The Stream Team: Hug it out in Final Fantasy XIV
Posted by Massively [HTML][XML][PERM][FULL] on 29 January 2015, 7:00 pm

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FFXIV
You know what's awesome? Final Fantasy XIV: A Realm Reborn, that's what. Join Massively's Mike Foster tonight as he crushes some hard mode encounters from the perspective of a White Mage. Or, more realistically, join Massively's Mike Foster as he wipes over and over again in encounters that the rest of FFXIV's player base can probably do blindfolded.

The action starts at 7:00 p.m. EST!

Game: Final Fantasy XIV
Host: Mike Foster
Date: Thursday, January 29th, 2015
Time: 7:00 p.m. EST

Enjoy our Stream Team video below.

Continue reading The Stream Team: Hug it out in Final Fantasy XIV

MassivelyThe Stream Team: Hug it out in Final Fantasy XIV originally appeared on Massively on Thu, 29 Jan 2015 19:00:00 EST. Please see our terms for use of feeds.

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    The Think Tank: Repairing the 'social' in MMORPGs
    Posted by Massively [HTML][XML][PERM][FULL] on 29 January 2015, 8:00 pm

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    Our writeup of the Why aren't MMOs more social? panel from PAX South last weekend racked up almost 500 comments, and for good reason: Interaction is at the heart of making MMOs more sticky. But is it going away, and if so, why, and how do we get it back? That's the subject of this week's Think Tank.

    Continue reading The Think Tank: Repairing the 'social' in MMORPGs

    MassivelyThe Think Tank: Repairing the 'social' in MMORPGs originally appeared on Massively on Thu, 29 Jan 2015 20:00:00 EST. Please see our terms for use of feeds.

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      Otherland plans a second closed beta test for February
      Posted by Massively [HTML][XML][PERM][FULL] on 29 January 2015, 5:00 pm

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      After hints and rumors, the Otherland dev team is finally prepared to confirm that a second closed beta test is indeed on the way -- and it will be happening next month.

      "Otherland is starting into the second CBT in February. We don't have an exact date yet and it can be delayed, but we don't want to tease you anymore. We polished a lot of stuff and put a lot of effort in it to provide you with more content, more quests and new features," the team said on the forums.

      The next closed beta test will include crafting, the auction house, storage, and vendors. Those who didn't get in the first time around can take heart in knowing the team will be handing out more beta keys than the last round.

      MassivelyOtherland plans a second closed beta test for February originally appeared on Massively on Thu, 29 Jan 2015 17:00:00 EST. Please see our terms for use of feeds.

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      Trove adds pirates and promotes pets
      Posted by Massively [HTML][XML][PERM][FULL] on 29 January 2015, 6:00 pm

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      trove
      Yesterday was a fairly important update for the blocky world of Trove, as the new patch introduced genuine, bonafide pirates to the game. Players can now hunt down pirate ships to plunder them for goods while looking forward to future sea-themed updates.

      Also notable in the patch is that player pets have been promoted to allies. It's not just a name change, either; allies have "extra special powers" that can be used to help players in their journeys. Check out the patch notes for the full details.

      MassivelyTrove adds pirates and promotes pets originally appeared on Massively on Thu, 29 Jan 2015 18:00:00 EST. Please see our terms for use of feeds.

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      The Game Archaeologist travels to Nexus: The Kingdom of the Winds
      Posted by Massively [HTML][XML][PERM][FULL] on 29 January 2015, 4:00 pm

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      nexus
      I confess that I have a particular fascination for MMOs that came into existence in the 1990s. It's not only the fact that I was oblivious to them at the time (er, wild college days?) but that practically each and every one of them were true pioneers in their own fashion. And while your standard MMO fan might think that there were only three such games in that decade (four, if they are gracious and include Meridian 59), the truth is that there were far more of them.

      Today we are going to look at one of the most important MMOs to emerge from that time period, Nexus: The Kingdom of the Winds, although its influence was primarily located in Korea while being vastly downplayed in North America. Still, here's a successful MMO that not only beat Ultima Online out of the door by a year but has since won a Guinness World Record for longevity!

      Continue reading The Game Archaeologist travels to Nexus: The Kingdom of the Winds

      MassivelyThe Game Archaeologist travels to Nexus: The Kingdom of the Winds originally appeared on Massively on Thu, 29 Jan 2015 16:00:00 EST. Please see our terms for use of feeds.

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        The Stream Team: Making my merchant ship in ArcheAge
        Posted by Massively [HTML][XML][PERM][FULL] on 29 January 2015, 2:00 pm

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        It took plenty of saving up, but Massively's MJ now has everything she needs to build a better ArcheAge boat: a merchant schooner! Why haul packs just one, three, or even seven at a time when you can load up and haul 21? And that makes overseas trading that much more profitable (while simultaneously making you more of a target!). Join us live at 2:00 p.m. EST as MJ leaps into this new era of sea trade.

        Game: ArcheAge
        Host: MJ Guthrie
        Date: Thursday, January 29th, 2015
        Time: 2:00 p.m. EST

        Enjoy our Stream Team video below.

        Continue reading The Stream Team: Making my merchant ship in ArcheAge

        MassivelyThe Stream Team: Making my merchant ship in ArcheAge originally appeared on Massively on Thu, 29 Jan 2015 14:00:00 EST. Please see our terms for use of feeds.

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          Marvel Heroes plans for a more awesome team-up system
          Posted by Massively [HTML][XML][PERM][FULL] on 29 January 2015, 3:00 pm

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          marvel heroes
          While it's all groovy to have a sidekick to run around with your superhero in Marvel Heroes, apparently the team and the community felt as though the team-up system needed more work. That's why Gazillion has a major revamp of team-ups planned for Q1 2015.

          According to a new dev diary on the subject, the revamp will cover a range of improvements to the system. Team-up characters will see more customization, expanded power trees, a level cap of 60, increased survivability, synergy bonuses, and new powers on top of improvements to old powers. Players will also gain more control over what their team-up companions do on the battlefield.

          In addition to the developer diary, there's also a forum FAQ to deliver even more information on the planned revamp.

          MassivelyMarvel Heroes plans for a more awesome team-up system originally appeared on Massively on Thu, 29 Jan 2015 15:00:00 EST. Please see our terms for use of feeds.

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          Valiance Online is coming soon to Steam early access
          Posted by Massively [HTML][XML][PERM][FULL] on 29 January 2015, 1:00 pm

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          Great news for Valiance Online, as the fledgling superhero title announced recently that it has been voted onto the Steam Greenlight program by the community.

          This means that Valiance Online will "soon" be available to play through the digital platform via early access. The team said that it still discussing its release and pricing plan, although fans can currently access it in the open pre-alpha test going on right now.

          Valiance Online is making good progress as a City of Heroes spiritual successor and even picked up a former artist from the sunsetted superhero game in December.

          MassivelyValiance Online is coming soon to Steam early access originally appeared on Massively on Thu, 29 Jan 2015 13:00:00 EST. Please see our terms for use of feeds.

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          Sail to Tyrant's Throne with RIFT 3.1
          Posted by Massively [HTML][XML][PERM][FULL] on 29 January 2015, 11:00 am

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          rift
          RIFT's Patch 3.1: Storm at Sea came out yesterday, building upon the water-based madness that came with last fall's Nightmare Tide expansion.

          The biggest addition to the Plane of Water is the Tyrant's Throne zone (which is so very fun to say six times fast), which includes five new story quests that cover the tale of Crucia's horrible experiments. The patch also adds three zone events, more planar attunement levels, a new nightmare rift type, a new chronicle, and improvements to the minion, dimension, and crafting UI systems.

          MassivelySail to Tyrant's Throne with RIFT 3.1 originally appeared on Massively on Thu, 29 Jan 2015 11:00:00 EST. Please see our terms for use of feeds.

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          Chaos Theory: These are a few of my favorite Secret World things
          Posted by Massively [HTML][XML][PERM][FULL] on 29 January 2015, 12:00 pm

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          Chaos Theory:  These are a few of my favorite Secret World things
          There's a lot about The Secret World to like. So much so, in fact, that you just can't name it all in once place! I've had to split talking about the best parts of this conspiracy-laden masterpiece into a number of different Chaos Theorys, from my favorite first moments to amazing NPCs to fabulous places to favorite missions. Even Massively's Justin Olivetti chimed in with his favorite characters. But not even that can cover it all. That means today I'll tackle another topic: my favorite things. TSW has a plethora of little gems scattered throughout the game that enhance the play experience and attest to the level of detail put into development. And I'll totally go all Julie Andrews and sing their praises, hilltop or not. I only have so much room, however, so these are my top choices; be sure to add your own in the comments below!

          Continue reading Chaos Theory: These are a few of my favorite Secret World things

          MassivelyChaos Theory: These are a few of my favorite Secret World things originally appeared on Massively on Thu, 29 Jan 2015 12:00:00 EST. Please see our terms for use of feeds.

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            Skycastles coming to TERA on February 24
            Posted by Massively [HTML][XML][PERM][FULL] on 29 January 2015, 9:00 am

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            Have you recently come home to TERA? OK, maybe you never left. Either way, En Masse is betting you'll get excited about the Skycastle guild housing system that's heading your way on February 24th.

            The castles float above major cities and are available "to the top-ranking guilds on each server via two new ongoing four-week guild competitions that track guild points earned from dungeons, battlegrounds, and guild-vs.-guild battles," according to an En Masse press blurb.

            The patch will also include a new dungeon set aboard the Sky Cruiser Endeavor as well as a hard-mode version of Bathysmal Rise.

            [Source: En Masse press release]

            MassivelySkycastles coming to TERA on February 24 originally appeared on Massively on Thu, 29 Jan 2015 09:00:00 EST. Please see our terms for use of feeds.

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              Perfect Ten: My top 10 top 10 lists
              Posted by Massively [HTML][XML][PERM][FULL] on 29 January 2015, 10:00 am

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              futurama
              I've been doing top 10 lists here at Massively for well over four years now, mostly as a public service to make you feel good when I forget something that should really, truly belong on a particular countdown. On a biweekly basis I got to plaster the front page of the site with garish cartoon pictures -- and my editors never said boo about it.

              Some of my lists were tongue-in-cheek, some were heavy-duty research, and some were off-the-top-of-my-head-because-I-had-a-deadline crazy. As I look back over the field of weird and wonderful lists that I've made, I can pick out a few of my favorites. So today let's look at my top 10 top 10 lists here on Massively with a little color commentary.

              Continue reading Perfect Ten: My top 10 top 10 lists

              MassivelyPerfect Ten: My top 10 top 10 lists originally appeared on Massively on Thu, 29 Jan 2015 10:00:00 EST. Please see our terms for use of feeds.

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                The Daily Grind: What's the ideal guild size in an MMO?
                Posted by Massively [HTML][XML][PERM][FULL] on 29 January 2015, 8:00 am

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                Last week, a Massively commenter mentioned that he was in a 700-person guild in The Elder Scrolls Online. Yep, you read that number right! He inspired an impromptu discussion about the problems inherent in a guild of that size, such as the difficulties of managing it, the potential for dozens of smaller cliques, and the frequently negative impact a big mob of people can have on a server community and a game's development.

                Personally, I found that a 50-person guild was a real challenge to lead well; I prefer a much smaller group, 20 members or so, just enough that I feel I know everyone well and there aren't competing cliques of people creating drama. Conveniently, that's the kind of guild I'm in, too. How about you? What's the ideal guild size in an MMO?

                Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!

                MassivelyThe Daily Grind: What's the ideal guild size in an MMO? originally appeared on Massively on Thu, 29 Jan 2015 08:00:00 EST. Please see our terms for use of feeds.

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                  The Stream Team: Accessing Aion's Abbeys
                  Posted by Massively [HTML][XML][PERM][FULL] on 28 January 2015, 8:00 pm

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                  As Aion just opened the new Abbeys (a place for returning players to grab some bonuses before heading out into the wilds of Atreia), now is the perfect time for Massively's MJ to unfold her wings and dive back in! She'll be dusting off her Elyos Cleric and setting out to explore the familiar lands -- and maybe even poking into a few new places. Join us live at 8:00 p.m.to check out this new permanent feature.

                  Game: Aion
                  Host: MJ Guthrie
                  Date: Wednesday, January 28th, 2015
                  Time: 8:00 p.m. EST

                  Enjoy our Stream Team video below.

                  Continue reading The Stream Team: Accessing Aion's Abbeys

                  MassivelyThe Stream Team: Accessing Aion's Abbeys originally appeared on Massively on Wed, 28 Jan 2015 20:00:00 EST. Please see our terms for use of feeds.

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                    Leaderboard: When did you start reading Massively?
                    Posted by Massively [HTML][XML][PERM][FULL] on 28 January 2015, 6:00 pm

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                    This site has been around a while. Not as long as some, but still a while. For today's Leaderboard, tell us how long you've been around Massively. Assuming it's more than a week or so, you already know that there's a poll just past the cut.

                    Continue reading Leaderboard: When did you start reading Massively?

                    MassivelyLeaderboard: When did you start reading Massively? originally appeared on Massively on Wed, 28 Jan 2015 18:00:00 EST. Please see our terms for use of feeds.

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                      One Shots: Shroud of the Santa
                      Posted by Massively [HTML][XML][PERM][FULL] on 28 January 2015, 4:00 pm

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                      sota
                      Well, this pleases me like punch: One Shots' very first Shroud of the Avatar screenshot submission! I recall thinking that this indie MMO looked so much better than I previously thought when I got my hands on it last August, so I'm glad to see Massively readers going on a photo safari in it.

                      Reader JohnD is responsible for this unusual sight: "Here is a shot of Johanis Lolar, who is busy adventuring. I'm not sure his Santa cap helps him blend, but he's doing his best."

                      I always like to assume that Santa spends his off-season lurking in weeds and ambushing stray travelers with presents, so this picture plays into that fantasy. What? I'm normal; my parents had me tested.

                      Continue reading One Shots: Shroud of the Santa

                      MassivelyOne Shots: Shroud of the Santa originally appeared on Massively on Wed, 28 Jan 2015 16:00:00 EST. Please see our terms for use of feeds.

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                        Get your free League of Legends soundtrack now
                        Posted by Massively [HTML][XML][PERM][FULL] on 28 January 2015, 1:00 pm

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                        lol
                        You know what's awesome? Free stuff. Free stuff is awesome. And League of Legends is notable for giving away free goodies over the years, so we're not surprised to see that Riot's put the game's brand-new soundtrack album up on the site as a free download -- before it's going to be sold elsewhere.

                        So if you want to get 15 generally excellent tracks (we know; we've listened to it), then head on over and snag it now!

                        MassivelyGet your free League of Legends soundtrack now originally appeared on Massively on Wed, 28 Jan 2015 13:00:00 EST. Please see our terms for use of feeds.

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                        Global Chat: Can MMO stories rise above mediocrity?
                        Posted by Massively [HTML][XML][PERM][FULL] on 28 January 2015, 2:00 pm

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                        tsw
                        Players have long debated the importance, relevance, and quality of stories in MMOs. Some have called for an abolishment of dev-driven narrative entirely, some enjoy what's there, and some have pressed for better writing and storytelling techniques. This week we'll hear from one blogger who is struggling with "mediocre" stories in MMOs and what might be done with them.

                        But wait, that's not all! We'll also hear from writers about MMO inventory systems, aging games, and how pretty much nobody in the world was shocked when Elder Scrolls Online ditched its sub.

                        Continue reading Global Chat: Can MMO stories rise above mediocrity?

                        MassivelyGlobal Chat: Can MMO stories rise above mediocrity? originally appeared on Massively on Wed, 28 Jan 2015 14:00:00 EST. Please see our terms for use of feeds.

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                          New Das Tal vid explains combat, playstyles, and more
                          Posted by Massively [HTML][XML][PERM][FULL] on 28 January 2015, 12:00 pm

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                          Das Tal's devs have released a new video and are currently adding player settlements, resource warfare, crafting, and progression to the PvP sandbox, according to a new press release.

                          The video runs for nearly 10 minutes and explains a good bit about the game's combat abilities. It also summarizes possible playstyles based on weapon and armor choices, as well as a high-level look at the game's "MOBA meets MMO" combat system.

                          Click past the cut to see for yourself!

                          [Source: Fairytale Distillery press release]

                          Continue reading New Das Tal vid explains combat, playstyles, and more

                          MassivelyNew Das Tal vid explains combat, playstyles, and more originally appeared on Massively on Wed, 28 Jan 2015 12:00:00 EST. Please see our terms for use of feeds.

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                            I just reupped my sub so FFXIV is having a free weekend
                            Posted by Massively [HTML][XML][PERM][FULL] on 28 January 2015, 10:00 am

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                            Last night I re-upped my Final Fantasy XIV subscription. Naturally this made it an ideal time for Square to announce a free weekend for its fantasy MMORPG.

                            I haven't been in the game since late 2013, and given my dissatisfaction with pretty much everything at the moment, I figured why not return to a fun title that treats crafting (and fishing!) as more than a half-assed sideline activity.

                            So, yep. That's pretty much that. Free FFXIV weekend -- for inactive accounts -- from Friday, January 30th through Monday, February 2nd. Have fun!

                            [Source: Square press release]

                            MassivelyI just reupped my sub so FFXIV is having a free weekend originally appeared on Massively on Wed, 28 Jan 2015 10:00:00 EST. Please see our terms for use of feeds.

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                              The Daily Grind: What long-running bugs are you dying to see fixed?
                              Posted by Massively [HTML][XML][PERM][FULL] on 28 January 2015, 8:00 am

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                              swtor
                              There are few things more aggravating than long-running bugs that impact you daily and have never been fixed by the team. That picture right up there? That's one of the very few screenshots that Star Wars: The Old Republic has allowed me to take due to an inconsistent glitch that goes practically back to the launch of the game. Since it's been around for so long, I have severe doubts that it will ever be addressed at this point.

                              I'm sure that this is not the only long-running bug out there that annoys players, so let's give free rein to our petty gripes today! Which ones would you love to see fixed?

                              Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!

                              MassivelyThe Daily Grind: What long-running bugs are you dying to see fixed? originally appeared on Massively on Wed, 28 Jan 2015 08:00:00 EST. Please see our terms for use of feeds.

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                                The Stream Team: Accessing Albion Online's winter alpha test
                                Posted by Massively [HTML][XML][PERM][FULL] on 27 January 2015, 8:00 pm

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                                It's back to bunny butchering for Massively's MJ -- if she can manage to do it! Albion Online has started its winter alpha test, and MJ excitedly jumped in to explore more of this game. And then she remembered: In order to make armor and weapons so she can explore, she's faced with having to participate in a few rounds of bunny punching. (Let's not even remind her of the skinning sounds!) Can she do it? Or can she find something a little less cuddly that will work? Or maybe she won't even worry about new clothes and just become a farmer instead! Join us live at 8:00 p.m. for a look at how far Albion has come since its summer test.

                                Game: Albion Online
                                Host: MJ Guthrie
                                Date: Tuesday, January 27th, 2015
                                Time: 8:00 p.m. EST

                                Enjoy our Stream Team video below.

                                Continue reading The Stream Team: Accessing Albion Online's winter alpha test

                                MassivelyThe Stream Team: Accessing Albion Online's winter alpha test originally appeared on Massively on Tue, 27 Jan 2015 20:00:00 EST. Please see our terms for use of feeds.

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                                  Shards producer letter talks maps, admin servers, and more
                                  Posted by Massively [HTML][XML][PERM][FULL] on 27 January 2015, 6:00 pm

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                                  We've been wondering what's up with Shards Online, and today we're learning a little bit about that via its new producer's letter.

                                  Looks like the team is "making progress on the first map and getting the server in the hands of early admins." Project lead Derek Brinkmann has also been "working to optimize the Lua script engine to make sure we have the ability to support enough servers" for those early admins.

                                  There's much more to the report, but you'll need to visit the official Shards website to read it!

                                  [Thanks Omedon!]

                                  MassivelyShards producer letter talks maps, admin servers, and more originally appeared on Massively on Tue, 27 Jan 2015 18:00:00 EST. Please see our terms for use of feeds.

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                                  Firefall video previews Amazon Warzone
                                  Posted by Massively [HTML][XML][PERM][FULL] on 27 January 2015, 5:00 pm

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                                  firefall
                                  Listen up grunts, did you honestly think you'd live forever? Well, you won't. No sir, you're going to head back to the front lines of Firefall with its upcoming patch and probably die. Then we're going to drag your corpse back to the base, jolt it with enough juice to make you glow in the dark, and send your reanimated wimpering frame into even more harm.

                                  But that's the fun, eh?

                                  Firefall's posted a new video that highlights the big upcoming patch. Features incoming include the Amazon Warzone, the big game hunt, the reputation system, and improvements to loot and ranged weapon modules.

                                  Continue reading Firefall video previews Amazon Warzone

                                  MassivelyFirefall video previews Amazon Warzone originally appeared on Massively on Tue, 27 Jan 2015 17:00:00 EST. Please see our terms for use of feeds.

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                                  Jukebox Heroes: The quieter side of LotRO's soundtrack
                                  Posted by Massively [HTML][XML][PERM][FULL] on 27 January 2015, 4:00 pm

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                                  lotro
                                  Yes, I'm kind of nuts about the Lord of the Rings Online soundtrack. It could be because I've played this MMO more than most any other at this point, but I like to think that it's also due to a really well-done score that does more for world-building than most soundtracks.

                                  Even though I've talked about the soundtrack as a whole, interviewed Composer Chance Thomas, discussed my favorite housing themes, and reviewed both the Riders of Rohan and Helm's Deep scores, there's still more that I wanted to cover.

                                  Today, I want to share with you exactly why I love this soundtrack: for the quiet moments. There are a select few tracks that are nearly ambient but are also perfectly immersive. I can't help but get kicked in the feels every time one of these comes on, and I know that for years to come I'll have fond memories of LotRO whenever I play them. Let's get a little mellow and hear the whispers of Middle-earth today.

                                  Continue reading Jukebox Heroes: The quieter side of LotRO's soundtrack

                                  MassivelyJukebox Heroes: The quieter side of LotRO's soundtrack originally appeared on Massively on Tue, 27 Jan 2015 16:00:00 EST. Please see our terms for use of feeds.

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