Welcome to Star Wars™: The Old Republic™ - Knights of the Fallen Empire Early Access!
Posted by Bwblog | Star Wars: The Old Republic [HTML][XML][PERM][FULL] on 20 October 2015, 8:09 am
It is my pleasure to welcome you to Early Access for Knights of the Fallen Empire Digital Expansion.


Introducing the Alliance System
Posted by Bwblog | Star Wars: The Old Republic [HTML][XML][PERM][FULL] on 20 October 2015, 2:37 pm
Companion characters have always been a big part of our personal stories, and with the upcoming release of the new Digital Expansion, Knights of the Fallen Empire, comes an even deeper focus on characters and storytelling.


Welcome to the launch of Knights of the Fallen Empire!
Posted by Bwblog | Star Wars: The Old Republic [HTML][XML][PERM][FULL] on 27 October 2015, 9:40 am
When we began development on Knights of the Fallen Empire, we really wanted to bring to the forefront what has always made STAR WARS™: The Old Republic™ great -- story.


The Eternal Championship
Posted by Bwblog | Star Wars: The Old Republic [HTML][XML][PERM][FULL] on 14 April 2016, 12:22 pm
Welcome to the Eternal Championship, a new daily experience that will pit players against some of the galaxy’s most notorious fighters.


Introducing Weapon Tunings
Posted by Bwblog | Star Wars: The Old Republic [HTML][XML][PERM][FULL] on 20 April 2016, 4:35 pm
A Weapon Tuning is an exciting new way to customize your weaponry, creating a brilliant visual flair on the weapon itself!


The Star Wars: The Old Republic Community Cantina Tour Arrives in London!
Posted by Bwblog | Star Wars: The Old Republic [HTML][XML][PERM][FULL] on 18 May 2016, 3:10 pm
We’re happy to announce that the next stop in the Star Wars™: The Old Republic™ Community Cantina Tour will be happening on Saturday, July 16th 2016!


Galactic Command Overview
Posted by Bwblog | Star Wars: The Old Republic [HTML][XML][PERM][FULL] on 17 October 2016, 3:50 pm
Galactic Command is a new progression system coming with Knights of the Eternal Throne, that allows you easy access to multiple activities starting at Level 70 through which you continue to gain power and fight to influence the balance between dark or light side of the Force™ .


Galactic Command – Dark vs Light
Posted by Bwblog | Star Wars: The Old Republic [HTML][XML][PERM][FULL] on 20 October 2016, 2:43 pm
Starting with the introduction of Galactic Command in Knights of the Eternal Throne expansion, you will be able to fight for the dark or light side of the Force™ and ignite dark and light side battles across the galaxy!


Galactic Command -- Uprisings
Posted by Bwblog | Star Wars: The Old Republic [HTML][XML][PERM][FULL] on 27 October 2016, 3:08 pm
Join with three allies to confront powerful enemies that challenge your command in “Uprisings,” part of the new Galactic Command system coming in the Knights of the Eternal Throne expansion.


A Mother's Hope
Posted by Bwblog | Star Wars: The Old Republic [HTML][XML][PERM][FULL] on 17 November 2016, 3:09 pm
A Senya and Vaylin short story from Drew Karpyshyn.


A Mother's Hope
Posted by Bwblog | Star Wars: The Old Republic [HTML][XML][PERM][FULL] on 17 November 2016, 3:09 pm
A Senya and Vaylin short story from Drew Karpyshyn.


Galactic Command -- Uprisings
Posted by Bwblog | Star Wars: The Old Republic [HTML][XML][PERM][FULL] on 27 October 2016, 3:08 pm
Join with three allies to confront powerful enemies that challenge your command in “Uprisings,” part of the new Galactic Command system coming in the Knights of the Eternal Throne expansion.


Galactic Command – Dark vs Light
Posted by Bwblog | Star Wars: The Old Republic [HTML][XML][PERM][FULL] on 20 October 2016, 2:43 pm
Starting with the introduction of Galactic Command in Knights of the Eternal Throne expansion, you will be able to fight for the dark or light side of the Force™ and ignite dark and light side battles across the galaxy!


Galactic Command Overview
Posted by Bwblog | Star Wars: The Old Republic [HTML][XML][PERM][FULL] on 17 October 2016, 3:50 pm
Galactic Command is a new progression system coming with Knights of the Eternal Throne, that allows you easy access to multiple activities starting at Level 70 through which you continue to gain power and fight to influence the balance between dark or light side of the Force™ .


The Star Wars: The Old Republic Community Cantina Tour Arrives in London!
Posted by Bwblog | Star Wars: The Old Republic [HTML][XML][PERM][FULL] on 18 May 2016, 3:10 pm
We’re happy to announce that the next stop in the Star Wars™: The Old Republic™ Community Cantina Tour will be happening on Saturday, July 16th 2016!


Introducing Weapon Tunings
Posted by Bwblog | Star Wars: The Old Republic [HTML][XML][PERM][FULL] on 20 April 2016, 4:35 pm
A Weapon Tuning is an exciting new way to customize your weaponry, creating a brilliant visual flair on the weapon itself!


The Eternal Championship
Posted by Bwblog | Star Wars: The Old Republic [HTML][XML][PERM][FULL] on 14 April 2016, 12:22 pm
Welcome to the Eternal Championship, a new daily experience that will pit players against some of the galaxy’s most notorious fighters.


Welcome to the launch of Knights of the Fallen Empire!
Posted by Bwblog | Star Wars: The Old Republic [HTML][XML][PERM][FULL] on 27 October 2015, 9:40 am
When we began development on Knights of the Fallen Empire, we really wanted to bring to the forefront what has always made STAR WARS™: The Old Republic™ great -- story.


Introducing the Alliance System
Posted by Bwblog | Star Wars: The Old Republic [HTML][XML][PERM][FULL] on 20 October 2015, 2:37 pm
Companion characters have always been a big part of our personal stories, and with the upcoming release of the new Digital Expansion, Knights of the Fallen Empire, comes an even deeper focus on characters and storytelling.


Welcome to Star Wars™: The Old Republic™ - Knights of the Fallen Empire Early Access!
Posted by Bwblog | Star Wars: The Old Republic [HTML][XML][PERM][FULL] on 20 October 2015, 8:09 am
It is my pleasure to welcome you to Early Access for Knights of the Fallen Empire Digital Expansion.


Crafting Changes in Fallen Empire
Posted by Bwblog | Star Wars: The Old Republic [HTML][XML][PERM][FULL] on 6 October 2015, 2:20 pm
In Knights of the Fallen Empire, we are making quite a few adjustments to how Crafting will work.


Core World Changes
Posted by Bwblog | Star Wars: The Old Republic [HTML][XML][PERM][FULL] on 5 October 2015, 12:11 pm
Drawing inspiration from the success of last year’s 12x XP boost and the more recent Epic Story XP Boost, in Fallen Empire we’ve altered the core leveling experience from 1-60 for all players, making it quicker and more story-centric.


Combat Changes in Fallen Empire
Posted by Bwblog | Star Wars: The Old Republic [HTML][XML][PERM][FULL] on 2 October 2015, 10:46 am
With the launch of Knights of Fallen Empire, we are planning quite a few general changes to combat.


Cartel Market Changes Coming in Fallen Empire!
Posted by Bwblog | Star Wars: The Old Republic [HTML][XML][PERM][FULL] on 1 October 2015, 3:10 pm
I wanted to take a moment and let you all know of some exciting changes coming to the Cartel Market with the release of Knights of the Fallen Empire


Game Update 4.0 Class Changes: Jedi Consular + Sith Inquisitor
Posted by Bwblog | Star Wars: The Old Republic [HTML][XML][PERM][FULL] on 25 September 2015, 12:53 pm
Welcome to the final installment of our series on Class changes coming in Game Update 4.0!


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