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Voyages of Vanguard #25
Tue, 30 Oct 2007 03:53:00 GMT [download/play]



Along the way, Troy uses his character Pidglet to thwart and rib Karen as much as he can.  Karen and Troy start the show with a series of shout-outs to the guys who post in the forums, then lead into a great letter from Varka on DPS and how it may not be as easy as knowing which weapon is the best. Following the discussion on weapons and Damage Per Second, the two talk about the fires in southern California and some various news events.  Troy is upset this week with continued performance issues and Karen tries to calm him down, but in the end both agree that stability issues can be the undoing to the MMO.  At the end of the show, Troy interviews Razadine that has been absent for some time from the show.

Show Points
*  Vanguard Introduction
*  Shout-Outs
*  Varka's Letter on DPS
*  VoV Friend's Network
*  Troy's Rant
*  Troy's and Karen's Blog
*  Interview with Razadine
 
Links
Housing Plot Location Map
Player House Types
Mmuugg's Vanguard Blog (He's on the Halgar Server)

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Episode 25 Discussion Thread

'I want your game, Phanasm adventures!!!' by waltar
Submitted on 2007-10-30 00:08:02 CST
Please, could I get a copy of this sweet azz game? ~Waltar of Sartok


'Another good podcast' by Eax
Submitted on 2007-10-30 04:53:34 CST
Good show guys. You two have a good dialogue going and you keep it interesting. I will keep tuning in every week for sure. Alot of good housing information this week too, thanks for that.

"How many humps do you like, Karen?" That cracked me up. :)



'Phantasm Adventures Sadly is No Longer In Print' by Shalimar616
Submitted on 2007-10-30 06:32:25 CST
Regretably Phantasm Adventures is no longer in print, unless of course you can read Japanese.

With as equal regret, my great science-fiction rpg, Multiverse, is also unavailable in the English language.



'Great show' by Flexe
Submitted on 2007-10-30 11:10:26 CST
Hey Troy and Jay,

When i got up this morning the first thing i do is check out if there is an new episode
VOV, and yes it was, but today is also my birthday so of course i have to listen to the show, wich was exelent as always, This has made a great starting of my day.

Keep up the good work
regards from Belguim

Flexer dwarf cleric
Bremaryn goblin necromancer
From the Halgar server



'"Phantasm adventures"' by waltar
Submitted on 2007-10-30 11:41:59 CST
You have to have, just one copy, (English) laying around? I live by a D&D meeting area, called "The Blue Dragon". I could have everyone playing your game there in less, then a week!


'Humps' by Medz
Submitted on 2007-10-30 15:33:03 CST
So KaRen, one hump does it for you?


'Guild Hall Gratz' by James
Submitted on 2007-10-30 22:13:02 CST
Gratz to Revelry and Honor for completing your guild hall! This "Pidglet" character you guys run with sounds like quite the primadonna, however. Ah, I suppose he can't be blamed for his mischievous nature--those goblins are just gnomes with a little too much chlorophyll in their pigment after all. Seriously though, it's really reaffirming to hear you guys having a blast and keeping your heads up through the occassional behind-the-scenes ups-and-downs at V:SoH. Thanks for another fun show.


'Camping' by varka
Submitted on 2007-10-31 00:36:15 CST
In regards to camping of end-game content I just wanted to make a couple of points.

If anyone has been trying to take down Hegnarion in the Thestran swamps they will know that the camping is already a problem. Hegnarion drops the Core of Ezigoth which is needed to make your swamp gear breastplate... so nearly everyone wants it.

He's on a 4 hour respawn, and he doesn't drop the Core every time... ok in and of itself, but I'd prefer maybe a higher drop-rate. My guild has killed him maybe 10 times over about two months and only got 3 Cores (I think...) I don't have one at least :(

The event is also actually a series of fights through 4 bosses with some other combat in between, and numerous unscrupulous guilds have been known to exploit this layout to gain ownship of Hegnarion whilst another guild (who did all the work) is finishing off the last boss.

That said.. they are addressing the issue in raiding with Lockout Timers. Supposedly, after a group kills a raid boss they will be locked out of that event for several hours, but the boss will repop much faster, preventing one (or a few) guilds from dominating a boss spawn.

I wish they would apply this concept to events like Hegnarion.



'My comments are not going through' by Lumio
Submitted on 2007-10-31 13:28:15 CST
I posted a comment and it didnt go through, it was a big one too.

oh well pretty much your 2 for 2 on the rants, Im with on those.

and who isRazadone again? his name sounds familiar



'It might be in the title, Lumio' by James
Submitted on 2007-11-01 19:31:07 CST
Lumio,

I find that my comments don't post if I forget to put some text in the title. This happened to me several times before I figured out. Not sure if this is what happened to you, but just a thought.



'Sweet!' by Jonathan
Submitted on 2007-11-02 22:44:31 CST
Great episode as always! And congrats on the guildhall completion! One thing I sure love about Vanguard is the guildhalls. I love the designs of them and the concept of having to work together as a guild to build it. BTW, I hear the hanging portait of Pidglet is actually a raid-level drop...


'More great stuff! gets better & better with each new show' by jayivana
Submitted on 2007-11-03 00:19:24 CST
HI Troy & Karren
Another Great episode once again l cant say anymore then that! The Shows gets better & better with each new show, plus the added support of your new co host karren Great stuff! I only hope the game gets better & better with time!
PS Keep the great stuff up. Best regards Arcain Dreamwalker



'Opinions?' by varka
Submitted on 2007-11-04 01:09:30 CST
I'd be curious as to your opinions Troy and Karen considering you both play rangers:

http://foreststalker.com/forums/showthread.php?t=2839