Stellaris Apocalypse enslaves and/or destroys the world today
Posted by Rock, Paper, Shotgun [HTML][XML][PERM][FULL] on 22 February 2018, 9:02 am
Paradox strategy games tend to be restrained, but seems the publisher-developer has tired of being a wallflower and now fully intends to do big, noisy explosions with the best of ’em. Apocalypse, out today, is a new expansion for their sci-fi 4X Stellaris, and is all about changing the physical rather than merely socio-political landscape […]


Final Fantasy XV getting demo next week, also adding Gordon Freeman cosplay
Posted by Rock, Paper, Shotgun [HTML][XML][PERM][FULL] on 22 February 2018, 9:53 am
A proper playable demo of Final Fantasy XV Windows Edition is coming next week, containing the RPG’s first chapter, following the recent benchmark tool. A demo! In this day and age! Bless their hearts. Square Enix have talked a lot about wanting to do the PC version right, mods and all, and they do seem […]


Have You Played… Mr T’s Alphabet Games?
Posted by Rock, Paper, Shotgun [HTML][XML][PERM][FULL] on 22 February 2018, 10:30 am
Have You Played? is an endless stream of game retrospectives. One a day, every day, perhaps for all time. Sorry to disappoint you, but Mr T’s Alphabet Games did not feature the gold-encrusted hero of the A-Team, teaching you how to navigate the letters A, B and C between messages of assertiveness and respect. No, […]


Metal Gear Survive is out now
Posted by Rock, Paper, Shotgun [HTML][XML][PERM][FULL] on 22 February 2018, 6:40 am
Wormhole spin-off Metal Gear Survive is out today, flinging off the tactical espionage trousers of its heritage and donning the “survive waves of zombies” windbreaker. Obviously, this makes the Kojima-free game look very stupid, walking around in its underpants. But don’t worry, they made a launch trailer to cover up its bottom half. It’s got […]


Colour-matching tile puzzler Dissembler flips out
Posted by Rock, Paper, Shotgun [HTML][XML][PERM][FULL] on 22 February 2018, 7:10 am
Ian MacLarty is very responsibly tidying all his colours away in his new puzzle game, Dissembler. He has splashed colour about with gay abandon before, sending poor Pip into a tizzy with the shifting colourbomb that is The Catacombs Of Solaris and slopping paint all over in Action Painting Pro, but now he wants us […]


The Morning After: Netflix's new 'Lost in Space' trailer
Posted by Engadget RSS Feed [HTML][XML][PERM][FULL] on 22 February 2018, 6:30 am

Hey, good morning! You look fabulous.

Do you really need your own PC? Today we're looking into personal cloud computing, the risky side of Spotify's rumored hardware plans and how AI can help make CGI fur more realistic.




College esports is set to explode, starting with the Fiesta Bowl
Posted by Engadget RSS Feed [HTML][XML][PERM][FULL] on 22 February 2018, 8:00 am

As executive director of the Fiesta Bowl, one of the largest college football tournaments of the season, Mike Nealy was more familiar with shoulder pads than mousepads. Six months ago, he didn't know people were making money playing video games professionally, he'd never heard of Twitch, and the last time he picked up a controller, it was attached to an Atari 2600.

That all changed after a conversation with John Pierce, an esports consultant and former marketing head for the Phoenix Coyotes and US Olympic Committee. Pierce outlined the professional-gaming boom to Nealy and explained how it could tie into the collegiate football scene. He put Nealy in touch with Blizzard, the studio behind Overwatch.




AOC’s new AG352UCG6 monitor brings 120Hz to ultrawide gaming
Posted by Rock, Paper, Shotgun [HTML][XML][PERM][FULL] on 22 February 2018, 5:21 am
Just in case you haven’t had enough of curved, ultrawide monitors recently, you’ll be pleased to hear that AOC is about to unveil a brand new one at this year’s Intel Extreme Masters tournament in Katowice, Poland. Dubbed the AG352UCG6 Black Edition (yes, that’s the AG352UCG I reviewed with a 6 on the end), this 35in, 3440×1440 monitor […]


Episode 195: “Monopoly Money”
Posted by evebloggers.com [HTML][XML][PERM][FULL] on 22 February 2018, 2:16 am
Pokey explains Bitcoin. We talk about Ready Player One, Incredibles 2, and spoiler-free thoughts on Black Panther. Jay gives a final review on Altered Carbon. [...]


Bungie pushes back 'Destiny 2' feature upgrades
Posted by Engadget RSS Feed [HTML][XML][PERM][FULL] on 21 February 2018, 11:56 pm

If you were looking forward to Bungie tackling the laundry list of Destiny 2 issues in short order, you'll have to be be a little more patient. The studio has delayed the implementation of a handful of features that were slated to arrive between now and May. Most notably, a sought-after revamp of the equipment mod system won't make it for May. Don't like the seemingly endless wave of redundant or ineffective add-ons? You'll have to wait a while longer.

Source: Bungie




S3E7 - Run BJ Run - “Lonely Fondue”
Posted by A Green Mushroom [HTML][XML][PERM][FULL] on 21 February 2018, 8:00 pm
Run BJ Run
In this episode:
  • We talk about BJ’s latest running stories and chocolate!
Weekly Geekery
  • Beej watched Black Panther and the Olympics, checked out CTF in Overwatch, and got a real YouTube comment.
  • Void finished reading Artemis and Paradox Bound, finally saw the credits roll on Monster Hunter World, tried out Superflight as a palette cleanser, sampled FFXV Pocket Edition, and fell down a speed running progression rabbit hole on YouTube.
Be sure to subscribe to the Geek to Geek Podcast your favorite podcast app, drop a review so we know how we’re doing, and feel free contact us via email at geektogeekcast@gmail.com or @geektogeekcast on Twitter with any comments, questions, or suggestions for the show. Thanks for listening, and we can’t wait to hear from you!
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Music by CarboHydroM




Heroes of The Storm’s latest patch adds voice comms
Posted by Rock, Paper, Shotgun [HTML][XML][PERM][FULL] on 21 February 2018, 5:07 pm
It has been said that if you ever want to learn to swear in every language known to man (especially Russian), you merely have to play a few rounds of Dota 2 without disabling voice chat. Knowing this, Blizzard’s decision to include this as the latest standard feature of their softer, milder take on the […]


Kingdom Come Deliverance: walkthrough, tips and tricks
Posted by Rock, Paper, Shotgun [HTML][XML][PERM][FULL] on 21 February 2018, 6:00 pm
Kingdom Come: Deliverance is an atypical roleplaying game even putting the lack of supernatural creatures aside. There’s a greater focus on simulation, and a much steeper learning curve – getting into it is not easy or overly intuitive, especially compared to the the majority of games that tend to lead you by the hand. Explanations […]


Bizarro strategy-RPG Pit People launches next week
Posted by Rock, Paper, Shotgun [HTML][XML][PERM][FULL] on 21 February 2018, 6:07 pm
The Behemoth have charted a very strange course through the games industry. A small studio established by Flash-hub Newgrounds’ founders, they followed up their Metal Slug-esque Alien Hominid with Castle Crashers, a bright and breezy brawler. Next up was co-op platformer Battleblock Theater, a logical enough progression. I’m still not sure why they opted to […]


Rocket League’s Tournaments beta test kicked off today
Posted by Rock, Paper, Shotgun [HTML][XML][PERM][FULL] on 21 February 2018, 4:00 pm
Quick! Round up the team! Round up your mate’s team! Round up everyone you know and lock them inside virtual cars to play football, because you only have a few days to officially prove which lot of you are the best at Rocket League. Psyonix today launched an open beta test of their sports car […]


Has No Man’s Sky been improved by its updates?
Posted by Rock, Paper, Shotgun [HTML][XML][PERM][FULL] on 21 February 2018, 4:00 pm
Update Night is a fortnightly column in which Rich McCormick revisits games to find out whether they’ve been changed for better or worse. I died fifty times before I felt the hand of god. Trapped on an unbearably hot world in No Man’s Sky’s survival mode, I died to the teeth of a stubby legged Tyrannosaur. […]


It’s easy to forget sometimes that games are a legal minefield, and so much of what we take for granted – mods cheekily using repurposed art assets, or fan-games bringing joy to the masses – are often technically illegal, at least under current American copyright law. Recently, several groups including the Museum Of Art & […]


Battlefield 1’s final expansion, Apocalypse, is out now
Posted by Rock, Paper, Shotgun [HTML][XML][PERM][FULL] on 21 February 2018, 1:47 pm
Some people just want to see the world burn, but there’s enough smoke and hellfire in Battlefield 1‘s final chunk of DLC to make even the hardiest of soldiers want to pack up and go home. Fittingly wrapping up the pesudo-historical shooter’s tour of World War 1 with its grimmest battles, Apocalypse is live for […]


FTL-like Abandon Ship hasn’t found its sea legs yet
Posted by Rock, Paper, Shotgun [HTML][XML][PERM][FULL] on 21 February 2018, 2:00 pm
‘FTL but on a…’ is a formula that sounds like it can just keep on giving, but it’s entirely telling that the creators of FTL have moved onto whip-smart micro-turn-based strategy instead of more ship management-based roguelitery. People keep making these things – on a train! on a post-apocalyptic battlebus! also on a spaceship! also […]


Paladins Battlegrounds mode now battling royale in beta
Posted by Rock, Paper, Shotgun [HTML][XML][PERM][FULL] on 21 February 2018, 2:29 pm
The thing about battle royale modes, right, is that the broad principle can be bent to many different games across different genres. They needn’t be ‘Playerunknown’s Battlegrounds but with…’ (Plunkbuts, as I’m sure you already know ’em). Robocraft doing battle royale with weird warbots is pretty decent and certainly different, and now battle royale is […]


Moon Chunk
Posted by evebloggers.com [HTML][XML][PERM][FULL] on 21 February 2018, 3:00 pm
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Even The Ocean shows us how good people let bad things happen
Posted by Rock, Paper, Shotgun [HTML][XML][PERM][FULL] on 21 February 2018, 12:00 pm
Videogames aren’t much for quiet. They trend towards spectacle, to grandiose statements of scale, and the intense catharsis of violence. And sometimes that means we won’t hear a message unless its shouted at us, unless it roars above the noise ever present in this space. We prefer meaning to be blunt and dramatic. So it’s […]


Assassin’s Creed Origins’ Discovery Tour censors all the nudey statues
Posted by Rock, Paper, Shotgun [HTML][XML][PERM][FULL] on 21 February 2018, 12:14 pm
We’ve only just started exploring the newly released Discovery Tour for Assassin’s Creed Origins, but there’s something we thought you should know. Gone entirely are all the marble boobies and winkies. For what we can only assume are “educational purposes”, the game’s many statues have been rather ridiculously covered up by a plague of seashells.


Warhammer 40K: Mechanicus is XCOM with machine-worshipping cyborg nutters
Posted by Rock, Paper, Shotgun [HTML][XML][PERM][FULL] on 21 February 2018, 12:28 pm
In the grim darkness of the… [HIDDEN MOVEMENT] …far future, there is only… [HIDDEN MOVEMENT] …war. Given the number of Warhammer 40K videogames clogging up Steam’s arteries these days, it’s surprising how few of ’em take an XCOMmy, turn-based squad tactics approach. There’s 1998’s Chaos Gate, and 2015’s slightly too straightforward and more RPGy Deathwatch, […]


Out-rock the apocalypse in Double Kick Heroes
Posted by Rock, Paper, Shotgun [HTML][XML][PERM][FULL] on 21 February 2018, 12:57 pm
In Mad Max: Fury Road, one character was clearly having more fun than the rest: Coma, the Doof Warrior. You know, the guy with the flaming guitar and massive wall of speakers providing growling musical accompaniment to the carnage unfolding around him. Double Kick Heroes takes that concept and runs with it; what if the […]


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