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Shut Up. We're Talking.
Host: Darren and Karen
Darren and Karen present this commentary podcast covering recent topics found within the MMORPG Blogging and Podcasting community.
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Shut Up. We're Talking #65
Sun, 20 Jun 2010 16:03:00 GMT
Listener mail/What we're playing
Blogs of the Week
Journey's With jaye
Just One More
Blogs of the Week
MMO Gamer Chick
My Gaming Life
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Episode 65 Discussion Thread
'"Introsuctions"?' by SmakenDahed
Submitted on 2010-06-23 17:10:35 CST
Is that legal in Canada?
'Knowledge, BEGONE!' by Denny
Submitted on 2010-06-23 18:14:50 CST
Hi, my name is Charlie, but you may also call me the "boyfriend account hijacker"
Been a listener of the show since the dark ages, just to get the fangirlism out of the way ASAP.
I'll start with the main topic of my post, which is what I'd like to forget in an mmo, that I've learned. I can't say the year would be 2004, as Darren said, but I remember watching my sister (may she rest in peace) play Lineage 2, when I was younger. That game happened to become my entry point to the massively multiplayer gaming world, and also my unicorn.
My sister was like me, she explored every tree, every painting on the wall, every behind-the-corner, and the world of Elmoraden (Lineage 2 world) had amazing things to offer. From the lighthouse of Talking Island to the background music of Gludio Castle Town. From Cruma Tower, and the giant turtle shell remnant of the last of the Giants to the Glowing walls of the Giants Cave. All the way to the enormous guarding statues of the Forbidden Gateway.
I remember her sitting at the entrance to the Dragon Valley, asking passing players to take her with them inside, to see the dragons. DRAGONS, for heaven’s sake!
When came time for me to create my own character, and join my sister’s Human Sorceress she took me to Hunter’s Village, and we sat there for hours, listening to the music. Or we’d find an out-of-agro range spot, and watch the fairies in Enchanted Valley.
That was all before Lineage 2: Chronicle 4 came out. Chronicles 1-3 were all about stories, myths, legends, and played so amazingly on them. C4 is what ruined everything, bringing in 90% PVP. The game was never the same, and neither was any other MMO.
Shortly after that we both kinda grew up, and now even Final Fantasy 7 has lost it.
My memories on the awe are so strong, still so fresh even after 5+ years, but when I pick the games up they simply fail to move me.
Very, VERY few, if any, mmo’s have had the “GASP” factor like that one had for me, for us both.
EvE-Online (The real way to write it) still does it for me, but I’ve pretty much seen everything at least once.
Fallout 3 lit the flame when I played it the first 2-3 times, but it ended the same. When I think of the games I feel the pressure of excitement within, but when I launch them it fades quickly.
What I’d like to erase, or rewind is not with the games, but my gaming life, my mind. I wish to go back to the age, where games were magic, textures weren’t just pixels, and I could go on and on about how wide-eyed, and blue-eyed I felt playing games back then, and how empty they are now.
Well, actually, there is one other thing I was surprised to find out. It was the revelation, that the EvE-Online forum mod CCP Mitnal was, in fact, human and not a Skynet AI, who evolved and became self-aware.
Keep up the good work, and work more often!
Lotsa TRE's (That Retarded Horse, aka sparklepony in WoW) and squee,
'"Ignorance" or "Duh". You decide.' by Teviko
Submitted on 2010-06-24 16:21:28 CST
Things I wish I knew much earlier:
1. Not an MMO, but I made it about 2/3rds of the way through Fallout 3 before I realized my Pipboy 3000 had a light. That would have helped a bit in the dark corners of the wasteland.
2. I started playing Guild Wars a year and a half ago with the "Trilogy" pack. Being a purist (for want of a better term) I choose to play through the campaigns in order: Prophecies, Factions, then Nightfall. Now, I always knew about heroes. What I wish I knew sooner was how easy and quick it was to pick up four or five heroes in Nightfall. I tend to play solo, so I'm sure they would have been a big help throughout the last several missions in Prophecies.
Things I wish I didn't know:
I wish I didn't know about all the great games that are currently out there and that are about to be released. I simply don't have the time or the money to enjoy all of them. Waahhh!!!
'Hmm' by Miffy
Submitted on 2010-06-29 21:10:22 CST
I'm sick of these theme park MMOs, I want simulation MMOS like UO pre trammel, SWG pre CU and EVE Online. I loved these games because they thought of the world and had systems that kept everything in line. The problem with WoW is it feels like they tried to please everyone and ended up with a bloated broken mess. WoW doesn't even feel like a world anymore because everyone is in instances and battlegrounds. Frigging they gave shaman and paladin to each faction which is just one example of them trying to please everyone. It feels more like fan service, rather than a proper online world. This is the problem I have with MMOs these days.
I remember SWG Pre CU where you'd have little systems like 10 min waits at star ports, battle fatigue, decay, TEF, each professions needed other professions to work etc etc. You know everything twined together and it was so good cause of all these parts coming together. Other MMOs get rid of these features and try to say they are annoying and they have "streamlined" but frigging doing that destroys the world, sense of community and risk vs reward.
'MMO ignorance ' by Miffy
Submitted on 2010-06-29 21:46:33 CST
When I first started playing MMOs with UO and EQ I was barely into my teens. So back then they seemed more magical, like you could do anything and you kept trying to explore every inch of the world hoping you'd find secret places. Then as you get older you realise how games are made and they are just maps with nothing beyond what you can see. So suddenly exploration was killed for me really and I never had the same feelings as I did from 98 - 04. I don't know if that is because I started map making with Hammer or if the MMOs just got worse. I was nearly 20 with world of Warcraft and I loved exploring that world, I still love that world, it is crafted so well. Yet I play MMOs today and they have tons of loading screens, all zoned up and instanced and it just sucks, they don't feel like magical worlds anymore. So on one hand I'm older but on the other hand, they aren't seamless like they used to be.
I remember magical times in my fave MMOs...
Everquest - Running from Freeport to CL and finding this tunnel with loads of people standing around and chatting. It just felt so real back then, I never had an experience of playing this magical 3D online world and chatting to so many people.
Planetside - Seeing my first battle with hundreds of people and vehicles everywhere. It was breath taking and the same battle went on all weekend for one island.
Star Wars Galaxies - I logged in for the first time at launch (EU) and I met a guy at Mos Entha outside the Starport and he gave me lots of help. Everyone was crowding around him and there was just so many people dancing and chatting. What was amazing about SWG was we never saw massive cities like it before in an MMO with all the sound effects and the robots moving about. Back then creature handler was popular so there was so many creatures bringing life to the area. Frigging they were all animated and had sounds too. Man for the first time I felt like I was living a virtual life lol, just so amazing and so complex. I felt so lost and I loved it because I wanted to explore everything! It had the best community of all and everyone knew eachother because of how the game was made, you needed other people.
Never had an experience like SWG since and it innovated in so many ways, just a shame SOE ruined it all.
EVE Online - The market, the skill system, the like 5000 systems to explore and the harsh PVP which made your heart pump like no other game. Just so amazing.
WoW - I loved this game because we had never seen a world so epic before, just beautifully crafted with content at lvl 20 (Dead Mines) that was high end content in other MMOs. It had the lore of Warcraft and it was so kool to explore all the locations you heard about in the WC games. The world PVP was so fun too with all the city raids, fights in the Barrens and Tarren Mill. Then Blizzard ruined it all with Battlegrounds and suddenly the world died and everyone just stayed in them all day.
EQ2 - Blew me away because the graphics were so amazing. The detail in the cities like no other game, Qeynos and Freeport were beautifully crafted. Just a shame they weren't seamless cause all the loading killed that game for me. However in beta there was only one server and there was like 6 versions of Antonica and CL. I remember all the content was group only and you'd be in a group all the time and camping out and chatting in CL. Doing the armour quests together was really fun and the game was just perfect. I remember getting lost in the Catacombs of Qeynos for hours lol.
Then again SOE released the game way too early, there was too many servers so after WoW released, you couldn't find groups anymore. So they decided to dumb the game down over time and make it all soloable. We were all complaining that it was being pushed too early, didn't even have PVP or even basic mail features.
Such a shame because the beta was so fun and showed so much promise. Now they ruined the art style with all that gay cartoony crap. I loved the realistic art style it had before. The problem with EQ2 now is the graphics look so dated, more so than WoW, weird how the game has aged so poorly. I remember they ruined the human character model before launch too and made the female model look like she son drugs with them weird eyes.
I always think why haven't I had mind blowing experience like I used to have with MMOs? Is it because they aren't innovative anymore? They're all poor WoW clones and every time I start up a new MMO it feels like I've done it all before? Maybe it's just because I have gotten older?
If I had my way I'd be a billionaire and I'd make SWG Pre CU.