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Voyages of Vanguard #40
Sat, 10 May 2008 01:44:00 GMT [download/play]



This week Luper is back for more! (Thank goodness she got enuf of Florida. What a strange place.)
Make sure to go to http://voyagesofvanguard.wordpress.com/ to read our blogs and articles!

Some highlights from show 40:

* What did we do for the last few weeks?
* Some talk about further "Immersion Project" rules.
* Luper gets MEGA preachy about exploiting and names 5 actual real players, by name, and gives details on how they exploited the mobs. And got loot. Good loot.
* Best of the BEST!
* Random email's and fart jokes.

Here's the maps you can print out for yourself, hehe so we can woepway togever!
Click this link, young warrior!

And here's the Immersion guidelines!

Here's the screenshots that favorite listener Jay sent, you know, the ones showing the beta water:

Bad Water
Good Water


Here's a comment from the creator of MyUI: What a cool guy. I'm so glad he looked through me calling his UI "dumb" at one point...lol

Anyway, check out his MOD! (link below.)

Hello, Xndyr here. I'm the author of myUI. I thought I would respond to a few of your comments about my UI MOD. You mentioned two specific complaints about the mod, and while I fully understand that not every player will like a given MOD, I thought you might want to know that your two comments are actually already addressed in myUI.

the XP bar has always been something you could toggle on or off, it's a feature of the default UI, and while I "skinned" the XP bar, it's still referenced by the same name (window/xml object name) as the default, so you can turn it off in the same manner--if you go to the game "Options" window, and click on the interface tab, there is a toggle about halfway down the list to turn on/off the XP bar. This will hide it.

Likewise the player stats gauge in the upper left corner can also be turned off, by going in to the myUI Settings control pannel. On the first tab where you turn off the background image you can also hide that gauge. True, it's not something that is movable (although I could add that as an option), the encounter HUD will always show your health gauge along side of the offensive target health gauge, so if a player didn't like having that gauge in the upper left corner they could turn it off.

Thanks for checking out myUI though, and for the possitive comments :)

                                                               MyUI


 We received a good amount of email about the last show, and keep 'em coming! Again, if you have any subjects you'd like us to address, send 'em along! Remember, we can only pick a few to talk about, so convince us! :)

 Beau

 This week's song is "Skell" by the Tommy Hernandez, a good buddy of mine. This is one of his weird experiments that he's been doing lately. He's an incredible piano player and person. Go check his stuff here and HERE.

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Episode 40 Discussion Thread

'I am thinking of calling Bulls#!t on Beau & Luper' by AlikSteel
Submitted on 2008-05-10 09:52:36 CST
Great Show you two. I know I am not the first to say it ,but you two sound good togethere. It sounds as if you where friends for a long time.


'Dresla gone?' by Belepheriel
Submitted on 2008-05-12 15:43:05 CST
Nice podcast, you two. I'm a bit disappointed that they had to yank Dresla. For those working on the Wyvern mount quest, that is a major setback. My guild tried to take out Nerksawl 2 weeks ago. That was the last time I saw him.


'About Nerksawl.. ' by Luper
Submitted on 2008-05-12 20:37:48 CST
I FOUND HIM, and killed him. I guess he was just taking forever to spawn.

~Luper the Dragonslayer



'Sooooooooooo Luper....' by coppertopper
Submitted on 2008-05-12 21:26:31 CST
IF none have said this yet, you have a voice made for listening to. I am happy you are part of this podcast - you and Beau make it an incredible listening experience for totally different reasons.

love,
Redrinn



'fyi' by coppertopper
Submitted on 2008-05-12 21:31:13 CST
...regarding the last podcast, loved the music, and how could you possibly call Rust in Peace THE Megadeath album in the face of Countdown to Extinction???? High Speed Dirt, Psychotron, Captive HOnor, ....


'Nerksawl the Ever-Yapping"' by Mashidin
Submitted on 2008-05-13 02:15:11 CST
I can't comment on Nerksawl spawnig but I spent some time in Qalia tonight and that guy just wouldn't shut up. Anyway, fun show. The maps are an awesome addition to your Immersion Project, Beau. SInce I've started playing (not even a month ago) I've been mostly using the cloth map I got with the collectors set but I never thought of printing out copies to write on and make notes. Thats an killer idea. Luper..well said. That was an honest and viseral rant about exploits. Many folks that do engage in exploits will often mock others for not using the exploits. The reasons are varied in my experience but it seems most revolve around the honest people being stupid for not doing it and the exploiters being oh -so-smart for tricking the programming. Whatever. In my opinion it is the smart AND honest people that are getting the most out of the game in most cases. I believe they will use the resources intended to be at their desposal and not try to manipulate resources outside the game to win. The upside is that the cheaters usually get bored with their accelerated progress and move on to ruin other game experiences, so there IS that. Great music Beau. Please tell your friend it is appreciated. It kind of reminded me of the weird ambient stuff Mike Patton put out many years back. It's also great to see another Megadeth fan out there copper 8). Looking forward to the next 'cast.


'Har har' by Luper
Submitted on 2008-05-14 17:30:37 CST
Nerksawl is pretty chatty! I think it's cute though. He runs around saying he wants little tiny things to eat. Makes me *giggle*.

I do agree, Mashidin. Players who are candid will always have a better reputation than anyone who cheats, hacks, and exploits to get things done.

~Luper the Dragonslayer