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Witty Ranter #2
Sat, 2 Feb 2008 04:55:00 GMT
"In Episode #2, we find out that Adam apparently can't figure out how to record a show... or something. Regardless of the technical difficulties, Brenden from AnotherHere, John from The Ancient Gaming Noob, Darren from Shut Up We're Talking, and Syncaine from Hardcore Casual bravely put up with it all and turned in their views, thoughts, and rants on 2 topics. Brenden starts us all off by making sure we all understand why RMT is here to stay, with suitable ranty-ness. In the second mini-rant, Adam starts the group off on a discussion on why he's so fed up with the people who are always hating on the old school. The conversation ranges far and wide, ultimately ending up somewhere else; but as is always said, the fun of a trip is in getting to the destination. This should be an all-out fun fest, if that's the case. As always, comments are welcome!"
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Episode #17 - Duration: 01:08:56 - Released: Tue, 20 Oct 2009 02:40:00 GMT
Episode #16.1 - Duration: 00:10:50 - Released: Sun, 8 Feb 2009 03:58:00 GMT
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Episode #2 - Duration: 00:54:47 - Released: Sat, 2 Feb 2008 04:55:00 GMT
Episode #1 - Duration: 01:00:18 - Released: Mon, 21 Jan 2008 02:21:00 GMT
Episode 2 Discussion Thread
'Gah' by Akely
Submitted on 2008-02-04 05:47:16 CST
I hope Brenden is wrong in his assumptions regarding RMT, ads AND sub feas. I really do. But reality is that the companies while slap every cost they can on me. And I must admit (although extremely grudgingly) that I will take it up the ass if the game is good enough. Pass the vaseline, please.
I've yet to meet a gamer that came from WoW to EQ2 becouse he/she wanted a "harder" game. I've met some that wanted a "different" game. I've met several that RETURNED to EQ2 from WoW that liked EQ2 buing harder and more gruop driven.
Pretty nice show. I'm really looking forward to the My Little Pony Girl episode. /showhelmet /duck
'First show was ehhh... Second show hooked me!' by rizean
Submitted on 2008-02-04 06:06:04 CST
I really enjoyed the second half of this show. I am going to school for Game Development and the discussions here gave a lot of insight to many of the issues facing current and forth coming MMO. Keep up the rants!
'Runescape' by randomtime
Submitted on 2008-02-05 02:43:32 CST
Is sub based - not microtransations, I thnk it was brendon who said that.
'A comment on Real Money Transfers' by Kasil
Submitted on 2008-02-05 09:12:14 CST
Seriously, no one that I know has interest in playing games where you can buy competitive advantage. If game development companies think they are going to charge a monthly service and then I can either earn (i.e. raid, faction grind, etc) or buy (RMT) the "Sword of Death" they are wacked. MMRPG's in general need to be preceived as fair. There is a reason the RMT servers for EQ2 are low population servers, people want to feel that these games are a fair playing ground. What people seem to be forgetting is these games are all about collecting crap and showing it off to your friends.
Anyway RMT will continue to be targeted at younger markets (6-14 years of age) where fairness is not such a consideration and to vanity items which do not effect game play. Game companies that step out of these boundries are going to find the market place very difficult.