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Free Play Podcast #15.5
Sat, 28 Feb 2009 16:47:00 GMT [download/play]



The Free Play Podcast releases yet another .5, but this time it's not just a solo show! Riknas and Joe come on with Karen from Shut Up We're Talking (Also on the Virgin Worlds Podcast collective) and talks to the crew about the shift in the MMO industry again, comparing the AAA pay to play MMOs and the growing audience of our listeners, the F2P Community.
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Previous Episodes
Episode #22 - Duration: 00:44:19 - Released: Tue, 18 Aug 2009 05:03:00 GMT
Episode #21.5 - Duration: 00:24:27 - Released: Fri, 24 Jul 2009 19:40:00 GMT
Episode #21 - Duration: 01:13:27 - Released: Tue, 7 Jul 2009 00:11:00 GMT
Episode #20 - Duration: 00:58:51 - Released: Mon, 8 Jun 2009 20:15:00 GMT
Episode #19 - Duration: 01:02:56 - Released: Fri, 15 May 2009 20:19:00 GMT
Episode #18.6 - Duration: 00:26:29 - Released: Mon, 4 May 2009 01:47:00 GMT
Episode #18.5 - Duration: 00:56:25 - Released: Tue, 28 Apr 2009 23:31:00 GMT
Episode #18 - Duration: 01:09:19 - Released: Mon, 13 Apr 2009 19:35:00 GMT
Episode #17 - Duration: 01:05:20 - Released: Sun, 29 Mar 2009 02:30:00 GMT
Episode #16 - Duration: 01:27:36 - Released: Sat, 21 Mar 2009 03:03:00 GMT
Episode #15.5 - Duration: 00:26:13 - Released: Sat, 28 Feb 2009 16:47:00 GMT
Episode #15 - Duration: 01:02:41 - Released: Wed, 18 Feb 2009 23:32:00 GMT
Episode #14 - Duration: 01:06:07 - Released: Fri, 13 Feb 2009 01:12:00 GMT
Episode #13 - Duration: 00:39:21 - Released: Sat, 7 Feb 2009 00:35:00 GMT
Episode #12 - Duration: 01:18:39 - Released: Wed, 28 Jan 2009 16:44:00 GMT
Episode #11.5 - Duration: 00:18:48 - Released: Fri, 23 Jan 2009 22:40:00 GMT
Episode #11 - Duration: 01:03:49 - Released: Fri, 23 Jan 2009 22:32:00 GMT
Episode #10 - Duration: 01:23:28 - Released: Fri, 16 Jan 2009 15:51:00 GMT
Episode #9.6 - Duration: 00:14:20 - Released: Wed, 7 Jan 2009 21:51:00 GMT
Episode #9.5 - Duration: 00:18:27 - Released: Mon, 5 Jan 2009 22:28:00 GMT
Episode #9 - Duration: 01:18:10 - Released: Sun, 4 Jan 2009 22:50:00 GMT
Episode #8 - Duration: 00:42:36 - Released: Wed, 17 Dec 2008 05:16:00 GMT
Episode #7 - Duration: 00:47:15 - Released: Thu, 11 Dec 2008 04:45:00 GMT
Episode #6 - Duration: 01:23:15 - Released: Wed, 3 Dec 2008 20:43:00 GMT
Episode #5 - Duration: 01:00:38 - Released: Sat, 22 Nov 2008 02:19:00 GMT
Episode #4 - Duration: 00:39:20 - Released: Sun, 16 Nov 2008 04:06:00 GMT
Episode #3.5 - Duration: 00:07:12 - Released: Thu, 30 Oct 2008 00:08:00 GMT
Episode #3 - Duration: 00:30:43 - Released: Sun, 26 Oct 2008 21:11:00 GMT
Episode #2.5 - Duration: 00:16:58 - Released: Sun, 19 Oct 2008 22:51:00 GMT
Episode #2 - Duration: 01:16:41 - Released: Fri, 17 Oct 2008 08:23:00 GMT
Episode #1 - Duration: 00:37:54 - Released: Thu, 2 Oct 2008 16:16:00 GMT

Episode 15.5 Discussion Thread

'Good show...irrational fear among some' by Saylah
Submitted on 2009-03-01 16:18:37 CST
I've recently started playing F2P & RMT based games (W101 & ROM). A year ago this would have been unthinkable. Now, after purchasing several P2P titles and leaving them within a month, I decided to open my horizons and am glad that I did.

It's unfortunate that the average gamer still believes RMT is mostly about purchasing gear when that's not the case. And even when Karen speaks to that issue - lots of RMT is vanity and convenience items, the response is still this fear of people being able to buy an uber-goober something with money that someone can't afford to buy or is unwilling to spend cast to obtain but still wants it to keep up with the "Jones". Why is that any different than gamers who have considerably more time than someone else having the ability to grind for great items that a casual player could never acquire? Time and money are both commodities. The ability to expend either is NEVER equal across a player population so why single out just the inequity of money?

I'm enjoying ROM and I've spent the $20 in a month's time that I would have done in a subscription. About 25% toward gear enhancements, 50% toward convenience and 25% toward pure fluff. You can't buy gear using RMT in ROM or the crafting materials to create them, but you can enhance them in a way that is similar to enchanting or inscription. However, that 25% is across all the gear that I've gotten and discarded along the way while leveling. In effect it's only a few extra stats here and there - nothing overpowered. The limitations of what you can do to your gear keeps the RMT in a nice balance. You can't become OP or uber using RMT alone. All gear must be acquired in the "normal" fashion of questing and crafting.

Anyway, very nice show. I'm enjoying the genre so far and this podcast. Here's to hoping that the irrational fear of RMT subsides as more traditional MMO gamers try them out and podcast/blog about their experiences.