 2016, 3:54 pm

NOTE: There are new files, which suggest that replay function is back! Will take a look on it.

NOTE2: Riot decided to switch format from .inibin to .bin - that means no auto diffs.

Blood Moon Yasuo

Blood Moon Kennen

New Profile Icons

<table> <tbody> <tr> <td style="text-align: center;"></td> <td style="text-align: center;"></td> <td style="text-align: center;"></td> </tr> </tbody> </table>

Lore Changes

Once again, full lore has been replaced by short description. This time, Mount Targon champions:

Diana

''I am the light coursing in the soul of the moon.''

 

Bearing her crescent moonblade, Diana fights as a warrior of the Lunari, a faith all but quashed in the lands around Mount Targon. Clad in shimmering armor the color of winter snow at night, she is a living embodiment of the silver moon's power. Imbued with the essence of an Aspect from beyond Targon's towering summit, Diana is no longer wholly human, and struggles to divine her power and purpose in this world.

Leona

''If you would shine like a sun, first you must burn like one.''

 

Imbued with the fire of the sun, Leona is a warrior templar of the Solari who defends Mount Targon with her Zenith Blade and Shield of Daybreak. Her skin shimmers with starfire while her eyes burn with the power of the celestial Aspect within her. Armored in gold and bearing a terrible burden of ancient knowledge, Leona brings enlightenment to some, death to others.

Pantheon

''Bring forth one true champion, or a hundred more like you, and then we shall have a battle that will be spoken of until the end of time.''

 

The peerless warrior known as Pantheon is a nigh-unstoppable paragon of battle. He was born among the Rakkor, a warlike people living on the flanks of Mount Targon, and after climbing the mountain's treacherous peak and being deemed worthy, he was chosen to become the earthly incarnation of the celestial Aspect of War. Imbued with inhuman power, he relentlessly seeks the enemies of Targon, leaving only corpses in his wake.

Champion Changes

NOTE: all the changes aren't complete, i'm datamining what i can.

Soraka

  • Starcall [Q] -
    • Enemies hit by Starcall are now always slowed (from slowed if hit in center)
    • Slow lowered to 30% at all ranks (down from 30/35/40/45/50%)
    • Enemies hit in the center no longer receive bonus damage (from additional 50%)
    • Missile Speed increased to 1300 (up from 1100) [Number might not match, it's faster now]
    • Area radius lowered to 195 (down from 260) [Number might not match, it's smaller radius]
    • Mana cost lowered to 60 at all ranks (down from 70/75/80/85/90)
    • New mechanic!: If Starcall damages a champion Soraka gains Alignment, restoring up to 30/45/60/75/90 (+0.4*AP) health and 20/30/40/50/60 (+0.2*AP) mana over 5 seconds.
  • Astral Infusion [W] -
    • Health restoration lowered to 70/100/130/160/190 (down from 120/150/180/210/240)
    • Now can only heal champions (from any allied unit)
    • Removed: Passive which healed Soraka if she hit enemy champion with Starcall [Q]
    • New mechanic!: If cast while affected by Alignment Soraka will transfer the effect to her target with a refreshed duration.

Gangplank

  • Parrrley [Q] - Now gives 4 Silver Serpents on kill at all ranks (down from 4/5/6/7/8)
  • Powder Keg [E] -
    • Now stores maximum 3 barrels (from 2/3/4/5, based on R rank)
    • Cooldown changed to 20/18/16/14/12 seconds (from 18/17/16/15/14)
  • Cannon Barrage [R] -
    • No longer increases maximum Powder Kegs stored (from 3/4/5)
    • Upgrades cost lowered to 250 Silver Serpents (down from 500)




[NA] Server Maintenance: Patch 6.3

Originally Posted by Riot (View Original Source)

On 02/10/16, starting at, 01:30 Pacific time (09:30 UTC), ranked queues will be disabled in preparation for patch 6.3. At 03:00 Pacific time (11:00 UTC), the servers will be shut down and all games currently in progress will end in a draw and stats will not be recorded. We estimate the battlegrounds will be unavailable for 3 hours.


[EUW]

Originally Posted by Riot (View Original Source)

On 10/02/16, starting at 03:30 UK Time (03:30 UTC), ranked queues will be disabled in preparation for patch 6.3. At 05:00 UK Time (05:00 UTC), the servers will be shut down and all games currently in progress will end in a draw and stats will not be recorded. We estimate the battlegrounds will be unavailable for 3 hours.



Free Champion Rotation
Posted by News [HTML][XML][PERM][FULL] on 8 February 2016, 12:40 pm

This week's free champion rotation has been posted. These champions will become free to play starting tomorrow February 9th.




Champion and Skin Sale: 02.09 - 02.12
Posted by News [HTML][XML][PERM][FULL] on 8 February 2016, 10:32 am

Champion and Skin Sale: 02.09 - 02.12

Originally Posted by Riot (View Original Source)





Meddler on Sivir Buffs

Originally Posted by Riot (View Original Source)

I think Sivir could use a little lovetap

Yeah, this season's been a bit rough on Sivir. We're going to be testing some changes to her shortly and are planning on helping out subsequent W bounces. Current thinking is towards allowing W bounces to crit, since that goes well with the AD itemization that's otherwise appealing to Sivir. On hit effects would certainly be cool, but adds a lot of power in some cases and would require Sivir be balanced around the most optimal cases.

 

As far as Sivir's strategic niche goes the ult's always been a big part of that. Strong wave clear and reasonable team fight AOE are also intended strengths though, so this change supports that well. She's meant to be weak as a duelest too, so W bounce buffs as you've identified are potentially a really good fit.




Unofficial PBE Patch Notes for 2/5/2016
Posted by News [HTML][XML][PERM][FULL] on 4 February 2016, 10:50 pm

Heartseeker Orianna Splash Art

Champion Changes

Jax

  • Grandmaster's Might [R] - AP ratio increased to 0.7*AP (up from 0.6*AP) [Reverted]

Item Changes

Seeker's Armguard

  • New recipe: Cloth Armor + Cloth Armor + Amplifying Tome + 165 gold
  • Armor increased to 30 (up from 25)




Lyte's Update on Solo Queue

Originally Posted by Riot (View Original Source)

Ok it's been two weeks since Dynamic Queue has been released, what's the hold up with Solo Queue?

-------------[reply]---------------

Tinfoil hats aside, they've stated that their highest priority right now is making sure new champ select is stable. I'd imagine solo queue isn't too far off.

This.

 

The initial launch of new Champ Select and Dynamic Queues was pretty shaky, and the team's been working around the clock to maintain stability and improve the experience. You can see a list of the upcoming improvements to the system here:




Unofficial PBE Patch Notes for 2/3/2016
Posted by News [HTML][XML][PERM][FULL] on 3 February 2016, 2:42 pm

Item Changes

Kircheis Shard

  • Bonus magic damage lowered to 40 (down from 50)

Phantom Dancer

  • Lament's damage reduction lowered to 12% (down from 16%) [Reverted]

Statikk Shiv

  • Lightning damage increased to 50~120 (up from 50~100)

Rapid Firecannon

  • Bonus magic damage increased to 50~160 (up from 50~150)



New Champion Q&A: Jhin, the Virtuoso
Posted by News [HTML][XML][PERM][FULL] on 3 February 2016, 12:32 pm

New Champion Q&A: Jhin, the Virtuoso

Originally Posted by Riot (View Original Source)



Hey everyone!

We've gathered a bunch of Rioters from the Jhin team for some Q&A about the Virtuoso himself! Whether you're interested in Jhin's gameplay, story, or art, ask away and we'll be happy to answer!




Unofficial PBE Patch Notes for 2/2/2016
Posted by News [HTML][XML][PERM][FULL] on 2 February 2016, 2:52 pm

Sweetheart Sona Splash Art

New Ability Images

Lux

<table border="2"> <tbody> <tr> <td style="text-align: center;">Passive</td> <td style="text-align: center;">Q</td> <td style="text-align: center;">W</td> <td style="text-align: center;">E</td> <td style="text-align: center;">R</td> </tr> <tr> <td style="text-align: center;"></td> <td style="text-align: center;"></td> <td style="text-align: center;"></td> <td style="text-align: center;"></td> <td style="text-align: center;"></td> </tr> </tbody> </table>

Gragas

<table style="margin-left: auto; margin-right: auto;" border="2"> <tbody> <tr> <td style="text-align: center;">Passive</td> <td style="text-align: center;">Q</td> <td style="text-align: center;">W</td> <td style="text-align: center;">E</td> <td style="text-align: center;">R</td> </tr> <tr> <td style="text-align: center;"></td> <td style="text-align: center;"></td> <td style="text-align: center;"></td> <td style="text-align: center;"></td> <td style="text-align: center;"></td> </tr> </tbody> </table>

Shaco

<table style="margin-left: auto; margin-right: auto;" border="2"> <tbody> <tr> <td style="text-align: center;">Passive</td> <td style="text-align: center;">Q</td> <td style="text-align: center;">W</td> <td style="text-align: center;">E</td> <td style="text-align: center;">R</td> </tr> <tr> <td style="text-align: center;"></td> <td style="text-align: center;"></td> <td style="text-align: center;"></td> <td style="text-align: center;"></td> <td style="text-align: center;"></td> </tr> </tbody> </table>



ricklessabandon on Xin Changes

Originally Posted by Riot (View Original Source)

The tooltip of Battle Cry right now says xin "critically strikes his target for X% additional damage" every third basic attack. I think it is not very clear since it sounds like the damage would depend on the damage of the triggering attack [...]

Also its interaction with sated devourer seems to be buggy or maybe I have misunderstood how it works. I suppose it would crit every two autos with sated instead of 3 but sometimes it would not crit 2 autos in a row. [...]

new version of it (not yet on pbe) has different wording, and the crit and the heal are two sides of the same passive. the heal will still work with sated, but the crit will always require three attacks which addresses the issues you mentioned.

 

as for the damage, the way it works is that xin gets a crit damage modifier on that attack—think of it like +100% crit chance, -x% crit damage.




Unofficial PBE Patch Notes for 2/2/2016
Posted by News [HTML][XML][PERM][FULL] on 1 February 2016, 8:47 pm

Dragon Buff Changes

  • 4th Dragon - Now reduces turret damage by 20%

Champion Changes

Ryze

  • Arcane Mastery [Passive] - During supercharge, now only 5 next spells reduce cooldown of other abilities by Overload's [Q] cooldown [Still has 2.5 - 5 second duration]

Soraka

  • All changes to Q and W have been reverted back to live version!



Champion and Skin Sale: 02.02 - 02.05
Posted by News [HTML][XML][PERM][FULL] on 1 February 2016, 11:43 am

Champion and Skin Sale: 02.02 - 02.05

Originally Posted by Riot (View Original Source)




Free Champion Rotation
Posted by News [HTML][XML][PERM][FULL] on 1 February 2016, 12:01 pm

This week's free champion rotation has been posted. These champions will become free to play starting tomorrow February 2nd.





Champion Bio: Jhin

Originally Posted by Riot (View Original Source)

Khada Jhin, the Virtuoso

 

“Art requires a certain…cruelty.”

 

Jhin is a meticulous criminal psychopath who believes murder is art. Once an Ionian prisoner, but freed by shadowy elements within Ionia’s ruling council, the serial killer now works as their cabal's assassin. Using his gun as his paintbrush, Jhin creates works of artistic brutality, horrifying victims and onlookers. He gains a cruel pleasure from putting on his gruesome theater, making him the best choice to send the most powerful of messages: terror.




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