Blog Banter #64–The rare defense missile
Posted by Morphisat's Blog [HTML][XML][PERM][FULL] on 5 July 2015, 6:33 am
The Eve Blog Banters have found a new home at the excellent Sand, Cider and Spaceships blog ! Thanks to Kirith Kodachi for his two year run of Blog Banters. This installment is the first one under the guidance of … Continue reading


Eve True Stories
Posted by Morphisat's Blog [HTML][XML][PERM][FULL] on 2 July 2015, 8:29 am
Never heard of it before, but the comic Eve True Stories is part of the new Humble Gamer Comics Bundle. You can pay what you want in order to get it, as it’s in the Tier 1 selection. Tier 1 … Continue reading


Thirty day trial
Posted by Morphisat's Blog [HTML][XML][PERM][FULL] on 5 June 2015, 8:57 am
Apparently this program is back, in case you want to make a new account, you can use this link to start a 30 day trial of Eve Online ! Start my trial now !  


Lego Hurricane
Posted by Morphisat's Blog [HTML][XML][PERM][FULL] on 22 May 2015, 5:49 pm
Found this on reddit. A Lego Hurricane ! Looks very cool indeed. http://www.reddit.com/r/Eve/comments/36ttwp/lego_hurricane/  


Blogbanter #63–Modding
Posted by Morphisat's Blog [HTML][XML][PERM][FULL] on 17 April 2015, 3:41 am
Welcome to the continuing monthly EVE Blog Banters and our 63rd edition! For more details about what the blog banters are visit the Blog Banter page. * * * * * Super Kerr Induced Nanocoating, new structures that can be … Continue reading


Fanfest 2015
Posted by Morphisat's Blog [HTML][XML][PERM][FULL] on 19 March 2015, 8:23 am
In case you missed it (yeah right ;)), it’s that time of the year again, it’s Eve Fanfest 2015. For those not able to go, CCP has provided a live stream over on twitch. Of course you should also follow … Continue reading


Blog Banter 62 – Walking in Stations
Posted by Morphisat's Blog [HTML][XML][PERM][FULL] on 8 February 2015, 2:53 am
This time the discussion topic is pretty straightforward : What is and/or should be the future for walking in stations? A properly executed version of walking in stations would surely add to the game. Keyword here being properly. With actual … Continue reading


Blog Banter #61–Hang in there
Posted by Morphisat's Blog [HTML][XML][PERM][FULL] on 13 December 2014, 6:38 am
Welcome to blog banter #61. For more entries head over to Ninveah’s blog. TurAmarth asks this question: “What would we encourage ALL new players to do in their first month to get them to subscribe long term, if we had to give out one set of advice for everyone (which we do if we’re giving […]


Phoebe
Posted by Morphisat's Blog [HTML][XML][PERM][FULL] on 29 October 2014, 2:48 pm
The website for Phoebe, the patch that will be released next week, as I write this, is up. Of course the biggest change is the 0.0 movement change as it’s called on the site. It stirred up a lot of unrest on the forums. But since I have no involvement in 0.0, the Sensor scanner […]


New wormhole and cloaking effects
Posted by Morphisat's Blog [HTML][XML][PERM][FULL] on 4 October 2014, 7:22 am
Here is a little video I made to show you the new cloaking and wormhole effects in Eve.


BB #59 – Terrain
Posted by Morphisat's Blog [HTML][XML][PERM][FULL] on 3 October 2014, 2:47 am
Welcome to the continuing monthly EVE Blog Banters and our 59th edition! Terrain and space is a little hard to simulate. As Kirith mentions line of fire in his entry using structures and such, that would definitely be interesting, but usually, space is very empty. I don’t know the first thing about Cynos, so I […]


Ancient Space
Posted by Morphisat's Blog [HTML][XML][PERM][FULL] on 24 September 2014, 12:43 pm
Yeah yeah I know it’s not Eve, but I figured people who visit this blog might be interested in this 3d RTS story driven space game ;). I started a Let’s Play series of this new game. Ancient Space is available on steam: http://store.steampowered.com/app/249190.


Wormhole Colours
Posted by Morphisat's Blog [HTML][XML][PERM][FULL] on 23 September 2014, 1:57 am
This devblog from a couple of days ago explains how the wormhole colours will get updated in the upcoming ‘Oceanus’ patch. Importantly, you can still see the nebula of the system you are traveling to in the middle of the wormhole and the wormhole will still wobble to indicate how much life it has left […]


Crius – Laziness exposed
Posted by Morphisat's Blog [HTML][XML][PERM][FULL] on 17 August 2014, 1:46 am
We all know that people are kind of lazy by nature, but Crius can actually show that by looking at the price index of the industry facilities used. This is in Uedama and the systems around it. As you can see it’s about at 30%, Ikao is busier, around 50%. Only the labs are near […]


Taking a look at Crius II
Posted by Morphisat's Blog [HTML][XML][PERM][FULL] on 20 July 2014, 3:30 am
The part I of the previous blogpost suggested there would be a part II and I wanted to look at the POS changes. But it seems not that much has changed. Of course the biggest change is that you no longer need standings in order to put up a POS. Or a starbase, as CCP […]


Taking a look at Crius I
Posted by Morphisat's Blog [HTML][XML][PERM][FULL] on 29 June 2014, 3:24 pm
From a recent CCP email (quoted here, because it has all the links to the devblogs) : I have indeed checked out the changes on Sisi today and here are a few screenshots to show you what changed. First of all planetary colonies are no longer under the industry tab, but in the business menu. […]


BB 57–A perfect fit
Posted by Morphisat's Blog [HTML][XML][PERM][FULL] on 28 June 2014, 3:05 am
  Let me address that last point first. I would never be part of a corporation that has obligatory standard builds. I can see why corporations use them, a big fleet with all sorts of fits, some are bound to be bad, so you maintain a standard. In the early days of factional warfare people […]


Rifter Krusual Edition
Posted by Morphisat's Blog [HTML][XML][PERM][FULL] on 22 June 2014, 2:14 am
With the Humble Bundle E3 ticket I got this rifter skin. It was one of the first in the ‘ship painting pilot program’. It gives the rifter a more copper like glow ? Didn’t quite manage to capture it as good in game, as you can see on the link above. Once outside the hanger […]


Another one bites the dust
Posted by Morphisat's Blog [HTML][XML][PERM][FULL] on 2 June 2014, 12:10 pm
As you can see here, Ripard Teg, one of Eve’s more prolific blogger, is quitting blogging. Which is rather unfortunate, as he put out quite some interesting article and provided plenty food for thought. With over 50 articles in May alone, I can see that it can get a bit cumbersome. I have no idea […]


BB 56–Wait and See
Posted by Morphisat's Blog [HTML][XML][PERM][FULL] on 30 May 2014, 3:11 am
  There is a big assumption in this blogbanter that industry will move to null/low sec. So far most players live in hisec and will always continue to do so. When they can’t do what they want in hisec they’ll leave the game. So let’s wait and see how things pan out once the expansion […]


Mackinaw ORE Edition
Posted by Morphisat's Blog [HTML][XML][PERM][FULL] on 25 May 2014, 3:48 pm
Finally I got around to putting one of these together using the ‘skin’ bpc I got from the referral link. Missed the initial rush of these a bit, as the price has dropped considerably, but might still make a few hundred mil, selling these. They look rather nice, but it’s also a bit of a […]


Eve industrial teams
Posted by Morphisat's Blog [HTML][XML][PERM][FULL] on 19 May 2014, 11:39 am
From the wordpress dashboard I can tell how people find my blog. A lot of people are searching for info on Eve industrial teams. I don’t think there is more info at the moment that what is presented on the EveO forum and the original dev blog. There is a schedule for when things are […]


Killing is just a means
Posted by Morphisat's Blog [HTML][XML][PERM][FULL] on 7 May 2014, 2:48 am
Lyrics: It’s been a long time my friend, a long time Yet it seems to have gone by in just a flash A lot of you shooting me, a lot of me shooting you And Concord kicking everybody’s ass We have ignited violence on a massive scale Scrambled those, who tried to warp away Nothing […]


Eve Keynote Summary
Posted by Morphisat's Blog [HTML][XML][PERM][FULL] on 2 May 2014, 5:13 pm
Very nice writeup over at reddit !  


Fanfest Schedule
Posted by Morphisat's Blog [HTML][XML][PERM][FULL] on 30 April 2014, 3:00 am
This is the Fanfest schedule for CCP’s Twitch.tv Stream. There will be a free streams and a HD one for people who pay 1 Plex. The bolded lines are the keynote presentations.  GMT/PST Thursday May 1st 11:00 / 04:00 Welcome to Fanfest 2014 with EVE TV 12:00 / 05:00 Game Design Panel 13:00 / 06:00 […]


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