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The Addicted Gamer #5
Tue, 26 Feb 2008 05:03:00 GMT
Thanks to John from
for joining us last week.
A retraction for calling PVPers immature. Not all are, only some.
I get schooled on features coming to
and say, WOW!! I gotta play that game.
I found a character in my WoW account that I have not played for a bit this week. She was a level 32 Draenei Hunter and is now a level 40 Hunter. When I found here she was in Desolace and let me tell you, it was desolate. But something happened. I found my way to Dustwallow Marsh and was shocked to find all sorts of new content. Playing through the game again every now and then really does show you how dynamic an MMORPG really is.
An interview with David Perry from
In the interview we find out why David loves Eve Online so much and even get some information on how to play the game. David was a great guest and it was a pleasure to have him on the podcast.
This episode proved to me that two a week is impossible. I spent days on editing. Between lag issues, interruptions from my family and some other anomalies I had about 90 minutes of audio to scrunch into 30 minutes. David was a champ and I have to thank him for his patience. Unlike last weeks issues with Garageband. David suffered through some interruptions from my 11 year old daughter and her friend cheering in the background and my wife, who was just looking for some.... companionship. Thanks David.
Next week I have the author of The One True Blog... I hope. Head over to
and get an idea what this blogger might be in to. I'll give you a hint. Read up on hobbits and rings... I'll see you next week.
Thank you for downloading and listening to the podcast.
Reach me at peter [at] @theaddictedgamer.com
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Episode #19 - Duration: 01:31:21 - Released: Fri, 12 Dec 2008 00:53:00 GMT
Episode #18 - Duration: 00:50:28 - Released: Thu, 23 Oct 2008 21:14:00 GMT
Episode #17 - Duration: 01:14:55 - Released: Fri, 22 Aug 2008 04:21:00 GMT
Episode #16 - Duration: 01:26:16 - Released: Wed, 6 Aug 2008 22:53:00 GMT
Episode #15 - Duration: 01:48:42 - Released: Wed, 9 Jul 2008 03:57:00 GMT
Episode #14 - Duration: 01:26:06 - Released: Tue, 17 Jun 2008 16:38:00 GMT
Episode #13 - Duration: 01:52:33 - Released: Tue, 3 Jun 2008 16:13:00 GMT
Episode #12 - Duration: 01:34:35 - Released: Sat, 17 May 2008 19:43:00 GMT
Episode #11 - Duration: 01:18:25 - Released: Mon, 5 May 2008 02:03:00 GMT
Episode #10 - Duration: 01:55:33 - Released: Wed, 23 Apr 2008 04:27:00 GMT
Episode #9 - Duration: 01:15:35 - Released: Sun, 30 Mar 2008 04:11:00 GMT
Episode #8 - Duration: 01:12:03 - Released: Sat, 15 Mar 2008 21:26:00 GMT
Episode #7 - Duration: 01:23:45 - Released: Tue, 11 Mar 2008 04:00:00 GMT
Episode #6 - Duration: 01:10:18 - Released: Mon, 3 Mar 2008 15:49:00 GMT
Episode #5 - Duration: 00:43:38 - Released: Tue, 26 Feb 2008 05:03:00 GMT
Episode #4 - Duration: 00:35:39 - Released: Mon, 18 Feb 2008 14:47:00 GMT
Episode #3 - Duration: 00:16:16 - Released: Wed, 13 Feb 2008 15:47:00 GMT
Episode #2 - Duration: 00:20:52 - Released: Fri, 8 Feb 2008 05:45:00 GMT
Episode #1 - Duration: 00:15:27 - Released: Tue, 5 Feb 2008 22:40:00 GMT
Episode 5 Discussion Thread
'Massive Audio Issues' by pitot65
Submitted on 2008-02-26 07:37:11 CST
I have to apologize to all who listen. Episode 5 is out but the audio for some reason gets real slow about 1/2 way through. I am re encoding the podcast and will get it out to Brent ASAP. Juste bare with me and you'll have a great episode to listen too shortly.
'And I thought I had a nice deep Bary White voice...' by crazykinux
Submitted on 2008-02-26 13:31:38 CST
lol, I noticed the change in pitch and thought it was kinda cool. But I can understand you might want to re-upload it.
By the way, it was a pleasure to chat with you, and I hope we can do it again soon.
Happy to see you're active in EVE again. Have fun and fly safe, or die trying!!
'EVE coninuosly perks my interest...' by Akely
Submitted on 2008-02-27 07:36:33 CST
But so far I've managed to keep away from it, except for a small trial.
About BoB mimics real life:
Very interesting. I suppose that in a really open game the game evolves like real life. If the players can act and interact like in real life the game will mimic real life dynamics to some degree.