Important: Patch Rundown – 4.13, Building a Better Team Builder
Important: Unofficial PBE Patch Notes for 7/31/2014 - Arcade MF Splash, New Ward Pings, New Profile Icon, Item Changes


Top 5 Items We Miss From League of Legends




Low Elo Podcast EP. 117 - Can't Stop Won't Stop
Posted by Low Elo: The League of Legends Podcast for the Players - Low Elo [HTML][XML][PERM][FULL] on 30 July 2014, 8:00 pm
This week Low Elo welcomes Rin the Yordle back to the show! We discuss the League of Legends trends in skin design, talk about the recently revealed Gnar and remark on the extraordinary decision by CLG to get pumped and put super week in the hands of some surprising ringers. This week the game asks what marketing claims you'd make for a League of Legends performance enhancing supplement. Send your answers and other emails to team@lowelo.com.


Media Link

WIP Post


Arcade MF Splash


New Ward Pings?

NOTE: Unconfirmed yet, will need to see it in game

      

   Friendly Ward                  Enemy Ward    


New Profile Icon

 


Item Changes

Head of Kha'Zix

  • [NEW] Special Bonus: Rengar has increased vision range while in brush.

Sanguine Blade

  • Now gives 50 Attack Damage (up from 40)
  • Now costs 2175 gold (down from 2275)



Combatless MMO Wander releases Gamescom trailer
Posted by Massively [HTML][XML][PERM][FULL] on 30 July 2014, 10:00 pm

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Wander
We last looked at Wander in detail at PAX Prime 2013, but the indie "collaborative exploration" MMO has been hard at work on its cross-platform, VR-friendly, combat-free experience since then. Today, the game's creator, Loki Davison, has released a brief trailer ahead of Gamescom, where Wander will be one of a very few MMOs featured at the Indie MEGABOOTH.

Enjoy the video below.

Continue reading Combatless MMO Wander releases Gamescom trailer

MassivelyCombatless MMO Wander releases Gamescom trailer originally appeared on Massively on Wed, 30 Jul 2014 21:00:00 EST. Please see our terms for use of feeds.

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    WoW's Warlords of Draenor expansion is making faces at you
    Posted by Massively [HTML][XML][PERM][FULL] on 30 July 2014, 9:00 pm

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    WoW
    When Blizzard launches World of Warcraft's Warlords of Draenor expansion later this year, players will be getting more than just the long-awaited character body model upgrades; they're also getting new facial geometry. Art Director Chris Robinson wrote today on the game's official blog,
    Our next big focus is doing justice to the facial options. With the original models and their simplistic geometry and low-resolution textures, a lot of facial expressions were simply painted on. Now that we've moved to higher-polygon models with lips, teeth, and fully articulated faces-not to mention higher-resolution textures-recreating those same facial options isn't as simple as painting them onto a flat surface. Previously, to get a sneer out of a model, you'd just paint a sneer on its face, and that was that. To do it correctly now-and make it look great-we have to fully pose a sneer, create a custom texture, and mesh that base pose with all of the existing emotes and animations.
    Robinson also said that Blizzard is "committed" to launching all of the new models together rather than roll them out independently post-launch, but a later tweet indicated that Blood Elf models will not make it in for launch.

    MassivelyWoW's Warlords of Draenor expansion is making faces at you originally appeared on Massively on Wed, 30 Jul 2014 20:00:00 EST. Please see our terms for use of feeds.

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    Celebrate The Launch of Ertheia With The Lineage II Team
    Posted by Lineage II [HTML][XML][PERM][FULL] on 30 July 2014, 7:00 pm
    Come celebrate the launch of Ertheia with the Lineage II Team. We will be logging in to the servers to chat with players, give buffs, and have fun. To participate in the festivities, check your server’s scheduled celebration time...


    Patch Rundown – 4.13, Building a Better Team Builder
    Posted by News [HTML][XML][PERM][FULL] on 30 July 2014, 7:06 pm

    Patch Rundown – 4.13

    Originally Posted by Riot (View Original Source)

    We’re back with the second episode of Patch Rundown!

    Patch 4.13’s one of the last updates before Worlds, so we have tweaks aplenty for a number of champions! This rundown, MsPudding’s joined by Statikk and Fearless alongside Team Dignitas’ very own Scarra to discuss Sona’s update along with changes to aggro junglers and assassins.

    As before, we’re looking for feedback to help us improve future videos, so add in your comments below!




    World of Tanks builds strongholds for Update 9.2
    Posted by Massively [HTML][XML][PERM][FULL] on 30 July 2014, 7:00 pm

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    world of tanks
    Wargaming is betting that players will fight even harder than usual if it's over something they built, which is why the company introduced strongholds with today's Update 9.2 for World of Tanks.

    Strongholds are a new game mode in which players can lay out a virtual base and fight over it. If a clan can upgrade its base enough, it will be treated to limited-time bonuses that will cover all clan members across the game.

    Update 9.2 also comes with eight reworked maps, more medal achievements, HD upgrades to a few tanks, and the Fire Arc battle arena. Check out what 9.2 has to offer in the update video after the break.

    Continue reading World of Tanks builds strongholds for Update 9.2

    MassivelyWorld of Tanks builds strongholds for Update 9.2 originally appeared on Massively on Wed, 30 Jul 2014 18:00:00 EST. Please see our terms for use of feeds.

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    Oort Online strives to create a 'universe-sized' sandbox
    Posted by Massively [HTML][XML][PERM][FULL] on 30 July 2014, 8:00 pm

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    Oort Online
    Why should your sandbox MMO be confined to one measly world? That's the premise of Oort Online, an upcoming sandbox title that involves several worlds that can be explored, conquered, and molded by players. In this voxel-based game, players will exist on the same server and can choose to fight a nasty galaxy-spanning race called the Protectors or carve out a slice of land on which to build a masterpiece.

    "We think fans of procedural games are going to love Oort Online! We're making a universe-sized sandbox and giving players control over what happens," developer Wonderstruck said.

    Oort Online has been in development for six months and is available right now as an early access prototype for funders who spend $95 or more. The crowdfunded project also has cheaper tiers for alpha and beta access and promises a package of goodies (including a chance to win instant access) for those who send out a tweet promoting the game.

    Get a sneak peek of Oort Online in a dev video after the break!

    Continue reading Oort Online strives to create a 'universe-sized' sandbox

    MassivelyOort Online strives to create a 'universe-sized' sandbox originally appeared on Massively on Wed, 30 Jul 2014 19:00:00 EST. Please see our terms for use of feeds.

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    Captain's Log: Star Trek Online's eternal crafting problem
    Posted by Massively [HTML][XML][PERM][FULL] on 30 July 2014, 5:00 pm

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    Out of the wreckage.
    I haven't had the chance to really dive into the new crafting system in Star Trek Online just yet, but I can tell it's certainly a valid effort to revitalize the crafting system for the third time in the game's lifespan, this time with an even more fundamental teardown. Memory Alpha is gone now, along with the exploration clusters that used to provide oh-so-many spots to analyze in the hopes of getting more materials.

    Back at the start of this year, the column took a look at the state of Star Trek Online's crafting and asked whether there really is a future left for it. After all, crafting as a source of items was up against the fleet stores and reputation items. Could you make something better than those systems without replacing those systems? Would it even be worth it? What could be done to clean up crafting? We've gotten our answer about what will be done, but is it a net benefit for the game as a whole?

    Continue reading Captain's Log: Star Trek Online's eternal crafting problem

    MassivelyCaptain's Log: Star Trek Online's eternal crafting problem originally appeared on Massively on Wed, 30 Jul 2014 16:00:00 EST. Please see our terms for use of feeds.

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      Hearthstone unlocks the doors to the Plague Quarter
      Posted by Massively [HTML][XML][PERM][FULL] on 30 July 2014, 6:00 pm

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      Hearthstone
      The second wing of Heartstone: Curse of Naxxramas is now open for players to explore and plunder, as the weekly rollout of this online card game expansion continues.

      The Plague Quarter has unlocked for players, but unlike the free taste of the Arachnid Quarter, this one will require gold to purchase. Inside the quarter, you will find Noth the Plaguebringer, Heigan the Unclean, and the big boss Loatheb.

      Players that master the Plague Quarter not only will be treated to new cards for their collection but can also go on to tackle two class challenges with additional card rewards.

      [Thanks to Dengar for the tip!]

      MassivelyHearthstone unlocks the doors to the Plague Quarter originally appeared on Massively on Wed, 30 Jul 2014 17:00:00 EST. Please see our terms for use of feeds.

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      APB update pwns cheaters and creates quicker matchups
      Posted by Massively [HTML][XML][PERM][FULL] on 30 July 2014, 3:00 pm

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      APB
      APB: Reloaded has moved beyond merely shaking a fist at cheaters to waging war on them.

      Today, Reloaded Games released its Open Conflict patch that contains the much-vaunted "FairFight" technology that monitors for illicit behavior and nips it in the bud on the spot. This system also publicly shames hackers and botters as they are banned so that the entire server can witness their downfall.

      Open Conflict also contains cloud saves for character settings and a new matchmaking mode that lumps people together based on availability instead of skill.

      [Source: Reloaded Games press release]

      MassivelyAPB update pwns cheaters and creates quicker matchups originally appeared on Massively on Wed, 30 Jul 2014 14:00:00 EST. Please see our terms for use of feeds.

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        NCsoft launches Lineage II's Ertheia expansion today
        Posted by Massively [HTML][XML][PERM][FULL] on 30 July 2014, 3:30 pm

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        L2
        Lineage II's latest expansion, Ertheia, launches today, bringing with it a new race (the Ertheia), two new classes (Ertheia Fighter and Ertheia Wizard), a new racial skill (Alchemy), new stats (Charisma and Luck), a level 99 instance (The Dimensional Barrier), and two new hunting zones for -- you guessed it -- Ertheia characters.

        Former players can take advantage of a welcome-back promotion that includes a pack of goodies for veteran characters and a free mount for freshly rolled toons.

        We've included some concept art as well as videos describing the lore and new classes below.

        Continue reading NCsoft launches Lineage II's Ertheia expansion today

        MassivelyNCsoft launches Lineage II's Ertheia expansion today originally appeared on Massively on Wed, 30 Jul 2014 14:30:00 EST. Please see our terms for use of feeds.

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        Defiance's Silicon Valley expansion arrives next week
        Posted by Massively [HTML][XML][PERM][FULL] on 30 July 2014, 4:00 pm

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        Defiance
        Trion Worlds aims to publish Defiance's next expansion, Silicon Valley, next week on August 5th. The "completely free world expansion" will bolster the newly free-to-play MMO with new story content as well as a new modifier, Encryption, for weapons and shields. Says the studio,
        Within the world expansion, players will find Karl Von Back has disappeared into Silicon Valley with his EGO-imbued followers, but it's not the paradise they promised. The valley is overrun with Grid, and a strange cult, the Pilgrims of the Guiding Light, have taken hold in locations across the zone. As all new mysteries unravel, the populace of Silicon Valley calls for help, and only ark hunters have what it takes to face the trials ahead.
        Trion intends to stream on Twitch this evening at 6 p.m. EDT to answer questions about the DLC.

        [Source: Trion press release]

        MassivelyDefiance's Silicon Valley expansion arrives next week originally appeared on Massively on Wed, 30 Jul 2014 15:00:00 EST. Please see our terms for use of feeds.

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          Ertheia Store Update
          Posted by Lineage II [HTML][XML][PERM][FULL] on 29 July 2014, 5:15 pm
          Enchantment Cards | New L2 Store Additions With the launch of Ertheia, the Enchantment Cards will be here for a limited time to help you enchant your items!  We also have brand new permanent additions to the L2 Store....


          Announcing the Return Back Pack!
          Posted by Lineage II [HTML][XML][PERM][FULL] on 30 July 2014, 1:00 pm
          The Ertheia are here—where are you? With the release of the latest content expansion, Ertheia, a new race has joined the battle against Shilen and her forces of destruction. But it’s not enough—so the call goes out for reinforcements!...


          New to Lineage II?
          Posted by Lineage II [HTML][XML][PERM][FULL] on 30 July 2014, 2:00 pm
          New to Lineage 2? If this is your first time adventuring in the land of Aden, welcome. You’re about to embark on an incredible journey. Here are some helpful tips to get you started on your journey through Aden....


          How The Fated Support Box Works
          Posted by Lineage II [HTML][XML][PERM][FULL] on 30 July 2014, 2:00 pm
          Now that the Ertheia expansion is live we wanted to make sure to go over the Path to Awakening changes. We're streamlining the Path to Awakening, no longer will you have to log into the Path to Awakening site to...


          Ertheia Expansion Launches: A New Chapter Begins Today!
          Posted by Lineage II [HTML][XML][PERM][FULL] on 30 July 2014, 2:30 pm
          2014 has been a great year for Lineage II! Earlier, we celebrated our 10th Anniversary with over a month of contests, giveaways, and great in-game events. We also promised that soon the Lineage II story would continue. That day...


          Leaderboard: Which dead MMO is your favorite?
          Posted by Massively [HTML][XML][PERM][FULL] on 30 July 2014, 1:00 pm

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          Since Vanguard is closing down this week, I'm in sort of a morbid mood.

          Sorry.

          Anyhow, today's Leaderboard poll will tread some unfamiliar territory when it comes to pitting MMOs against one another, mainly because all of these MMOs are dead. Vote for your favorite past the cut!

          Ever wish that you could put to rest a long-standing MMO debate once and for all? Then welcome to the battle royal of Massively's Leaderboard, where two sides enter the pit o' judgment -- and only one leaves. Vote to make your opinion known, and see whether your choice tops the Leaderboard!

          Continue reading Leaderboard: Which dead MMO is your favorite?

          MassivelyLeaderboard: Which dead MMO is your favorite? originally appeared on Massively on Wed, 30 Jul 2014 12:00:00 EST. Please see our terms for use of feeds.

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            RuneFest tickets on sale this week
            Posted by Massively [HTML][XML][PERM][FULL] on 30 July 2014, 2:00 pm

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            If you're a RuneScape fan and you'll be in London on October 11th, you might want to know that tickets for this year's edition of RuneFest are now on sale. Passes are £99 each, or you can get in for free (and even get a hotel room!) with RuneScape's in-game bonds.

            The event starts at 10:00 a.m. local time and runs through 7:00 p.m., with an afterparty and late-night gaming scheduled through 11:00 p.m.

            MassivelyRuneFest tickets on sale this week originally appeared on Massively on Wed, 30 Jul 2014 13:00:00 EST. Please see our terms for use of feeds.

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            Wrapping Up the Eastern Kingdoms
            Posted by The Ancient Gaming Noob [HTML][XML][PERM][FULL] on 30 July 2014, 1:00 pm
            With the Cape of Stranglethorn out of the way, I had just four more zones left for the Eastern Kingdoms Loremaster achievement.  They were: Eastern Plaguelands    40-45 – 70 quests Badlands    44-48 – 35 quests Searing Gorge    47-51 – 35 quests Burning Steppes    49-52 – 40 quests And given that my shaman, who had just […]


            ‘The Evil Within’ Your Game Case – You Decide!
            Posted by Bethesda Blog [HTML][XML][PERM][FULL] on 30 July 2014, 11:25 am
            The first time everyone in a group laid eyes on the cover for The Evil Within, we were pretty sure we nailed it. The cover encapsulates the peril you’ll experience playing the game. But is it for everyone? From our days of following social media and sites like NeoGaf — we know you like your […]


            Elite's Beta 1 starts today, here's a new trailer
            Posted by Massively [HTML][XML][PERM][FULL] on 30 July 2014, 11:00 am

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            Frontier has released its Beta 1 build of Elite: Dangerous. It "covers a greatly expanded 38,000 cubic light-year volume of Elite: Dangerous' accurately modeled Milky Way galaxy centered around the Boötes constellation."

            Beta 1 also introduces new features including fuel consumption, player communication, docking computers, mission system functionality, and friend management/matchmaking capability. There's more, including a new trailer, which is embedded along with the official press release after the break.

            [Source: Frontier press release]

            Continue reading Elite's Beta 1 starts today, here's a new trailer

            MassivelyElite's Beta 1 starts today, here's a new trailer originally appeared on Massively on Wed, 30 Jul 2014 10:00:00 EST. Please see our terms for use of feeds.

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              A whole lot of you played Destiny's beta
              Posted by Massively [HTML][XML][PERM][FULL] on 30 July 2014, 12:00 pm

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              Destiny's beta phase was what you might call successful, according to a Bungie press release. The company says that 4,638,937 players participated in the testing period that began on July 17th.

              "Hosting a beta at this scale is an incredible feat, so we're thrilled to see the phenomenal response. But the beta is just a taste of what's to come," said Activision Publishing CEO Eric Hirshberg. "This is the biggest beta of this console generation by a wide margin and the largest console beta ever for a new video game IP to date."

              [Source: Bungie press release]

              Continue reading A whole lot of you played Destiny's beta

              MassivelyA whole lot of you played Destiny's beta originally appeared on Massively on Wed, 30 Jul 2014 11:00:00 EST. Please see our terms for use of feeds.

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