DLC as Inflation
Posted by Kill Ten Rats [HTML][XML][PERM][FULL] on 21 February 2014, 1:02 am
Years ago, I pondered reducing quantity as a means of avoiding raising price. I will avoid repeating the examples, since the link is right there. In our present games, quantity is reduced via moving content to expansion packs and DLC. Players notice when you increase the average cost of a game from $40 to $50 […]

DLC as Inflation is a post from: Kill Ten Rats




DLC as Inflation
Posted by Kill Ten Rats [HTML][XML][PERM][FULL] on 21 February 2014, 1:02 am
Years ago, I pondered reducing quantity as a means of avoiding raising price. I will avoid repeating the examples, since the link is right there. In our present games, quantity is reduced via moving content to expansion packs and DLC. Players notice when you increase the average cost of a game from $40 to $50 […]

DLC as Inflation is a post from: Kill Ten Rats




[GW2] NGOs and Refugees in Lion’s Arch
Posted by Kill Ten Rats [HTML][XML][PERM][FULL] on 20 February 2014, 12:37 pm
ArenaNet might have finally found their stride with the Living World by destroying the community jewel of Lion’s Arch. In its place is a pretty intense hour-long event that is shaping the economy. This update is forceful, and I am really enjoying the more heavy-handed approach to shaping Guild Wars 2. Ideals about ‘Fugees The […]

[GW2] NGOs and Refugees in Lion’s Arch is a post from: Kill Ten Rats




[GW2] NGOs and Refugees in Lion’s Arch
Posted by Kill Ten Rats [HTML][XML][PERM][FULL] on 20 February 2014, 12:37 pm
ArenaNet might have finally found their stride with the Living World by destroying the community jewel of Lion’s Arch. In its place is a pretty intense hour-long event that is shaping the economy. This update is forceful, and I am really enjoying the more heavy-handed approach to shaping Guild Wars 2. Ideals about ‘Fugees The […]

[GW2] NGOs and Refugees in Lion’s Arch is a post from: Kill Ten Rats




EA Being EA
Posted by Kill Ten Rats [HTML][XML][PERM][FULL] on 20 February 2014, 1:02 am
This apparently happened just before I downloaded Plants vs. Zombies 2. For those not clicking links: a recent update started charging 2,000 coins per lawnmower. Customer complaints were sufficiently loud to reverse that decision. Just after my previous post, I encountered my first pinata party in PvZ2. Due to perverse randomization in the plants I […]

EA Being EA is a post from: Kill Ten Rats




EA Being EA
Posted by Kill Ten Rats [HTML][XML][PERM][FULL] on 20 February 2014, 1:02 am
This apparently happened just before I downloaded Plants vs. Zombies 2. For those not clicking links: a recent update started charging 2,000 coins per lawnmower. Customer complaints were sufficiently loud to reverse that decision. Just after my previous post, I encountered my first pinata party in PvZ2. Due to perverse randomization in the plants I […]

EA Being EA is a post from: Kill Ten Rats




[GW2] Login Warning
Posted by Kill Ten Rats [HTML][XML][PERM][FULL] on 19 February 2014, 1:02 am
Attack Cinematic Upon logging in, players level 30 or higher will see a cinematic of the attack on Lion’s Arch. Lower level players will watch this upon entering Lion’s Arch for the first time. … Note: All characters that were stationed in Lion’s Arch before the attack will be relocated to an adjoining map. This […]

[GW2] Login Warning is a post from: Kill Ten Rats




[GW2] Login Warning
Posted by Kill Ten Rats [HTML][XML][PERM][FULL] on 19 February 2014, 1:02 am
Attack Cinematic Upon logging in, players level 30 or higher will see a cinematic of the attack on Lion’s Arch. Lower level players will watch this upon entering Lion’s Arch for the first time. … Note: All characters that were stationed in Lion’s Arch before the attack will be relocated to an adjoining map. This […]

[GW2] Login Warning is a post from: Kill Ten Rats




[TT] Dominion: An ABC Economy
Posted by Kill Ten Rats [HTML][XML][PERM][FULL] on 18 February 2014, 1:02 am
The basic play of Dominion is as simple as ABC: Play an Action (optional) Buy a card (optional) Clean up by discarding everything in your hand and in play and drawing 5 cards> This leads to four units of value in each turn: actions, buys, coins, and cards. Actions are where the fun is, and […]

[TT] Dominion: An ABC Economy is a post from: Kill Ten Rats




Business Model Influence
Posted by Kill Ten Rats [HTML][XML][PERM][FULL] on 17 February 2014, 10:42 am
I did not even mention when Plants vs. Zombies 2 came out because it made me sad. Mobile only, F2P with cash shop? Ouch. Now that I have a device that plays it, I of course had to try the sequel to one of the best games ever made. It’s not bad, but it’s disappointing […]

Business Model Influence is a post from: Kill Ten Rats




[TT] Dominion: An ABC Economy
Posted by Kill Ten Rats [HTML][XML][PERM][FULL] on 18 February 2014, 1:02 am
The basic play of Dominion is as simple as ABC: Play an Action (optional) Buy a card (optional) Clean up by discarding everything in your hand and in play and drawing 5 cards> This leads to four units of value in each turn: actions, buys, coins, and cards. Actions are where the fun is, and […]

[TT] Dominion: An ABC Economy is a post from: Kill Ten Rats




Business Model Influence
Posted by Kill Ten Rats [HTML][XML][PERM][FULL] on 17 February 2014, 10:42 am
I did not even mention when Plants vs. Zombies 2 came out because it made me sad. Mobile only, F2P with cash shop? Ouch. Now that I have a device that plays it, I of course had to try the sequel to one of the best games ever made. It’s not bad, but it’s disappointing […]

Business Model Influence is a post from: Kill Ten Rats




The Return of Clippy
Posted by Kill Ten Rats [HTML][XML][PERM][FULL] on 15 February 2014, 8:31 am
The latest smartphone I was issued is a Galaxy Note 3. It is aggressively helpful, an imperfect DWIM device. It provides a constant stream of offers and requests, most of which are not of interest to me and I am sure I have turned down some things I want just because there were six pop-ups […]

The Return of Clippy is a post from: Kill Ten Rats




The Return of Clippy
Posted by Kill Ten Rats [HTML][XML][PERM][FULL] on 15 February 2014, 8:31 am
The latest smartphone I was issued is a Galaxy Note 3. It is aggressively helpful, an imperfect DWIM device. It provides a constant stream of offers and requests, most of which are not of interest to me and I am sure I have turned down some things I want just because there were six pop-ups […]

The Return of Clippy is a post from: Kill Ten Rats




Brain Dump – GW2, LOTRO, CU et al.
Posted by Kill Ten Rats [HTML][XML][PERM][FULL] on 13 February 2014, 4:04 pm
I hate being sick. It’s one of the worst times to be a gamer aware of “meta” because when I’m feverish my mind start throwing massive design problems at me. The unsolvable things become nightmarish in my attempt to cool down, hydrate, and overcome the disease. Instead I lie there coming up with ways that […]

Brain Dump – GW2, LOTRO, CU et al. is a post from: Kill Ten Rats




Brain Dump – GW2, LOTRO, CU et al.
Posted by Kill Ten Rats [HTML][XML][PERM][FULL] on 13 February 2014, 4:04 pm
I hate being sick. It’s one of the worst times to be a gamer aware of “meta” because when I’m feverish my mind start throwing massive design problems at me. The unsolvable things become nightmarish in my attempt to cool down, hydrate, and overcome the disease. Instead I lie there coming up with ways that […]

Brain Dump – GW2, LOTRO, CU et al. is a post from: Kill Ten Rats




[TT] Dominion: Pick Ten
Posted by Kill Ten Rats [HTML][XML][PERM][FULL] on 11 February 2014, 1:02 am
There are three types of cards in Dominion: actions, money, and victory points. Actions do things, money lets you buy cards, and victory points are all that matter in the end. You could also divide cards between the base cards, which are the same in every game, and kingdom cards, which vary between games. The […]

[TT] Dominion: Pick Ten is a post from: Kill Ten Rats




[TT] Dominion: Pick Ten
Posted by Kill Ten Rats [HTML][XML][PERM][FULL] on 11 February 2014, 1:02 am
There are three types of cards in Dominion: actions, money, and victory points. Actions do things, money lets you buy cards, and victory points are all that matter in the end. You could also divide cards between the base cards, which are the same in every game, and kingdom cards, which vary between games. The […]

[TT] Dominion: Pick Ten is a post from: Kill Ten Rats




Sisyphus
Posted by Kill Ten Rats [HTML][XML][PERM][FULL] on 7 February 2014, 9:58 pm
Gamifying eternal torment. Be sure to push the red button. : Zubon Sisyphus is a post from: Kill Ten Rats

Sisyphus is a post from: Kill Ten Rats




Sisyphus
Posted by Kill Ten Rats [HTML][XML][PERM][FULL] on 7 February 2014, 9:58 pm
Gamifying eternal torment. Be sure to push the red button. : Zubon Sisyphus is a post from: Kill Ten Rats

Sisyphus is a post from: Kill Ten Rats




[GW2] Edge of the Mists Impressions
Posted by Kill Ten Rats [HTML][XML][PERM][FULL] on 7 February 2014, 3:45 pm
It’s been an interesting few days playing Edge of the Mists, the new overflow World vs. World (“WvW”) map in Guild Wars 2. My concentrated opinion is that WvW just became a lot more fun, but I have a lot to nitpick and discuss too. The Map’s Mechanics The most important thing to note about […]

[GW2] Edge of the Mists Impressions is a post from: Kill Ten Rats




[GW2] Edge of the Mists Impressions
Posted by Kill Ten Rats [HTML][XML][PERM][FULL] on 7 February 2014, 3:45 pm
It’s been an interesting few days playing Edge of the Mists, the new overflow World vs. World (“WvW”) map in Guild Wars 2. My concentrated opinion is that WvW just became a lot more fun, but I have a lot to nitpick and discuss too. The Map’s Mechanics The most important thing to note about […]

[GW2] Edge of the Mists Impressions is a post from: Kill Ten Rats




[GW2] Stories in the Mists
Posted by Kill Ten Rats [HTML][XML][PERM][FULL] on 5 February 2014, 5:03 pm
Hitherby some spoilers The Edge of the Mist is quite possibly the most beautiful map in Guild Wars 2. The only negative I have is I’m a bit unsure of all the clouds getting in my way. Otherwise I am just in awe. The land is so rich. I stop and stare at some statues […]

[GW2] Stories in the Mists is a post from: Kill Ten Rats




[GW2] Stories in the Mists
Posted by Kill Ten Rats [HTML][XML][PERM][FULL] on 5 February 2014, 5:03 pm
Hitherby some spoilers The Edge of the Mist is quite possibly the most beautiful map in Guild Wars 2. The only negative I have is I’m a bit unsure of all the clouds getting in my way. Otherwise I am just in awe. The land is so rich. I stop and stare at some statues […]

[GW2] Stories in the Mists is a post from: Kill Ten Rats




[TT] Introduction to Deck-Building Games
Posted by Kill Ten Rats [HTML][XML][PERM][FULL] on 4 February 2014, 1:02 am
Welcome to Tabletop Tuesday, something new I’m trying here at Kill Ten Rats. For most of this year, I will be gradually discussing the game Dominion, which is the trope maker for deck-building games. This is rich territory for discussion, with quite a few mechanics and expansions, and you know I can spend a whole […]

[TT] Introduction to Deck-Building Games is a post from: Kill Ten Rats




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