Going Rogue and the 11th final ding
Posted by A ding world [HTML][XML][PERM][FULL] on 22 August 2010, 6:08 pm
Game time this weekend was pretty much exclusively with City of Heroes. The Going Rogue expansion was released earlier in the week. As it should, this has caused more activity in the game. There ae more people running around in the areas, more people in chat channels than I have been used to lately. And [...]


Choices and consequences – Going Rogue
Posted by A ding world [HTML][XML][PERM][FULL] on 14 August 2010, 2:50 pm
When I came home yesterday after this week’s work I noticed that it seems the NDA for the City of Heroes: Going Rogue expansion has dropped now. So now I can finally start writing a bit more about it I got in the closed beta at the point when everyone and their dog joined; i.e. [...]


Pigs in space
Posted by A ding world [HTML][XML][PERM][FULL] on 8 August 2010, 1:45 pm
No, this has nothing to do with the Muppet Show – it is about the news that space combat in the upcoming Star Wars: The Old Republic game may possibly not be a big deal, as reported by Massively. This should not really come as a surprise, looking at a quote from when space combat [...]


More Going Rogue info
Posted by A ding world [HTML][XML][PERM][FULL] on 31 July 2010, 12:47 pm
Ten Ton Hammer has posted a preview of the City of Heroes Going Rogue expansion, which includes description of the early part of the game (tutorial) and some developer commentary. Paragon Studios has also presented some information about one of the four new powersets in the expansion, Kinetic Melee. There is some basic information on [...]


A new story arc – Project Serpens
Posted by A ding world [HTML][XML][PERM][FULL] on 28 July 2010, 4:06 pm
One of the gameplay aspects of City of Heroes/Villains I have not written much about is to create story arcs. A reason for that has been that I do not want to spoil the story in case someone would play these arcs. But frankly, who am I kidding? The five story arcs I have published [...]


Writing like who?
Posted by A ding world [HTML][XML][PERM][FULL] on 28 July 2010, 6:04 am
I saw this amusing post at The Ancient Gaming Noob who in turn had seen it at World IV and decided to try a few of my blog posts: Post 1: Leo Ericsson – Into the hole This post was pretty much a fiction post rather than normal MMO ranting. The result was I write [...]


Everquest 2 introduces new payment model and new servers
Posted by A ding world [HTML][XML][PERM][FULL] on 27 July 2010, 2:37 pm
As have been reported by Massively, Everquest 2 is going the same route as LOTRO, more or less. I do not want to talk about “F2P” in these cases, because I think that is as accurate as saying many mobile phone options are “F2T” (free to talk). What the game companies are doing is to [...]


City shadow progress
Posted by A ding world [HTML][XML][PERM][FULL] on 27 July 2010, 11:06 am
Sometimes there are plenty of things to write about here, but I can not or will not for various reasons; it may be some beta material or that I do not want to write to many spoilers regarding some story or path in a game. But if too much material is left out it may [...]


New trailer for Tron:Legacy
Posted by A ding world [HTML][XML][PERM][FULL] on 22 July 2010, 3:33 pm
Just saw that there is a new trailer for Tron: Legacy released now. Looks quite good; it will certainly be a movie I will check out this winter. Filed under: MMO Games


Great minds think alike – or something?
Posted by A ding world [HTML][XML][PERM][FULL] on 22 July 2010, 1:57 pm
In the past week I have been working a bit now and then to create a new story arc in Mission Architect. It consists of a main story and a side story which mixes with each other. In the end the side story will get in the focus, possibly a surprise for the player if [...]


European DDO will become F2P and transferred to Turbine
Posted by A ding world [HTML][XML][PERM][FULL] on 20 July 2010, 2:47 pm
I received an email that the European DDO that is run by CodeMasters now will be transferred over to Turbine. Thus the European side will now also play the F2P version of DDO instead of the pure subscription-based one. The FAQ here provide some details about the transfer. I think this is about time. When [...]


Going Rogue preview at IGN
Posted by A ding world [HTML][XML][PERM][FULL] on 19 July 2010, 5:28 pm
It seems that IGN has posted a brief preview of the City of Heroes Going Rogue expansion, after getting a bit of hands-on experience with it at Paragon Studios. There is also a video with some views from the new zones in Praetoria. Filed under: City of Heroes, City of Villains


Costume change emotes
Posted by A ding world [HTML][XML][PERM][FULL] on 18 July 2010, 10:19 pm
Back in the old days, some of us played around a bit with creating a costume change animation using existing emotes, plus a costume change command. Later Paragon Studios picked up on this handling and added it as a feature to the game. A few of those costume change emotes are available to everyone, but [...]


A charged champion
Posted by A ding world [HTML][XML][PERM][FULL] on 16 July 2010, 5:09 pm
When Champions Online released I was all over it and I loved the game – despite some flaws I found the combat quite fun and a mix of great and so-and-so missions. After about 4 months the activity dropped significantly and suring the first half of the year it did not get much play time. [...]


Stellar Dawn announcement
Posted by A ding world [HTML][XML][PERM][FULL] on 14 July 2010, 11:22 am
Jagex, most known for their browser-based MMO RuneScape, have now launched a website for their upcoming SciFi MMO – Stellar Dawn. They have been talking about a new SciFi-based MMO for a long time. Originally it was code-named  MechScape, but then MechScape goty scrapped and Jagex supposedly started over again, working on what is now [...]


The heat is on
Posted by A ding world [HTML][XML][PERM][FULL] on 13 July 2010, 7:59 am
Normally summers where I live have had moderate temperatures – perhaps 20-25 degrees (celsius) on sunny days and cloudy/rainy days perhaps down to 15-20 degrees. But I think now inb the past three years we have had a boost in heat and a number of days where the temperature is 30+ degrees. This is probably [...]


Paragon Studios reveals info about Issue 18
Posted by A ding world [HTML][XML][PERM][FULL] on 9 July 2010, 12:39 pm
That Paragon Studios is going to release a new expansion to City of Heroes/Villains called Going Rogue is likely familiar to a few. Together with that expansion there is also a regular update of the game – Issue 18: Shades of Grey. Perhaps a bit light in content it does still add a few nice [...]


Stupid move by Blizzard
Posted by A ding world [HTML][XML][PERM][FULL] on 6 July 2010, 5:35 pm
I saw this post on Broken Toys about that Blizzard is going to enforce the used of RealID (i.e. your real name) for people who post on their forums. I am perfectly ok with that people can use their real names if they want to, but it should a choice they make themselves, not something [...]


Final ding goes double digits
Posted by A ding world [HTML][XML][PERM][FULL] on 2 July 2010, 7:20 pm
Today I reached max level with my earth/earth dominator, Dirtmonger. I guess it could be considered a bit special, since it was my 10th character to reach the final ding in City of Villains/Heroes. This means that I also got: My 8th villain to max level My 7th dominator to max level I have played [...]


Happy Birthday, Anarchy Online!
Posted by A ding world [HTML][XML][PERM][FULL] on 20 June 2010, 11:48 am
In a few days Anarchy Online will celebrate its 9th birthday. It was the first MMO I played, starting roughly a month after the initial release. So I have sort of a nostalgic spot for the game and even though I do not play it currently, I try to keep an eye from time to [...]


Players save the world
Posted by A ding world [HTML][XML][PERM][FULL] on 13 June 2010, 4:54 pm
This weekend I mainly spent some with my earth dominator Dirtmonger and my electricity stalker, Dr Charge. There was also some time for my bard Pelimanni in Stormwind, but that is for another post. Both of them spend some time to play player created missions. This is really great – playing the regular content too [...]


Is your MMO subscription-worthy?
Posted by A ding world [HTML][XML][PERM][FULL] on 6 June 2010, 9:06 am
With the recent news about LOTRO going “free to play” that seem to have started some discussions in other subscription-based MMO forums about the risk/chance of their MMO of choice doing the same thing. In some places there is a fair amount of negativity against the whole “free to play” thing. However, worth noting is [...]


The power of search
Posted by A ding world [HTML][XML][PERM][FULL] on 6 June 2010, 6:20 am
For a long time I have had a regular flow of view on a few posts I made about the game Jade Dynasty. I have always wondered why, I only posted a few posta about it and never got particularly far in the game before I got extremely bored with it – too much grind, [...]


Battle Hardened
Posted by A ding world [HTML][XML][PERM][FULL] on 5 June 2010, 12:30 pm
Earlier this week I reached sort of a milestone in City of Heroes/Villains – I got the Battle Hardened veteran reward badge, which is what you get as a four year veteran of the game. In addition to the badge, one gets an extra character slot and also a buff pet. The pet can have [...]


LOTRO business model change – what about other publishers? and Europe?
Posted by A ding world [HTML][XML][PERM][FULL] on 4 June 2010, 1:56 pm
So it has been announced that Lord of the Rings Online is going “free to play”. Good for them, if it works out. It does not make me want to play it, so I am more interested in the impact it may have on other publishers and developers. How does this affect CodeMasters? They have [...]


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