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Shut Up. We're Talking.
Host: Darren and Karen
Darren and Karen present this commentary podcast covering recent topics found within the MMORPG Blogging and Podcasting community.

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Shut Up. We're Talking #42
Sun, 8 Feb 2009 15:14:00 GMT [download/play]



  • Introductions
  • Listener mail/What we're playing
  • Mythic Layoffs: Community Reaction and Reality
  • MMOs Are broken?
  • Blog of the Week

  • WARNING! Bloopers are have language in them.


  • Hosts:
  • Darren - Commonsensegamer.com
  • Karen - Journey's with Jaye
  • Michael - Massively
  • Julian - Gamers With Jobs

    Topics:
  • If Ignorance Burned
  • I Quit Warhammer
  • Rituals of the Betrayed
  • 10 Ways to Fix MMOs
  • Cap on Fixing MMOs
  • Fixing MMOs is Hard
  • WAR Letter


  • Blog of the Week:
  • Gamers With Jobs

  • Login to post a comment
    Previous Episodes
    Episode #77 - Duration: 2925 - Released: Wed, 13 Jul 2011 06:16:01 +0000
    Episode #76 - Duration: 7730 - Released: Sun, 30 Jan 2011 19:34:01 +0000
    Episode #75 - Duration: 4659 - Released: Sun, 12 Dec 2010 17:57:48 +0000
    Episode #74 - Duration: 4071 - Released: Sun, 21 Nov 2010 20:22:45 +0000
    Episode #73 - Duration: 4943 - Released: Sun, 07 Nov 2010 19:41:07 +0000
    Episode #72 - Duration: 4707 - Released: Sun, 17 Oct 2010 18:28:52 +0000
    Episode #71 - Duration: 3820 - Released: Sun, 26 Sep 2010 16:39:28 +0000
    Episode #70 - Duration: 4623 - Released: Sun, 12 Sep 2010 15:51:32 +0000
    Episode #69 - Duration: 4837 - Released: Sun, 29 Aug 2010 18:07:07 +0000
    Episode #68 - Duration: 01:13:32 - Released: Sun, 15 Aug 2010 15:34:00 GMT
    Episode #67 - Duration: 01:12:09 - Released: Sun, 18 Jul 2010 14:24:00 GMT
    Episode #66 - Duration: 00:59:30 - Released: Mon, 5 Jul 2010 23:26:00 GMT
    Episode #65 - Duration: 01:23:43 - Released: Sun, 20 Jun 2010 16:03:00 GMT
    Episode #64 - Duration: - Released: Sun, 6 Jun 2010 15:51:00 GMT
    Episode #63 - Duration: 01:13:26 - Released: Sun, 16 May 2010 17:52:00 GMT
    Episode #62 - Duration: 01:12:04 - Released: Thu, 6 May 2010 23:28:00 GMT
    Episode #61 - Duration: 01:26:12 - Released: Fri, 16 Apr 2010 01:26:00 GMT
    Episode #60 - Duration: 01:57:27 - Released: Tue, 30 Mar 2010 23:34:00 GMT
    Episode #59 - Duration: 01:37:24 - Released: Mon, 1 Mar 2010 03:48:00 GMT
    Episode #58 - Duration: 01:21:01 - Released: Sun, 14 Feb 2010 18:45:00 GMT
    Episode #57 - Duration: 01:47:46 - Released: Mon, 1 Feb 2010 19:01:00 GMT
    Episode #56.5 - Duration: 00:02:21 - Released: Wed, 20 Jan 2010 12:26:00 GMT
    Episode #56 - Duration: 01:01:53 - Released: Mon, 16 Nov 2009 19:41:00 GMT
    Episode #55 - Duration: 01:16:27 - Released: Tue, 20 Oct 2009 02:31:00 GMT
    Episode #54 - Duration: 01:14:25 - Released: Mon, 28 Sep 2009 01:51:00 GMT
    Episode #53 - Duration: 01:31:47 - Released: Tue, 8 Sep 2009 04:12:00 GMT
    Episode #52.5 - Duration: 00:04:12 - Released: Wed, 2 Sep 2009 19:43:00 GMT
    Episode #52 - Duration: 01:04:24 - Released: Tue, 28 Jul 2009 16:35:00 GMT
    Episode #51 - Duration: 01:17:30 - Released: Mon, 13 Jul 2009 23:49:00 GMT
    Episode #50 - Duration: 01:35:33 - Released: Mon, 29 Jun 2009 16:15:00 GMT
    Episode #49 - Duration: 01:03:31 - Released: Tue, 16 Jun 2009 21:27:00 GMT
    Episode #48 - Duration: 01:13:44 - Released: Thu, 4 Jun 2009 15:25:00 GMT
    Episode #47 - Duration: 01:10:07 - Released: Sun, 10 May 2009 21:21:00 GMT
    Episode #46 - Duration: 01:27:11 - Released: Mon, 4 May 2009 02:05:00 GMT
    Episode #45 - Duration: 01:04:36 - Released: Mon, 13 Apr 2009 20:01:00 GMT
    Episode #44 - Duration: 00:56:47 - Released: Mon, 16 Mar 2009 16:15:00 GMT
    Episode #43.1 - Duration: 00:18:59 - Released: Mon, 9 Mar 2009 20:11:00 GMT
    Episode #43 - Duration: 00:59:34 - Released: Mon, 23 Feb 2009 01:24:00 GMT
    Episode #42 - Duration: 01:11:28 - Released: Sun, 8 Feb 2009 15:14:00 GMT
    Episode #41 - Duration: 01:06:59 - Released: Mon, 26 Jan 2009 01:55:00 GMT
    Episode #40.5 - Duration: 00:02:50 - Released: Mon, 19 Jan 2009 17:48:00 GMT
    Episode #40 - Duration: 01:16:52 - Released: Mon, 22 Dec 2008 02:45:00 GMT
    Episode #39 - Duration: 01:08:43 - Released: Mon, 15 Dec 2008 06:01:00 GMT
    Episode #38 - Duration: 00:37:38 - Released: Mon, 1 Dec 2008 05:49:00 GMT
    Episode #37 - Duration: - Released: Mon, 17 Nov 2008 17:26:00 GMT
    Episode #36 - Duration: 01:10:59 - Released: Mon, 3 Nov 2008 03:03:00 GMT
    Episode #35 - Duration: 00:49:08 - Released: Sun, 19 Oct 2008 22:54:00 GMT
    Episode #34 - Duration: 01:08:50 - Released: Sun, 5 Oct 2008 19:38:00 GMT
    Episode #33 - Duration: 00:58:54 - Released: Mon, 8 Sep 2008 01:42:00 GMT
    Episode #32 - Duration: 01:03:27 - Released: Sun, 24 Aug 2008 19:01:00 GMT
    Episode #31 - Duration: 01:05:03 - Released: Sun, 3 Aug 2008 20:13:00 GMT
    Episode #30 - Duration: 00:59:20 - Released: Mon, 21 Jul 2008 00:44:00 GMT
    Episode #29 - Duration: 00:28:31 - Released: Sat, 28 Jun 2008 13:48:00 GMT
    Episode #28 - Duration: 01:09:13 - Released: Sun, 15 Jun 2008 19:31:00 GMT
    Episode #27 - Duration: 01:14:25 - Released: Mon, 2 Jun 2008 02:42:00 GMT
    Episode #26 - Duration: 01:06:47 - Released: Mon, 19 May 2008 03:10:00 GMT
    Episode #25 - Duration: 01:01:48 - Released: Mon, 28 Apr 2008 01:46:00 GMT
    Episode #24 - Duration: 00:57:48 - Released: Mon, 14 Apr 2008 00:00:00 GMT
    Episode #23 - Duration: 00:47:54 - Released: Mon, 31 Mar 2008 01:05:00 GMT
    Episode #22 - Duration: 01:12:16 - Released: Mon, 17 Mar 2008 04:54:00 GMT
    Episode #21 - Duration: 01:56:55 - Released: Fri, 7 Mar 2008 05:01:00 GMT
    Episode #20 - Duration: 00:49:01 - Released: Mon, 18 Feb 2008 04:08:00 GMT
    Episode #19 - Duration: 01:01:05 - Released: Sun, 3 Feb 2008 05:08:00 GMT
    Episode #18 - Duration: 01:08:01 - Released: Mon, 21 Jan 2008 02:35:00 GMT
    Episode #17 - Duration: 01:36:26 - Released: Mon, 7 Jan 2008 04:07:00 GMT
    Episode #16 - Duration: 01:06:39 - Released: Mon, 24 Dec 2007 15:58:00 GMT
    Episode #15 - Duration: 01:33:23 - Released: Mon, 10 Dec 2007 01:24:00 GMT
    Episode #14 - Duration: 01:24:15 - Released: Mon, 26 Nov 2007 07:47:00 GMT
    Episode #13 - Duration: 01:22:18 - Released: Mon, 12 Nov 2007 01:30:00 GMT
    Episode #12 - Duration: 01:17:38 - Released: Mon, 29 Oct 2007 16:55:00 GMT
    Episode #11 - Duration: 01:17:01 - Released: Mon, 15 Oct 2007 03:30:00 GMT
    Episode #10 - Duration: 01:00:37 - Released: Mon, 1 Oct 2007 03:33:00 GMT
    Episode #9 - Duration: 01:12:13 - Released: Mon, 17 Sep 2007 04:47:00 GMT
    Episode #8 - Duration: 01:24:35 - Released: Tue, 4 Sep 2007 02:44:00 GMT
    Episode #7 - Duration: 01:11:21 - Released: Mon, 20 Aug 2007 04:05:00 GMT
    Episode #6 - Duration: 01:10:07 - Released: Mon, 6 Aug 2007 01:13:00 GMT
    Episode #5 - Duration: 00:58:57 - Released: Mon, 23 Jul 2007 01:50:00 GMT
    Episode #4 - Duration: 01:13:04 - Released: Mon, 9 Jul 2007 03:52:00 GMT
    Episode #3 - Duration: 01:10:25 - Released: Sun, 24 Jun 2007 17:20:00 GMT
    Episode #2 - Duration: 01:09:48 - Released: Wed, 6 Jun 2007 05:20:00 GMT
    Episode #1 - Duration: 01:08:21 - Released: Mon, 28 May 2007 02:12:00 GMT

    Episode 42 Discussion Thread

    'definitions for Layoffs' by AlikSteel
    Submitted on 2009-02-08 17:47:04 CST
    Layoff is the temporary suspension.

    Now with that in mind, shouldn't you say they was Fired!


    Alik Steel



    'definitions for Layoffs' by AlikSteel
    Submitted on 2009-02-08 18:02:02 CST
    Layoff is the temporary suspension.

    Now with that in mind, shouldn't you say they was Fired!


    Alik Steel



    'EVE Online' by TranquilAbyss
    Submitted on 2009-02-09 00:05:23 CST
    I understand that you are just covering an interesting topic but please get an eve player in your discussion to explain their side. Now I am going back to waging war on Goon Swarm.

    I am not feeling the EVE love. :(




    'More one EVE' by TranquilAbyss
    Submitted on 2009-02-09 00:49:17 CST
    I categorize EVE as a sandbox MMO while most multilayer games are using the MMO RPG cookie cutter. So yes its one of the few games of this kind. But to keep a sandbox game going you need a strong community to make up for the lack of lure and storyline not in game. The lure in eve is the community and if you limit what the community can do you lose the lure in EVE.

    I am sorry to hear that EVE is too scary, too slow, and is not friendly enough to enjoy for you. But If you find a fun corp and can work towards a goal with them the game is allot of fun. The future of EVE is going to be epic so start playing now.

    DO NOT get recruited by Goon Swarm. It is a scam.



    'EVE Online' by Halostorm
    Submitted on 2009-02-09 02:04:32 CST
    I find it -hilarious- that someone that seriously plays EQ2 can get on CCP for developer drama and cheating. Sony's dev team for EQ2 is the most notoriously underhanded group in the software industry.

    Just off the top of my head, between 2007 and mid 2008 when I played EQ2:
    Unhallowed Triad - Test server transfer
    LFG/Brenlo - Influence program
    Zoltaroth/Ne Plus Ultra - Boss spawns
    Aeralik/Saints of Norrath - Bug report abuse

    That's all without trying..

    The EVE online world is very open, and players are allowed to do anything. That gives people an unparalleled degree of room to make their own destiny. People live and die on their own merits. The sandbox style gameplay is exactly why we play EVE.



    'Is there a reward for that?' by AlikSteel
    Submitted on 2009-02-09 14:16:45 CST
    Halostorm said: "Sony's dev team for EQ2 is the most notoriously underhanded group in the software industry."

    The most, No othere is known better for being underhanded? or is it more to the point that you jumped on the I HATE SOE or EQ2 wagon some time ago and you are allways on the hunt a place to bash them on any thing?

    Go ahead and flame me I don't care, I know you are looking for a fight. The thing is there are ton's of us out here that feel the same way about othere games and game developer companies. BUT you don't see to much of us spraying the flames out there on any post that we can find.

    next time just say NGE and we will know what you are talking about.

    Alik Steel



    'Sandwhich Run' by Jaxom92
    Submitted on 2009-02-10 02:36:22 CST
    I hardly remember the sandwich run, but I know I did it. I know I did it without complaining, but my first sentence is the key - I hardly remember it. You don't remember what's not epic. At best, you just do the quest and forget about it. In between, you grumble. At worst, you either don't do it or give up on the game. I love this game too much to do the last one. I might grumble from time to time on things I think are broken or need tweaking, polishing etc. But it doesn't negate the fact that this game still uses the tried and true method of fetch quests, delivery quests, kill quests, talk to NPC quests. And after so many of these in the game, you've got to run out of ideas for these types of quests. It's just inevitable. I think I've probably delivered lunch or some other meal/food stuff to someone of every race and perhaps in every zone.

    On the good side is that the quest text does a very good job of twisting the basic formula into something that is logical and lore-centric... most of the time. It doesn't change the actual activity, but if I'm willing to work hard enough, I can convince myself I'm not doing a menial task, and focus on the story of it all. I think that's what I do most of the time - absorb myself in the story. And besides, with as many of these quests as I've done, I'm not only known as the Hero of Eriador, but the guy that'll do every menial task he runs into. The yes-man. And a dwarf would use any and every opportunity to take advantage of that. Especially if he were another race. Glad I'm not an elf. Might be shoveling goat feces instead of delivering sandwiches.

    So, on the whole, I agree with Julian's complaint, I find myself taking it in stride. Maybe I'm just a blinded fanboy. But I take my LOTRO in small gulps, measuring my playtime. I could just be not yet burned out on the fetch and deliver quests. Great podcast as always, keep it up!



    'server choice? whoa, thats too profound for us to comprehend... ' by rocknerd
    Submitted on 2009-02-10 04:27:50 CST
    HARUMPH HARUMPH!!!
    i have been screaming this forever. devs are SO concerned with server balance... DO WHAT SONIC TEAM DOES WITH PHANTASY STAR ONLINE!!!! problem solved.

    i dont get it???
    but yeah, someday they will figure that out and we wont have to go through hell and sign a contract in blood keeping us on servers different from our friends and family...



    'Apples and Oranges' by Seritaph
    Submitted on 2009-02-10 19:37:49 CST
    I agree with the point Julian made about Turbine, but unless I am misinformed Turbine doesn't have to answer to an evil empire (aka EA), therefor the expectations are going to be different. Had Mythic remained an independent studio self-publishing their product like Turbine, their current model, expectations, and delivery would be different.


    'Eve Online from Hardcore Perspective' by KirithKodachi
    Submitted on 2009-02-11 13:50:17 CST
    In response to the Eve discussions from the last two episodes, I wrote this blog post as it got a little long winded for a comment here. Hope you don't mind me posting it.
    http://www.ninveah.com/2009/02/shut-up-im-talking.html

    I really like the podcast, keep up the good work (and get more Eve players on there once in a while!!!! MUHAHHAHAHHAHA)



    '\o/' by FarSpace
    Submitted on 2009-02-17 10:35:22 CST
    Entertaining as always. Lots of fun. Thanks all.

    I wish I could think of a good e-mail question to send in but I'm never sure what thought I have in my brain to talk about or ask about for you awesome folks to comment and talk about.

    But the main thing is your show is provocative enough to at least make me want to at least try to get my thoughts together one of these days to do it.

    ***
    Layoffs. I wonder if they really need to do it, or their just taking the opportunity since it looks more normal now a days to do it with out looking like they did not have to do it.

    It's like their thinking let's get rid of the employees before the economy gets better and we'll look even worse.

    ***
    EVE. I played for about 2 yrs and logged in about 59,000 times, & I just wish I could play the actual Lore of EVE. I always loved the lore and that is the main reason I got into EVE after reading it on the website.

    And I was so disappointed when I figured out every npc corp. had the same generic missions.

    After 2 years I finally gave up on trying to really find a way to get into the best part of EVE, the LORE of EVE.