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Voyages of Vanguard #27
Fri, 23 Nov 2007 02:33:00 GMT [download/play]



Shhhhh! We know we aren't suppose to put out a show for another week, but Karen and I just could not stay away.  We originally intended a small show to tide the Vanguard followers for a week, but we found just too much goodness and carried the show on for a whopping 1 hour and 32 minutes!  In addition to our ramblings we have the very good fortune to have Beau Turkey give us his honest opinion of the game -- find his audio diary tacked on to the back of this special episode.

*  What we have been up to
*  Congratulation to Brent on his cameo appearance of Legends of Norrath
*  Fan Emails Discussed
*  Beau Turkey's Audio Diary of Vanguard

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Episode 27 Discussion Thread

'A Thanksgiving Surprise!' by James
Submitted on 2007-11-23 13:14:39 CST
All I have to say is SOE should hire you guys as consultants as they move forward with making changes to Vanguard. This episode had a ton of great discussions, especially those prompted by some of the viewer mail. I think your support of reduced travel times is spot-on and it kind of gets my goat when some hardcore players decry that limiting travel time in certain scenarios is nothing more than easy button mode.

Troy brought up some great points when talking about the "reality" or lack thereof of online worlds which was an interesting conversation even outside of the context of Vanguard. Travel can be meaningful without people having to spend half of their playtime traveling to meet up with their group or guildies.

The "polished turd" discussion had me laughing, but it brings up a great point. SOE needs to work on making Vanguard better rather than trying to turn it into EQ3 or WoW2. The old "Vision" was flawed in many ways, but this doesn't mean Vanguard still does not have a lot to offer both veteran players and new converts while maintaining the original spirit and individuality of the game. In short, SOE needs to fix the darn bugs instead of trying to reinvent the wheel.

Thanks for the "secret" bonus show and enjoy your holiday weekends!




'Early X-mas!' by Belepheriel
Submitted on 2007-11-25 22:08:54 CST
Thanks for the early Christmas gift of an extra podcast even though we were not looking for one! Maybe you can call this "Episode 26a." :-)


'Welcome Beau Turkey' by revren
Submitted on 2007-11-26 04:32:02 CST
Hello

While i do not play Vanguard i tend to listin to a number of the podcasts at VirginWorlds. Just wanted to say Beau Turkey your podcasts for SoR where great and where one of the reasons i tried out the game. I am looking forward to hear how you like this one, been contimplating jumping in, if and when i get bored of the recent xpac in EQ2.

Welcome Home
Rev



'Uh oh.' by Meaninglesscog
Submitted on 2007-11-27 01:58:34 CST
Listening to the podcast now. Sorry about the grumpiness of that message I posted :)

I think I know where our differences of opinions lie, I apparently have not reached the same level of advancement as the two of you that require me to spend so much time traveling in the game. Most of what I need seems to be within a few minutes of the riftways.

When I think of adventuring, I think of my paladin riding his trusty steed through dangerous grounds to reach his destination. Not getting beamed there by some floating crystal thing.

Anywho, thanks for the bonus podcast. Great job as usual.




'Travel Smart' by Belepheriel
Submitted on 2007-11-27 13:09:34 CST
I do not think it is that, Cog. From the conversations in the podcasts it sounds like they want to travel quickly from one side of the world to the other so they can either be in a Pick up group or be involved in some event. The solution for these situations are two-fold; one - on the player side - we need to plan our adventures a bit better and include travel time into our evenings. The world is HUGE (I believe this was mentioned a few times *wink*) and we as players need to accept it and plan around it. Decide where you want to go ahead of time and perhaps travel there the night before your exscurion.
Two -on the Devs side - SOE needs to have more events spread out to where the players are. Since the world is so huge it is hard for the player to get to an event at one particular spot. So SOE needs to have events occur in many places at once so that players will not feel left out because of the distance and travel time. I'm a casual player, I play about 1-2 hours a night and I usually do not travel around a lot since there is so much to do where I am. There are a lot of players who like to be everywhere at once and do everything a fast as possible. To those players I say slow down, relax, enjoy the adventure. Telon will always be there. :-)