League of Legends introduces Braum, the Heart of the Freljord
Posted by Massively [HTML][XML][PERM][FULL] on 23 April 2014, 4:00 pm

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Is there a Mrs. Heart of the Freljord?
For too long, there's been a hole in the many champions of League of Legends. Braum, the Heart of the Freljord, fills that hole, introducing the first truly impressive moustache to the game and allowing everyone to marvel at every perfectly waxed hair. Oh, and he also serves as a tank support character, which is also a first, but mostly it's about that glorious lip-blanket.

Right, you probably want to know a little bit more about what Braum can do. Well, he applies a stacking debuff that stuns enemies with his basic attack, but once the first tap is in place, attacks from allies will also increase the stack count. He also attacks with line-based AoE attacks that snare targets, blocks attacks with his enormous shield, and can dash to his allies to help protect them from further attacks. In short, he's a traditional MMO tank tearing up the League of Legends lanes. And he has a moustache. Did we mention that?

MassivelyLeague of Legends introduces Braum, the Heart of the Freljord originally appeared on Massively on Wed, 23 Apr 2014 15:00:00 EST. Please see our terms for use of feeds.

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CCP posts EVE Fanfest 2014's schedule
Posted by Massively [HTML][XML][PERM][FULL] on 23 April 2014, 4:30 pm

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EVE Fanfest
EVE Fanfest 2014 is just a week away, and participants will be pleased to know that CCP has posted the full schedule for the show.

The Fanfest schedule includes the dedication of a monument to EVE's players, the wrestling matches between the staff and CCP, a lecture by NASA's Les Johnson on interstellar travel, news about the future of CCP's game roster, and a blowout party-slash-concert.

The studio is psyched about the event: "Ask anyone at the CCP what their favorite time of the year is, they will say Fanfest. It is not just the players who look forward to attending, it's a highlight for us developers as well because interacting with the community is both the soul of our games and a thrilling reward."

The 10th EVE Fanfest runs from May 1st through 3rd in Reykjavik, Iceland. The entire convention will be streamed for free on CCP's Twitch channel for fans who can't attend. And stay tuned on Massively, as we will be there on site!

MassivelyCCP posts EVE Fanfest 2014's schedule originally appeared on Massively on Wed, 23 Apr 2014 15:30:00 EST. Please see our terms for use of feeds.

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The Elder Scrolls Online expounds on Craglorn's 12-man trials
Posted by Massively [HTML][XML][PERM][FULL] on 23 April 2014, 5:00 pm

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ESO
ZeniMax has just published a dev diary about the brand-new 12-player trials en route to The Elder Scrolls Online with its upcoming Craglorn patch. Trials, the studio stresses, are more than your average raid experience:
One of the first things you'll notice about Trials is that they bring a new experience to ESO designed to test even the toughest veterans. You'll need a group of 12 to take them on, but they're not just dungeons that require a large group-we're applying additional pressure. Your team will only have a limited number of resurrections available, and additional rewards will be granted to those who defeat the weekly challenge with one of the top times across the megaserver.
What makes 12 players the sweet spot for these encounters? ZeniMax hopes to downplay the organizational hassle of putting together groups, to telegraph fights without too much distraction, to keep them to about 90 minutes in length, and to appropriately rely on player skill rather than zerging. Another bonus raiders will welcome? No lockout timers!

Scope out the video below for a first-hand look at the new trials.

Continue reading The Elder Scrolls Online expounds on Craglorn's 12-man trials

MassivelyThe Elder Scrolls Online expounds on Craglorn's 12-man trials originally appeared on Massively on Wed, 23 Apr 2014 16:00:00 EST. Please see our terms for use of feeds.

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SWTOR's Galactic Strongholds early access delayed for more features
Posted by Massively [HTML][XML][PERM][FULL] on 23 April 2014, 2:00 pm

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SWTOR Galactic Strongholds apartment
Star Wars: The Old Republic senior producer Bruce Maclean has penned a new producer's letter focused on the upcoming Galactic Strongholds expansion.

He states that for GS to truly feel like an expansion, "it needs to include the full set of features including those originally coming later in the year." As such, BioWare is delaying the start of subscriber early access from June 24th to August 19th. Maclean says the additional time will allow the devs to add conquest events, expanded guild flagship functionality, the Tatooine Homestead stronghold, and the ability to place vehicles, mounts, pets, and companions as player housing decorations.

BioWare has also moved the deadline date for subscribers who are looking to get early access rewards. It's now July 15th instead of May 11th, meaning that you'll need to sub up by the former date if you want the Nar Shaddaa Sky Palace with three additional rooms and the other promised goodies. After the August 19th subscriber early access period, preferred early access and the official launch will follow in September and October.

[Thanks ninjonxb!]

MassivelySWTOR's Galactic Strongholds early access delayed for more features originally appeared on Massively on Wed, 23 Apr 2014 13:00:00 EST. Please see our terms for use of feeds.

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Age of Wushu's expansion hits May 7th; here's a trailer
Posted by Massively [HTML][XML][PERM][FULL] on 23 April 2014, 3:00 pm

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It's raining in Age of Wushu
Age of Wushu's Tempest of Strife expansion launches on May 7th. To celebrate, Snail has released an action-packed trailer that shows off new classes, new environments, and the new weather system. ToS also brings new face-lifting customization options, personalization-enabling equipment inscription, and new sects to the table.

The martial arts sandbox MMO also boasts a new website as of this morning. Don't forget to click past the cut to watch the trailer!

[Source: Snail Games press release]

Continue reading Age of Wushu's expansion hits May 7th; here's a trailer

MassivelyAge of Wushu's expansion hits May 7th; here's a trailer originally appeared on Massively on Wed, 23 Apr 2014 14:00:00 EST. Please see our terms for use of feeds.

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    New Final Fantasy XIV producer's letter talks China and 2.25
    Posted by Massively [HTML][XML][PERM][FULL] on 23 April 2014, 3:30 pm

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    Naoki Yoshida, seen here being a friend to all mankind.
    Final Fantasy XIV is doing pretty well for itself at the moment, and it's still expanding. The latest letter from producer Naoki Yoshida discusses preparations for the game's launch in China, with the cooperation of Shanda Games. Service is expected to launch this summer; the game has just recently launched on the PlayStation 4, expanding its range of available platforms.

    Yoshida also discusses patch 2.25, which will be live tomorrow. Originally, the patch was slated to include an expansion to the current Zodiac weapon quests; however, Yoshida states in the letter that this system is being pushed back until patch 2.28 goes live in May. The team is hoping to incorporate feedback on the existing quest line and allow players more time to upgrade and receive their Animus weaponry. 2.25 will contain improvements to the Wolves' Den PvP system as well as a new system involving materia, so while further weapon upgrades are on hold, there's still going to be plenty of new things to do.

    MassivelyNew Final Fantasy XIV producer's letter talks China and 2.25 originally appeared on Massively on Wed, 23 Apr 2014 14:30:00 EST. Please see our terms for use of feeds.

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    Elder Scrolls Online's Firor posts on the state of the game
    Posted by Massively [HTML][XML][PERM][FULL] on 23 April 2014, 12:30 pm

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    ESO's Alik'r desert
    Elder Scrolls Online lead developer Matt Firor has posted a state-of-the-game address on the fantasy MMO's forum.

    Firor says that, yes, ZeniMax sees the groups of bots clustered around the game's dungeon bosses and that, yes, it is taking steps to address the problem. "We regularly ban accounts involved in spam and bot activity," Firor says, but the scope of said activity is so large that it accounts for nearly 85 percent of ESO's customer service tickets.

    There's also a blurb about de-synched quests as well as a brief preview of the game's first major update that ZeniMax is currently prepping for ESO's test server.

    Continue reading Elder Scrolls Online's Firor posts on the state of the game

    MassivelyElder Scrolls Online's Firor posts on the state of the game originally appeared on Massively on Wed, 23 Apr 2014 11:30:00 EST. Please see our terms for use of feeds.

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    Choose My Adventure: Testing addons in The Elder Scrolls Online
    Posted by Massively [HTML][XML][PERM][FULL] on 23 April 2014, 1:00 pm

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    Gratuitous cleavage shot
    My adventure in The Elder Scrolls Online continues this week with my Nightblade Fa'saad making his way through Stonefalls for the Ebonheart Pact. As the format of Choose My Adventure has changed slightly, the polls from the first two articles mold my journey through the rest of the month. At the end of it all, I'll give my summary impressions and tips I learned along the way.

    This week it's all about addons as I tried out a dozen or so to report back on my favorites. Addons can aid your gameplay in so many different ways, from stat counters to UI mods to quality of (virtual) life improvements, but they're not for everyone. I'm not usually an addon fan because I think they verge on cheating in a way, so I've approached these addons from the perspective of a skeptic. Did they really help my game? Will I continue to use them?

    Continue reading Choose My Adventure: Testing addons in The Elder Scrolls Online

    MassivelyChoose My Adventure: Testing addons in The Elder Scrolls Online originally appeared on Massively on Wed, 23 Apr 2014 12:00:00 EST. Please see our terms for use of feeds.

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      WoW Source vid on WoD's PvP, class updates
      Posted by Massively [HTML][XML][PERM][FULL] on 23 April 2014, 11:30 am

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      Warlords of Draenor
      WoW Source's latest episode features World of Warcraft lead designer Ion Hazzikostas, lead class designer Kris Zierhut, and senior game designer Brian Holinka. The trio discuss everything from Warlords of Draenor's class changes to PvP to skirmishes. There's also a sneak peek at the new Ashran PvP zone.

      Click past the cut for the full video!

      Continue reading WoW Source vid on WoD's PvP, class updates

      MassivelyWoW Source vid on WoD's PvP, class updates originally appeared on Massively on Wed, 23 Apr 2014 10:30:00 EST. Please see our terms for use of feeds.

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      WildStar unveils Warplots DevSpeak
      Posted by Massively [HTML][XML][PERM][FULL] on 23 April 2014, 10:00 am

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      WE ARE THE BORG.  YOU WILL DEACTIVATE YOUR BASE DEFENSES AND PREPARE FOR A PVP LOSS.  RESISTANCE IS FUTILE.  YOUR RATING IS IRRELEVANT.  FROM THIS POINT FORWARD YOUR RESOURCES WILL BE ADAPTED TO SERVE AS OURS.
      Do you consider yourself something of a military genius? Do you also consider yourself a big enthusiast for player housing? Have you long wished for some form of gameplay that combined your love of building the prettiest dwelling possible with your love of killing other players? Then you're looking for WildStar's Warplots. They're a thing. Yes, they're customizable fortresses that you pit against other customized fortresses from other players, that is the whole deal.

      Want to know more? Well, if you see that little "Continue Reading" button down there, you can click that and watch the latest DevSpeak from the development team covering Warplots. Is that not enough for you? All right, then, you can read through our coverage of the gameplay mode from PAX East when we got to take an advance look at it. Still not enough? Maybe you'll need to wait until the game launches in June, then. Do not convert your front lawn into a death fortress and attempt to fight a PvP Nerf war with the mail carrier. That won't go over well.

      [Source: NCsoft press release]

      Continue reading WildStar unveils Warplots DevSpeak

      MassivelyWildStar unveils Warplots DevSpeak originally appeared on Massively on Wed, 23 Apr 2014 09:00:00 EST. Please see our terms for use of feeds.

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        The Daily Grind: Are you into stealthing mechanics?
        Posted by Massively [HTML][XML][PERM][FULL] on 23 April 2014, 9:00 am

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        WildStar
        Apart from the Imperial Agent in Star Wars: The Old Republic, I haven't played a lot of stealth-able characters in MMOs. For me, I just don't see the appeal of sucker-punching bad guys instead of facing off in a fair fight; it kind of makes me feel as though I'm bullying them. Plus, having to walk slower in stealth, constantly worry about positioning, and ignoring the illogic of disappearing in broad daylight all wave me off of such characters.

        But that's me and those are my hang-ups. I know that stealthing is pretty popular in certain quarters, and I can concede that when done right (as in the Thief series) it can be a compelling mechanic. So I'd like to hear whether you're into being all stealthy in MMOs and what you think about how these systems have been handled over the years.

        Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!

        MassivelyThe Daily Grind: Are you into stealthing mechanics? originally appeared on Massively on Wed, 23 Apr 2014 08:00:00 EST. Please see our terms for use of feeds.

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          Black Desert's extreme character creation profiled in video
          Posted by Massively [HTML][XML][PERM][FULL] on 22 April 2014, 10:00 pm

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          Black Desert
          Overseas MMO expert Steparu is back with another round of Black Desert videos that make North Americans extremely sad about the ongoing Korean beta and the lack thereof here. The videos highlight character creation, specifically the hyperrealistic (and, er, extremely toned) Sorcerer, Warrior, Giant, and Archer models, male and female, complete with musculature and hair mesh toggles and sliders. We're not exaggerating when we say that this is extreme character customization, folks. Enjoy two of the videos below and the rest over at Steparu.com.

          Continue reading Black Desert's extreme character creation profiled in video

          MassivelyBlack Desert's extreme character creation profiled in video originally appeared on Massively on Tue, 22 Apr 2014 21:00:00 EST. Please see our terms for use of feeds.

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          War Thunder introduces closed beta tank events
          Posted by Massively [HTML][XML][PERM][FULL] on 22 April 2014, 8:00 pm

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          War Thunder
          Gaijin Entertainment posted today that it's launching tank events for War Thunder's closed beta participants. Prices of tanks and associated purchases have been slashed by 90% to facilitate this test phase; accordingly, Gaijin warns, everything will be wiped once again before the WWII combat sim's open beta begins.

          The studio also recently announced its intention to launch War Thunder in China in 2014 via Tencent and revealed its Elo-based rating system for squadron battles.

          MassivelyWar Thunder introduces closed beta tank events originally appeared on Massively on Tue, 22 Apr 2014 19:00:00 EST. Please see our terms for use of feeds.

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          Landmark's devs on crafting and item upgrading
          Posted by Massively [HTML][XML][PERM][FULL] on 22 April 2014, 8:30 pm

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          Landmark
          SOE Senior Brand Manager Omeed Dariani and Lead Systems Designer Michael Mann present this week's Landmark roundtable video, this time focusing on one of the more detailed components of the sandbox's crafting system: item upgrading, which beat out reinforcing, imbuing, and refining among roundtable voters as the system most worthy of prioritization. Mann explains that item upgrading is intended to reduce the demoralizing effects of RNG; eventually, all crafted items will be created as green-quality items that are upgrade-able depending on player skill and statted according to player direction via relics.

          Dariani and Mann also hint that Landmark and EverQuest Next will share the same crafting-related back-end systems and that Landmark's crafting will ultimately "flavor" the crafting system in EQN. The full roundtable video is below.

          Continue reading Landmark's devs on crafting and item upgrading

          MassivelyLandmark's devs on crafting and item upgrading originally appeared on Massively on Tue, 22 Apr 2014 19:30:00 EST. Please see our terms for use of feeds.

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          Massively Speaking Episode 294: Moar mailbag, please!
          Posted by Massively [HTML][XML][PERM][FULL] on 22 April 2014, 9:00 pm

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          We're so behind on addressing our mail on the show that we've decided to dedicate an episode to playing catch-up! Don't worry, as there will still be news, but Bree and Justin need to clean out their inbox to make room for all of the excellent emails to come. You understand.

          Get all of our opinions and analysis on the most important stories of the past week right here on Massively Speaking, the industry's leading MMO podcast. And if you have a comment, question, or topic for the podcasters, send an email to podcast@massively.com. We may just read your email on the air!

          Get the podcast:
          [RSS] Add Massively Speaking to your RSS aggregator.
          [MP3] Download the MP3 directly.
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          Listen here on the page:



          Read below the cut for the full show notes.

          Continue reading Massively Speaking Episode 294: Moar mailbag, please!

          MassivelyMassively Speaking Episode 294: Moar mailbag, please! originally appeared on Massively on Tue, 22 Apr 2014 20:00:00 EST. Please see our terms for use of feeds.

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            Star Trek Online launches Season 9: A New Accord
            Posted by Massively [HTML][XML][PERM][FULL] on 22 April 2014, 6:00 pm

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            Season 10: A Used Nissan Sentra.  Season 11: Repairing Dad's Old Mustang.  Season 12: Bicycles.
            It's been a long while since Star Trek Online captains had to fear the Undine. This mysterious race has moved off of the radar as the Federation and KDF have explored the Solanae Dyson Sphere, fought back against the Borg and the Tholians, and sought allies upon New Romulus. But the latest patch for the game sees the Undine stepping up their campaign of aggression from fluidic space, sending players through a new series of featured episodes, introducing a new reputation, and offering several new endgame activities.

            Season 9 also brings with it a number of other changes, including a revamp to how both kits and reputations work. Both systems are now more flexible, with the former allowing captains more control over which abilities show up on the ground and the latter providing more player choice over the long term. Take a look at the full list of additions and get ready to set a course for new dangers in this update.

            Continue reading Star Trek Online launches Season 9: A New Accord

            MassivelyStar Trek Online launches Season 9: A New Accord originally appeared on Massively on Tue, 22 Apr 2014 17:00:00 EST. Please see our terms for use of feeds.

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            CCP staff to wrestle MMA fighter at Fanfest 2014
            Posted by Massively [HTML][XML][PERM][FULL] on 22 April 2014, 7:00 pm

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            Fanfest
            CCP is looking to give its fans their admission's worth for Fanfest 2014, as the studio announced that members of its team will be wrestling against MMA fighter Gunnar Nelson during the show. That's MMA, not MMO, by the way. The event, called EVE OF DESTRUCTION, will take place on Friday, May 2nd, in a series of 10 one-on-one wrestling matches.

            CCP would also like to remind you that voting for EVE Online's 9th Council of Stellar Management ends tonight at midnight.

            MassivelyCCP staff to wrestle MMA fighter at Fanfest 2014 originally appeared on Massively on Tue, 22 Apr 2014 18:00:00 EST. Please see our terms for use of feeds.

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            WildStar springs another 'bonus' beta weekend for all
            Posted by Massively [HTML][XML][PERM][FULL] on 22 April 2014, 5:00 pm

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            WildStar
            Carbine's limited four-part WildStar beta weekend run leading up to release is now in danger of becoming a Friday the 13th-sized franchise, as the studio announced today that it will hold another bonus beta weekend starting on Friday. Anyone who has signed up for the beta will be given a code for the weekend, so there's no reason not to check this game out if so inclined.

            The bonus weekend begins on Friday the 25th at 10:00 a.m. EST and will conclude on Monday, April 28th, at 3:00 a.m. EST. The team is raising the level cap to 25 and giving everyone a hoverboard to enjoy. Each day of this bonus beta weekend also counts toward accumulating "boom boxes" full of goodies that will be delivered at launch.

            [Source: Carbine Studios press release]

            MassivelyWildStar springs another 'bonus' beta weekend for all originally appeared on Massively on Tue, 22 Apr 2014 16:00:00 EST. Please see our terms for use of feeds.

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              This dude unlocked all 2,057 WoW achievements
              Posted by Massively [HTML][XML][PERM][FULL] on 22 April 2014, 3:00 pm

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              Some WoW guy
              Think you're an MMO achievement master? Maybe so, but you could probably learn a thing or two about World of Warcraft from Хируко, a Russian player who has unlocked all of the game's currently achievable... achievements.

              MassivelyThis dude unlocked all 2,057 WoW achievements originally appeared on Massively on Tue, 22 Apr 2014 14:00:00 EST. Please see our terms for use of feeds.

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              BlizzCon 2014 dated, tix on sale next month
              Posted by Massively [HTML][XML][PERM][FULL] on 22 April 2014, 4:00 pm

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              BlizzCon
              BlizzCon 2014 is coming, boys and girls, to a city near you (that is, if you live near Anaheim, California)! Blizzard announced that its semi-annual convention will be on November 7th and 8th at the Anaheim Convention Center.

              Even at two hundred bucks a pop, tickets for BlizzCon will no doubt be sold out within minutes thanks to Blizzard's legion of fans. The studio announced today that it will be putting tickets on sale in two separate batches: one on May 7th and the other on May 10th. There will also be $750 tickets put on sale on May 14th for the benefit dinner.

              BlizzCon tickets include offer hands-on demos with its games, an e-sports world championship, dev panels, player tournaments, and live admission to the convention. Virtual tickets will also be available at a later point for an unknown fee.

              MassivelyBlizzCon 2014 dated, tix on sale next month originally appeared on Massively on Tue, 22 Apr 2014 15:00:00 EST. Please see our terms for use of feeds.

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              Flameseeker Chronicles: Guild Wars 2's post-feature pack experience
              Posted by Massively [HTML][XML][PERM][FULL] on 22 April 2014, 1:00 pm

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              Befuddled sharktooth flopears, for testing purposes.
              On April 15th Guild Wars 2 got its first feature pack, as packed with features as advertised. After the first day or so of trying to figure out where our town clothes disappeared to, it's becoming clear how much has changed: There's a lot more to take in and adjust to than might be immediately apparent.

              The experience for new GW2 characters has changed so much that I rolled up yet another alt post-patch to try it out. That was my plan all along, and I didn't do it because I just bought another character slot and didn't have an Asura yet. I chose a profession that's known for being less fun without traits, so I could see what it's like to not have them before level 30. It was not because I wanted another Engineer and already have two Necromancers, two Guardians, and two Mesmers.

              It was also necessary to use a total makeover kit for legitimate data-gathering purposes. Aww, look how cute he is! I can use all of my unlocked dyes on him, and dress him up in outfits, and -- right, down to business.

              Continue reading Flameseeker Chronicles: Guild Wars 2's post-feature pack experience

              MassivelyFlameseeker Chronicles: Guild Wars 2's post-feature pack experience originally appeared on Massively on Tue, 22 Apr 2014 12:00:00 EST. Please see our terms for use of feeds.

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                Day-long player carnival slated for May 17 in Lord of the Rings Online
                Posted by Massively [HTML][XML][PERM][FULL] on 22 April 2014, 2:00 pm

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                LotRO warsteed in Snowbourn
                Do you play Lord of the Rings Online? Do you play on Landroval? If so, you'll want to mark May 17th on your calendar and plan to stop by The Lonely Mountain Band's day-long Spring Racing Carnival.

                SRC is a player-run event which includes "nine horse races, a horse parade, a mounted fashion contest, barrel racing, rodeo clown comedy acts, a demonstration by the formation riding team, name-that-breed and name-that-song contests, eight musical performances, and a final concert and fireworks show."

                [Thanks Chris!]

                MassivelyDay-long player carnival slated for May 17 in Lord of the Rings Online originally appeared on Massively on Tue, 22 Apr 2014 13:00:00 EST. Please see our terms for use of feeds.

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                Marvel Heroes prepping for big patch, Big Ten weekend
                Posted by Massively [HTML][XML][PERM][FULL] on 22 April 2014, 11:00 am

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                Marvel Heroes cast
                Gazillion has collected player votes regarding Marvel Heroes' top 10 game events from the last 10 months and is bringing back all of them this weekend. Whether you're partial to the game's Christmas, Easter, or Valentine's events or you prefer the Buy-One, Get-One promotion for heroes, they'll each be available starting Friday morning.

                Marvel Heroes' latest patch will also be debuting at that time. It's bringing with it a new hero -- Invisible Woman -- as well as Squirrel Girl and Black Widow updates and a complete powers pass. Read all about it on the official MH forums.

                [Thanks Steve!]

                MassivelyMarvel Heroes prepping for big patch, Big Ten weekend originally appeared on Massively on Tue, 22 Apr 2014 10:00:00 EST. Please see our terms for use of feeds.

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                Darkfall getting armor dyes
                Posted by Massively [HTML][XML][PERM][FULL] on 22 April 2014, 12:00 pm

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                Darkfall gold armor
                Darkfall players are no strangers to dying, but now at least they'll get to look good doing it. Aventurine is adding armor dyes to its fantasy PvP MMO, and while we don't know a lot of specifics just yet, we do know that green and gold are both options thanks to a couple of newly released screenshots.

                Will some dye colors be rarer than others? Will dyes be craftable and applicable to existing armor pieces? Will someone make a Mahirim-only Pink Panther clan with matching uniform requirements? Time will tell.

                [Thanks Dengar!]

                MassivelyDarkfall getting armor dyes originally appeared on Massively on Tue, 22 Apr 2014 11:00:00 EST. Please see our terms for use of feeds.

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                SOE's All Access transition now slated for April 29
                Posted by Massively [HTML][XML][PERM][FULL] on 22 April 2014, 10:00 am

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                All Access logo
                SOE has again postponed its transition from Gold individual game subscriptions to a single All Access pass. Community guru Colette "Dexella" Murphy posted the following announcement on SOE's forums.
                In an effort to ensure that the transition to the new All Access membership plan is as seamless as possible, we are going to be taking a little more time to test. So, we will be pushing the launch date of All Access to Tuesday, April 29th. Because of the portfolio-wide nature of this plan, this may prevent us from doing any individual game updates in EverQuest, EverQuest II, Planetside 2, and DC Universe Online. These updates will resume normally after the All Access launch. We appreciate your patience and you'll agree that our new membership offering is worth the wait.

                MassivelySOE's All Access transition now slated for April 29 originally appeared on Massively on Tue, 22 Apr 2014 09:00:00 EST. Please see our terms for use of feeds.

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