Unofficial PBE Patch Notes for 1/23/2015
Posted by News [HTML][XML][PERM][FULL] on 22 January 2015, 8:03 pm

WIP POST

New Player Icons

 


New Champion Splasharts

Sweetheart Annie

Firecracker Jinx

Warring Kingdoms Katarina

Warring Kingdoms Nidalee

New Base Tristana

Arclight Vel'Koz

 

<table class="diff-table"> <tbody> <tr class="title"><th class="old-value">Old (Game PBE v721 / Air PBE v782)</th><th class="new-value">New (Game PBE v722 / Air PBE v782)</th></tr> <tr class="modified"> <td class="key" colspan="2">TristanaFile: Tristana.inibinKey: game_character_displayname_Tristana</td> </tr> <tr> <td class="old-value">
Tristana the Yordle Gunner
  • Damage: 54.54(+3 per level)
  • Health: 634.76(+82 per level)
  • Mana: 278.76(+32 per level)
  • Movement Speed: 325
  • Armor: 27.04(+3 per level)
  • Magic Resist: 30
  • Health Per 5 Sec: 6.192
  • Mana Per 5 Sec: 7.206
  • Range: 550
</td> <td class="new-value">
Tristana the Yordle Gunner
  • Damage: 54.54(+3 per level)
  • Health: 624.76(+82 per level)
  • Mana: 278.76(+32 per level)
  • Movement Speed: 325
  • Armor: 25(+3 per level)
  • Magic Resist: 30
  • Health Per 5 Sec: 6.192
  • Mana Per 5 Sec: 7.206
  • Range: 550
</td> </tr> </tbody> </table>

Lore No Lore changes in this Patch. Ability No Ability changes in this Patch. Item

<table class="diff-table"> <tbody> <tr class="title"><th class="old-value">Old (Game PBE v721 / Air PBE v782)</th><th class="new-value">New (Game PBE v722 / Air PBE v782)</th></tr> <tr class="modified"> <td class="key" colspan="2">Enchantment: DevourerFile: 3710.inibinKey: enchantment-devourer</td> </tr> <tr> <td class="old-value">
<dl class="p-tooltip-summary"> <dt class="p-tooltip-title">Enchantment: Devourer</dt> <dd class="p-tooltip-item total-cost">Item Cost: 2250 </dd> <dd class="p-tooltip-item recipe-cost">Recipe Cost: 600 </dd> <dd class="p-tooltip-item passive">+50% Attack Speed
+25 Magic Damage on Hit

Passive - Devouring: Killing large monsters increases the magic damage of this item by +1. Champion kills or assists increases the magic damage of this item by +2.</dd> </dl>
  • Enchantment: Devourer

    • Stalker's Blade

      • Hunter's Machete

    • Dagger

    • Dagger

</td> <td class="new-value">
<dl class="p-tooltip-summary"> <dt class="p-tooltip-title">Enchantment: Devourer</dt> <dd class="p-tooltip-item total-cost">Item Cost: 2250 </dd> <dd class="p-tooltip-item recipe-cost">Recipe Cost: 500 </dd> <dd class="p-tooltip-item passive">+50% Attack Speed
+25 Magic Damage on Hit

Passive - Devouring: Killing large monsters increases the magic damage of this item by +1. Champion kills or assists increases the magic damage of this item by +2.</dd> </dl>
  • Enchantment: Devourer

    • Stalker's Blade

      • Hunter's Machete

    • Dagger

    • Dagger

</td> </tr> <tr class="modified"> <td class="key" colspan="2">Enchantment: DevourerFile: 3718.inibinKey: enchantment-devourer-2</td> </tr> <tr> <td class="old-value">
<dl class="p-tooltip-summary"> <dt class="p-tooltip-title">Enchantment: Devourer</dt> <dd class="p-tooltip-item total-cost">Item Cost: 2250 </dd> <dd class="p-tooltip-item recipe-cost">Recipe Cost: 600 </dd> <dd class="p-tooltip-item passive">+50% Attack Speed
+25 Magic Damage on Hit

Passive - Devouring: Killing large monsters increases the magic damage of this item by +1. Champion kills or assists increases the magic damage of this item by +2.</dd> </dl>
  • Enchantment: Devourer

    • Skirmisher's Sabre

      • Hunter's Machete

    • Dagger

    • Dagger

</td> <td class="new-value">
<dl class="p-tooltip-summary"> <dt class="p-tooltip-title">Enchantment: Devourer</dt> <dd class="p-tooltip-item total-cost">Item Cost: 2250 </dd> <dd class="p-tooltip-item recipe-cost">Recipe Cost: 500 </dd> <dd class="p-tooltip-item passive">+50% Attack Speed
+25 Magic Damage on Hit

Passive - Devouring: Killing large monsters increases the magic damage of this item by +1. Champion kills or assists increases the magic damage of this item by +2.</dd> </dl>
  • Enchantment: Devourer

    • Skirmisher's Sabre

      • Hunter's Machete

    • Dagger

    • Dagger

</td> </tr> <tr class="modified"> <td class="key" colspan="2">Enchantment: DevourerFile: 3722.inibinKey: enchantment-devourer-2-2</td> </tr> <tr> <td class="old-value">
<dl class="p-tooltip-summary"> <dt class="p-tooltip-title">Enchantment: Devourer</dt> <dd class="p-tooltip-item total-cost">Item Cost: 2250 </dd> <dd class="p-tooltip-item recipe-cost">Recipe Cost: 600 </dd> <dd class="p-tooltip-item passive">+50% Attack Speed
+25 Magic Damage on Hit

Passive - Devouring: Killing large monsters increases the magic damage of this item by +1. Champion kills or assists increases the magic damage of this item by +2.</dd> </dl>
  • Enchantment: Devourer

    • Poacher's Knife

      • Hunter's Machete

    • Dagger

    • Dagger

</td> <td class="new-value">
<dl class="p-tooltip-summary"> <dt class="p-tooltip-title">Enchantment: Devourer</dt> <dd class="p-tooltip-item total-cost">Item Cost: 2250 </dd> <dd class="p-tooltip-item recipe-cost">Recipe Cost: 500 </dd> <dd class="p-tooltip-item passive">+50% Attack Speed
+25 Magic Damage on Hit

Passive - Devouring: Killing large monsters increases the magic damage of this item by +1. Champion kills or assists increases the magic damage of this item by +2.</dd> </dl>
  • Enchantment: Devourer

    • Poacher's Knife

      • Hunter's Machete

    • Dagger

    • Dagger

</td> </tr> <tr class="modified"> <td class="key" colspan="2">Enchantment: DevourerFile: 3726.inibinKey: enchantment-devourer-2-2-2</td> </tr> <tr> <td class="old-value">
<dl class="p-tooltip-summary"> <dt class="p-tooltip-title">Enchantment: Devourer</dt> <dd class="p-tooltip-item total-cost">Item Cost: 2250 </dd> <dd class="p-tooltip-item recipe-cost">Recipe Cost: 600 </dd> <dd class="p-tooltip-item passive">+50% Attack Speed
+25 Magic Damage on Hit

Passive - Devouring: Killing large monsters increases the magic damage of this item by +1. Champion kills or assists increases the magic damage of this item by +2.</dd> </dl>
  • Enchantment: Devourer

    • Ranger's Trailblazer

      • Hunter's Machete

    • Dagger

    • Dagger

</td> <td class="new-value">
<dl class="p-tooltip-summary"> <dt class="p-tooltip-title">Enchantment: Devourer</dt> <dd class="p-tooltip-item total-cost">Item Cost: 2250 </dd> <dd class="p-tooltip-item recipe-cost">Recipe Cost: 500 </dd> <dd class="p-tooltip-item passive">+50% Attack Speed
+25 Magic Damage on Hit

Passive - Devouring: Killing large monsters increases the magic damage of this item by +1. Champion kills or assists increases the magic damage of this item by +2.</dd> </dl>
  • Enchantment: Devourer

    • Ranger's Trailblazer

      • Hunter's Machete

    • Dagger

    • Dagger

</td> </tr> <tr class="modified"> <td class="key" colspan="2">Enchantment: JuggernautFile: 3709.inibinKey: enchantment-juggernaut</td> </tr> <tr> <td class="old-value">
<dl class="p-tooltip-summary"> <dt class="p-tooltip-title">Enchantment: Juggernaut</dt> <dd class="p-tooltip-item total-cost">Item Cost: 2250 </dd> <dd class="p-tooltip-item recipe-cost">Recipe Cost: 250 </dd> <dd class="p-tooltip-item passive">+500 Health
+10% Cooldown Reduction

UNIQUE Passive - Tenacity: Reduces the duration of stuns, slows, taunts, fears, silences, blinds, polymorphs, and immobilizes by 35%.

(Unique Passives with the same name don't stack.) </dd> </dl>
  • Enchantment: Juggernaut

    • Stalker's Blade

      • Hunter's Machete

    • Kindlegem

      • Ruby Crystal

    • Ruby Crystal

</td> <td class="new-value">
<dl class="p-tooltip-summary"> <dt class="p-tooltip-title">Enchantment: Juggernaut</dt> <dd class="p-tooltip-item total-cost">Item Cost: 2250 </dd> <dd class="p-tooltip-item recipe-cost">Recipe Cost: 150 </dd> <dd class="p-tooltip-item passive">+500 Health
+10% Cooldown Reduction

UNIQUE Passive - Tenacity: Reduces the duration of stuns, slows, taunts, fears, silences, blinds, polymorphs, and immobilizes by 35%.

(Unique Passives with the same name don't stack.) </dd> </dl>
  • Enchantment: Juggernaut

    • Stalker's Blade

      • Hunter's Machete

    • Kindlegem

      • Ruby Crystal

    • Ruby Crystal

</td> </tr> <tr class="modified"> <td class="key" colspan="2">Enchantment: JuggernautFile: 3717.inibinKey: enchantment-juggernaut-2</td> </tr> <tr> <td class="old-value">
<dl class="p-tooltip-summary"> <dt class="p-tooltip-title">Enchantment: Juggernaut</dt> <dd class="p-tooltip-item total-cost">Item Cost: 2250 </dd> <dd class="p-tooltip-item recipe-cost">Recipe Cost: 250 </dd> <dd class="p-tooltip-item passive">+500 Health
+10% Cooldown Reduction

UNIQUE Passive - Tenacity: Reduces the duration of stuns, slows, taunts, fears, silences, blinds, polymorphs, and immobilizes by 35%.

(Unique Passives with the same name don't stack.) </dd> </dl>
  • Enchantment: Juggernaut

    • Skirmisher's Sabre

      • Hunter's Machete

    • Kindlegem

      • Ruby Crystal

    • Ruby Crystal

</td> <td class="new-value">
<dl class="p-tooltip-summary"> <dt class="p-tooltip-title">Enchantment: Juggernaut</dt> <dd class="p-tooltip-item total-cost">Item Cost: 2250 </dd> <dd class="p-tooltip-item recipe-cost">Recipe Cost: 150 </dd> <dd class="p-tooltip-item passive">+500 Health
+10% Cooldown Reduction

UNIQUE Passive - Tenacity: Reduces the duration of stuns, slows, taunts, fears, silences, blinds, polymorphs, and immobilizes by 35%.

(Unique Passives with the same name don't stack.) </dd> </dl>
  • Enchantment: Juggernaut

    • Skirmisher's Sabre

      • Hunter's Machete

    • Kindlegem

      • Ruby Crystal

    • Ruby Crystal

</td> </tr> <tr class="modified"> <td class="key" colspan="2">Enchantment: JuggernautFile: 3721.inibinKey: enchantment-juggernaut-2-2</td> </tr> <tr> <td class="old-value">
<dl class="p-tooltip-summary"> <dt class="p-tooltip-title">Enchantment: Juggernaut</dt> <dd class="p-tooltip-item total-cost">Item Cost: 2250 </dd> <dd class="p-tooltip-item recipe-cost">Recipe Cost: 250 </dd> <dd class="p-tooltip-item passive">+500 Health
+10% Cooldown Reduction

UNIQUE Passive - Tenacity: Reduces the duration of stuns, slows, taunts, fears, silences, blinds, polymorphs, and immobilizes by 35%.

(Unique Passives with the same name don't stack.) </dd> </dl>
  • Enchantment: Juggernaut

    • Poacher's Knife

      • Hunter's Machete

    • Kindlegem

      • Ruby Crystal

    • Ruby Crystal

</td> <td class="new-value">
<dl class="p-tooltip-summary"> <dt class="p-tooltip-title">Enchantment: Juggernaut</dt> <dd class="p-tooltip-item total-cost">Item Cost: 2250 </dd> <dd class="p-tooltip-item recipe-cost">Recipe Cost: 150 </dd> <dd class="p-tooltip-item passive">+500 Health
+10% Cooldown Reduction

UNIQUE Passive - Tenacity: Reduces the duration of stuns, slows, taunts, fears, silences, blinds, polymorphs, and immobilizes by 35%.

(Unique Passives with the same name don't stack.) </dd> </dl>
  • Enchantment: Juggernaut

    • Poacher's Knife

      • Hunter's Machete

    • Kindlegem

      • Ruby Crystal

    • Ruby Crystal

</td> </tr> <tr class="modified"> <td class="key" colspan="2">Enchantment: JuggernautFile: 3725.inibinKey: enchantment-juggernaut-2-2-2</td> </tr> <tr> <td class="old-value">
<dl class="p-tooltip-summary"> <dt class="p-tooltip-title">Enchantment: Juggernaut</dt> <dd class="p-tooltip-item total-cost">Item Cost: 2250 </dd> <dd class="p-tooltip-item recipe-cost">Recipe Cost: 250 </dd> <dd class="p-tooltip-item passive">+500 Health
+10% Cooldown Reduction

UNIQUE Passive - Tenacity: Reduces the duration of stuns, slows, taunts, fears, silences, blinds, polymorphs, and immobilizes by 35%.

(Unique Passives with the same name don't stack.) </dd> </dl>
  • Enchantment: Juggernaut

    • Ranger's Trailblazer

      • Hunter's Machete

    • Kindlegem

      • Ruby Crystal

    • Ruby Crystal

</td> <td class="new-value">
<dl class="p-tooltip-summary"> <dt class="p-tooltip-title">Enchantment: Juggernaut</dt> <dd class="p-tooltip-item total-cost">Item Cost: 2250 </dd> <dd class="p-tooltip-item recipe-cost">Recipe Cost: 150 </dd> <dd class="p-tooltip-item passive">+500 Health
+10% Cooldown Reduction

UNIQUE Passive - Tenacity: Reduces the duration of stuns, slows, taunts, fears, silences, blinds, polymorphs, and immobilizes by 35%.

(Unique Passives with the same name don't stack.) </dd> </dl>
  • Enchantment: Juggernaut

    • Ranger's Trailblazer

      • Hunter's Machete

    • Kindlegem

      • Ruby Crystal

    • Ruby Crystal

</td> </tr> <tr class="modified"> <td class="key" colspan="2">Enchantment: MagusFile: 3708.inibinKey: enchantment-magus</td> </tr> <tr> <td class="old-value">
<dl class="p-tooltip-summary"> <dt class="p-tooltip-title">Enchantment: Magus</dt> <dd class="p-tooltip-item total-cost">Item Cost: 2250 </dd> <dd class="p-tooltip-item recipe-cost">Recipe Cost: 680 </dd> <dd class="p-tooltip-item passive">+80 Ability Power
+20% Cooldown Reduction</dd> </dl>
  • Enchantment: Magus

    • Stalker's Blade

      • Hunter's Machete

    • Fiendish Codex

      • Amplifying Tome

</td> <td class="new-value">
<dl class="p-tooltip-summary"> <dt class="p-tooltip-title">Enchantment: Magus</dt> <dd class="p-tooltip-item total-cost">Item Cost: 2250 </dd> <dd class="p-tooltip-item recipe-cost">Recipe Cost: 580 </dd> <dd class="p-tooltip-item passive">+80 Ability Power
+20% Cooldown Reduction</dd> </dl>
  • Enchantment: Magus

    • Stalker's Blade

      • Hunter's Machete

    • Fiendish Codex

      • Amplifying Tome

</td> </tr> <tr class="modified"> <td class="key" colspan="2">Enchantment: MagusFile: 3716.inibinKey: enchantment-magus-2</td> </tr> <tr> <td class="old-value">
<dl class="p-tooltip-summary"> <dt class="p-tooltip-title">Enchantment: Magus</dt> <dd class="p-tooltip-item total-cost">Item Cost: 2250 </dd> <dd class="p-tooltip-item recipe-cost">Recipe Cost: 680 </dd> <dd class="p-tooltip-item passive">+80 Ability Power
+20% Cooldown Reduction</dd> </dl>
  • Enchantment: Magus

    • Skirmisher's Sabre

      • Hunter's Machete

    • Fiendish Codex

      • Amplifying Tome

</td> <td class="new-value">
<dl class="p-tooltip-summary"> <dt class="p-tooltip-title">Enchantment: Magus</dt> <dd class="p-tooltip-item total-cost">Item Cost: 2250 </dd> <dd class="p-tooltip-item recipe-cost">Recipe Cost: 580 </dd> <dd class="p-tooltip-item passive">+80 Ability Power
+20% Cooldown Reduction</dd> </dl>
  • Enchantment: Magus

    • Skirmisher's Sabre

      • Hunter's Machete

    • Fiendish Codex

      • Amplifying Tome

</td> </tr> <tr class="modified"> <td class="key" colspan="2">Enchantment: MagusFile: 3720.inibinKey: enchantment-magus-2-2</td> </tr> <tr> <td class="old-value">
<dl class="p-tooltip-summary"> <dt class="p-tooltip-title">Enchantment: Magus</dt> <dd class="p-tooltip-item total-cost">Item Cost: 2250 </dd> <dd class="p-tooltip-item recipe-cost">Recipe Cost: 680 </dd> <dd class="p-tooltip-item passive">+80 Ability Power
+20% Cooldown Reduction</dd> </dl>
  • Enchantment: Magus

    • Poacher's Knife

      • Hunter's Machete

    • Fiendish Codex

      • Amplifying Tome

</td> <td class="new-value">
<dl class="p-tooltip-summary"> <dt class="p-tooltip-title">Enchantment: Magus</dt> <dd class="p-tooltip-item total-cost">Item Cost: 2250 </dd> <dd class="p-tooltip-item recipe-cost">Recipe Cost: 580 </dd> <dd class="p-tooltip-item passive">+80 Ability Power
+20% Cooldown Reduction</dd> </dl>
  • Enchantment: Magus

    • Poacher's Knife

      • Hunter's Machete

    • Fiendish Codex

      • Amplifying Tome

</td> </tr> <tr class="modified"> <td class="key" colspan="2">Enchantment: MagusFile: 3724.inibinKey: enchantment-magus-2-2-2</td> </tr> <tr> <td class="old-value">
<dl class="p-tooltip-summary"> <dt class="p-tooltip-title">Enchantment: Magus</dt> <dd class="p-tooltip-item total-cost">Item Cost: 2250 </dd> <dd class="p-tooltip-item recipe-cost">Recipe Cost: 680 </dd> <dd class="p-tooltip-item passive">+80 Ability Power
+20% Cooldown Reduction</dd> </dl>
  • Enchantment: Magus

    • Ranger's Trailblazer

      • Hunter's Machete

    • Fiendish Codex

      • Amplifying Tome

</td> <td class="new-value">
<dl class="p-tooltip-summary"> <dt class="p-tooltip-title">Enchantment: Magus</dt> <dd class="p-tooltip-item total-cost">Item Cost: 2250 </dd> <dd class="p-tooltip-item recipe-cost">Recipe Cost: 580 </dd> <dd class="p-tooltip-item passive">+80 Ability Power
+20% Cooldown Reduction</dd> </dl>
  • Enchantment: Magus

    • Ranger's Trailblazer

      • Hunter's Machete

    • Fiendish Codex

      • Amplifying Tome

</td> </tr> <tr class="modified"> <td class="key" colspan="2">Enchantment: WarriorFile: 3707.inibinKey: enchantment-warrior</td> </tr> <tr> <td class="old-value">
<dl class="p-tooltip-summary"> <dt class="p-tooltip-title">Enchantment: Warrior</dt> <dd class="p-tooltip-item total-cost">Item Cost: 2250 </dd> <dd class="p-tooltip-item recipe-cost">Recipe Cost: 163 </dd> <dd class="p-tooltip-item passive">+45 Attack Damage
+10% Cooldown Reduction
+10 Armor Penetration</dd> </dl>
  • Enchantment: Warrior

    • Stalker's Blade

      • Hunter's Machete

    • The Brutalizer

      • Long Sword

      • Long Sword

</td> <td class="new-value">
<dl class="p-tooltip-summary"> <dt class="p-tooltip-title">Enchantment: Warrior</dt> <dd class="p-tooltip-item total-cost">Item Cost: 2250 </dd> <dd class="p-tooltip-item recipe-cost">Recipe Cost: 63 </dd> <dd class="p-tooltip-item passive">+45 Attack Damage
+10% Cooldown Reduction
+10 Armor Penetration</dd> </dl>
  • Enchantment: Warrior

    • Stalker's Blade

      • Hunter's Machete

    • The Brutalizer

      • Long Sword

      • Long Sword

</td> </tr> <tr class="modified"> <td class="key" colspan="2">Enchantment: WarriorFile: 3714.inibinKey: enchantment-warrior-2</td> </tr> <tr> <td class="old-value">
<dl class="p-tooltip-summary"> <dt class="p-tooltip-title">Enchantment: Warrior</dt> <dd class="p-tooltip-item total-cost">Item Cost: 2250 </dd> <dd class="p-tooltip-item recipe-cost">Recipe Cost: 163 </dd> <dd class="p-tooltip-item passive">+45 Attack Damage
+10% Cooldown Reduction
+10 Armor Penetration</dd> </dl>
  • Enchantment: Warrior

    • Skirmisher's Sabre

      • Hunter's Machete

    • The Brutalizer

      • Long Sword

      • Long Sword

</td> <td class="new-value">
<dl class="p-tooltip-summary"> <dt class="p-tooltip-title">Enchantment: Warrior</dt> <dd class="p-tooltip-item total-cost">Item Cost: 2250 </dd> <dd class="p-tooltip-item recipe-cost">Recipe Cost: 63 </dd> <dd class="p-tooltip-item passive">+45 Attack Damage
+10% Cooldown Reduction
+10 Armor Penetration</dd> </dl>
  • Enchantment: Warrior

    • Skirmisher's Sabre

      • Hunter's Machete

    • The Brutalizer

      • Long Sword

      • Long Sword

</td> </tr> <tr class="modified"> <td class="key" colspan="2">Enchantment: WarriorFile: 3719.inibinKey: enchantment-warrior-2-2</td> </tr> <tr> <td class="old-value">
<dl class="p-tooltip-summary"> <dt class="p-tooltip-title">Enchantment: Warrior</dt> <dd class="p-tooltip-item total-cost">Item Cost: 2250 </dd> <dd class="p-tooltip-item recipe-cost">Recipe Cost: 163 </dd> <dd class="p-tooltip-item passive">+45 Attack Damage
+10% Cooldown Reduction
+10 Armor Penetration</dd> </dl>
  • Enchantment: Warrior

    • Poacher's Knife

      • Hunter's Machete

    • The Brutalizer

      • Long Sword

      • Long Sword

</td> <td class="new-value">
<dl class="p-tooltip-summary"> <dt class="p-tooltip-title">Enchantment: Warrior</dt> <dd class="p-tooltip-item total-cost">Item Cost: 2250 </dd> <dd class="p-tooltip-item recipe-cost">Recipe Cost: 63 </dd> <dd class="p-tooltip-item passive">+45 Attack Damage
+10% Cooldown Reduction
+10 Armor Penetration</dd> </dl>
  • Enchantment: Warrior

    • Poacher's Knife

      • Hunter's Machete

    • The Brutalizer

      • Long Sword

      • Long Sword

</td> </tr> <tr class="modified"> <td class="key" colspan="2">Enchantment: WarriorFile: 3723.inibinKey: enchantment-warrior-2-2-2</td> </tr> <tr> <td class="old-value">
<dl class="p-tooltip-summary"> <dt class="p-tooltip-title">Enchantment: Warrior</dt> <dd class="p-tooltip-item total-cost">Item Cost: 2250 </dd> <dd class="p-tooltip-item recipe-cost">Recipe Cost: 163 </dd> <dd class="p-tooltip-item passive">+45 Attack Damage
+10% Cooldown Reduction
+10 Armor Penetration</dd> </dl>
  • Enchantment: Warrior

    • Ranger's Trailblazer

      • Hunter's Machete

    • The Brutalizer

      • Long Sword

      • Long Sword

</td> <td class="new-value">
<dl class="p-tooltip-summary"> <dt class="p-tooltip-title">Enchantment: Warrior</dt> <dd class="p-tooltip-item total-cost">Item Cost: 2250 </dd> <dd class="p-tooltip-item recipe-cost">Recipe Cost: 63 </dd> <dd class="p-tooltip-item passive">+45 Attack Damage
+10% Cooldown Reduction
+10 Armor Penetration</dd> </dl>
  • Enchantment: Warrior

    • Ranger's Trailblazer

      • Hunter's Machete

    • The Brutalizer

      • Long Sword

      • Long Sword

</td> </tr> <tr class="modified"> <td class="key" colspan="2">Poacher's KnifeFile: 3711.inibinKey: poachers-knife</td> </tr> <tr> <td class="old-value">
<dl class="p-tooltip-summary"> <dt class="p-tooltip-title">Poacher's Knife</dt> <dd class="p-tooltip-item total-cost">Item Cost: 750 </dd> <dd class="p-tooltip-item recipe-cost">Recipe Cost: 350 </dd> <dd class="p-tooltip-item passive">+30 Bonus Gold per Large Monster Kill
Passive - Scavenging Smite: When you Smite a large monster in the enemy jungle, you gain half a charge of Smite. If you kill that monster, you gain +20 bonus Gold, and you gain 175% increased Movement Speed decaying over 2 seconds.

Passive - Jungler: Deal 45 additional magic damage to monsters over 2 seconds and gain 10 Health Regen and 5 Mana Regen per second while in combat with monsters.

Limited to 1 Jungle item</dd> </dl>
  • Poacher's Knife

    • Hunter's Machete

</td> <td class="new-value">
<dl class="p-tooltip-summary"> <dt class="p-tooltip-title">Poacher's Knife</dt> <dd class="p-tooltip-item total-cost">Item Cost: 850 </dd> <dd class="p-tooltip-item recipe-cost">Recipe Cost: 450 </dd> <dd class="p-tooltip-item passive">+30 Bonus Gold per Large Monster Kill
Passive - Scavenging Smite: When you Smite a large monster in the enemy jungle, you gain half a charge of Smite. If you kill that monster, you gain +20 bonus Gold, and you gain 175% increased Movement Speed decaying over 2 seconds.

Passive - Jungler: Deal 45 additional magic damage to monsters over 2 seconds and gain 10 Health Regen and 5 Mana Regen per second while in combat with monsters.

Limited to 1 Jungle item</dd> </dl>
  • Poacher's Knife

    • Hunter's Machete

</td> </tr> <tr class="modified"> <td class="key" colspan="2">Ranger's TrailblazerFile: 3713.inibinKey: rangers-trailblazer</td> </tr> <tr> <td class="old-value">
<dl class="p-tooltip-summary"> <dt class="p-tooltip-title">Ranger's Trailblazer</dt> <dd class="p-tooltip-item total-cost">Item Cost: 750 </dd> <dd class="p-tooltip-item recipe-cost">Recipe Cost: 350 </dd> <dd class="p-tooltip-item passive">+30 Bonus Gold per Large Monster Kill
Passive - Blasting Smite: Smite deals damage in an area, dealing half damage to all monsters and enemy minions near the target and stuns them for 1.5 seconds. Casting Smite on a monster restores 15% of missing Health and Mana.

Passive - Jungler: Deal 45 additional magic damage to monsters over 2 seconds and gain 10 Health Regen and 5 Mana Regen per second while in combat with monsters.

Limited to 1 Jungle item</dd> </dl>
  • Ranger's Trailblazer

    • Hunter's Machete

</td> <td class="new-value">
<dl class="p-tooltip-summary"> <dt class="p-tooltip-title">Ranger's Trailblazer</dt> <dd class="p-tooltip-item total-cost">Item Cost: 850 </dd> <dd class="p-tooltip-item recipe-cost">Recipe Cost: 450 </dd> <dd class="p-tooltip-item passive">+30 Bonus Gold per Large Monster Kill
Passive - Blasting Smite: Smite deals damage in an area, dealing half damage to all monsters and enemy minions near the target and stuns them for 1.5 seconds. Casting Smite on a monster restores 15% of missing Health and Mana.

Passive - Jungler: Deal 45 additional magic damage to monsters over 2 seconds and gain 10 Health Regen and 5 Mana Regen per second while in combat with monsters.

Limited to 1 Jungle item</dd> </dl>
  • Ranger's Trailblazer

    • Hunter's Machete

</td> </tr> <tr class="modified"> <td class="key" colspan="2">Skirmisher's SabreFile: 3715.inibinKey: skirmishers-sabre</td> </tr> <tr> <td class="old-value">
<dl class="p-tooltip-summary"> <dt class="p-tooltip-title">Skirmisher's Sabre</dt> <dd class="p-tooltip-item total-cost">Item Cost: 750 </dd> <dd class="p-tooltip-item recipe-cost">Recipe Cost: 350 </dd> <dd class="p-tooltip-item passive">+30 Bonus Gold per Large Monster Kill
Passive - Challenging Smite: Smite can be cast on enemy champions, marking them for 6 seconds. While marked, basic attacks deal true damage over 3 seconds, you have vision of them, and their damage to you is reduced by 20%.

Passive - Jungler: Deal 45 additional magic damage to monsters over 2 seconds and gain 10 Health Regen and 5 Mana Regen per second while in combat with monsters.

Limited to 1 Jungle item</dd> </dl>
  • Skirmisher's Sabre

    • Hunter's Machete

</td> <td class="new-value">
<dl class="p-tooltip-summary"> <dt class="p-tooltip-title">Skirmisher's Sabre</dt> <dd class="p-tooltip-item total-cost">Item Cost: 850 </dd> <dd class="p-tooltip-item recipe-cost">Recipe Cost: 450 </dd> <dd class="p-tooltip-item passive">+30 Bonus Gold per Large Monster Kill
Passive - Challenging Smite: Smite can be cast on enemy champions, marking them for 6 seconds. While marked, basic attacks deal true damage over 3 seconds, you have vision of them, and their damage to you is reduced by 20%.

Passive - Jungler: Deal 45 additional magic damage to monsters over 2 seconds and gain 10 Health Regen and 5 Mana Regen per second while in combat with monsters.

Limited to 1 Jungle item</dd> </dl>
  • Skirmisher's Sabre

    • Hunter's Machete

</td> </tr> <tr class="modified"> <td class="key" colspan="2">Stalker's BladeFile: 3706.inibinKey: stalkers-blade</td> </tr> <tr> <td class="old-value">
<dl class="p-tooltip-summary"> <dt class="p-tooltip-title">Stalker's Blade</dt> <dd class="p-tooltip-item total-cost">Item Cost: 750 </dd> <dd class="p-tooltip-item recipe-cost">Recipe Cost: 350 </dd> <dd class="p-tooltip-item passive">+30 Bonus Gold per Large Monster Kill
Passive - Chilling Smite: Smite can be cast on enemy champions, dealing reduced true damage and stealing 20% movement speed for 2 seconds.

Passive - Jungler: Deal 45 additional magic damage to monsters over 2 seconds and gain 10 Health Regen and 5 Mana Regen per second while in combat with monsters.

Limited to 1 Jungle item</dd> </dl>
  • Stalker's Blade

    • Hunter's Machete

</td> <td class="new-value">
<dl class="p-tooltip-summary"> <dt class="p-tooltip-title">Stalker's Blade</dt> <dd class="p-tooltip-item total-cost">Item Cost: 850 </dd> <dd class="p-tooltip-item recipe-cost">Recipe Cost: 450 </dd> <dd class="p-tooltip-item passive">+30 Bonus Gold per Large Monster Kill
Passive - Chilling Smite: Smite can be cast on enemy champions, dealing reduced true damage and stealing 20% movement speed for 2 seconds.

Passive - Jungler: Deal 45 additional magic damage to monsters over 2 seconds and gain 10 Health Regen and 5 Mana Regen per second while in combat with monsters.

Limited to 1 Jungle item</dd> </dl>
  • Stalker's Blade

    • Hunter's Machete

</td> </tr> </tbody> </table>



Patch Update - 1/21/2015

Originally Posted by Riot (View Original Source)

 Maokai

  • WHOOPS Fixed a bug where Maokai could become an untargetable wisp through magical tree magic

Kalista

  • BUGFIX Kalista should once again be able to reliably trigger the hop effect of Passive - Martial Poise at high attack speeds

Zz'Rot Portal

  • BUGFIX Fixed an issue where Voidspawn were gaining massively increased damage if the portal's owner was disconnected

Lich Bane

  • BUGFIX Fixed a bug where Lich Bane's on-hit proc damage was scaling with ability power at roughly half strength



Unofficial PBE Patch Notes for 1/21/2015
Posted by News [HTML][XML][PERM][FULL] on 21 January 2015, 4:57 pm

WIP Post


Profile Icons

<table> <tbody> <tr> <td style="text-align: center;"></td> <td style="text-align: center;"></td> </tr> <tr> <td style="text-align: center;">

NEW

</td> <td style="text-align: center;">

UPDATED

</td> </tr> </tbody> </table>

Champion Changes

Ahri

  • Orb of Deception [Q] - Movement speed now decays over time

Akali

  • Crescent Slash [E] - No longer triggers mark of the assassin

Annie

  • Molten Shield [E] - Now grants 10/20/30/40/50 resistances (Down from 20/30/40/50/60)
  • Summon Tibbers [R] - Casting Molten Shield will now grant it on Tibbers as well and give him a short decaying movement speed boost

Azir

  • Conquering Sands [Q] - Range increased to 875 (up from 800)

Fizz

  • Chum the Waters [R] - Now amplifies Fizz's damage to the target by 20% for 6 seconds
  • Seastone Trident [W] - Passive is now 20+0.45*AP damage over 3 seconds and no longer scales per level. Active now deals an additional 10/20/30/40/50 plus 4/5/6/7/8 % of the target's missing Health as Magic Damage on hit (down from 30/40/50/60/70+0.35*AP)
  • Urchin Strike [Q] - Now deals 10/25/40/55/70+0.3*AP magic damage (down from 10/40/70/100/130+0.6*AP)

Nidalee

  • Prowl [Passive] - Now also triggers on monsters
  • Basic attack speed increased to 2500 (up from 1700)

Rek'Sai

  • Burrow/Un-burrow [W] - Un-burrow damage reduced to 40/80/120/160/200 (down from 60/110/160/210/260)
  • Queen's Wrath [Q] - Damage reduced to 15/25/35/45/55 (down from 15/30/45/60/75)

Tristana

  • Buster Shot [R] - AP Ratio reduced to 1* (down from 1.2*)
  • Explosive Charge [E] - AD Ratio reduced to .5 and AP Ratio reduced to .5 (down from .7 AD and .7 AP)

Item Changes

Aether Wisp

  • Now costs 850 gold (down from 950)
  • NOTE: All item which build out of Aether Wisp have their total price unchanged

Hextech Gunblade

  • Now gives 40 Attack Damage (down from 45)
  • Now gives 80 Ability Power (up from 65)
  • Now gives 10% Life Steal (down from 12%)

Zz'Rot Portal

  • Tooltip Update: "The first and every fourth Voidspawn gain 100% of Armor and Magic Resistance as damage." from "After the third Voidspawn made by a Void Gate, additional Voidspawn gain 50% of Armor and Magic Resistance as damage."
  • Voidspawn Changes:
    • Now has 40 base health (down from 50)
    • Now has 115 armor (up from 60)
    • Now has 20 magic resist (down from 40)



Unofficial PBE Patch Notes for 1/20/2015
Posted by News [HTML][XML][PERM][FULL] on 20 January 2015, 2:56 pm

WIP POST

Champion Changes

Akali

  • Shadow Dance [R] - Range reduced to 700 (down from 800)

Alistar

  • Headbutt [W] - Changed to *** (will check this later - it says globally on patch notes and that's obviously an error)

Zed

  • Attack speed per level lowered to 2.1% (down from 3.1%)



Free Champion Rotation
Posted by News [HTML][XML][PERM][FULL] on 19 January 2015, 1:45 pm

This week's free champion rotation has been posted. These champions will become free to play starting tomorrow January 20th.





Reporting, Report Value and Ranked Team Builder

Originally Posted by Riot (View Original Source)

Riot, does reporting for intentional feeding, assisting enemy and refuse to communicate do anything at all?

Absolutely.

Our reporting system lacks a direct feedback component which lets players know when action ends up being taken on people they've reported. I think this could be improved in the future. But reports matter whether you see the results or not.

With that said! Over the years we've added to our PB systems behind the scenes and player reporting is really just one component of many that help us determine where intervention might be needed.




Unofficial PBE Patch Notes for 1/17/2015
Posted by News [HTML][XML][PERM][FULL] on 16 January 2015, 8:48 pm

WIP POST

New Lunar Player Icons

 

Champion Changes

Ahri

  • Charm [E] - Now deals 60/90/120/150/200+0.5*AP (up from 60/90/120/150/180 +0.35*AP)
  • Fox-Fire [W] - Now deals 50/80/110/140/170 (up from 40/65/90/115/140)
  • Orb of Deception [Q] - Now gives Ahri movement speed while the orb is traveling

Cassiopeia

  • Noxious Blast [Q] - Now costs 40/50/60/70/80 mana (down from 40/45/50/55/60)
  • Twin Fang [E] - Now costs 50/60/70/80/90 mana (down from 35/45/55/65/75)

Item Changes

Giant's Belt

  • Recipe Cost is 600 gold
  • Now builds out of a Ruby Crystal



Unofficial PBE Patch Notes for 1/15/2015
Posted by News [HTML][XML][PERM][FULL] on 15 January 2015, 5:55 pm

WIP POST

*Swain textures updated

New Lunar Ward

Updated Splash Art

Champion Changes

Tristana

  • Rocket Jump [W] - Now deals 80/105/130/155/180 but scaling reduced to .5 (up from 60/85/110/135/160 and down from .7)
  • Explosive Charge [E] - Ratio reduced to .7 ap (down from .9 ap)
  • Now has 0.5/0.65/0.8/0.95/1.1 bonus AD ratio (down from 0.6/0.75/0.9/1.05/1.2)

Item Changes

Rylai's Crystal Scepter

  • No longer grants health
  • Now gives *% movement speed

 





Patch Rundown - 5.1

Originally Posted by Riot (View Original Source)




Patch 5.1 Notes
Posted by News [HTML][XML][PERM][FULL] on 14 January 2015, 4:53 pm

Patch 5.1 Notes

Originally Posted by Riot (View RedTracker Source)

Hey Summoners,

Welcome to the first patch of the year, which also makes it the first official patch of the 2015 season! While the preseason is transforming into the regular season with this patch, this doesn't mean we're done with everything thus far. In reality, the point of the preseason is for us to monitor and quash any potential "Black Cleaver" situations where singular items, champions, or strategies come to dominate the scene in unique ways. In this way, we're pretty happy with the stability of our preseason changes, so we're rolling out a few last treats (BASE GATES! VOID GATES!) to kick off the new year.

So what can you expect in patch 5.1? Well, aside from the start of the 2015 ranked season, the theme of this patch is on Jungle diversity and following up on the preseason. In terms of jungle diversity, while we haven't put all of the junglers front and center on the champion change list (we thought about it, but have stuck with alphabetical order), you can see a number of small buffs for the ones struggling along. So for this patch, check out the small changes to Elise, Evelynn, Hecarim, Nautilus, along with some new changes to Smite (two charges baby!) and a few tiny gold upgrades.



Unofficial PBE Patch Notes for 1/14/2015
Posted by News [HTML][XML][PERM][FULL] on 14 January 2015, 3:01 pm

WIP POST

New Sivir Skin?

 

<table class="diff-table"> <tbody> <tr class="title"><th class="old-value">Old (Air Client v775)</th><th class="new-value">New (Air Client v776)</th></tr> <tr class="modified"> <td class="key" colspan="2">Tristana</td> </tr> <tr> <td class="old-value" style="vertical-align: top;" width="50%">Tristana the Megling Gunner
Damage:
49.54 (+ 3 )
Health:
552.76 (+ 82 )
Mana:
246.76 (+ 32 )
Movement
Speed: 325
Armor:
24.04 (+ 3 )
Magic
Resist: 30 (+ 0 )
Health
Per 5 Sec: 6.2 (+ 0.65 )
Mana
Per 5 Sec: 7.2 (+ 0.45 )
Range:
550
Defense
Rating: 3
Magic
Rating: 5
Difficulty
Rating: 4
Attack
Rating: 9

Tags:
marksman

Tips:
*Her massive gun allows Tristana to fire on targets at a great distance. Utilize this to prevent your enemies from ever laying a hand on you.*Use Rocket Jump to leap over an enemy and then use Buster Shot to send them flying back to your allies, but be careful about using this strategy in large team fights.*Using the active ability on Explosive Shot can be useful early game to prevent the other team from healing or using health potions.
Opponent
Tips: *If you see Tristana activate Rapid Fire in a fight, stun her and try to back off until the spell dissipates.*Stand away from your creeps in a lane to take less collateral damage from Explosive Shot.</td> <td class="new-value" style="vertical-align: top;" width="50%">Tristana the Yordle Gunner
Damage:
51.54 (+ 3 )
Health:
552.76 (+ 82 )
Mana:
246.76 (+ 32 )
Movement
Speed: 325
Armor:
24.04 (+ 3 )
Magic
Resist: 30 (+ 0 )
Health
Per 5 Sec: 6.2 (+ 0.65 )
Mana
Per 5 Sec: 7.2 (+ 0.45 )
Range:
550
Defense
Rating: 3
Magic
Rating: 5
Difficulty
Rating: 4
Attack
Rating: 9

Tags:
marksman

Tips:
*Her massive gun allows Tristana to fire on targets at a great distance. Utilize this to prevent your enemies from ever laying a hand on you.*Use Rocket Jump after you have stacked up your Explosive Charge on an enemy to finish them off with a burst of damage.*Use Rapid Fire to help stack up your Explosive Charge on enemy champions.
Opponent
Tips: *If you see Tristana activate Rapid Fire in a fight, stun her and try to back off until the spell dissipates.*Stand away from your creeps in a lane to take less collateral damage from Explosive Charge.</td> </tr> </tbody> </table>

Lore

<table class="diff-table"> <tbody> <tr class="modified"> <td class="key" colspan="2">TristanaTristana</td> </tr> <tr> <td class="old-value" style="vertical-align: top;" width="50%">Tristana

The Megling Commandos are something of a legend in Bandle City. They have a history that spans centuries, and they remain the oldest yordle military unit still in service. They are renowned for their courage, deadliness, and ruthlessness, making them the most respected and feared of all warriors in Bandle City. Legends of Megling, the valiant founder of the commandos, are still heard throughout Valoran's taverns. It was these legends that most fascinated a young Tristana. Since she was a wee child, Tristana wanted nothing more than to become the crack shot that her idol had been all those years ago. She trained her entire life, until finally she was old enough to join the military and able to earn her place among the Megling Commandos. The senior officers were impressed by her abilities, claiming that Tristana was a natural, and her dream was realized the day she donned her Megling fatigues.
Though
her heart lies with her unit, the call to the League of Legends was irresistible and now Tristana protects Bandle City as a champion. While intense and focused as a Megling Gunner, Tristana is remarkably different in her personal life. Outside the Fields of Justice, she is friendly and cheerful - the sort of yordle who always has a kind word for everyone. Tristana recently struck up a close friendship with Teemo, the Swift Scout. They are both members of Bandle City's Special Forces, so not only do they bond as yordles, but also as fellow warriors and champions... though she outright ignores any questions pertaining to a blossoming romance.
''If
there's one person I'd trust to take on a difficult mission, it's Tristana - all day long!''</td> <td class="new-value" style="vertical-align: top;" width="50%">Tristana

Greatness comes in all shapes and sizes, as proven by this diminutive, cannon-wielding yordle. In a world fraught with turmoil, Tristana refuses to back down from any challenge. She represents the pinnacle of martial proficiency, unwavering courage, and boundless optimism. For Trist and her gun, Boomer, every mission is a chance to prove that heroes do exist.


</td> </tr> </tbody> </table>

Abilities

<table class="diff-table"> <tbody> <tr class="title"><th class="old-value">Old (Air Client v775)</th><th class="new-value">New (Air Client v776)</th></tr> <tr class="modified"> <td class="key" colspan="2">Tristana - [Passive] - Draw a Bead</td> </tr> <tr> <td class="old-value" style="vertical-align: top;" width="50%">Tristana - [Passive] - Draw a Bead
Increases Tristana's Attack Range as she levels.</td> <td class="new-value" style="vertical-align: top;" width="50%">Tristana - [Passive] - Draw a Bead
Increases Tristana's Attack Range as she levels.</td> </tr> <tr class="modified"> <td class="key" colspan="2">Tristana - [Q] - Rapid Fire</td> </tr> <tr> <td class="old-value" style="vertical-align: top;" width="50%">Tristana - [Q] - Rapid Fire
Increases Tristana's Attack Speed by 30/50/70/90/110% for 5 seconds.

Cost:
0/0/0/0/0

Range:
20

Cooldown:
20/20/20/20/20</td> <td class="new-value" style="vertical-align: top;" width="50%">Tristana - [Q] - Rapid Fire
Increases Tristana's Attack Speed by 30/50/70/90/110% for 5/5/5/5/5 seconds.

Cost:
0/0/0/0/0

Range:
20

Cooldown:
20/20/20/20/20</td> </tr> <tr class="modified"> <td class="key" colspan="2">Tristana - [W] - Rocket Jump</td> </tr> <tr> <td class="old-value" style="vertical-align: top;" width="50%">Tristana - [W] - Rocket Jump
Tristana fires at the ground to propel herself to target location, dealing 70/115/160/205/250 (+0.8) Magic Damage and slowing surrounding units by 60% for 1/1.5/2/2.5/3 seconds when she lands.</td> <td class="new-value" style="vertical-align: top;" width="50%">Tristana - [W] - Rocket Jump
Tristana fires at the ground to propel herself to target location, dealing 60/85/110/135/160 (+0.7) Magic Damage and slowing surrounding enemy units by 60% for 1/1.5/2/2.5/3 seconds.

Rocket
Jump's damage is increased if she lands on a unit affected with Explosive Charge (25% bonus per stack), and explodes the Explosive Charge immediately if it has 4 stacks.

On
a champion kill or assist, Rocket Jump's cooldown resets.

Cost:
60/60/60/60/60 Mana

Range:
900

Cooldown:
22/20/18/16/14</td> </tr> <tr class="modified"> <td class="key" colspan="2">Tristana - [E] - Explosive Shot</td> </tr> <tr> <td class="old-value" style="vertical-align: top;" width="50%">Tristana - [E] - Explosive Shot
Passive: Enemies explode when slain by Tristana's basic attacks, dealing 50/75/100/125/150 (+) Magic Damage to nearby enemies.

Active:
Rends target enemy, reducing healing and health regeneration by 50% and dealing 80/125/170/215/260 (+1) Magic Damage over 5 seconds.

Cost:
50/60/70/80/90 Mana

Range:
0

Cooldown:
16/16/16/16/16</td> <td class="new-value" style="vertical-align: top;" width="50%">Tristana - [E] - Explosive Charge
Passive: Enemies explode when slain by Tristana's basic attacks, dealing 50/75/100/125/150 (+) Magic Damage to nearby enemies.

Active:
Places a charge on target enemy or tower that explodes after 4 seconds, dealing 60/70/80/90/100 (+) (+0.9) Physical Damage to nearby enemies.

Tristana's Basic Attacks against the target increase the charge's damage by 25/25/25/25/25%, stacking up to 4 times. If Tristana Basic Attacks a target with 4 stacks, the charge explodes immediately.

Cost:
70/75/80/85/90 Mana

Range:
0

Cooldown:
16/15/14/13/12</td> </tr> <tr class="modified"> <td class="key" colspan="2">Tristana - [R] - Buster Shot</td> </tr> <tr> <td class="old-value" style="vertical-align: top;" width="50%">Tristana - [R] - Buster Shot
Tristana fires a massive cannonball at an enemy unit. This deals 300/400/500 (+1.5) Magic Damage and knocks surrounding units back 600/800/1000 distance.

Cost:
100/100/100 Mana

Range:
0

Cooldown:
100/85/70</td> <td class="new-value" style="vertical-align: top;" width="50%">Tristana - [R] - Buster Shot
Tristana fires a massive cannonball at an enemy unit. This deals 300/400/500 (+1.2) Magic Damage and knocks surrounding units back 600/800/1000 distance.

Cost:
100/100/100 Mana

Range:
0

Cooldown:
100/85/70</td> </tr> <tr class="modified"> <td class="key" colspan="2">Rek'Sai - [W] - Burrow / Un-burrow</td> </tr> <tr> <td class="old-value" style="vertical-align: top;" width="50%">Rek'Sai - [W] - Burrow / Un-burrow
Un-Burrowed: Burrow into the ground.

Burrowed:
Un-burrow, dealing 60/110/160/210/260 (+) Physical Damage and knocking up nearby enemies for up to 1 second based on their proximity to Rek'Sai. A unit cannot be hit by Un-burrow more than once every 10 seconds.

Burrowed
Effects: New abilities, + Movement Speed, reduced vision range, disabled basic attacks, and gains Tremor Sense: Nearby enemies that move in Fog of War have their position revealed to Rek'Sai and her allies.

Cost:


Range:
1650

Cooldown:
4/4/4/4/4</td> <td class="new-value" style="vertical-align: top;" width="50%">Rek'Sai - [W] - Burrow / Un-burrow
Un-Burrowed: Burrow into the ground.

Burrowed:
Un-burrow, dealing 60/110/160/210/260 (+) Physical Damage and knocking up nearby enemies for up to 1 second based on their proximity to Rek'Sai. A unit cannot be hit by Un-burrow more than once every 10/9/8/7/6 seconds.

Burrowed
Effects: New abilities, + Movement Speed, reduced vision range, disabled basic attacks, and gains Tremor Sense: Nearby enemies that move in Fog of War have their position revealed to Rek'Sai and her allies.

Cost:


Range:
1650

Cooldown:
4/4/4/4/4</td> </tr> </tbody> </table>

Items

<table class="diff-table"> <tbody> <tr class="title"><th class="old-value">Old (Air Client v775)</th><th class="new-value">New (Air Client v776)</th></tr> <tr class="modified"> <td class="key" colspan="2">Zz'Rot Portal</td> </tr> <tr> <td class="old-value" style="vertical-align: top;" width="50%">Zz'Rot Portal

+50 Armor
+50
Magic Resist
+100%
Base Health Regen (+round(1*stats[BaseHPRegenRate]*5) Health per 5 seconds)

UNIQUE
Passive - Point Runner: Builds up to +30% Movement Speed over 2 seconds while near turrets or Void Gates.

UNIQUE
Active: Spawns a Void Gate at target location for 150 seconds. Every 4 seconds the gate makes a Voidspawn that travels down the nearest lane. Voidspawn explodes when attacking structures. Voidspawn ignore champions and void targets (150 second cooldown.)

After
the third Voidspawn made by a Void Gate, additional Voidspawn gain 50% of your Armor and Magic Resistance as damage.

Cost:
950</td> <td class="new-value" style="vertical-align: top;" width="50%">Zz'Rot Portal

+50 Armor
+50
Magic Resist
+100%
Base Health Regen (+round(1*stats[BaseHPRegenRate]*5) Health per 5 seconds)

UNIQUE
Passive - Point Runner: Builds up to +30% Movement Speed over 2 seconds while near turrets or Void Gates.

UNIQUE
Active: Spawns a Void Gate at target location for 150 seconds. Every 4 seconds the gate makes a Voidspawn that travels down the nearest lane. Voidspawn explodes when attacking structures. Voidspawn ignore champions and void targets (150 second cooldown).

After
the third Voidspawn made by a Void Gate, additional Voidspawn gain 50% of Armor and Magic Resistance as damage.

Cost:
950</td> </tr> </tbody> </table>

Updated Champion Splash Art

 

 




Champion Updates: Tristana and Alistar
Posted by News [HTML][XML][PERM][FULL] on 13 January 2015, 4:13 pm

Champion Update: Tristana

Originally Posted by Riot (View Original Source)

 

Let’s talk Trist! Originally released a megling champion before uh... they all went away... we’re solidifying Tristana as a yordle while giving her a new model, textures, voicework, ability effects and some targeted kit changes. Yep. Kit changes. Along with number tweaks, Tristana’s E active has gone to join the Heart of Gold and Philo Stone in ye warehouse of olde eqyppmente, and she now has a completely new way to shoot, explode, etc her opponents. Here’s how it works.




Champion Update: Tristana
Posted by News [HTML][XML][PERM][FULL] on 13 January 2015, 2:52 pm

Champion Update: Tristana

Originally Posted by Riot (View Original Source)

 

Let’s talk Trist! Originally released a megling champion before uh... they all went away... we’re solidifying Tristana as a yordle while giving her a new model, textures, voicework, ability effects and some targeted kit changes. Yep. Kit changes. Along with number tweaks, Tristana’s E active has gone to join the Heart of Gold and Philo Stone in ye warehouse of olde eqyppmente, and she now has a completely new way to shoot, explode, etc her opponents. Here’s how it works.


<center> E – Explosive Charge</center>

Passive: Whenever Tristana kills a unit, her shot explodes, dealing damage to all nearby enemies.

Active: Tristana attaches a charge to a nearby enemy unit or turret. After a few seconds, the charge detonates, dealing damage to the target and all nearby enemies. Attacking the target with basic attacks amps the charge up, making it deal extra damage as it explodes. Tristana can also Rocket Jump onto a target with Explosive Charge for extra damage.


We grabbed a couple of the champion update guys to go through the update and talk about some of the specific changes we’re implementing.


Gameplay notes by Vesh

Old Trist was a late game powerhouse who didn’t really have clearly defined weaknesses. Her power dipped in the mid game, yeah, but when you look at other super powerful late game carries (think Vayne or Kog’Maw), she just didn’t have the same Achilles heel-type glowing red spots for her enemy team to pew pew at. She had insane range and speed with her basic attacks, and even when she did get caught, she had a decent knock back AND a lengthy jump that let her GTFO. Changes were needed, and after deliberating with the rest of the champion update designers, we decided to cement Tristana as a daredevil reset carry who gets bonuses from (rocket) jumping into fights while removing some of the safe strength she had in her kit.

Now, instead of operating as an uber safe right-clicker, new Tristana’s power is windowed, with huge power spikes when she’s played to meet specific goals. Her basic attack speed still increases per level, but the boost is lower than before. This makes Rapid Fire actually important, as she’s not just switching from stupid fast attack speed to soul-crushingly fast attack speed. Her Rocket Jump now deals lower base damage, but can deal way more if she stacks up Explosive Charge on her target before landing on their face.

Implementing Explosive Charge brought about a few interesting new combos, too: now you can plant your explosive charge onto the enemy frontline tank, pump up the charge with a few basic attacks, then knock them into their allies with Buster Shot. A bit like a Zilean time bomb and Lee Sin kick in one combo. Explosive Charge is pretty central to her playstyle: by landing the ability on the right targets and making smart use of Rapid Fire, good Trist players will maximize her new E’s detonation before Rocket Jumping in to start off her trademark reset rampage.


Art notes by IronStylus

Tristana was one of those older champions who was – as Vesh has put it – a bit of a blob. Like Twitch, she had a limited rig, meaning our animators couldn’t add much in the way of personality to her movement, and she was generally starting to look a bit dated next to the more recent champs. We started looking at Tristana through the champion update lens and knew we wanted to bring in a wholesale change, updating her model, textures, rig, and animations until she felt like a unique part of the yordle family.

That’s right – she’s now officially a yordle, too! Working from the standards we set with Heimerdinger’s update, we knew we wanted to push her proportions so that she physically represented her character and theme. Heimer’s a genius, so has a bit of a bobblehead and wobbles around as he walks. Tristana, on the other hand, represents the yordle take on a super cannon commando. Her appearance is slightly more feral and nature-themed than before, with wilder eyes and animalistic ears that steer her away from little girl territory and towards yordle status. Tristana’s cannon is now a full expression of her, too, thanks to exaggerated animations that we’ve added to the cannon itself whenever she uses Rocket Jump or Buster Shot.





Unofficial PBE Patch Notes for 1/13/2015
Posted by News [HTML][XML][PERM][FULL] on 13 January 2015, 2:58 pm

WIP POST

*Yorick, Mundo, Nunu and Vayne have received texture updates

*Arbiter Vel'Koz skin is bugged at the moment

New Player Icon

Firecracker Jinx

Warring Kingdoms Nidalee

Warring Kingdoms Katarina

 


 Champion Changes

Tristana

  • Now called Yordle gunner instead of Megling Gunner
  • Starting Damage now 54.54 (up from 52.54)
  • Buster Shot [R] - Cooldown now 60 seconds on all ranks (down from 100/85/79)
  • New Explosive Shot [E] - Active: Places a charge on target enemy or tower that explodes after 4 seconds, dealing 70/80/90/100/110 (+0.9*AD) (+0.9*AP) Physical Damage to nearby enemies.
    Tristana's Basic Attacks against the target increase the charge's damage by %, stacking up to 4 times. If Tristana Basic Attacks a target with 4 stacks, the charge explodes immediately.
        Cost: 70/75/80/85/90
        Range:550
        Cooldown: 16/15/14/13/12
  • Rocket Jump [W] - Now deals 60/85/110/135/160(+0.7*AP) (down from 70/115/160/205/250(+0.8*AP) ) but deals 25% bonus damage per stack of explosive shot on those she hits with Rocket Jump
  • Attack speed per level lowered to 1.2% (down from 2.5%)




[NA] Server Maintenance: Patch 5.1

Originally Posted by Riot (View Original Source)

On 01/14/2015, starting at 01:30 PST, ranked queues will be disabled in preparation for patch 5.1. At 03:00 PST, the servers will be shut down and all games currently in progress will end in a draw and stats will not be recorded. We estimate the battlegrounds will be unavailable for 3 hours.

[EUW]

Originally Posted by Riot (View Original Source)

On 14/01/2015, starting at 03:30 GMT, ranked queues will be disabled in preparation for patch 5.1. At 05:00 GMT, the servers will be shut down and all games currently in progress will end in a draw and stats will not be recorded. We estimate the battlegrounds will be unavailable for 3 hours.



Free Champion Rotation
Posted by News [HTML][XML][PERM][FULL] on 12 January 2015, 12:03 pm

This week's free champion rotation has been posted. These champions will become free to play starting tomorrow January 13th.





Friday Night Red Q&A - Champion/Update Design

Originally Posted by Riot (View Original Source)

Hey everyone!

This is a totally unprompted thread where I thought I could answer whatever questions about new champion or champion update designs. I'll come back to the thread and post answers to a bunch of questions up into this OP.

Because this is the first time I'm trying this, let's do a broad and obvious topic - Champ Design (including reworks). The type of question that would be fitting here is like "how do you determine which skills to keep when you rework a character?" or "what makes a good character passive in your opinion?"

Stay on topic (sorry I don't work on URF so DONT ASK LOL) and I'll try to answer as many questions as I can.






EDIT: Added Champion and skin sale: 01.09 - 01.12


Riot on Reworks and New Champions

Originally Posted by Riot (View Original Source)

There are so many Old veteran champions here on league that feel like they have been abandoned, forgotten, lost. Yet we still see new releases, new content updates, big changes like the new Rift, New Jungle, new champions. [...]

Hey Sinwrath, we totally feel like you do in terms of how much we need to (and want to) update our old champs. The potential of these characters to be awesome is really high. Just in terms of designers on the champion update team, this year we are growing from 4 to 6, and at the same time I think (hope) we're getting better at what we do.

We don't have any set timelines like "expect 1 update a patch," but we will release as many high quality updates as we can this year (both big and small). We are in progress on a bunch of the champs you have listed above, and the work is looking very promising so far.

That said, we don't have any plans to slow down new champion releases. IMO new champs are part of the lifeblood of what keeps League fresh and evolving.

2015 is gonna be a good one.




Unofficial PBE Patch Notes for 1/9/2015
Posted by News [HTML][XML][PERM][FULL] on 9 January 2015, 3:02 pm

WIP POST

New Champion Splasharts!

Challenger Ahri

Base Alistar

El Tigre Braum

New Log In

New Summoner Icons

                   

 




Unofficial PBE Patch Notes for 1/7/2015
Posted by News [HTML][XML][PERM][FULL] on 7 January 2015, 3:00 pm

WIP POST

New Alistar Icons

<table> <tbody> <tr> <td style="text-align: center;"></td> <td style="text-align: center;"></td> <td style="text-align: center;"></td> <td style="text-align: center;"></td> <td style="text-align: center;"></td> </tr> <tr> <td style="text-align: center;">

Passive

</td> <td style="text-align: center;">

Q

</td> <td style="text-align: center;">

W

</td> <td style="text-align: center;">

E

</td> <td style="text-align: center;">

R

</td> </tr> </tbody> </table>

New Zz'Rot Gate Icons

<table> <tbody> <tr> <td style="text-align: center;"></td> <td style="text-align: center;"></td> </tr> <tr> <td style="text-align: center;">

Void Gate

</td> <td style="text-align: center;">

Voidling

</td> </tr> </tbody> </table>

Champion Portrait Update

<table class="diff-table"> <tbody> <tr class="modified"> <td style="vertical-align: top;" align="center" width="50%">Azir_Square_0.png</td> <td style="vertical-align: top;" align="center" width="50%">Azir_Square_0.png</td> </tr> <tr class="modified"> <td style="vertical-align: top;" align="center" width="50%">Gragas_Square_0.png</td> <td style="vertical-align: top;" align="center" width="50%">Gragas_Square_0.png</td> </tr> <tr class="modified"> <td style="vertical-align: top;" align="center" width="50%">Graves_Square_0.png</td> <td style="vertical-align: top;" align="center" width="50%">Graves_Square_0.png</td> </tr> <tr class="modified"> <td style="vertical-align: top;" align="center" width="50%">Janna_Square_0.png</td> <td style="vertical-align: top;" align="center" width="50%">Janna_Square_0.png</td> </tr> <tr class="modified"> <td style="vertical-align: top;" align="center" width="50%">LeeSin_Square_0.png</td> <td style="vertical-align: top;" align="center" width="50%">LeeSin_Square_0.png</td> </tr> <tr class="modified"> <td style="vertical-align: top;" align="center" width="50%">Rumble_Square_0.png</td> <td style="vertical-align: top;" align="center" width="50%">Rumble_Square_0.png</td> </tr> <tr class="modified"> <td style="vertical-align: top;" align="center" width="50%">Sion_Square_0.png</td> <td style="vertical-align: top;" align="center" width="50%">Sion_Square_0.png</td> </tr> </tbody> </table>

Champion Ability Changes

Kalista

  • Sentinel [W] - Trigger cooldown reduced to 6 per individual target (down from 8)

Renekton

  • Fury loss reduced to every 4 seconds (down from 5)

 




Unofficial PBE Patch Notes for 1/6/2015
Posted by News [HTML][XML][PERM][FULL] on 6 January 2015, 3:51 pm

WIP POST

New Tristana Ability Icons

<table> <tbody> <tr> <td style="text-align: center;"></td> <td style="text-align: center;"></td> <td style="text-align: center;"></td> <td style="text-align: center;"></td> <td style="text-align: center;"></td> </tr> <tr> <td style="text-align: center;">

Passive

</td> <td style="text-align: center;">

Q

</td> <td style="text-align: center;">

W

</td> <td style="text-align: center;">

E

</td> <td style="text-align: center;">

R

</td> </tr> </tbody> </table>

Champion Ability Changes

Rek'Sai

  • Queen's Wrath [Q] - Now deals 15/30/45/60/75 (down from 15/35/55/75/95)
  • Burrow [W] - AD Ratio now .4 when unburrowing (down from .5)
  • Burrow [W] - Movement speed now +0.4 (down from +0.5)

Item Changes

Guardian Angel

  • Cost reduced to 1200 (down from 1250)

Zz'Rot Portal

  • Armor increased to 50 (up from 40)
  • Cost increased to 950 (up from 750)



Unofficial PBE Patch Notes for 1/5/2015
Posted by News [HTML][XML][PERM][FULL] on 5 January 2015, 3:57 pm

WIP POST

New Poro Ward Icons

<table> <tbody> <tr> <td style="text-align: center;"></td> <td style="text-align: center;"></td> <td style="text-align: center;"></td> </tr> <tr> <td style="text-align: center;">

Battlecast Poro Ward

</td> <td style="text-align: center;">

Dragonslayer Poro Ward

</td> <td style="text-align: center;">

 Underworld Poro Ward

</td> </tr> </tbody> </table>

Updated Champion Portraits

<table border="2"> <tbody> <tr> <td style="border-color: #000000; text-align: center;"></td> <td style="border-color: #000000; text-align: center;"></td> <td style="border-color: #000000; text-align: center;"></td> <td style="border-color: #000000; text-align: center;"></td> </tr> <tr> <td style="border-color: #000000; text-align: center;" colspan="2">

Ahri

</td> <td style="border-color: #000000; text-align: center;" colspan="2">

Azir

</td> </tr> <tr> <td style="border-color: #000000; text-align: center;"></td> <td style="border-color: #000000; text-align: center;"></td> <td style="border-color: #000000; text-align: center;"></td> <td style="border-color: #000000; text-align: center;"></td> </tr> <tr> <td style="border-color: #000000; text-align: center;" colspan="2">

Cho'gath

</td> <td style="border-color: #000000; text-align: center;" colspan="2">

Ezreal

</td> </tr> <tr> <td style="border-color: #000000; text-align: center;"></td> <td style="border-color: #000000; text-align: center;"></td> <td style="border-color: #000000; text-align: center;"></td> <td style="border-color: #000000; text-align: center;"></td> </tr> <tr> <td style="border-color: #000000; text-align: center;" colspan="2">

Gragas

</td> <td style="border-color: #000000; text-align: center;" colspan="2">

Graves

</td> </tr> <tr> <td style="border-color: #000000; text-align: center;"></td> <td style="border-color: #000000; text-align: center;"></td> <td style="border-color: #000000; text-align: center;"></td> <td style="border-color: #000000; text-align: center;"></td> </tr> <tr> <td style="border-color: #000000; text-align: center;" colspan="2">

Janna

</td> <td style="border-color: #000000; text-align: center;" colspan="2">

Jarvan IV

</td> </tr> <tr> <td style="border-color: #000000; text-align: center;"></td> <td style="border-color: #000000; text-align: center;"></td> <td style="border-color: #000000; text-align: center;"></td> <td style="border-color: #000000; text-align: center;"></td> </tr> <tr> <td style="border-color: #000000; text-align: center;" colspan="2">

Kayle

</td> <td style="border-color: #000000; text-align: center;" colspan="2">

Kog'maw

</td> </tr> <tr> <td style="border-color: #000000; text-align: center;"></td> <td style="border-color: #000000; text-align: center;"></td> <td style="border-color: #000000; text-align: center;"></td> <td style="border-color: #000000; text-align: center;"></td> </tr> <tr> <td style="border-color: #000000; text-align: center;" colspan="2">

Lee Sin

</td> <td style="border-color: #000000; text-align: center;" colspan="2">

Malphite

</td> </tr> <tr> <td style="border-color: #000000; text-align: center;"></td> <td style="border-color: #000000; text-align: center;"></td> <td style="border-color: #000000; text-align: center;"></td> <td style="border-color: #000000; text-align: center;"></td> </tr> <tr> <td style="border-color: #000000; text-align: center;" colspan="2">

Maokai

</td> <td style="border-color: #000000; text-align: center;" colspan="2">

Orianna

</td> </tr> <tr> <td style="border-color: #000000; text-align: center;"></td> <td style="border-color: #000000; text-align: center;"></td> <td style="border-color: #000000; text-align: center;"></td> <td style="border-color: #000000; text-align: center;"></td> </tr> <tr> <td style="border-color: #000000; text-align: center;" colspan="2">

Renekton

</td> <td style="border-color: #000000; text-align: center;" colspan="2">

Rengar

</td> </tr> <tr> <td style="border-color: #000000; text-align: center;"></td> <td style="border-color: #000000; text-align: center;"></td> <td style="border-color: #000000; text-align: center;"></td> <td style="border-color: #000000; text-align: center;"></td> </tr> <tr> <td style="border-color: #000000; text-align: center;" colspan="2">

Rumble

</td> <td style="border-color: #000000; text-align: center;" colspan="2">

Shyvana

</td> </tr> <tr> <td style="border-color: #000000; text-align: center;"></td> <td style="border-color: #000000; text-align: center;"></td> <td style="border-color: #000000; text-align: center;"></td> <td style="border-color: #000000; text-align: center;"></td> </tr> <tr> <td style="border-color: #000000; text-align: center;" colspan="2">

Sion

</td> <td style="border-color: #000000; text-align: center;" colspan="2">

Talon

</td> </tr> <tr> <td style="border-color: #000000; text-align: center;"></td> <td style="border-color: #000000; text-align: center;"></td> <td style="border-color: #000000; text-align: center;"></td> <td style="border-color: #000000; text-align: center;"></td> </tr> <tr> <td style="border-color: #000000; text-align: center;" colspan="2">

Tristana

</td> <td style="border-color: #000000; text-align: center;" colspan="2">

Udyr

</td> </tr> <tr> <td style="border-color: #000000; text-align: center;"></td> <td style="border-color: #000000; text-align: center;"></td> <td style="border-color: #000000; text-align: center;"></td> <td style="border-color: #000000; text-align: center;"></td> </tr> <tr> <td style="border-color: #000000; text-align: center;" colspan="2">

Vayne

</td> <td style="border-color: #000000; text-align: center;" colspan="2">

Veigar

</td> </tr> <tr> <td style="border-color: #000000; text-align: center;"></td> <td style="border-color: #000000; text-align: center;"></td> <td style="border-color: #000000; text-align: center;"></td> <td style="border-color: #000000; text-align: center;"></td> </tr> <tr> <td style="border-color: #000000; text-align: center;" colspan="2">

Viktor

</td> <td style="border-color: #000000; text-align: center;" colspan="2">

Zilean

</td> </tr> </tbody> </table>

Champion Changes

Sona

  • Movement Speed lowered to 325 (down from 330)

Janna

  • Howling width lowered to 120 (down from 200) **not yet confirmed

Item Changes

Stalker's Blade

  • No longer sets cooldown to 60 seconds upon use



Free Champion Rotation
Posted by News [HTML][XML][PERM][FULL] on 5 January 2015, 12:36 pm

This week's free champion rotation has been posted. These champions will become free to play starting tomorrow January 6th.





FeralPony on Zac and his passive

Originally Posted by Riot (View Original Source)

So is there ever any problem with letting Zac pick up his globs with his Q? [...]
-------------------
I'd feel like it'd make him a problem child in top lane again, since it gives him good poke and easier access to his sustain again, and at the same time.

Mostly this come scenario comes to mind. This would most likely cause problems in laning scenarios rather than a jungle scenario.

This change shifts Q from being a ranged harass pattern that has a cost to a ranged harass pattern with a negative cost. As you can simply punch someone from range and scoop up more health than you paid in the process. You've effectively made AoE Dmg Vlad Transfusion ... with a Slow. Judging by the number of complaints I see about free ranged harass being OP/frustrating in top lane shifting Zac into that pattern seems really dangerous.




Free Champion Rotation
Posted by News [HTML][XML][PERM][FULL] on 29 December 2014, 12:02 pm

This week's free champion rotation has been posted. These champions will become free to play starting tomorrow December 30th.




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